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Droid Quest

A html point and click classic inspired by Thimbleweed Park and the development blog of that game. A playable version can be found here.

Promises

Some magic with promises is used to be able to create intuitive, synchronous-like scripts. This means that - if desired - you can let the script wait until an action of an object is completed before starting the next.

For example, a script to let an Actor move perpetually pace back and forth you would write:

while (true) {
  await actor.moveRelative({ x:  50, y: 0});
  await actor.moveRelative({ x: -50, y: 0});
}

With this method, the second call to moveRelative() will occur after the first move has been completely executed.

How to run

You will need a local webserver as the code will fetch json files from its own directories. This is not possible without a webserver as you will run into a "Not allowed to load local resources error" on modern browsers.

First, clone the repo. It's all plain vanilla javascript.

using Python:

If you have python installed, navigate to the /src/public directory and run:

$ python -m http.server 8000

Then you can access the game at http://0.0.0.0:8000

using node.js

Navigate to the root of the repo and install the dependencies:

$ npm install

Run the server:

$ node src/static-server-app.js 

You can access the game at http://127.0.0.1:3000

Supported browsers

At the moment only Safari and Chrome on desktop have been tested.