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Makefile
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###############################################################################
# Global configurations. Protip: set your own overrides in a local.mk file. #
# #
# GAIA_DOMAIN : change that if you plan to use a different domain to update #
# your applications or want to use a local domain #
# #
# HOMESCREEN : url of the homescreen to start on #
# #
# ADB : if you use a device and plan to send update it with your work #
# you need to have adb in your path or you can edit this line to#
# specify its location. #
# #
# DEBUG : debug mode enables mode output on the console and disable the #
# the offline cache. This is mostly for desktop debugging. #
# #
# REPORTER : Mocha reporter to use for test output. #
# #
# MOZPERFOUT : File path to output mozperf data. Empty mean stdout. #
# #
# MARIONETTE_RUNNER_HOST : The Marionnette runner host. #
# Current values can be 'marionette-b2gdesktop-host' #
# and 'marionette-device-host' #
# #
# COVERAGE : Add blanket testing coverage report to use for test output. #
# #
# GAIA_APP_CONFIG : The app.list file representing applications to include in #
# Gaia #
# #
###############################################################################
# #
# Lint your code #
# #
# use "make hint" and "make gjslint" to lint using respectively jshint and #
# gjslint. #
# #
# Use "make lint" to lint using gjslint for blacklisted files, and jshint for #
# other files. #
# #
# APP=<app name> will hint/lint only this app. #
# LINTED_FILES=<list of files> will (h/l)int only these space-separated files #
# JSHINTRC=<path> will use this config file when running jshint #
# #
###############################################################################
# #
# XULrunner download and location configuration #
# #
# USE_LOCAL_XULRUNNER_SDK : if you have a local XULrunner installation and #
# wants to use it #
# #
# XULRUNNER_DIRECTORY : if you use USE_LOCAL_XULRUNNER_SDK, this is #
# where your local XULrunner installation is #
# #
# XULRUNNER_BASE_DIRECTORY : if you don't use USE_LOCAL_XULRUNNER_SDK, this #
# is where you want the automatic XULrunner #
# download to uncompress. #
# #
# Submakes will get XULRUNNER_DIRECTORY, XULRUNNERSDK and XPCSHELLSDK as #
# absolute paths. #
# #
###############################################################################
# Eliminate use of the built-in implicit rules to get faster.
MAKEFLAGS=-r
-include local.mk
# .b2g.mk recorded the make flags from Android.mk
# This ensures |./flash.sh gaia| follows |./build.sh gaia| will pick up the same
# flags.
-include .b2g.mk
# Headless bot does not need the full output of wget
# and it can cause crashes in bot.io option is here so
# -nv can be passed and turn off verbose output.
WGET_OPTS?=-c
GAIA_DOMAIN?=gaiamobile.org
DEBUG?=0
DEVICE_DEBUG?=0
NO_LOCK_SCREEN?=0
PRODUCTION?=0
DESKTOP_SHIMS?=0
GAIA_OPTIMIZE?=0
GAIA_DEV_PIXELS_PER_PX?=1
DOGFOOD?=0
NODE_MODULES_SRC?=modules.tar
# GAIA_DEVICE_TYPE customization
# phone - default
# tablet
# tv
GAIA_DEVICE_TYPE?=phone
# Haida customization
# Pass 1 to enable haida features
HAIDA?=0
TEST_AGENT_PORT?=8789
GAIA_APP_TARGET?=engineering
# Flag to ease build a simulator-compatible profile
SIMULATOR?=0
ifeq ($(SIMULATOR),1)
DESKTOP=1
NOFTU=1
NOFTUPING=1
DEVICE_DEBUG=1
endif
# Enable compatibility to run in Firefox Desktop
DESKTOP?=$(DEBUG)
# Disable first time experience screen
NOFTU?=0
# Disable first time ping
NOFTUPING?=0
# Automatically enable remote debugger
REMOTE_DEBUGGER?=0
ifeq ($(DEVICE_DEBUG),1)
REMOTE_DEBUGGER=1
NO_LOCK_SCREEN=1
endif
# We also disable FTU when running in Firefox or in debug mode
ifeq ($(DEBUG),1)
NOFTU=1
NOFTUPING=1
PROFILE_FOLDER?=profile-debug
else ifeq ($(DESKTOP),1)
NOFTU=1
NOFTUPING=1
PROFILE_FOLDER?=profile-debug
else ifeq ($(MAKECMDGOALS),test-integration)
PROFILE_FOLDER?=profile-test
endif
ifeq ($(NOFTUPING), 0)
FTU_PING_URL?=https://fxos.telemetry.mozilla.org/submit/telemetry
else
$(warning NO_FTU_PING=1)
endif
PROFILE_FOLDER?=profile
STAGE_DIR?=$(GAIA_DIR)$(SEP)build_stage
export STAGE_DIR
LOCAL_DOMAINS?=1
ADB?=adb
ifeq ($(DEBUG),1)
SCHEME=http://
else
SCHEME=app://
endif
HOMESCREEN?=$(SCHEME)system.$(GAIA_DOMAIN)
BUILD_APP_NAME?=*
ifneq ($(APP),)
ifneq ($(MAKECMDGOALS), test-integration)
BUILD_APP_NAME=$(APP)
endif
endif
REPORTER?=spec
# Ensure that NPM only logs warnings and errors
export npm_config_loglevel=warn
MARIONETTE_RUNNER_HOST?=marionette-b2gdesktop-host
TEST_MANIFEST?=./shared/test/integration/local-manifest.json
MOZPERFOUT?=""
ifeq ($(MAKECMDGOALS), demo)
GAIA_DOMAIN=thisdomaindoesnotexist.org
GAIA_APP_TARGET=demo
else ifeq ($(MAKECMDGOALS), dogfood)
DOGFOOD=1
else ifeq ($(MAKECMDGOALS), production)
PRODUCTION=1
endif
ifeq ($(DOGFOOD), 1)
PRODUCTION=1
endif
# PRODUCTION is also set for user and userdebug B2G builds
ifeq ($(PRODUCTION), 1)
GAIA_OPTIMIZE=1
GAIA_APP_TARGET=production
endif
ifeq ($(DOGFOOD), 1)
GAIA_APP_TARGET=dogfood
endif
ifdef NODE_MODULES_GIT_URL
NODE_MODULES_SRC := git-gaia-node-modules
endif
###############################################################################
# The above rules generate the profile/ folder and all its content. #
# The profile folder content depends on different rules: #
# 1. webapp manifest #
# A directory structure representing the applications installed using the #
# Apps API. In Gaia all applications use this method. #
# See https://developer.mozilla.org/en/Apps/Apps_JavaScript_API #
# #
# 2. offline #
# An Application Cache database containing Gaia apps, so the phone can be #
# used offline and application can be updated easily. For details about it#
# see: https://developer.mozilla.org/en/Using_Application_Cache #
# #
# 3. preferences #
# A preference file used by the platform to configure permissions #
# #
###############################################################################
# In debug mode the offline cache is not used (even if it is generated) and
# Gaia is loaded by a built-in web server via port GAIA_PORT.
#
# XXX For now the name of the domain should be mapped to localhost manually
# by editing /etc/hosts on linux/mac. This steps would not be required
# anymore once https://bugzilla.mozilla.org/show_bug.cgi?id=722197 will land.
ifeq ($(DEBUG),1)
GAIA_PORT?=:8080
else
GAIA_PORT?=
endif
# Force bash for all shell commands since we depend on bash-specific syntax
SHELL := /bin/bash
GAIA_DIR := $(CURDIR)
# what OS are we on?
SYS=$(shell uname -s)
ARCH?=$(shell uname -m)
MSYS_FIX=
ifeq (${SYS}/${ARCH},Darwin/i386)
ARCH=x86_64
endif
SEP=/
SEP_FOR_SED=/
ifneq (,$(findstring MINGW32_,$(SYS)))
GAIA_DIR:=$(shell pwd -W | sed -e 's|/|\\\\|g')
SEP=\\
SEP_FOR_SED=\\\\
# Mingw mangle path and append c:\mozilla-build\msys\data in front of paths
MSYS_FIX=/
endif
# The install-xulrunner target arranges to get xulrunner downloaded and sets up
# some commands for invoking it. But it is platform dependent
# IMPORTANT: you should generally change the directory name when you change the
# URL unless you know what you're doing
XULRUNNER_SDK_URL=http://ftp.mozilla.org/pub/mozilla.org/xulrunner/nightly/2014/03/2014-03-08-03-02-03-mozilla-central/xulrunner-30.0a1.en-US.
XULRUNNER_BASE_DIRECTORY?=xulrunner-sdk-30
XULRUNNER_DIRECTORY?=$(XULRUNNER_BASE_DIRECTORY)/xulrunner-sdk
XULRUNNER_URL_FILE=$(XULRUNNER_BASE_DIRECTORY)/.url
ifeq ($(SYS),Darwin)
# For mac we have the xulrunner-sdk so check for this directory
# We're on a mac
XULRUNNER_MAC_SDK_URL=$(XULRUNNER_SDK_URL)mac-
ifeq ($(ARCH),i386)
# 32-bit
XULRUNNER_SDK_DOWNLOAD=$(XULRUNNER_MAC_SDK_URL)i386.sdk.tar.bz2
else
# 64-bit
XULRUNNER_SDK_DOWNLOAD=$(XULRUNNER_MAC_SDK_URL)x86_64.sdk.tar.bz2
endif
XULRUNNERSDK=$(abspath $(XULRUNNER_DIRECTORY)/bin/XUL.framework/Versions/Current/run-mozilla.sh)
XPCSHELLSDK=$(abspath $(XULRUNNER_DIRECTORY)/bin/XUL.framework/Versions/Current/xpcshell)
else ifeq ($(findstring MINGW32,$(SYS)), MINGW32)
# For windows we only have one binary
XULRUNNER_SDK_DOWNLOAD=$(XULRUNNER_SDK_URL)win32.sdk.zip
XULRUNNERSDK=
XPCSHELLSDK=$(abspath $(XULRUNNER_DIRECTORY)/bin/xpcshell)
else
# Otherwise, assume linux
# downloads and installs locally xulrunner to run the xpchsell
# script that creates the offline cache
XULRUNNER_LINUX_SDK_URL=$(XULRUNNER_SDK_URL)linux-
ifeq ($(ARCH),x86_64)
XULRUNNER_SDK_DOWNLOAD=$(XULRUNNER_LINUX_SDK_URL)x86_64.sdk.tar.bz2
else
XULRUNNER_SDK_DOWNLOAD=$(XULRUNNER_LINUX_SDK_URL)i686.sdk.tar.bz2
endif
XULRUNNERSDK=$(abspath $(XULRUNNER_DIRECTORY)/bin/run-mozilla.sh)
XPCSHELLSDK=$(abspath $(XULRUNNER_DIRECTORY)/bin/xpcshell)
endif
# It's difficult to figure out XULRUNNERSDK in subprocesses; it's complex and
# some builders may want to override our find logic (ex: TBPL).
# So let's export these variables to external processes.
export XULRUNNER_DIRECTORY XULRUNNERSDK XPCSHELLSDK
export SYS
export GAIA_DIR
export SEP
export SEP_FOR_SED
ifndef GAIA_APP_CONFIG
GAIA_APP_CONFIG=$(GAIA_DIR)$(SEP)build$(SEP)config$(SEP)$(GAIA_DEVICE_TYPE)$(SEP)apps-$(GAIA_APP_TARGET).list
endif
ifndef GAIA_DISTRIBUTION_DIR
GAIA_DISTRIBUTION_DIR := $(GAIA_DIR)$(SEP)distribution
else
ifneq (,$(findstring MINGW32_,$(SYS)))
GAIA_DISTRIBUTION_DIR := $(shell pushd $(GAIA_DISTRIBUTION_DIR) > /dev/null; \
pwd -W | sed 's|/|\\\\|g'; popd > /dev/null;)
else
GAIA_DISTRIBUTION_DIR := $(realpath $(GAIA_DISTRIBUTION_DIR))
endif
endif
export GAIA_DISTRIBUTION_DIR
SETTINGS_PATH ?= build/config/custom-settings.json
KEYBOARD_LAYOUTS_PATH ?= build/config/keyboard-layouts.json
ifdef GAIA_DISTRIBUTION_DIR
DISTRIBUTION_SETTINGS := $(GAIA_DISTRIBUTION_DIR)$(SEP)settings.json
DISTRIBUTION_CONTACTS := $(GAIA_DISTRIBUTION_DIR)$(SEP)contacts.json
DISTRIBUTION_APP_CONFIG := $(GAIA_DISTRIBUTION_DIR)$(SEP)apps.list
DISTRIBUTION_VARIANT := $(GAIA_DISTRIBUTION_DIR)$(SEP)variant.json
DISTRIBUTION_KEYBOARD_LAYOUTS := $(GAIA_DISTRIBUTION_DIR)$(SEP)keyboard-layouts.json
ifneq ($(wildcard $(DISTRIBUTION_SETTINGS)),)
SETTINGS_PATH := $(DISTRIBUTION_SETTINGS)
endif
ifneq ($(wildcard $(DISTRIBUTION_CONTACTS)),)
CONTACTS_PATH := $(DISTRIBUTION_CONTACTS)
endif
ifneq ($(wildcard $(DISTRIBUTION_APP_CONFIG)),)
GAIA_APP_CONFIG := $(DISTRIBUTION_APP_CONFIG)
endif
ifneq ($(wildcard $(DISTRIBUTION_VARIANT)),)
VARIANT_PATH := $(DISTRIBUTION_VARIANT)
endif
ifneq ($(wildcard $(DISTRIBUTION_KEYBOARD_LAYOUTS)),)
KEYBOARD_LAYOUTS_PATH := $(DISTRIBUTION_KEYBOARD_LAYOUTS)
endif
endif
# Read the file specified in $GAIA_APP_CONFIG and turn them into $GAIA_APPDIRS,
# i.e., absolute path of each app.
# Path ending in wildcard (*) will be expanded, non-absolute path in the list will be matched against
# $GAIA_DISTRIBUTION_DIR and $GAIA_DIR.
# See MDN for more information.
#
# explain shell magic here:
# "$${LINE\#$${LINE%?}}": get last character
# sed 's/.\{2\}$$//': remove last two character
ifdef GAIA_APP_SRCDIRS
$(shell printf "`echo $(GAIA_APP_SRCDIRS) | sed 's| |/*\\\n|g'`/*\n" > /tmp/gaia-apps-temp.list)
GAIA_APP_CONFIG := /tmp/gaia-apps-temp.list
$(warning GAIA_APP_SRCDIRS is deprecated, please use GAIA_APP_CONFIG)
endif
GAIA_APPDIRS=$(shell while read LINE; do \
if [ "$${LINE\#$${LINE%?}}" = "*" ]; then \
srcdir="`echo "$$LINE" | sed 's/.\{2\}$$//'`"; \
[ -d $(GAIA_DIR)$(SEP)$$srcdir ] && find -L $(GAIA_DIR)$(SEP)$$srcdir -mindepth 1 -maxdepth 1 -type d | sed 's@[/\\]@$(SEP_FOR_SED)@g'; \
[ -d $(GAIA_DISTRIBUTION_DIR)$(SEP)$$srcdir ] && find -L $(GAIA_DISTRIBUTION_DIR)$(SEP)$$srcdir -mindepth 1 -maxdepth 1 -type d | sed 's@[/\\]@$(SEP_FOR_SED)@g'; \
else \
if [ -d "$(GAIA_DISTRIBUTION_DIR)$(SEP)$$LINE" ]; then \
echo "$(GAIA_DISTRIBUTION_DIR)$(SEP)$$LINE" | sed 's@[/\\]@$(SEP_FOR_SED)@g'; \
elif [ -d "$(GAIA_DIR)$(SEP)$$LINE" ]; then \
echo "$(GAIA_DIR)$(SEP)$$LINE" | sed 's@[/\\]@$(SEP_FOR_SED)@g'; \
elif [ -d "$$LINE" ]; then \
echo "$$LINE" | sed 's@[/\\]@$(SEP_FOR_SED)@g'; \
fi \
fi \
done < $(GAIA_APP_CONFIG))
ifneq ($(GAIA_OUTOFTREE_APP_SRCDIRS),)
$(shell mkdir -p outoftree_apps \
$(foreach dir,$(GAIA_OUTOFTREE_APP_SRCDIRS),\
$(foreach appdir,$(wildcard $(dir)/*),\
&& ln -sf $(appdir) outoftree_apps/)))
endif
GAIA_LOCALES_PATH?=locales
LOCALES_FILE?=shared/resources/languages.json
GAIA_LOCALE_SRCDIRS=$(GAIA_DIR)$(SEP)shared $(GAIA_APPDIRS)
GAIA_DEFAULT_LOCALE?=en-US
GAIA_INLINE_LOCALES?=1
GAIA_CONCAT_LOCALES?=1
# This variable is for customizing the keyboard layouts in a build.
GAIA_KEYBOARD_LAYOUTS?=en,pt-BR,es,de,fr,pl,zh-Hans-Pinyin
ifeq ($(SYS),Darwin)
MD5SUM = md5 -r
SED_INPLACE_NO_SUFFIX = /usr/bin/sed -i ''
DOWNLOAD_CMD = /usr/bin/curl -OL
TAR_WILDCARDS = tar
else
MD5SUM = md5sum -b
SED_INPLACE_NO_SUFFIX = sed -i
DOWNLOAD_CMD = wget $(WGET_OPTS)
TAR_WILDCARDS = tar --wildcards
endif
# Test agent setup
TEST_COMMON=dev_apps/test-agent/common
ifeq ($(strip $(NODEJS)),)
NODEJS := `which node`
endif
ifeq ($(strip $(NPM)),)
NPM := `which npm`
endif
TEST_AGENT_CONFIG="./dev_apps/test-agent/config.json"
#Marionette testing variables
#make sure we're python 2.7.x
ifeq ($(strip $(PYTHON_27)),)
PYTHON_27 := `which python`
endif
PYTHON_FULL := $(wordlist 2,4,$(subst ., ,$(shell $(PYTHON_27) --version 2>&1)))
PYTHON_MAJOR := $(word 1,$(PYTHON_FULL))
PYTHON_MINOR := $(word 2,$(PYTHON_FULL))
MARIONETTE_HOST ?= localhost
MARIONETTE_PORT ?= 2828
TEST_DIRS ?= $(GAIA_DIR)/tests
define BUILD_CONFIG
{ \
"ADB" : "$(patsubst "%",%,$(ADB))", \
"GAIA_DIR" : "$(GAIA_DIR)", \
"PROFILE_DIR" : "$(GAIA_DIR)$(SEP)$(PROFILE_FOLDER)", \
"PROFILE_FOLDER" : "$(PROFILE_FOLDER)", \
"GAIA_SCHEME" : "$(SCHEME)", \
"GAIA_DOMAIN" : "$(GAIA_DOMAIN)", \
"DEBUG" : $(DEBUG), \
"LOCAL_DOMAINS" : $(LOCAL_DOMAINS), \
"DESKTOP" : $(DESKTOP), \
"DEVICE_DEBUG" : $(DEVICE_DEBUG), \
"NO_LOCK_SCREEN" : $(NO_LOCK_SCREEN), \
"HOMESCREEN" : "$(HOMESCREEN)", \
"GAIA_PORT" : "$(GAIA_PORT)", \
"GAIA_LOCALES_PATH" : "$(GAIA_LOCALES_PATH)", \
"GAIA_INSTALL_PARENT" : "$(GAIA_INSTALL_PARENT)", \
"LOCALES_FILE" : "$(subst \,\\,$(LOCALES_FILE))", \
"GAIA_KEYBOARD_LAYOUTS" : "$(GAIA_KEYBOARD_LAYOUTS)", \
"LOCALE_BASEDIR" : "$(subst \,\\,$(LOCALE_BASEDIR))", \
"BUILD_APP_NAME" : "$(BUILD_APP_NAME)", \
"PRODUCTION" : "$(PRODUCTION)", \
"GAIA_OPTIMIZE" : "$(GAIA_OPTIMIZE)", \
"GAIA_DEV_PIXELS_PER_PX" : "$(GAIA_DEV_PIXELS_PER_PX)", \
"DOGFOOD" : "$(DOGFOOD)", \
"OFFICIAL" : "$(MOZILLA_OFFICIAL)", \
"GAIA_DEFAULT_LOCALE" : "$(GAIA_DEFAULT_LOCALE)", \
"GAIA_INLINE_LOCALES" : "$(GAIA_INLINE_LOCALES)", \
"GAIA_CONCAT_LOCALES" : "$(GAIA_CONCAT_LOCALES)", \
"GAIA_ENGINE" : "xpcshell", \
"GAIA_DISTRIBUTION_DIR" : "$(GAIA_DISTRIBUTION_DIR)", \
"GAIA_APPDIRS" : "$(GAIA_APPDIRS)", \
"NOFTU" : "$(NOFTU)", \
"REMOTE_DEBUGGER" : "$(REMOTE_DEBUGGER)", \
"HAIDA" : $(HAIDA), \
"TARGET_BUILD_VARIANT" : "$(TARGET_BUILD_VARIANT)", \
"SETTINGS_PATH" : "$(subst \,\\,$(SETTINGS_PATH))", \
"FTU_PING_URL": "$(FTU_PING_URL)", \
"KEYBOARD_LAYOUTS_PATH" : "$(KEYBOARD_LAYOUTS_PATH)", \
"STAGE_DIR" : "$(STAGE_DIR)", \
"VARIANT_PATH" : "$(VARIANT_PATH)" \
}
endef
export BUILD_CONFIG
include build/common.mk
# Generate profile/
$(PROFILE_FOLDER): preferences app-makefiles keyboard-layouts copy-build-stage-manifest test-agent-config offline contacts extensions $(XULRUNNER_BASE_DIRECTORY) .git/hooks/pre-commit $(PROFILE_FOLDER)/settings.json create-default-data $(PROFILE_FOLDER)/installed-extensions.json
ifeq ($(BUILD_APP_NAME),*)
@echo "Profile Ready: please run [b2g|firefox] -profile $(CURDIR)$(SEP)$(PROFILE_FOLDER)"
endif
.PHONY: test-agent-bootstrap
test-agent-bootstrap: $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,test-agent-bootstrap)
$(STAGE_DIR):
mkdir -p $@
# FIXME: we use |STAGE_APP_DIR="../../build_stage/$$APP"| here because we got
# some problem on Windows if use absolute path.
.PHONY: app-makefiles
app-makefiles: $(XULRUNNER_BASE_DIRECTORY) keyboard-layouts webapp-manifests svoperapps clear-stage-app webapp-shared | $(STAGE_DIR)
@for appdir in $(GAIA_APPDIRS); \
do \
APP="`basename $$appdir`"; \
if [[ ("$$appdir" =~ "${BUILD_APP_NAME}") || ("${BUILD_APP_NAME}" == "*") ]]; then \
if [ -r "$$appdir/Makefile" ]; then \
echo "execute Makefile for $$APP app" ; \
STAGE_APP_DIR="../../build_stage/$$APP" make -C "$$appdir" ; \
else \
echo "copy $$APP to build_stage/" ; \
cp -r "$$appdir" $(STAGE_DIR) && \
if [ -r "$$appdir/build/build.js" ]; then \
echo "execute $$APP/build/build.js"; \
export APP_DIR=$$appdir; \
$(call run-js-command,app/build); \
fi; \
fi && \
$(call clean-build-files,$(STAGE_DIR)/$$APP); \
fi; \
done
.PHONY: clear-stage-app
clear-stage-app:
@for appdir in $(GAIA_APPDIRS); \
do \
if [[ ("$$appdir" =~ "${BUILD_APP_NAME}") || ("${BUILD_APP_NAME}" == "*") ]]; then \
APP="`basename $$appdir`"; \
echo "clear $$APP in build_stage" ; \
rm -rf $(STAGE_DIR)/$$APP/*; \
fi; \
done
svoperapps: $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,svoperapps)
LANG=POSIX # Avoiding sort order differences between OSes
# Generate $(PROFILE_FOLDER)/webapps/
# We duplicate manifest.webapp to manifest.webapp and manifest.json
# to accommodate Gecko builds without bug 757613. Should be removed someday.
#
# We depend on app-makefiles so that per-app Makefiles could modify the manifest
# as part of their build step. None currently do this, and webapp-manifests.js
# would likely want to change to see if the build directory includes a manifest
# in that case. Right now this is just making sure we don't race app-makefiles
# in case someone does decide to get fancy.
.PHONY: webapp-manifests
webapp-manifests: $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,webapp-manifests)
.PHONY: webapp-zip
# Generate $(PROFILE_FOLDER)/webapps/APP/application.zip
webapp-zip: webapp-optimize app-makefiles keyboard-layouts $(XULRUNNER_BASE_DIRECTORY)
ifneq ($(DEBUG),1)
@mkdir -p $(PROFILE_FOLDER)/webapps
@$(call run-js-command,webapp-zip)
endif
.PHONY: webapp-shared
# Copy shared files to stage folders
webapp-shared: $(XULRUNNER_BASE_DIRECTORY) keyboard-layouts $(STAGE_DIR) clear-stage-app
@$(call run-js-command, webapp-shared)
.PHONY: webapp-optimize
# Web app optimization steps (like precompling l10n, concatenating js files, etc..).
# You need xulrunner ($(XULRUNNER_BASE_DIRECTORY)) to do this, and you need the app
# to have been built (app-makefiles).
webapp-optimize: app-makefiles $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,webapp-optimize)
.PHONY: optimize-clean
# Remove temporary l10n files created by the webapp-optimize step. Because
# webapp-zip wants these files to still be around during the zip stage, depend
# on webapp-zip so it runs to completion before we start the cleanup.
optimize-clean: webapp-zip $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,optimize-clean)
.PHONY: keyboard-layouts
# A separate step for shared/ folder to generate its content in build time
keyboard-layouts: webapp-manifests $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,keyboard-layouts)
# Get additional extensions
$(PROFILE_FOLDER)/installed-extensions.json: build/config/additional-extensions.json $(wildcard .build/config/custom-extensions.json)
ifeq ($(SIMULATOR),1)
# Prevent installing external firefox helper addon for the simulator
else ifeq ($(DESKTOP),1)
@$(call run-js-command,additional-extensions)
endif
profile-dir:
@test -d $(PROFILE_FOLDER) || mkdir -p $(PROFILE_FOLDER)
# Copy preload contacts to profile
contacts: profile-dir
ifeq ($(BUILD_APP_NAME),*)
ifdef CONTACTS_PATH
@echo "Copying preload contacts to profile"
@cp $(CONTACTS_PATH) $(PROFILE_FOLDER)
else
@rm -f $(PROFILE_FOLDER)/contacts.json
endif
endif
# Create webapps
offline: app-makefiles optimize-clean
# Create an empty reference workload
.PHONY: reference-workload-empty
reference-workload-empty:
test_media/reference-workload/makeReferenceWorkload.sh empty
# Create a light reference workload
.PHONY: reference-workload-light
reference-workload-light:
test_media/reference-workload/makeReferenceWorkload.sh light
# Create a medium reference workload
.PHONY: reference-workload-medium
reference-workload-medium:
test_media/reference-workload/makeReferenceWorkload.sh medium
# Create a heavy reference workload
.PHONY: reference-workload-heavy
reference-workload-heavy:
test_media/reference-workload/makeReferenceWorkload.sh heavy
# Create an extra heavy reference workload
.PHONY: reference-workload-x-heavy
reference-workload-x-heavy:
test_media/reference-workload/makeReferenceWorkload.sh x-heavy
xpcshell_sdk:
@echo $(XPCSHELLSDK)
xulrunner_sdk:
@echo $(XULRUNNERSDK)
.PHONY: print-xulrunner-sdk
print-xulrunner-sdk:
@echo "$(XULRUNNER_DIRECTORY)"
$(XULRUNNER_BASE_DIRECTORY):
@echo "XULrunner directory: $(XULRUNNER_DIRECTORY)"
ifndef USE_LOCAL_XULRUNNER_SDK
ifneq ($(XULRUNNER_SDK_DOWNLOAD),$(shell test -d $(XULRUNNER_DIRECTORY) && cat $(XULRUNNER_URL_FILE) 2> /dev/null))
# must download the xulrunner sdk
rm -rf $(XULRUNNER_BASE_DIRECTORY)
@echo "Downloading XULRunner..."
$(DOWNLOAD_CMD) $(XULRUNNER_SDK_DOWNLOAD)
ifeq ($(findstring MINGW32,$(SYS)), MINGW32)
mkdir "$(XULRUNNER_BASE_DIRECTORY)"
@echo "Unzipping XULRunner..."
unzip -q xulrunner*.zip -d "$(XULRUNNER_BASE_DIRECTORY)" && rm -f xulrunner*.zip
else
mkdir $(XULRUNNER_BASE_DIRECTORY)
tar xjf xulrunner*.tar.bz2 -C $(XULRUNNER_BASE_DIRECTORY) && rm -f xulrunner*.tar.bz2 || \
( echo; \
echo "We failed extracting the XULRunner SDK archive which may be corrupted."; \
echo "You should run 'make really-clean' and try again." ; false )
endif # MINGW32
@echo $(XULRUNNER_SDK_DOWNLOAD) > $(XULRUNNER_URL_FILE)
endif # XULRUNNER_SDK_DOWNLOAD
endif # USE_LOCAL_XULRUNNER_SDK
# Optional files that may be provided to extend the set of default
# preferences installed for gaia. If the preferences in these files
# conflict, the result is undefined.
EXTENDED_PREF_FILES = \
custom-prefs.js \
gps-prefs.js \
payment-prefs.js \
ifeq ($(GAIA_APP_TARGET), engineering)
EXTENDED_PREF_FILES += payment-dev-prefs.js
endif
ifeq ($(DOGFOOD),1)
EXTENDED_PREF_FILES += dogfood-prefs.js
endif
# Optional partner provided preference files. They will be added
# after the ones on the EXTENDED_PREF_FILES and they will be read
# from the GAIA_DISTRIBUTION_DIR directory
PARTNER_PREF_FILES = \
partner-prefs.js\
# Generate profile/prefs.js
preferences: profile-dir $(XULRUNNER_BASE_DIRECTORY)
ifeq ($(BUILD_APP_NAME),*)
@$(call run-js-command,preferences)
@$(foreach prefs_file,$(addprefix build/config/,$(EXTENDED_PREF_FILES)),\
if [ -f $(prefs_file) ]; then \
cat $(prefs_file) >> $(PROFILE_FOLDER)/user.js; \
fi; \
)
@echo "" >> $(PROFILE_FOLDER)/user.js
@$(foreach prefs_file,$(addprefix $(GAIA_DISTRIBUTION_DIR)/,$(PARTNER_PREF_FILES)),\
if [ -f $(prefs_file) ]; then \
cat $(prefs_file) >> $(PROFILE_FOLDER)/user.js; \
fi; \
)
endif
# Generate $(PROFILE_FOLDER)/extensions
EXT_DIR=$(PROFILE_FOLDER)/extensions
extensions:
ifeq ($(BUILD_APP_NAME),*)
@rm -rf $(EXT_DIR)
@mkdir -p $(EXT_DIR)
ifeq ($(SIMULATOR),1)
cp -r tools/extensions/{[email protected],activities,[email protected],alarms,desktop-helper,[email protected]} $(EXT_DIR)/
else ifeq ($(DESKTOP),1)
cp -r tools/extensions/* $(EXT_DIR)/
else ifeq ($(DEBUG),1)
cp tools/extensions/[email protected] $(EXT_DIR)/
cp -r tools/extensions/httpd $(EXT_DIR)/
else ifeq ($(DESKTOP_SHIMS),1)
cp -r tools/extensions/{desktop-helper,[email protected]} $(EXT_DIR)/
endif
@echo "Finished: Generating extensions"
endif
# this lists the programs we need in the Makefile and that are installed by npm
NPM_INSTALLED_PROGRAMS = node_modules/.bin/mozilla-download node_modules/.bin/jshint node_modules/.bin/mocha
$(NPM_INSTALLED_PROGRAMS): package.json node_modules
NODE_MODULES_REV=$(shell cat gaia_node_modules.revision)
$(NODE_MODULES_SRC): gaia_node_modules.revision
ifeq "$(NODE_MODULES_SRC)" "modules.tar"
-$(DOWNLOAD_CMD) https://github.com/mozilla-b2g/gaia-node-modules/tarball/$(NODE_MODULES_REV) &&\
mv $(NODE_MODULES_REV) "$(NODE_MODULES_SRC)"
else
if [ ! -d "$(NODE_MODULES_SRC)" ] ; then \
git clone "$(NODE_MODULES_GIT_URL)" "$(NODE_MODULES_SRC)" ; \
fi
(cd "$(NODE_MODULES_SRC)" && git fetch && git reset --hard "$(NODE_MODULES_REV)" )
endif
node_modules: $(NODE_MODULES_SRC)
ifeq "$(NODE_MODULES_SRC)" "modules.tar"
$(TAR_WILDCARDS) --strip-components 1 -x -m -f $(NODE_MODULES_SRC) "mozilla-b2g-gaia-node-modules-*/node_modules"
else
rm -fr node_modules
cp -R $(NODE_MODULES_SRC)/node_modules node_modules
endif
npm install && npm rebuild
@echo "node_modules installed."
touch -c $@
###############################################################################
# Tests #
###############################################################################
MOZ_TESTS = "$(MOZ_OBJDIR)/_tests/testing/mochitest"
INJECTED_GAIA = "$(MOZ_TESTS)/browser/gaia"
TEST_PATH=gaia/tests/${TEST_FILE}
ifndef APPS
ifdef APP
APPS=$(APP)
else
APPS=template $(shell find apps -type d -name 'test' | sed -e 's|^apps/||' -e 's|/test$$||' )
endif
endif
b2g: node_modules/.bin/mozilla-download
./node_modules/.bin/mozilla-download \
--verbose \
--product b2g \
--channel tinderbox \
--branch mozilla-central $@
.PHONY: test-integration
# $(PROFILE_FOLDER) should be `profile-test` when we do `make test-integration`.
test-integration: clean $(PROFILE_FOLDER) test-integration-test
# XXX Because bug-969215 is not finished, if we are going to run too many
# marionette tests for 30 times at the same time, we may easily get timeout.
#
# In this way, we decide to separate building process with running marionette
# tests so that we won't get into this problem.
#
# Remember to remove this target after bug-969215 is finished !
.PHONY: test-integration-test
test-integration-test:
./bin/gaia-marionette \
--host $(MARIONETTE_RUNNER_HOST) \
--manifest $(TEST_MANIFEST) \
--reporter $(REPORTER)
.PHONY: caldav-server-install
caldav-server-install:
pip install virtualenv
virtualenv js-marionette-env; \
source ./js-marionette-env/bin/activate; \
export LC_ALL=en_US.UTF-8; \
export LANG=en_US.UTF-8; \
pip install radicale;
.PHONY: test-perf
test-perf:
MOZPERFOUT="$(MOZPERFOUT)" APPS="$(APPS)" MARIONETTE_RUNNER_HOST=$(MARIONETTE_RUNNER_HOST) GAIA_DIR="`pwd`" ./bin/gaia-perf-marionette
.PHONY: tests
tests: app-makefiles offline
echo "Checking if the mozilla build has tests enabled..."
test -d $(MOZ_TESTS) || (echo "Please ensure you don't have |ac_add_options --disable-tests| in your mozconfig." && exit 1)
echo "Checking the injected Gaia..."
test -L $(INJECTED_GAIA) || ln -s $(CURDIR) $(INJECTED_GAIA)
TEST_PATH=$(TEST_PATH) make -C $(MOZ_OBJDIR) mochitest-browser-chrome EXTRA_TEST_ARGS="--browser-arg=\"\" --extra-profile-file=$(CURDIR)/$(PROFILE_FOLDER)/webapps --extra-profile-file=$(CURDIR)/$(PROFILE_FOLDER)/user.js"
.PHONY: common-install
common-install:
@test -x "$(NODEJS)" || (echo "Please Install NodeJS -- (use aptitude on linux or homebrew on osx)" && exit 1 )
@test -x "$(NPM)" || (echo "Please install NPM (node package manager) -- http://npmjs.org/" && exit 1 )
.PHONY: update-common
update-common: common-install
# common testing tools
mkdir -p $(TEST_COMMON)/vendor/test-agent/
rm -f $(TEST_COMMON)/vendor/test-agent/test-agent.js
rm -f $(TEST_COMMON)/vendor/test-agent/test-agent.css
cp node_modules/test-agent/test-agent.js $(TEST_COMMON)/vendor/test-agent/
cp node_modules/test-agent/test-agent.css $(TEST_COMMON)/vendor/test-agent/
# Create the json config file
# for use with the test agent GUI
test-agent-config: test-agent-bootstrap
ifeq ($(BUILD_APP_NAME),*)
@rm -f $(TEST_AGENT_CONFIG)
@touch $(TEST_AGENT_CONFIG)
@rm -f /tmp/test-agent-config;
@# Build json array of all test files
@for d in ${GAIA_APPDIRS}; \
do \
parent="`dirname $$d`"; \
pathlen=`expr $${#parent} + 2`; \
find "$$d" -name '*_test.js' -path '*/test/unit/*' | awk '{print substr($$0,'$${pathlen}')}' >> /tmp/test-agent-config; \
done;
@echo '{"tests": [' >> $(TEST_AGENT_CONFIG)
@cat /tmp/test-agent-config | \
sed 's:\(.*\):"\1":' | \
sed -e ':a' -e 'N' -e '$$!ba' -e 's/\n/,\
/g' >> $(TEST_AGENT_CONFIG);
@echo ' ]}' >> $(TEST_AGENT_CONFIG);
@echo "Finished: test ui config file: $(TEST_AGENT_CONFIG)"
@rm -f /tmp/test-agent-config
endif
# For test coverage report
COVERAGE?=0
ifeq ($(COVERAGE), 1)
TEST_ARGS=--coverage
endif
# Temp make file method until we can switch
# over everything in test
ifneq ($(strip $(APP)),)
APP_TEST_LIST=$(shell find apps/$(APP) dev_apps/$(APP) -name '*_test.js' 2> /dev/null | grep '/test/unit/')
endif
.PHONY: test-agent-test
test-agent-test: node_modules
ifneq ($(strip $(APP)),)
@echo 'Running tests for $(APP)';
./node_modules/test-agent/bin/js-test-agent test $(TEST_ARGS) --server ws://localhost:$(TEST_AGENT_PORT) --reporter $(REPORTER) $(APP_TEST_LIST)
else
@echo 'Running all tests';
./node_modules/test-agent/bin/js-test-agent test $(TEST_ARGS) --server ws://localhost:$(TEST_AGENT_PORT) --reporter $(REPORTER)
endif
.PHONY: test-agent-server
test-agent-server: common-install node_modules
./node_modules/test-agent/bin/js-test-agent server --port $(TEST_AGENT_PORT) -c ./shared/test/unit/test-agent-server.js --http-path . --growl
.PHONY: marionette
marionette:
#need the profile
test -d $(GAIA)/$(PROFILE_FOLDER) || $(MAKE) $(PROFILE_FOLDER)
ifneq ($(PYTHON_MAJOR), 2)
@echo "Python 2.7.x is needed for the marionette client. You can set the PYTHON_27 variable to your python2.7 path." && exit 1
endif
ifneq ($(PYTHON_MINOR), 7)
@echo "Python 2.7.x is needed for the marionette client. You can set the PYTHON_27 variable to your python2.7 path." && exit 1
endif
ifeq ($(strip $(MC_DIR)),)
@echo "Please have the MC_DIR environment variable point to the top of your mozilla-central tree." && exit 1
endif
#if B2G_BIN is defined, we will run the b2g binary, otherwise, we assume an instance is running
ifneq ($(strip $(B2G_BIN)),)
cd $(MC_DIR)/testing/marionette/client/marionette && \
sh venv_test.sh $(PYTHON_27) --address=$(MARIONETTE_HOST):$(MARIONETTE_PORT) --b2gbin=$(B2G_BIN) $(TEST_DIRS)
else
cd $(MC_DIR)/testing/marionette/client/marionette && \
sh venv_test.sh $(PYTHON_27) --address=$(MARIONETTE_HOST):$(MARIONETTE_PORT) $(TEST_DIRS)
endif
###############################################################################
# Utils #
###############################################################################
.PHONY: lint gjslint hint csslint
# Lint apps
## only gjslint files from build/jshint-xfail.list - files not yet safe to jshint
## "ls" is used to filter the existing files only, in case the xfail.list is not maintained well enough.
ifndef LINTED_FILES
ifdef APP
JSHINTED_PATH = apps/$(APP)
GJSLINTED_PATH = $(shell grep "^apps/$(APP)" build/jshint/xfail.list | ( while read file ; do test -f "$$file" && echo $$file ; done ) )
else
JSHINTED_PATH = apps shared build/test/unit dev_apps/home2
GJSLINTED_PATH = $(shell ( while read file ; do test -f "$$file" && echo $$file ; done ) < build/jshint/xfail.list )
endif
endif
lint:
NO_XFAIL=1 $(MAKE) -k gjslint hint
gjslint: GJSLINT_EXCLUDED_DIRS = $(shell grep '\/\*\*$$' .jshintignore | sed 's/\/\*\*$$//' | paste -s -d, -)
gjslint: GJSLINT_EXCLUDED_FILES = $(shell egrep -v '(\/\*\*|^\s*)$$' .jshintignore | paste -s -d, -)
gjslint:
# gjslint --disable 210,217,220,225 replaces --nojsdoc because it's broken in closure-linter 2.3.10
# http://code.google.com/p/closure-linter/issues/detail?id=64
@echo Running gjslint...
@gjslint --disable 210,217,220,225 --custom_jsdoc_tags="prop,borrows,memberof,augments,exports,global,event,example,mixes,mixin,fires,inner,todo,access,namespace,listens,module,memberOf,property,requires" -e '$(GJSLINT_EXCLUDED_DIRS)' -x '$(GJSLINT_EXCLUDED_FILES)' $(GJSLINTED_PATH) $(LINTED_FILES)
@echo Note: gjslint only checked the files that are xfailed for jshint.
JSHINT_ARGS := --reporter=build/jshint/xfail $(JSHINT_ARGS)
ifdef JSHINTRC
JSHINT_ARGS := $(JSHINT_ARGS) --config $(JSHINTRC)
endif
ifdef VERBOSE
JSHINT_ARGS := $(JSHINT_ARGS) --verbose
endif
hint: node_modules/.bin/jshint
@echo Running jshint...
@./node_modules/.bin/jshint $(JSHINT_ARGS) $(JSHINTED_PATH) $(LINTED_FILES) || (echo Please consult https://github.com/mozilla-b2g/gaia/tree/master/build/jshint/README.md to get some information about how to fix jshint issues. && exit 1)
csslint: $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,csslint)
# Erase all the indexedDB databases on the phone, so apps have to rebuild them.
delete-databases:
@echo 'Stopping b2g'
@$(ADB) shell stop b2g
@$(ADB) shell rm -r $(MSYS_FIX)/data/local/indexedDB/*
@echo 'Starting b2g'
@$(ADB) shell start b2g
# Take a screenshot of the device and put it in screenshot.png
screenshot:
mkdir -p screenshotdata
$(ADB) pull $(MSYS_FIX)/dev/graphics/fb0 screenshotdata/fb0
dd bs=1920 count=800 if=screenshotdata/fb0 of=screenshotdata/fb0b
ffmpeg -vframes 1 -vcodec rawvideo -f rawvideo -pix_fmt rgb32 -s 480x800 -i screenshotdata/fb0b -f image2 -vcodec png screenshot.png
rm -rf screenshotdata
# Forward port to use the RIL daemon from the device
forward:
$(ADB) shell touch $(MSYS_FIX)/data/local/rilproxyd
$(ADB) shell killall rilproxy
$(ADB) forward tcp:6200 localreserved:rilproxyd
# install-gaia is alias to build & push to device.
.PHONY: install-gaia
install-gaia: $(PROFILE_FOLDER) push
# If your gaia/ directory is a sub-directory of the B2G directory, then
# you should use:
#
# BUILD_APP_NAME=app-name ./flash.sh gaia
#
# But if you're working on just gaia itself, and you already have B2G firmware
# on your phone, and you have adb in your path, then you can use the
# push target to update the gaia files and reboot b2g
.PHONY: push
push: $(XULRUNNER_BASE_DIRECTORY)
@$(call run-js-command,push-to-device)
# Copy demo media to the sdcard.
# If we've got old style directories on the phone, rename them first.
install-media-samples:
$(ADB) shell 'if test -d /sdcard/Pictures; then mv /sdcard/Pictures /sdcard/DCIM; fi'
$(ADB) shell 'if test -d /sdcard/music; then mv /sdcard/music /sdcard/music.temp; mv /sdcard/music.temp /sdcard/Music; fi'
$(ADB) shell 'if test -d /sdcard/videos; then mv /sdcard/videos /sdcard/Movies; fi'
$(ADB) push media-samples/DCIM $(MSYS_FIX)/sdcard/DCIM
$(ADB) push media-samples/Movies $(MSYS_FIX)/sdcard/Movies
$(ADB) push media-samples/Music $(MSYS_FIX)/sdcard/Music
install-test-media:
$(ADB) push test_media/Pictures $(MSYS_FIX)/sdcard/DCIM
$(ADB) push test_media/Movies $(MSYS_FIX)/sdcard/Movies
$(ADB) push test_media/Music $(MSYS_FIX)/sdcard/Music
dialer-demo:
@cp -R apps/contacts apps/dialer
@rm apps/dialer/contacts/manifest*