diff --git a/docs/gamestate.rst b/docs/gamestate.rst index 442a51b..417bb92 100644 --- a/docs/gamestate.rst +++ b/docs/gamestate.rst @@ -106,7 +106,7 @@ callbacks for initalizing, entering and leaving a state: Called on quitting the game. Only called on the active gamestate. When using :func:`Gamestate.registerEvents`, all these callbacks will be called by the -corresponding LÖVE callbacks and receive receive the same arguments (e.g. +corresponding LÖVE callbacks and receive the same arguments (e.g. ``state:update(dt)`` will be called by ``love.update(dt)``). **Example**::