A4. WX.ShowOpenData(rawImage.texture, x, y, width, height)的后面四个参数,核心目的是告诉开放数据域 sharedCanvas 最终被绘制在了屏幕的位置和尺寸,开放数据域才能够正确处理事件监听,遇到事件不生效的问题,首先排查传进来的参数是否符合预期,比如 x / y 不应该是负数。
+
+
+
+
\ No newline at end of file
diff --git a/Design/OptimizationMemory.html b/Design/OptimizationMemory.html
new file mode 100644
index 000000000..7e01e1032
--- /dev/null
+++ b/Design/OptimizationMemory.html
@@ -0,0 +1,24 @@
+
+
+
+
+
+ 优化Unity WebGL的内存 | 微信小游戏Unity/团结快适配
+
+
+
+
+
+
+
+
+
+
+
+
+
+
开发者工具或者线上打印出来的堆栈,一般都是 wasm 函数 id,需要通过 symbol 映射到函数名,才能用于定位问题
这里提供了一个小工具用来替换函数 id,用法如下:
比如以下这段堆栈
at Object.WXUncaughtException (https://usr/game.js:108:1264)
+ at abort (https://usr/game.js:593:247583)
+ at j88421 (wasm-function[67190]:0x13a062b)
+ at j88421 (wasm-function[44572]:0x801bd1)
+ at j23511 (wasm-function[9866]:0x432503)
public IEnumerator Start() {
+ AsyncOperationHandle<Texture2D> handle = Addressables.LoadAssetAsync<Texture2D>("mytexture");
+
+ //if the handle is done, the yield return will still wait a frame, but we can skip that with an IsDone check
+ if(!handle.IsDone)
+ yield return handle;
+
+ if (handle.Status == AsyncOperationStatus.Succeeded) {
+ Texture2D texture = handle.Result;
+ // The texture is ready for use.
+ // ...
+ // Release the asset after its use:
+ Addressables.Release(handle);
+ }
+}
public async Start() {
+ AsyncOperationHandle<Texture2D> handle = Addressables.LoadAssetAsync<Texture2D>("mytexture");
+ await handle.Task;
+ // The task is complete. Be sure to check the Status is successful before storing the Result.
+}
所有内存: select sum(size) from alloc_used
+
+ AssetBundle Storage Memory: select sum(size) from alloc_used where callback like "%AssetBundle_LoadFromMemory%" or callback like "%OnFinishReceiveData%" or callback like "%AssetBundleLoadFromStream%"
+
+
+ AssetBundle Info: select sum(size) from alloc_used where callback like "%get_assetBundle%" and callback not like "%AwakeFromLoad%"
+
+ AssetBundle TypeTree: select sum(size) from alloc_used where callback like "%TypeTree%"
+
+ Lua: select sum(size) from alloc_used where callback like "%luaY_parser%" or callback like "%luaH_resize%" or callback like "%luaM_realloc%"
+
+ Shader: select sum(size) from alloc_used where callback like "%ShaderLab%"
+
+ IL2CPP runtime: select sum(size) from alloc_used where callback like "%MetadataCache%"
+
+ 非压缩纹理软解: select sum(size) from alloc_used where callback like "%Mipmap%"
+
+Other: select sum(size) from alloc_used where callback not like "%xxx%" or callback not like "%xxx%"
Unity 2018~2020:
AssetBundle Storage Memory: select sum(size) from alloc_used where callback like "%AssetBundleLoadFromStreamAsyncOperation%"
+
+AssetBundle Info: select sum(size) from alloc_used where callback like "%get_assetBundle%" and callback not like "%AwakeFromLoad%"
+
+AssetBundle TypeTree: select sum(size) from alloc_used where callback like "%TypeTree%"
+
+Lua: select sum(size) from alloc_used where callback like "%luaY_parser%" or callback like "%luaH_resize%" or callback like "%luaM_realloc%"
+
+Shader: select sum(size) from alloc_used where callback like "%ShaderFromSerializedShader%"
+
+IL2CPP runtime: select sum(size) from alloc_used where callback like "%MetadataCache%" -19M
+
+动画数据: select sum(size) from alloc_used where callback like "%AnimationClip%" -7MB
+
+非压缩纹理软解: select sum(size) from alloc_used where callback like "%Mipmap%"
+
+Other: select sum(size) from alloc_used where callback not like "%xxx%" or callback not like "%xxx%"
+
+
+
+
\ No newline at end of file
diff --git a/assets/CHANGELOG.md.BByPve-0.js b/assets/CHANGELOG.md.BByPve-0.js
new file mode 100644
index 000000000..3ef618337
--- /dev/null
+++ b/assets/CHANGELOG.md.BByPve-0.js
@@ -0,0 +1,2 @@
+import{_ as a,c as e,o as i,a4 as l}from"./chunks/framework.Br2U662V.js";const x=JSON.parse('{"title":"","description":"","frontmatter":{},"headers":[],"relativePath":"CHANGELOG.md","filePath":"CHANGELOG.md"}'),r={name:"CHANGELOG.md"},t=l(`
`,572),h=[t];function o(d,u,n,s,c,b){return i(),e("div",null,h)}const q=a(r,[["render",o]]);export{x as __pageData,q as default};
diff --git a/assets/CHANGELOG.md.BByPve-0.lean.js b/assets/CHANGELOG.md.BByPve-0.lean.js
new file mode 100644
index 000000000..8c5cf81e5
--- /dev/null
+++ b/assets/CHANGELOG.md.BByPve-0.lean.js
@@ -0,0 +1 @@
+import{_ as a,c as e,o as i,a4 as l}from"./chunks/framework.Br2U662V.js";const x=JSON.parse('{"title":"","description":"","frontmatter":{},"headers":[],"relativePath":"CHANGELOG.md","filePath":"CHANGELOG.md"}'),r={name:"CHANGELOG.md"},t=l("",572),h=[t];function o(d,u,n,s,c,b){return i(),e("div",null,h)}const q=a(r,[["render",o]]);export{x as __pageData,q as default};
diff --git a/assets/Design_AndroidProfile.md.B9uGAl0F.js b/assets/Design_AndroidProfile.md.B9uGAl0F.js
new file mode 100644
index 000000000..82d265312
--- /dev/null
+++ b/assets/Design_AndroidProfile.md.B9uGAl0F.js
@@ -0,0 +1,6 @@
+import{_ as i,c as e,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const o="/minigame-unity-webgl-transform/assets/androidprofile1.CWmGtjYo.png",s="/minigame-unity-webgl-transform/assets/androidprofile2.BV1rYep4.png",r="/minigame-unity-webgl-transform/assets/androidprofile5.v23kq4o6.png",t="/minigame-unity-webgl-transform/assets/androidprofile3.C3xDSI1N.png",l="/minigame-unity-webgl-transform/assets/androidprofile4.D2zXydy3.png",w=JSON.parse('{"title":"使用Android CPU Profiler性能调优","description":"","frontmatter":{},"headers":[],"relativePath":"Design/AndroidProfile.md","filePath":"Design/AndroidProfile.md"}'),p={name:"Design/AndroidProfile.md"},d=n('
`,4),c=[d];function m(g,f,_,u,h,b){return a(),e("div",null,c)}const C=i(p,[["render",m]]);export{w as __pageData,C as default};
diff --git a/assets/Design_AndroidProfile.md.B9uGAl0F.lean.js b/assets/Design_AndroidProfile.md.B9uGAl0F.lean.js
new file mode 100644
index 000000000..e05072fd4
--- /dev/null
+++ b/assets/Design_AndroidProfile.md.B9uGAl0F.lean.js
@@ -0,0 +1 @@
+import{_ as i,c as e,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const o="/minigame-unity-webgl-transform/assets/androidprofile1.CWmGtjYo.png",s="/minigame-unity-webgl-transform/assets/androidprofile2.BV1rYep4.png",r="/minigame-unity-webgl-transform/assets/androidprofile5.v23kq4o6.png",t="/minigame-unity-webgl-transform/assets/androidprofile3.C3xDSI1N.png",l="/minigame-unity-webgl-transform/assets/androidprofile4.D2zXydy3.png",w=JSON.parse('{"title":"使用Android CPU Profiler性能调优","description":"","frontmatter":{},"headers":[],"relativePath":"Design/AndroidProfile.md","filePath":"Design/AndroidProfile.md"}'),p={name:"Design/AndroidProfile.md"},d=n("",4),c=[d];function m(g,f,_,u,h,b){return a(),e("div",null,c)}const C=i(p,[["render",m]]);export{w as __pageData,C as default};
diff --git a/assets/Design_AssetDescription.md.kPHIT_l_.js b/assets/Design_AssetDescription.md.kPHIT_l_.js
new file mode 100644
index 000000000..3fa472be0
--- /dev/null
+++ b/assets/Design_AssetDescription.md.kPHIT_l_.js
@@ -0,0 +1 @@
+import{_ as t,c as d,o as r,a4 as e}from"./chunks/framework.Br2U662V.js";const u=JSON.parse('{"title":"MiniGameConfig.asset 配置文件说明","description":"","frontmatter":{},"headers":[],"relativePath":"Design/AssetDescription.md","filePath":"Design/AssetDescription.md"}'),o={name:"Design/AssetDescription.md"},i=e('
',16),a=[i];function l(n,s,h,b,p,c){return r(),d("div",null,a)}const _=t(o,[["render",l]]);export{u as __pageData,_ as default};
diff --git a/assets/Design_AssetDescription.md.kPHIT_l_.lean.js b/assets/Design_AssetDescription.md.kPHIT_l_.lean.js
new file mode 100644
index 000000000..ef8adb904
--- /dev/null
+++ b/assets/Design_AssetDescription.md.kPHIT_l_.lean.js
@@ -0,0 +1 @@
+import{_ as t,c as d,o as r,a4 as e}from"./chunks/framework.Br2U662V.js";const u=JSON.parse('{"title":"MiniGameConfig.asset 配置文件说明","description":"","frontmatter":{},"headers":[],"relativePath":"Design/AssetDescription.md","filePath":"Design/AssetDescription.md"}'),o={name:"Design/AssetDescription.md"},i=e("",16),a=[i];function l(n,s,h,b,p,c){return r(),d("div",null,a)}const _=t(o,[["render",l]]);export{u as __pageData,_ as default};
diff --git a/assets/Design_AssetOptimization.md.DD6FAQCd.js b/assets/Design_AssetOptimization.md.DD6FAQCd.js
new file mode 100644
index 000000000..5ebe6249f
--- /dev/null
+++ b/assets/Design_AssetOptimization.md.DD6FAQCd.js
@@ -0,0 +1 @@
+import{_ as a,c as e,o as i,a4 as t}from"./chunks/framework.Br2U662V.js";const r="/minigame-unity-webgl-transform/assets/entrance.3drElOeY.png",l="/minigame-unity-webgl-transform/assets/asset-analysis-window.D04lUzYU.png",s="/minigame-unity-webgl-transform/assets/change-max-size.DDYD-ESI.png",o="/minigame-unity-webgl-transform/assets/change-format.Ceib4V6i.png",f=JSON.parse('{"title":"资源优化","description":"","frontmatter":{},"headers":[],"relativePath":"Design/AssetOptimization.md","filePath":"Design/AssetOptimization.md"}'),n={name:"Design/AssetOptimization.md"},m=t('
',19),p=[m];function c(d,u,_,h,g,b){return i(),e("div",null,p)}const P=a(n,[["render",c]]);export{f as __pageData,P as default};
diff --git a/assets/Design_AssetOptimization.md.DD6FAQCd.lean.js b/assets/Design_AssetOptimization.md.DD6FAQCd.lean.js
new file mode 100644
index 000000000..2517add8e
--- /dev/null
+++ b/assets/Design_AssetOptimization.md.DD6FAQCd.lean.js
@@ -0,0 +1 @@
+import{_ as a,c as e,o as i,a4 as t}from"./chunks/framework.Br2U662V.js";const r="/minigame-unity-webgl-transform/assets/entrance.3drElOeY.png",l="/minigame-unity-webgl-transform/assets/asset-analysis-window.D04lUzYU.png",s="/minigame-unity-webgl-transform/assets/change-max-size.DDYD-ESI.png",o="/minigame-unity-webgl-transform/assets/change-format.Ceib4V6i.png",f=JSON.parse('{"title":"资源优化","description":"","frontmatter":{},"headers":[],"relativePath":"Design/AssetOptimization.md","filePath":"Design/AssetOptimization.md"}'),n={name:"Design/AssetOptimization.md"},m=t("",19),p=[m];function c(d,u,_,h,g,b){return i(),e("div",null,p)}const P=a(n,[["render",c]]);export{f as __pageData,P as default};
diff --git a/assets/Design_BackendServiceStartup.md.BbjPTk14.js b/assets/Design_BackendServiceStartup.md.BbjPTk14.js
new file mode 100644
index 000000000..268732895
--- /dev/null
+++ b/assets/Design_BackendServiceStartup.md.BbjPTk14.js
@@ -0,0 +1,53 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const l="/minigame-unity-webgl-transform/assets/init-cf-proj.Cam-RLFc.jpg",e="/minigame-unity-webgl-transform/assets/cf-overview.CV2FOQaP.png",t="/minigame-unity-webgl-transform/assets/open-cf.DLBm5pMO.jpg",p="/minigame-unity-webgl-transform/assets/cf-free.BM2qYFhS.jpg",h="/minigame-unity-webgl-transform/assets/choose-env.Cy4xcKaE.jpg",k="/minigame-unity-webgl-transform/assets/upload-cf.Du3A6DMK.png",A=JSON.parse('{"title":"后端服务指引","description":"","frontmatter":{},"headers":[],"relativePath":"Design/BackendServiceStartup.md","filePath":"Design/BackendServiceStartup.md"}'),r={name:"Design/BackendServiceStartup.md"},E=n('
`,17),d=[E];function c(o,g,y,u,F,m){return a(),i("div",null,d)}const q=s(r,[["render",c]]);export{A as __pageData,q as default};
diff --git a/assets/Design_BackendServiceStartup.md.BbjPTk14.lean.js b/assets/Design_BackendServiceStartup.md.BbjPTk14.lean.js
new file mode 100644
index 000000000..222e26ce6
--- /dev/null
+++ b/assets/Design_BackendServiceStartup.md.BbjPTk14.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const l="/minigame-unity-webgl-transform/assets/init-cf-proj.Cam-RLFc.jpg",e="/minigame-unity-webgl-transform/assets/cf-overview.CV2FOQaP.png",t="/minigame-unity-webgl-transform/assets/open-cf.DLBm5pMO.jpg",p="/minigame-unity-webgl-transform/assets/cf-free.BM2qYFhS.jpg",h="/minigame-unity-webgl-transform/assets/choose-env.Cy4xcKaE.jpg",k="/minigame-unity-webgl-transform/assets/upload-cf.Du3A6DMK.png",A=JSON.parse('{"title":"后端服务指引","description":"","frontmatter":{},"headers":[],"relativePath":"Design/BackendServiceStartup.md","filePath":"Design/BackendServiceStartup.md"}'),r={name:"Design/BackendServiceStartup.md"},E=n("",17),d=[E];function c(o,g,y,u,F,m){return a(),i("div",null,d)}const q=s(r,[["render",c]]);export{A as __pageData,q as default};
diff --git a/assets/Design_BuildTemplate.md.BwpsT2kQ.js b/assets/Design_BuildTemplate.md.BwpsT2kQ.js
new file mode 100644
index 000000000..61262186d
--- /dev/null
+++ b/assets/Design_BuildTemplate.md.BwpsT2kQ.js
@@ -0,0 +1,99 @@
+import{_ as s,c as a,o as i,a4 as n}from"./chunks/framework.Br2U662V.js";const p="/minigame-unity-webgl-transform/assets/buildtemplateprocess.BJDyZOCI.png",y=JSON.parse('{"title":"配置构建模板","description":"","frontmatter":{},"headers":[],"relativePath":"Design/BuildTemplate.md","filePath":"Design/BuildTemplate.md"}'),l={name:"Design/BuildTemplate.md"},e=n(`
`,38),t=[e];function h(k,r,d,c,g,E){return i(),a("div",null,t)}const u=s(l,[["render",h]]);export{y as __pageData,u as default};
diff --git a/assets/Design_BuildTemplate.md.BwpsT2kQ.lean.js b/assets/Design_BuildTemplate.md.BwpsT2kQ.lean.js
new file mode 100644
index 000000000..62356a9fb
--- /dev/null
+++ b/assets/Design_BuildTemplate.md.BwpsT2kQ.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as a,o as i,a4 as n}from"./chunks/framework.Br2U662V.js";const p="/minigame-unity-webgl-transform/assets/buildtemplateprocess.BJDyZOCI.png",y=JSON.parse('{"title":"配置构建模板","description":"","frontmatter":{},"headers":[],"relativePath":"Design/BuildTemplate.md","filePath":"Design/BuildTemplate.md"}'),l={name:"Design/BuildTemplate.md"},e=n("",38),t=[e];function h(k,r,d,c,g,E){return i(),a("div",null,t)}const u=s(l,[["render",h]]);export{y as __pageData,u as default};
diff --git a/assets/Design_CompressedTexture.md.TGKkGaTi.js b/assets/Design_CompressedTexture.md.TGKkGaTi.js
new file mode 100644
index 000000000..be0705f48
--- /dev/null
+++ b/assets/Design_CompressedTexture.md.TGKkGaTi.js
@@ -0,0 +1,16 @@
+import{_ as t,c as a,o as e,a4 as s}from"./chunks/framework.Br2U662V.js";const i="/minigame-unity-webgl-transform/assets/compressedTexture02.BVxh_oYK.png",n="/minigame-unity-webgl-transform/assets/cm-texture1.Dy62LOjy.png",m=JSON.parse('{"title":"微信小游戏压缩纹理工具2.0(Beta)","description":"","frontmatter":{},"headers":[],"relativePath":"Design/CompressedTexture.md","filePath":"Design/CompressedTexture.md"}'),d={name:"Design/CompressedTexture.md"},r=s('
`,88),l=[r];function o(h,p,c,k,b,u){return e(),a("div",null,l)}const E=t(d,[["render",o]]);export{m as __pageData,E as default};
diff --git a/assets/Design_CompressedTexture.md.TGKkGaTi.lean.js b/assets/Design_CompressedTexture.md.TGKkGaTi.lean.js
new file mode 100644
index 000000000..d157c90ba
--- /dev/null
+++ b/assets/Design_CompressedTexture.md.TGKkGaTi.lean.js
@@ -0,0 +1 @@
+import{_ as t,c as a,o as e,a4 as s}from"./chunks/framework.Br2U662V.js";const i="/minigame-unity-webgl-transform/assets/compressedTexture02.BVxh_oYK.png",n="/minigame-unity-webgl-transform/assets/cm-texture1.Dy62LOjy.png",m=JSON.parse('{"title":"微信小游戏压缩纹理工具2.0(Beta)","description":"","frontmatter":{},"headers":[],"relativePath":"Design/CompressedTexture.md","filePath":"Design/CompressedTexture.md"}'),d={name:"Design/CompressedTexture.md"},r=s("",88),l=[r];function o(h,p,c,k,b,u){return e(),a("div",null,l)}const E=t(d,[["render",o]]);export{m as __pageData,E as default};
diff --git a/assets/Design_CustomLoading.md.e1p9A-0D.js b/assets/Design_CustomLoading.md.e1p9A-0D.js
new file mode 100644
index 000000000..273db17cc
--- /dev/null
+++ b/assets/Design_CustomLoading.md.e1p9A-0D.js
@@ -0,0 +1,104 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const h="/minigame-unity-webgl-transform/assets/loading_default.CgcqniMh.png",l="/minigame-unity-webgl-transform/assets/loading_demo.BSF4nkPk.jpg",k="/minigame-unity-webgl-transform/assets/loading_design.CFXQxkuH.jpg",C=JSON.parse('{"title":"启动封面","description":"","frontmatter":{},"headers":[],"relativePath":"Design/CustomLoading.md","filePath":"Design/CustomLoading.md"}'),p={name:"Design/CustomLoading.md"},t=n(`
`,24),e=[t];function E(d,g,r,y,F,c){return a(),i("div",null,e)}const B=s(p,[["render",E]]);export{C as __pageData,B as default};
diff --git a/assets/Design_CustomLoading.md.e1p9A-0D.lean.js b/assets/Design_CustomLoading.md.e1p9A-0D.lean.js
new file mode 100644
index 000000000..6186450ea
--- /dev/null
+++ b/assets/Design_CustomLoading.md.e1p9A-0D.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const h="/minigame-unity-webgl-transform/assets/loading_default.CgcqniMh.png",l="/minigame-unity-webgl-transform/assets/loading_demo.BSF4nkPk.jpg",k="/minigame-unity-webgl-transform/assets/loading_design.CFXQxkuH.jpg",C=JSON.parse('{"title":"启动封面","description":"","frontmatter":{},"headers":[],"relativePath":"Design/CustomLoading.md","filePath":"Design/CustomLoading.md"}'),p={name:"Design/CustomLoading.md"},t=n("",24),e=[t];function E(d,g,r,y,F,c){return a(),i("div",null,e)}const B=s(p,[["render",E]]);export{C as __pageData,B as default};
diff --git a/assets/Design_CustomURP.md.DO3qEFih.js b/assets/Design_CustomURP.md.DO3qEFih.js
new file mode 100644
index 000000000..8128ede81
--- /dev/null
+++ b/assets/Design_CustomURP.md.DO3qEFih.js
@@ -0,0 +1,21 @@
+import{_ as i,c as l,o as e,a4 as a}from"./chunks/framework.Br2U662V.js";const t="/minigame-unity-webgl-transform/assets/custom_urp_pkgs.DenHdfcL.png",s="/minigame-unity-webgl-transform/assets/custom_urp_case1.agZ3pgEK.jpeg",n="/minigame-unity-webgl-transform/assets/custom_urp_case2.DnrjlZiu.jpeg",R=JSON.parse('{"title":"定制微信小游戏的 URP 管线","description":"","frontmatter":{},"headers":[],"relativePath":"Design/CustomURP.md","filePath":"Design/CustomURP.md"}'),r={name:"Design/CustomURP.md"},d=a('
',23),o=[d];function h(c,p,k,g,u,P){return e(),l("div",null,o)}const E=i(r,[["render",h]]);export{R as __pageData,E as default};
diff --git a/assets/Design_CustomURP.md.DO3qEFih.lean.js b/assets/Design_CustomURP.md.DO3qEFih.lean.js
new file mode 100644
index 000000000..d1b5a190d
--- /dev/null
+++ b/assets/Design_CustomURP.md.DO3qEFih.lean.js
@@ -0,0 +1 @@
+import{_ as i,c as l,o as e,a4 as a}from"./chunks/framework.Br2U662V.js";const t="/minigame-unity-webgl-transform/assets/custom_urp_pkgs.DenHdfcL.png",s="/minigame-unity-webgl-transform/assets/custom_urp_case1.agZ3pgEK.jpeg",n="/minigame-unity-webgl-transform/assets/custom_urp_case2.DnrjlZiu.jpeg",R=JSON.parse('{"title":"定制微信小游戏的 URP 管线","description":"","frontmatter":{},"headers":[],"relativePath":"Design/CustomURP.md","filePath":"Design/CustomURP.md"}'),r={name:"Design/CustomURP.md"},d=a("",23),o=[d];function h(c,p,k,g,u,P){return e(),l("div",null,o)}const E=i(r,[["render",h]]);export{R as __pageData,E as default};
diff --git a/assets/Design_DataCDN.md.CBoITiRW.js b/assets/Design_DataCDN.md.CBoITiRW.js
new file mode 100644
index 000000000..e9d0d2363
--- /dev/null
+++ b/assets/Design_DataCDN.md.CBoITiRW.js
@@ -0,0 +1,22 @@
+import{_ as s,c as a,o as i,a4 as n}from"./chunks/framework.Br2U662V.js";const c=JSON.parse('{"title":"资源部署与缓存","description":"","frontmatter":{},"headers":[],"relativePath":"Design/DataCDN.md","filePath":"Design/DataCDN.md"}'),e={name:"Design/DataCDN.md"},t=n(`
`,27),l=[t];function h(p,k,r,d,o,F){return i(),a("div",null,l)}const b=s(e,[["render",h]]);export{c as __pageData,b as default};
diff --git a/assets/Design_DataCDN.md.CBoITiRW.lean.js b/assets/Design_DataCDN.md.CBoITiRW.lean.js
new file mode 100644
index 000000000..abd0d0a9a
--- /dev/null
+++ b/assets/Design_DataCDN.md.CBoITiRW.lean.js
@@ -0,0 +1 @@
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new file mode 100644
index 000000000..f8839078b
--- /dev/null
+++ b/assets/Design_PerformanceMonitor.md.GX3ElIdy.js
@@ -0,0 +1,79 @@
+import{_ as a,c as s,o as n,a4 as l}from"./chunks/framework.Br2U662V.js";const e="/minigame-unity-webgl-transform/assets/monitor-dialog.DkmXCKiX.png",i="/minigame-unity-webgl-transform/assets/monitor-console.DO12gbRg.png",o="/minigame-unity-webgl-transform/assets/detail-log.DbHrWCWi.png",t="/minigame-unity-webgl-transform/assets/network-profile.D4dnTarY.png",C=JSON.parse('{"title":"最佳实践检测工具","description":"","frontmatter":{},"headers":[],"relativePath":"Design/PerformanceMonitor.md","filePath":"Design/PerformanceMonitor.md"}'),p={name:"Design/PerformanceMonitor.md"},c=l(`
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new file mode 100644
index 000000000..fa4a606d3
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+++ b/assets/Design_PerformanceMonitor.md.GX3ElIdy.lean.js
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new file mode 100644
index 000000000..9e68a0500
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+++ b/assets/Design_Profile.md.CWCGA8rU.js
@@ -0,0 +1 @@
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new file mode 100644
index 000000000..f94e7f797
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+++ b/assets/Design_Profile.md.CWCGA8rU.lean.js
@@ -0,0 +1 @@
+import{_ as o,a as t,b as i}from"./chunks/profile3.CffCZqR8.js";import{_ as e,c as r,o as s,a4 as n}from"./chunks/framework.Br2U662V.js";const l="/minigame-unity-webgl-transform/assets/profile4.CDVkeqdb.png",w=JSON.parse('{"title":"使用Unity Profiler性能调优","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Profile.md","filePath":"Design/Profile.md"}'),a={name:"Design/Profile.md"},p=n("",8),c=[p];function d(_,f,u,m,P,y){return s(),r("div",null,c)}const k=e(a,[["render",d]]);export{w as __pageData,k as default};
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new file mode 100644
index 000000000..d95825d7b
--- /dev/null
+++ b/assets/Design_RenderOptimization.md.CybpBoNt.js
@@ -0,0 +1 @@
+import{_ as l,c as i,o as e,a4 as a}from"./chunks/framework.Br2U662V.js";const k=JSON.parse('{"title":"RenderOptimization","description":"","frontmatter":{},"headers":[],"relativePath":"Design/RenderOptimization.md","filePath":"Design/RenderOptimization.md"}'),t={name:"Design/RenderOptimization.md"},r=a('
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index 000000000..fde3c2d48
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+++ b/assets/Design_RenderOptimization.md.CybpBoNt.lean.js
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+import{_ as l,c as i,o as e,a4 as a}from"./chunks/framework.Br2U662V.js";const k=JSON.parse('{"title":"RenderOptimization","description":"","frontmatter":{},"headers":[],"relativePath":"Design/RenderOptimization.md","filePath":"Design/RenderOptimization.md"}'),t={name:"Design/RenderOptimization.md"},r=a("",28),o=[r];function n(u,c,h,b,s,d){return e(),i("div",null,o)}const q=l(t,[["render",n]]);export{k as __pageData,q as default};
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new file mode 100644
index 000000000..b8c679c51
--- /dev/null
+++ b/assets/Design_ReportStartupStat.md.CcswZlo3.js
@@ -0,0 +1,70 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const t="/minigame-unity-webgl-transform/assets/reportstartupstat3.CsotQIbl.png",p="/minigame-unity-webgl-transform/assets/reportstartupstat2.A-XTyuDH.png",l="/minigame-unity-webgl-transform/assets/reportstartupstat1.qEYJSd-a.png",u=JSON.parse('{"title":"启动留存数据上报统计","description":"","frontmatter":{},"headers":[],"relativePath":"Design/ReportStartupStat.md","filePath":"Design/ReportStartupStat.md"}'),h={name:"Design/ReportStartupStat.md"},e=n('
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index 000000000..ba46d024b
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+++ b/assets/Design_ReportStartupStat.md.CcswZlo3.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const t="/minigame-unity-webgl-transform/assets/reportstartupstat3.CsotQIbl.png",p="/minigame-unity-webgl-transform/assets/reportstartupstat2.A-XTyuDH.png",l="/minigame-unity-webgl-transform/assets/reportstartupstat1.qEYJSd-a.png",u=JSON.parse('{"title":"启动留存数据上报统计","description":"","frontmatter":{},"headers":[],"relativePath":"Design/ReportStartupStat.md","filePath":"Design/ReportStartupStat.md"}'),h={name:"Design/ReportStartupStat.md"},e=n("",37),k=[e];function E(r,d,g,y,o,c){return a(),i("div",null,k)}const D=s(h,[["render",E]]);export{u as __pageData,D as default};
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new file mode 100644
index 000000000..80706aed1
--- /dev/null
+++ b/assets/Design_ResourcesLoading.md.BKWzKO9M.js
@@ -0,0 +1 @@
+import{_ as t,c as a,o as e,a4 as n}from"./chunks/framework.Br2U662V.js";const m=JSON.parse('{"title":"资源按需加载概述","description":"","frontmatter":{},"headers":[],"relativePath":"Design/ResourcesLoading.md","filePath":"Design/ResourcesLoading.md"}'),s={name:"Design/ResourcesLoading.md"},d=n('
该类游戏需要耐心调优,需将游戏内资源逐一拆分,推荐使用 AB包 方式进行按需加载与及时资源释放,对多 Scene 时对后续场景使用 AA/AB分包方式载入。
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index 000000000..b6577e8ae
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+++ b/assets/Design_SDKInstaller.md._y_ScH2A.js
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+import{_ as a,c as e,o as i,a4 as t}from"./chunks/framework.Br2U662V.js";const k=JSON.parse('{"title":"微信SDK安装","description":"","frontmatter":{},"headers":[],"relativePath":"Design/SDKInstaller.md","filePath":"Design/SDKInstaller.md"}'),s={name:"Design/SDKInstaller.md"},n=t(`
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new file mode 100644
index 000000000..381508840
--- /dev/null
+++ b/assets/Design_Salon.md.BzNSLcNw.js
@@ -0,0 +1 @@
+import{_ as e,c as a,o as t,a4 as o}from"./chunks/framework.Br2U662V.js";const m=JSON.parse('{"title":"技术沙龙","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Salon.md","filePath":"Design/Salon.md"}'),r={name:"Design/Salon.md"},n=o('
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new file mode 100644
index 000000000..d83bf5273
--- /dev/null
+++ b/assets/Design_Salon.md.BzNSLcNw.lean.js
@@ -0,0 +1 @@
+import{_ as e,c as a,o as t,a4 as o}from"./chunks/framework.Br2U662V.js";const m=JSON.parse('{"title":"技术沙龙","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Salon.md","filePath":"Design/Salon.md"}'),r={name:"Design/Salon.md"},n=o("",3),s=[n];function _(c,d,l,i,h,p){return t(),a("div",null,s)}const u=e(r,[["render",_]]);export{m as __pageData,u as default};
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new file mode 100644
index 000000000..e91e5982d
--- /dev/null
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@@ -0,0 +1 @@
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new file mode 100644
index 000000000..d59c30809
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new file mode 100644
index 000000000..cd15d82b8
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+import{_ as a,c as e,o as t,a4 as i}from"./chunks/framework.Br2U662V.js";const r="/minigame-unity-webgl-transform/assets/launch1.eXb8FuyH.png",o="/minigame-unity-webgl-transform/assets/launch.DesekVa-.png",f=JSON.parse('{"title":"小游戏启动流程与时序","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Startup.md","filePath":"Design/Startup.md"}'),n={name:"Design/Startup.md"},s=i('
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diff --git a/assets/Design_StartupOptimization.md.DHwW9GTU.js b/assets/Design_StartupOptimization.md.DHwW9GTU.js
new file mode 100644
index 000000000..9ea79c7e5
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+import{_ as a,c as e,o as t,a4 as i}from"./chunks/framework.Br2U662V.js";const l="/minigame-unity-webgl-transform/assets/startupop1.BD5F2llA.png",r="/minigame-unity-webgl-transform/assets/startupop2.ClyZL3O9.png",f=JSON.parse('{"title":"提升Unity WebGL游戏启动速度","description":"","frontmatter":{},"headers":[],"relativePath":"Design/StartupOptimization.md","filePath":"Design/StartupOptimization.md"}'),s={name:"Design/StartupOptimization.md"},o=i("",49),n=[o];function h(d,u,p,c,m,b){return t(),e("div",null,n)}const g=a(s,[["render",h]]);export{f as __pageData,g as default};
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new file mode 100644
index 000000000..dac63686a
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+import{_ as e,c as t,o as a,a4 as r}from"./chunks/framework.Br2U662V.js";const l="/minigame-unity-webgl-transform/assets/summary1.B7mzdmu-.png",g=JSON.parse('{"title":"Unity WebGL小游戏适配方案概述","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Summary.md","filePath":"Design/Summary.md"}'),i={name:"Design/Summary.md"},s=r('
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@@ -0,0 +1 @@
+import{_ as e,c as t,o as a,a4 as r}from"./chunks/framework.Br2U662V.js";const l="/minigame-unity-webgl-transform/assets/summary1.B7mzdmu-.png",g=JSON.parse('{"title":"Unity WebGL小游戏适配方案概述","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Summary.md","filePath":"Design/Summary.md"}'),i={name:"Design/Summary.md"},s=r("",9),o=[s];function n(m,h,d,c,b,u){return a(),t("div",null,o)}const p=e(i,[["render",n]]);export{g as __pageData,p as default};
diff --git a/assets/Design_SupportedPlatform.md.Di-dgFTd.js b/assets/Design_SupportedPlatform.md.Di-dgFTd.js
new file mode 100644
index 000000000..b4606276d
--- /dev/null
+++ b/assets/Design_SupportedPlatform.md.Di-dgFTd.js
@@ -0,0 +1 @@
+import{_ as e,c as a,o as t,a4 as r}from"./chunks/framework.Br2U662V.js";const o="/minigame-unity-webgl-transform/assets/supportedplatfoerm1.CN2tBbEW.png",u=JSON.parse('{"title":"支持平台","description":"","frontmatter":{},"headers":[],"relativePath":"Design/SupportedPlatform.md","filePath":"Design/SupportedPlatform.md"}'),n={name:"Design/SupportedPlatform.md"},i=r('
',6),s=[i];function l(p,_,c,d,m,h){return t(),a("div",null,s)}const b=e(n,[["render",l]]);export{u as __pageData,b as default};
diff --git a/assets/Design_SupportedPlatform.md.Di-dgFTd.lean.js b/assets/Design_SupportedPlatform.md.Di-dgFTd.lean.js
new file mode 100644
index 000000000..7105e30fa
--- /dev/null
+++ b/assets/Design_SupportedPlatform.md.Di-dgFTd.lean.js
@@ -0,0 +1 @@
+import{_ as e,c as a,o as t,a4 as r}from"./chunks/framework.Br2U662V.js";const o="/minigame-unity-webgl-transform/assets/supportedplatfoerm1.CN2tBbEW.png",u=JSON.parse('{"title":"支持平台","description":"","frontmatter":{},"headers":[],"relativePath":"Design/SupportedPlatform.md","filePath":"Design/SupportedPlatform.md"}'),n={name:"Design/SupportedPlatform.md"},i=r("",6),s=[i];function l(p,_,c,d,m,h){return t(),a("div",null,s)}const b=e(n,[["render",l]]);export{u as __pageData,b as default};
diff --git a/assets/Design_Symbol.md.DCwyi1Dw.js b/assets/Design_Symbol.md.DCwyi1Dw.js
new file mode 100644
index 000000000..50a24064b
--- /dev/null
+++ b/assets/Design_Symbol.md.DCwyi1Dw.js
@@ -0,0 +1,5 @@
+import{_ as a,c as s,o as e,a4 as t}from"./chunks/framework.Br2U662V.js";const _=JSON.parse('{"title":"Symbol 相关","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Symbol.md","filePath":"Design/Symbol.md"}'),n={name:"Design/Symbol.md"},o=t(`
开发者工具或者线上打印出来的堆栈,一般都是 wasm 函数 id,需要通过 symbol 映射到函数名,才能用于定位问题
这里提供了一个小工具用来替换函数 id,用法如下:
比如以下这段堆栈
at Object.WXUncaughtException (https://usr/game.js:108:1264)
+ at abort (https://usr/game.js:593:247583)
+ at j88421 (wasm-function[67190]:0x13a062b)
+ at j88421 (wasm-function[44572]:0x801bd1)
+ at j23511 (wasm-function[9866]:0x432503)
`,10),p=[o];function l(i,c,r,d,m,b){return e(),s("div",null,p)}const u=a(n,[["render",l]]);export{_ as __pageData,u as default};
diff --git a/assets/Design_Symbol.md.DCwyi1Dw.lean.js b/assets/Design_Symbol.md.DCwyi1Dw.lean.js
new file mode 100644
index 000000000..e9afba2d3
--- /dev/null
+++ b/assets/Design_Symbol.md.DCwyi1Dw.lean.js
@@ -0,0 +1 @@
+import{_ as a,c as s,o as e,a4 as t}from"./chunks/framework.Br2U662V.js";const _=JSON.parse('{"title":"Symbol 相关","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Symbol.md","filePath":"Design/Symbol.md"}'),n={name:"Design/Symbol.md"},o=t("",10),p=[o];function l(i,c,r,d,m,b){return e(),s("div",null,p)}const u=a(n,[["render",l]]);export{_ as __pageData,u as default};
diff --git a/assets/Design_Transform.md.CsFNA6i_.js b/assets/Design_Transform.md.CsFNA6i_.js
new file mode 100644
index 000000000..ab23f8e65
--- /dev/null
+++ b/assets/Design_Transform.md.CsFNA6i_.js
@@ -0,0 +1,37 @@
+import{_ as a,a as s}from"./chunks/export.Cp8QqQgk.js";import{_ as n}from"./chunks/mp_addplugin.pe280tQx.js";import{_ as e,c as i,o as l,a4 as p}from"./chunks/framework.Br2U662V.js";const t="/minigame-unity-webgl-transform/assets/devtools_preview.BlOHG4Jk.png",o="/minigame-unity-webgl-transform/assets/addPlugin.wW8f1Te-.png",r="/minigame-unity-webgl-transform/assets/auth_plugin.DqkcQvPd.png",A=JSON.parse('{"title":"转换工具导出微信小游戏","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Transform.md","filePath":"Design/Transform.md"}'),d={name:"Design/Transform.md"},c=p('
`,45),h=[c];function m(g,u,b,f,_,k){return l(),i("div",null,h)}const x=e(d,[["render",m]]);export{A as __pageData,x as default};
diff --git a/assets/Design_Transform.md.CsFNA6i_.lean.js b/assets/Design_Transform.md.CsFNA6i_.lean.js
new file mode 100644
index 000000000..dc344a4b0
--- /dev/null
+++ b/assets/Design_Transform.md.CsFNA6i_.lean.js
@@ -0,0 +1 @@
+import{_ as a,a as s}from"./chunks/export.Cp8QqQgk.js";import{_ as n}from"./chunks/mp_addplugin.pe280tQx.js";import{_ as e,c as i,o as l,a4 as p}from"./chunks/framework.Br2U662V.js";const t="/minigame-unity-webgl-transform/assets/devtools_preview.BlOHG4Jk.png",o="/minigame-unity-webgl-transform/assets/addPlugin.wW8f1Te-.png",r="/minigame-unity-webgl-transform/assets/auth_plugin.DqkcQvPd.png",A=JSON.parse('{"title":"转换工具导出微信小游戏","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Transform.md","filePath":"Design/Transform.md"}'),d={name:"Design/Transform.md"},c=p("",45),h=[c];function m(g,u,b,f,_,k){return l(),i("div",null,h)}const x=e(d,[["render",m]]);export{A as __pageData,x as default};
diff --git a/assets/Design_UnityProfiler.md.BWh3E1Ho.js b/assets/Design_UnityProfiler.md.BWh3E1Ho.js
new file mode 100644
index 000000000..3f31a1efc
--- /dev/null
+++ b/assets/Design_UnityProfiler.md.BWh3E1Ho.js
@@ -0,0 +1,6 @@
+import{_ as i,a as o,b as t}from"./chunks/profile3.CffCZqR8.js";import{_ as e,c as n,o as s,a4 as l}from"./chunks/framework.Br2U662V.js";const h=JSON.parse('{"title":"使用Unity Profiler性能调优","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UnityProfiler.md","filePath":"Design/UnityProfiler.md"}'),r={name:"Design/UnityProfiler.md"},a=l('
`,16),p=[a];function c(u,d,f,y,P,_){return s(),n("div",null,p)}const U=e(r,[["render",c]]);export{h as __pageData,U as default};
diff --git a/assets/Design_UnityProfiler.md.BWh3E1Ho.lean.js b/assets/Design_UnityProfiler.md.BWh3E1Ho.lean.js
new file mode 100644
index 000000000..4ef2a78cf
--- /dev/null
+++ b/assets/Design_UnityProfiler.md.BWh3E1Ho.lean.js
@@ -0,0 +1 @@
+import{_ as i,a as o,b as t}from"./chunks/profile3.CffCZqR8.js";import{_ as e,c as n,o as s,a4 as l}from"./chunks/framework.Br2U662V.js";const h=JSON.parse('{"title":"使用Unity Profiler性能调优","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UnityProfiler.md","filePath":"Design/UnityProfiler.md"}'),r={name:"Design/UnityProfiler.md"},a=l("",16),p=[a];function c(u,d,f,y,P,_){return s(),n("div",null,p)}const U=e(r,[["render",c]]);export{h as __pageData,U as default};
diff --git a/assets/Design_UnityVersion.md.BwOAV5XX.js b/assets/Design_UnityVersion.md.BwOAV5XX.js
new file mode 100644
index 000000000..667fbb14b
--- /dev/null
+++ b/assets/Design_UnityVersion.md.BwOAV5XX.js
@@ -0,0 +1 @@
+import{_ as t,c as a,o as e,a4 as d}from"./chunks/framework.Br2U662V.js";const _=JSON.parse('{"title":"推荐引擎版本","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UnityVersion.md","filePath":"Design/UnityVersion.md"}'),i={name:"Design/UnityVersion.md"},r=d('
',19),n=[r];function l(o,s,h,m,c,u){return e(),a("div",null,n)}const y=t(i,[["render",l]]);export{_ as __pageData,y as default};
diff --git a/assets/Design_UnityVersion.md.BwOAV5XX.lean.js b/assets/Design_UnityVersion.md.BwOAV5XX.lean.js
new file mode 100644
index 000000000..1d6d88490
--- /dev/null
+++ b/assets/Design_UnityVersion.md.BwOAV5XX.lean.js
@@ -0,0 +1 @@
+import{_ as t,c as a,o as e,a4 as d}from"./chunks/framework.Br2U662V.js";const _=JSON.parse('{"title":"推荐引擎版本","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UnityVersion.md","filePath":"Design/UnityVersion.md"}'),i={name:"Design/UnityVersion.md"},r=d("",19),n=[r];function l(o,s,h,m,c,u){return e(),a("div",null,n)}const y=t(i,[["render",l]]);export{_ as __pageData,y as default};
diff --git a/assets/Design_Update.md.CsPOa1_N.js b/assets/Design_Update.md.CsPOa1_N.js
new file mode 100644
index 000000000..f9d7501de
--- /dev/null
+++ b/assets/Design_Update.md.CsPOa1_N.js
@@ -0,0 +1 @@
+import{_ as a,c as e,o as t,a4 as r}from"./chunks/framework.Br2U662V.js";const o="/minigame-unity-webgl-transform/assets/update-dialog.6NED8STH.png",g=JSON.parse('{"title":"版本更新","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Update.md","filePath":"Design/Update.md"}'),n={name:"Design/Update.md"},i=r('
',18),d=[i];function s(l,h,c,p,_,m){return t(),e("div",null,d)}const b=a(n,[["render",s]]);export{g as __pageData,b as default};
diff --git a/assets/Design_Update.md.CsPOa1_N.lean.js b/assets/Design_Update.md.CsPOa1_N.lean.js
new file mode 100644
index 000000000..d99ee3a58
--- /dev/null
+++ b/assets/Design_Update.md.CsPOa1_N.lean.js
@@ -0,0 +1 @@
+import{_ as a,c as e,o as t,a4 as r}from"./chunks/framework.Br2U662V.js";const o="/minigame-unity-webgl-transform/assets/update-dialog.6NED8STH.png",g=JSON.parse('{"title":"版本更新","description":"","frontmatter":{},"headers":[],"relativePath":"Design/Update.md","filePath":"Design/Update.md"}'),n={name:"Design/Update.md"},i=r("",18),d=[i];function s(l,h,c,p,_,m){return t(),e("div",null,d)}const b=a(n,[["render",s]]);export{g as __pageData,b as default};
diff --git a/assets/Design_UsingAddressable.md.758Zr0tY.js b/assets/Design_UsingAddressable.md.758Zr0tY.js
new file mode 100644
index 000000000..e3f8b3b0e
--- /dev/null
+++ b/assets/Design_UsingAddressable.md.758Zr0tY.js
@@ -0,0 +1,74 @@
+import{_ as a,c as i,a as e,a4 as s,o as n}from"./chunks/framework.Br2U662V.js";const t="/minigame-unity-webgl-transform/assets/addressable7.D5VA3cAj.png",l="/minigame-unity-webgl-transform/assets/wxassetbundleprovider1.BrJzXZd7.png",p="/minigame-unity-webgl-transform/assets/wxassetbundleprovider2.DIWHTi9X.png",h="/minigame-unity-webgl-transform/assets/addressable2.Dk3Ey3UQ.png",r="/minigame-unity-webgl-transform/assets/addressable5.CfIJPhUo.png",d="/minigame-unity-webgl-transform/assets/addressable10.CVteO2U4.png",k="/minigame-unity-webgl-transform/assets/addressable9.BGoeNYVl.png",o="/minigame-unity-webgl-transform/assets/addressable3.D_qvXfAd.png",C=JSON.parse('{"title":"使用Addressable Assets System进行资源按需加载","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingAddressable.md","filePath":"Design/UsingAddressable.md"}'),c={name:"Design/UsingAddressable.md"},g=s('
public IEnumerator Start() {
+ AsyncOperationHandle<Texture2D> handle = Addressables.LoadAssetAsync<Texture2D>("mytexture");
+
+ //if the handle is done, the yield return will still wait a frame, but we can skip that with an IsDone check
+ if(!handle.IsDone)
+ yield return handle;
+
+ if (handle.Status == AsyncOperationStatus.Succeeded) {
+ Texture2D texture = handle.Result;
+ // The texture is ready for use.
+ // ...
+ // Release the asset after its use:
+ Addressables.Release(handle);
+ }
+}
public async Start() {
+ AsyncOperationHandle<Texture2D> handle = Addressables.LoadAssetAsync<Texture2D>("mytexture");
+ await handle.Task;
+ // The task is complete. Be sure to check the Status is successful before storing the Result.
+}
',35),k=[p];function d(r,E,g,o,u,y){return a(),i("div",null,k)}const b=s(h,[["render",d]]);export{F as __pageData,b as default};
diff --git a/assets/Design_UsingAssetBundle.md.DHBD80cj.lean.js b/assets/Design_UsingAssetBundle.md.DHBD80cj.lean.js
new file mode 100644
index 000000000..685bb82eb
--- /dev/null
+++ b/assets/Design_UsingAssetBundle.md.DHBD80cj.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const e="/minigame-unity-webgl-transform/assets/wxassetbundle.DrADi2AS.png",l="/minigame-unity-webgl-transform/assets/normal-assetbundle-memory.Iz7sHvbP.png",t="/minigame-unity-webgl-transform/assets/assetbundle-unnormal-memory.CY0FXhT_.png",F=JSON.parse('{"title":"使用 AssetBundle 进行资源按需加载","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingAssetBundle.md","filePath":"Design/UsingAssetBundle.md"}'),h={name:"Design/UsingAssetBundle.md"},p=n("",35),k=[p];function d(r,E,g,o,u,y){return a(),i("div",null,k)}const b=s(h,[["render",d]]);export{F as __pageData,b as default};
diff --git a/assets/Design_UsingLoader.md.DBMrBC_O.js b/assets/Design_UsingLoader.md.DBMrBC_O.js
new file mode 100644
index 000000000..b1c2ffe62
--- /dev/null
+++ b/assets/Design_UsingLoader.md.DBMrBC_O.js
@@ -0,0 +1,32 @@
+import{_ as s,c as a,o as i,a4 as n}from"./chunks/framework.Br2U662V.js";const e="/minigame-unity-webgl-transform/assets/coverview_loading.BiGkOLi_.png",u=JSON.parse('{"title":"使用Loader进行游游戏加载","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingLoader.md","filePath":"Design/UsingLoader.md"}'),l={name:"Design/UsingLoader.md"},t=n(`
`,38),h=[t];function p(k,r,d,o,g,c){return i(),a("div",null,h)}const y=s(l,[["render",p]]);export{u as __pageData,y as default};
diff --git a/assets/Design_UsingLoader.md.DBMrBC_O.lean.js b/assets/Design_UsingLoader.md.DBMrBC_O.lean.js
new file mode 100644
index 000000000..ac4e447b4
--- /dev/null
+++ b/assets/Design_UsingLoader.md.DBMrBC_O.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as a,o as i,a4 as n}from"./chunks/framework.Br2U662V.js";const e="/minigame-unity-webgl-transform/assets/coverview_loading.BiGkOLi_.png",u=JSON.parse('{"title":"使用Loader进行游游戏加载","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingLoader.md","filePath":"Design/UsingLoader.md"}'),l={name:"Design/UsingLoader.md"},t=n("",38),h=[t];function p(k,r,d,o,g,c){return i(),a("div",null,h)}const y=s(l,[["render",p]]);export{u as __pageData,y as default};
diff --git a/assets/Design_UsingMemoryProfiler.md.Cg3SwwDr.js b/assets/Design_UsingMemoryProfiler.md.Cg3SwwDr.js
new file mode 100644
index 000000000..a7006da61
--- /dev/null
+++ b/assets/Design_UsingMemoryProfiler.md.Cg3SwwDr.js
@@ -0,0 +1,51 @@
+import{_ as s,c as a,o as i,a4 as l}from"./chunks/framework.Br2U662V.js";const n="/minigame-unity-webgl-transform/assets/memoryprofiler1.DqqM3hJv.png",e="/minigame-unity-webgl-transform/assets/memoryprofiler2.CO1KsCPI.png",t="/minigame-unity-webgl-transform/assets/memoryprofiler3.BHNFw8hn.png",p="/minigame-unity-webgl-transform/assets/memoryprofiler4.fmpW3n4Z.png",r="/minigame-unity-webgl-transform/assets/memoryprofiler5.BQ-2xA41.png",f=JSON.parse('{"title":"使用ProfilingMemory内存分析","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingMemoryProfiler.md","filePath":"Design/UsingMemoryProfiler.md"}'),o={name:"Design/UsingMemoryProfiler.md"},h=l('
所有内存: select sum(size) from alloc_used
+
+ AssetBundle Storage Memory: select sum(size) from alloc_used where callback like "%AssetBundle_LoadFromMemory%" or callback like "%OnFinishReceiveData%" or callback like "%AssetBundleLoadFromStream%"
+
+
+ AssetBundle Info: select sum(size) from alloc_used where callback like "%get_assetBundle%" and callback not like "%AwakeFromLoad%"
+
+ AssetBundle TypeTree: select sum(size) from alloc_used where callback like "%TypeTree%"
+
+ Lua: select sum(size) from alloc_used where callback like "%luaY_parser%" or callback like "%luaH_resize%" or callback like "%luaM_realloc%"
+
+ Shader: select sum(size) from alloc_used where callback like "%ShaderLab%"
+
+ IL2CPP runtime: select sum(size) from alloc_used where callback like "%MetadataCache%"
+
+ 非压缩纹理软解: select sum(size) from alloc_used where callback like "%Mipmap%"
+
+Other: select sum(size) from alloc_used where callback not like "%xxx%" or callback not like "%xxx%"
Unity 2018~2020:
AssetBundle Storage Memory: select sum(size) from alloc_used where callback like "%AssetBundleLoadFromStreamAsyncOperation%"
+
+AssetBundle Info: select sum(size) from alloc_used where callback like "%get_assetBundle%" and callback not like "%AwakeFromLoad%"
+
+AssetBundle TypeTree: select sum(size) from alloc_used where callback like "%TypeTree%"
+
+Lua: select sum(size) from alloc_used where callback like "%luaY_parser%" or callback like "%luaH_resize%" or callback like "%luaM_realloc%"
+
+Shader: select sum(size) from alloc_used where callback like "%ShaderFromSerializedShader%"
+
+IL2CPP runtime: select sum(size) from alloc_used where callback like "%MetadataCache%" -19M
+
+动画数据: select sum(size) from alloc_used where callback like "%AnimationClip%" -7MB
+
+非压缩纹理软解: select sum(size) from alloc_used where callback like "%Mipmap%"
+
+Other: select sum(size) from alloc_used where callback not like "%xxx%" or callback not like "%xxx%"
`,26),k=[h];function c(u,d,m,g,y,E){return i(),a("div",null,k)}const q=s(o,[["render",c]]);export{f as __pageData,q as default};
diff --git a/assets/Design_UsingMemoryProfiler.md.Cg3SwwDr.lean.js b/assets/Design_UsingMemoryProfiler.md.Cg3SwwDr.lean.js
new file mode 100644
index 000000000..6e2a72b56
--- /dev/null
+++ b/assets/Design_UsingMemoryProfiler.md.Cg3SwwDr.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as a,o as i,a4 as l}from"./chunks/framework.Br2U662V.js";const n="/minigame-unity-webgl-transform/assets/memoryprofiler1.DqqM3hJv.png",e="/minigame-unity-webgl-transform/assets/memoryprofiler2.CO1KsCPI.png",t="/minigame-unity-webgl-transform/assets/memoryprofiler3.BHNFw8hn.png",p="/minigame-unity-webgl-transform/assets/memoryprofiler4.fmpW3n4Z.png",r="/minigame-unity-webgl-transform/assets/memoryprofiler5.BQ-2xA41.png",f=JSON.parse('{"title":"使用ProfilingMemory内存分析","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingMemoryProfiler.md","filePath":"Design/UsingMemoryProfiler.md"}'),o={name:"Design/UsingMemoryProfiler.md"},h=l("",26),k=[h];function c(u,d,m,g,y,E){return i(),a("div",null,k)}const q=s(o,[["render",c]]);export{f as __pageData,q as default};
diff --git a/assets/Design_UsingNetworking.md.DUSifQmU.js b/assets/Design_UsingNetworking.md.DUSifQmU.js
new file mode 100644
index 000000000..b608590c5
--- /dev/null
+++ b/assets/Design_UsingNetworking.md.DUSifQmU.js
@@ -0,0 +1,160 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const o=JSON.parse('{"title":"网络通信适配","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingNetworking.md","filePath":"Design/UsingNetworking.md"}'),h={name:"Design/UsingNetworking.md"},k=n(`
`,45),l=[k];function t(p,e,E,r,d,g){return a(),i("div",null,l)}const c=s(h,[["render",t]]);export{o as __pageData,c as default};
diff --git a/assets/Design_UsingNetworking.md.DUSifQmU.lean.js b/assets/Design_UsingNetworking.md.DUSifQmU.lean.js
new file mode 100644
index 000000000..40c033a98
--- /dev/null
+++ b/assets/Design_UsingNetworking.md.DUSifQmU.lean.js
@@ -0,0 +1 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const o=JSON.parse('{"title":"网络通信适配","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingNetworking.md","filePath":"Design/UsingNetworking.md"}'),h={name:"Design/UsingNetworking.md"},k=n("",45),l=[k];function t(p,e,E,r,d,g){return a(),i("div",null,l)}const c=s(h,[["render",t]]);export{o as __pageData,c as default};
diff --git a/assets/Design_UsingPreload.md.YYInpzwD.js b/assets/Design_UsingPreload.md.YYInpzwD.js
new file mode 100644
index 000000000..219e6a326
--- /dev/null
+++ b/assets/Design_UsingPreload.md.YYInpzwD.js
@@ -0,0 +1,66 @@
+import{_ as s,c as i,o as a,a4 as n}from"./chunks/framework.Br2U662V.js";const l="/minigame-unity-webgl-transform/assets/usingpreload1.Ci_fdB50.png",y=JSON.parse('{"title":"使用预下载功能","description":"","frontmatter":{},"headers":[],"relativePath":"Design/UsingPreload.md","filePath":"Design/UsingPreload.md"}'),e={name:"Design/UsingPreload.md"},t=n('
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+*/var mt=["input:not([inert])","select:not([inert])","textarea:not([inert])","a[href]:not([inert])","button:not([inert])","[tabindex]:not(slot):not([inert])","audio[controls]:not([inert])","video[controls]:not([inert])",'[contenteditable]:not([contenteditable="false"]):not([inert])',"details>summary:first-of-type:not([inert])","details:not([inert])"],Ne=mt.join(","),gt=typeof Element>"u",ue=gt?function(){}:Element.prototype.matches||Element.prototype.msMatchesSelector||Element.prototype.webkitMatchesSelector,Ce=!gt&&Element.prototype.getRootNode?function(o){var e;return o==null||(e=o.getRootNode)===null||e===void 0?void 0:e.call(o)}:function(o){return o==null?void 0:o.ownerDocument},Ie=function o(e,t){var r;t===void 0&&(t=!0);var n=e==null||(r=e.getAttribute)===null||r===void 0?void 0:r.call(e,"inert"),a=n===""||n==="true",i=a||t&&e&&o(e.parentNode);return i},ir=function(e){var t,r=e==null||(t=e.getAttribute)===null||t===void 0?void 0:t.call(e,"contenteditable");return r===""||r==="true"},bt=function(e,t,r){if(Ie(e))return[];var n=Array.prototype.slice.apply(e.querySelectorAll(Ne));return t&&ue.call(e,Ne)&&n.unshift(e),n=n.filter(r),n},wt=function o(e,t,r){for(var n=[],a=Array.from(e);a.length;){var i=a.shift();if(!Ie(i,!1))if(i.tagName==="SLOT"){var s=i.assignedElements(),u=s.length?s:i.children,l=o(u,!0,r);r.flatten?n.push.apply(n,l):n.push({scopeParent:i,candidates:l})}else{var h=ue.call(i,Ne);h&&r.filter(i)&&(t||!e.includes(i))&&n.push(i);var d=i.shadowRoot||typeof r.getShadowRoot=="function"&&r.getShadowRoot(i),v=!Ie(d,!1)&&(!r.shadowRootFilter||r.shadowRootFilter(i));if(d&&v){var y=o(d===!0?i.children:d.children,!0,r);r.flatten?n.push.apply(n,y):n.push({scopeParent:i,candidates:y})}else a.unshift.apply(a,i.children)}}return n},xt=function(e){return!isNaN(parseInt(e.getAttribute("tabindex"),10))},se=function(e){if(!e)throw new Error("No node provided");return e.tabIndex<0&&(/^(AUDIO|VIDEO|DETAILS)$/.test(e.tagName)||ir(e))&&!xt(e)?0:e.tabIndex},or=function(e,t){var r=se(e);return r<0&&t&&!xt(e)?0:r},sr=function(e,t){return e.tabIndex===t.tabIndex?e.documentOrder-t.documentOrder:e.tabIndex-t.tabIndex},Ft=function(e){return e.tagName==="INPUT"},ur=function(e){return Ft(e)&&e.type==="hidden"},lr=function(e){var t=e.tagName==="DETAILS"&&Array.prototype.slice.apply(e.children).some(function(r){return r.tagName==="SUMMARY"});return t},cr=function(e,t){for(var r=0;rsummary:first-of-type"),i=a?e.parentElement:e;if(ue.call(i,"details:not([open]) *"))return!0;if(!r||r==="full"||r==="legacy-full"){if(typeof n=="function"){for(var s=e;e;){var u=e.parentElement,l=Ce(e);if(u&&!u.shadowRoot&&n(u)===!0)return ot(e);e.assignedSlot?e=e.assignedSlot:!u&&l!==e.ownerDocument?e=l.host:e=u}e=s}if(vr(e))return!e.getClientRects().length;if(r!=="legacy-full")return!0}else if(r==="non-zero-area")return ot(e);return!1},yr=function(e){if(/^(INPUT|BUTTON|SELECT|TEXTAREA)$/.test(e.tagName))for(var t=e.parentElement;t;){if(t.tagName==="FIELDSET"&&t.disabled){for(var r=0;r=0)},gr=function o(e){var t=[],r=[];return e.forEach(function(n,a){var i=!!n.scopeParent,s=i?n.scopeParent:n,u=or(s,i),l=i?o(n.candidates):s;u===0?i?t.push.apply(t,l):t.push(s):r.push({documentOrder:a,tabIndex:u,item:n,isScope:i,content:l})}),r.sort(sr).reduce(function(n,a){return a.isScope?n.push.apply(n,a.content):n.push(a.content),n},[]).concat(t)},br=function(e,t){t=t||{};var r;return t.getShadowRoot?r=wt([e],t.includeContainer,{filter:We.bind(null,t),flatten:!1,getShadowRoot:t.getShadowRoot,shadowRootFilter:mr}):r=bt(e,t.includeContainer,We.bind(null,t)),gr(r)},wr=function(e,t){t=t||{};var r;return t.getShadowRoot?r=wt([e],t.includeContainer,{filter:De.bind(null,t),flatten:!0,getShadowRoot:t.getShadowRoot}):r=bt(e,t.includeContainer,De.bind(null,t)),r},le=function(e,t){if(t=t||{},!e)throw new Error("No node provided");return ue.call(e,Ne)===!1?!1:We(t,e)},xr=mt.concat("iframe").join(","),Re=function(e,t){if(t=t||{},!e)throw new Error("No node provided");return ue.call(e,xr)===!1?!1:De(t,e)};/*!
+* focus-trap 7.5.4
+* @license MIT, https://github.com/focus-trap/focus-trap/blob/master/LICENSE
+*/function st(o,e){var t=Object.keys(o);if(Object.getOwnPropertySymbols){var r=Object.getOwnPropertySymbols(o);e&&(r=r.filter(function(n){return Object.getOwnPropertyDescriptor(o,n).enumerable})),t.push.apply(t,r)}return t}function ut(o){for(var e=1;e0){var r=e[e.length-1];r!==t&&r.pause()}var n=e.indexOf(t);n===-1||e.splice(n,1),e.push(t)},deactivateTrap:function(e,t){var r=e.indexOf(t);r!==-1&&e.splice(r,1),e.length>0&&e[e.length-1].unpause()}},Ar=function(e){return e.tagName&&e.tagName.toLowerCase()==="input"&&typeof e.select=="function"},Tr=function(e){return(e==null?void 0:e.key)==="Escape"||(e==null?void 0:e.key)==="Esc"||(e==null?void 0:e.keyCode)===27},ge=function(e){return(e==null?void 0:e.key)==="Tab"||(e==null?void 0:e.keyCode)===9},Nr=function(e){return ge(e)&&!e.shiftKey},Cr=function(e){return ge(e)&&e.shiftKey},ct=function(e){return setTimeout(e,0)},ft=function(e,t){var r=-1;return e.every(function(n,a){return t(n)?(r=a,!1):!0}),r},ye=function(e){for(var t=arguments.length,r=new Array(t>1?t-1:0),n=1;n1?p-1:0),I=1;I
=0)c=r.activeElement;else{var f=i.tabbableGroups[0],p=f&&f.firstTabbableNode;c=p||h("fallbackFocus")}if(!c)throw new Error("Your focus-trap needs to have at least one focusable element");return c},v=function(){if(i.containerGroups=i.containers.map(function(c){var f=br(c,a.tabbableOptions),p=wr(c,a.tabbableOptions),C=f.length>0?f[0]:void 0,I=f.length>0?f[f.length-1]:void 0,M=p.find(function(m){return le(m)}),P=p.slice().reverse().find(function(m){return le(m)}),z=!!f.find(function(m){return se(m)>0});return{container:c,tabbableNodes:f,focusableNodes:p,posTabIndexesFound:z,firstTabbableNode:C,lastTabbableNode:I,firstDomTabbableNode:M,lastDomTabbableNode:P,nextTabbableNode:function(x){var $=arguments.length>1&&arguments[1]!==void 0?arguments[1]:!0,K=f.indexOf(x);return K<0?$?p.slice(p.indexOf(x)+1).find(function(q){return le(q)}):p.slice(0,p.indexOf(x)).reverse().find(function(q){return le(q)}):f[K+($?1:-1)]}}}),i.tabbableGroups=i.containerGroups.filter(function(c){return c.tabbableNodes.length>0}),i.tabbableGroups.length<=0&&!h("fallbackFocus"))throw new Error("Your focus-trap must have at least one container with at least one tabbable node in it at all times");if(i.containerGroups.find(function(c){return c.posTabIndexesFound})&&i.containerGroups.length>1)throw new Error("At least one node with a positive tabindex was found in one of your focus-trap's multiple containers. Positive tabindexes are only supported in single-container focus-traps.")},y=function w(c){var f=c.activeElement;if(f)return f.shadowRoot&&f.shadowRoot.activeElement!==null?w(f.shadowRoot):f},b=function w(c){if(c!==!1&&c!==y(document)){if(!c||!c.focus){w(d());return}c.focus({preventScroll:!!a.preventScroll}),i.mostRecentlyFocusedNode=c,Ar(c)&&c.select()}},E=function(c){var f=h("setReturnFocus",c);return f||(f===!1?!1:c)},g=function(c){var f=c.target,p=c.event,C=c.isBackward,I=C===void 0?!1:C;f=f||Ae(p),v();var M=null;if(i.tabbableGroups.length>0){var P=l(f,p),z=P>=0?i.containerGroups[P]:void 0;if(P<0)I?M=i.tabbableGroups[i.tabbableGroups.length-1].lastTabbableNode:M=i.tabbableGroups[0].firstTabbableNode;else if(I){var m=ft(i.tabbableGroups,function(V){var U=V.firstTabbableNode;return f===U});if(m<0&&(z.container===f||Re(f,a.tabbableOptions)&&!le(f,a.tabbableOptions)&&!z.nextTabbableNode(f,!1))&&(m=P),m>=0){var x=m===0?i.tabbableGroups.length-1:m-1,$=i.tabbableGroups[x];M=se(f)>=0?$.lastTabbableNode:$.lastDomTabbableNode}else ge(p)||(M=z.nextTabbableNode(f,!1))}else{var K=ft(i.tabbableGroups,function(V){var U=V.lastTabbableNode;return f===U});if(K<0&&(z.container===f||Re(f,a.tabbableOptions)&&!le(f,a.tabbableOptions)&&!z.nextTabbableNode(f))&&(K=P),K>=0){var q=K===i.tabbableGroups.length-1?0:K+1,H=i.tabbableGroups[q];M=se(f)>=0?H.firstTabbableNode:H.firstDomTabbableNode}else ge(p)||(M=z.nextTabbableNode(f))}}else M=h("fallbackFocus");return M},S=function(c){var f=Ae(c);if(!(l(f,c)>=0)){if(ye(a.clickOutsideDeactivates,c)){s.deactivate({returnFocus:a.returnFocusOnDeactivate});return}ye(a.allowOutsideClick,c)||c.preventDefault()}},T=function(c){var f=Ae(c),p=l(f,c)>=0;if(p||f instanceof Document)p&&(i.mostRecentlyFocusedNode=f);else{c.stopImmediatePropagation();var C,I=!0;if(i.mostRecentlyFocusedNode)if(se(i.mostRecentlyFocusedNode)>0){var M=l(i.mostRecentlyFocusedNode),P=i.containerGroups[M].tabbableNodes;if(P.length>0){var z=P.findIndex(function(m){return m===i.mostRecentlyFocusedNode});z>=0&&(a.isKeyForward(i.recentNavEvent)?z+1