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I have checked if my issue has already been reported, and I am certain that my problem has not already been addressed.
What problem did you encounter?
2024-10-24T19:36:33.617Z,101.617386,d95ff6c0,6 [FLog::GameJoinUtil] Game join succeeded.
2024-10-24T19:36:33.617Z,101.617393,d95ff6c0,6 [FLog::GameJoinUtil] GameJoinUtil::processing join parameters
2024-10-24T19:36:33.633Z,101.633484,d8bff6c0,7 [FLog::Network] NetworkClient:Create
2024-10-24T19:36:33.633Z,101.633995,d8bff6c0,10 [DFLog::KeyRing] Parsed config created at: 11:59 4/1/2024.
2024-10-24T19:36:33.636Z,101.636055,d8bff6c0,6 [FLog::Output] AnalyticsSessionId is 61c08261-9dea-4b45-b80b-c8ef82f84a65.
2024-10-24T19:36:33.636Z,101.636101,d8bff6c0,6 [FLog::Output] ! Joining game 'c0f6a0a5-2741-4835-90ae-a3f6933a7d3e' place 6349094071 at 10.26.2.90
2024-10-24T19:36:33.636Z,101.636147,d8bff6c0,6 [FLog::GameJoinLoadTime] Report game_join_loadtime: sid:61c08261-9dea-4b45-b80b-c8ef82f84a65, clienttime:1729798593.4639999866, join_time:0.20652339199999403263, referral_page:ExperienceDetailsPage, placeid:6349094071, userid:1505371750, universeid:2350840700,
2024-10-24T19:36:33.637Z,101.637634,d8bff6c0,7 [FLog::Network] Client will attempt to connect following server endpoints with threadSleepTime(-1)
2024-10-24T19:36:33.637Z,101.637665,d8bff6c0,7 [FLog::Network] UDMUX Address = 128.116.63.33, Port = 61585 | RCC Server Address = 10.26.2.90, Port = 61585
2024-10-24T19:36:33.637Z,101.637817,d8bff6c0,7 [FLog::Network] binding socket on inaddr_any:0
2024-10-24T19:36:33.648Z,101.648415,d8bff6c0,6 [FLog::Output] Connecting to UDMUX server 128.116.63.33:61585, and RCC server 10.26.2.90:61585
nativeAppBridgeV2UpdateSurfaceApp:
nativeAppBridgeV2UpdateSurfaceApp: Same native window 0x10. No need to do anything!
2024-10-24T19:36:35.398Z,103.398247,d94006c0,6 [FLog::SingleSurfaceApp] updateSurfaceLuaApp: (stage:UGCGame)
2024-10-24T19:36:35.398Z,103.398285,d94006c0,6 [FLog::SurfaceController] SurfaceController[_:1]::update: (window = 0x10) (view = 0x2196a678280)
2024-10-24T19:36:35.401Z,103.401390,d94006c0,6 [FLog::Graphics] Vulkan: resizing window framebuffer to 1632x981
2024-10-24T19:36:35.407Z,103.407578,d94006c0,6 [FLog::Graphics] Vulkan: swapchain images 3 present mode 0 format 44
2024-10-24T19:36:35.407Z,103.407974,d94006c0,6 [FLog::Graphics] SceneManager: resizing main targets to 1632x981
2024-10-24T19:36:53.002Z,121.002068,d76006c0,6 [FLog::Output] Settings Date header was Thu, 24 Oct 2024 19:36:24 GMT
2024-10-24T19:36:53.002Z,121.002106,d76006c0,6 [FLog::Output] Settings Date timestamp is 1729798584
2024-10-24T19:36:53.022Z,121.022957,d8bff6c0,6,Warning [FLog::StagedRolloutParsingWarning] Failed to parse staged rollout flag FixGraphicsQuality with value
2024-10-24T19:36:53.866Z,121.866837,d8bff6c0,6 [FLog::Output] Failed to connect to 128.116.63.33|61585; no response. Connection attempt failed.
Acknowledgement of checking existent issues
What problem did you encounter?
2024-10-24T19:36:33.617Z,101.617386,d95ff6c0,6 [FLog::GameJoinUtil] Game join succeeded.
2024-10-24T19:36:33.617Z,101.617393,d95ff6c0,6 [FLog::GameJoinUtil] GameJoinUtil::processing join parameters
2024-10-24T19:36:33.633Z,101.633484,d8bff6c0,7 [FLog::Network] NetworkClient:Create
2024-10-24T19:36:33.633Z,101.633995,d8bff6c0,10 [DFLog::KeyRing] Parsed config created at: 11:59 4/1/2024.
2024-10-24T19:36:33.636Z,101.636055,d8bff6c0,6 [FLog::Output] AnalyticsSessionId is 61c08261-9dea-4b45-b80b-c8ef82f84a65.
2024-10-24T19:36:33.636Z,101.636101,d8bff6c0,6 [FLog::Output] ! Joining game 'c0f6a0a5-2741-4835-90ae-a3f6933a7d3e' place 6349094071 at 10.26.2.90
2024-10-24T19:36:33.636Z,101.636147,d8bff6c0,6 [FLog::GameJoinLoadTime] Report game_join_loadtime: sid:61c08261-9dea-4b45-b80b-c8ef82f84a65, clienttime:1729798593.4639999866, join_time:0.20652339199999403263, referral_page:ExperienceDetailsPage, placeid:6349094071, userid:1505371750, universeid:2350840700,
2024-10-24T19:36:33.637Z,101.637634,d8bff6c0,7 [FLog::Network] Client will attempt to connect following server endpoints with threadSleepTime(-1)
2024-10-24T19:36:33.637Z,101.637665,d8bff6c0,7 [FLog::Network] UDMUX Address = 128.116.63.33, Port = 61585 | RCC Server Address = 10.26.2.90, Port = 61585
2024-10-24T19:36:33.637Z,101.637817,d8bff6c0,7 [FLog::Network] binding socket on inaddr_any:0
2024-10-24T19:36:33.648Z,101.648415,d8bff6c0,6 [FLog::Output] Connecting to UDMUX server 128.116.63.33:61585, and RCC server 10.26.2.90:61585
nativeAppBridgeV2UpdateSurfaceApp:
nativeAppBridgeV2UpdateSurfaceApp: Same native window 0x10. No need to do anything!
2024-10-24T19:36:35.398Z,103.398247,d94006c0,6 [FLog::SingleSurfaceApp] updateSurfaceLuaApp: (stage:UGCGame)
2024-10-24T19:36:35.398Z,103.398285,d94006c0,6 [FLog::SurfaceController] SurfaceController[_:1]::update: (window = 0x10) (view = 0x2196a678280)
2024-10-24T19:36:35.401Z,103.401390,d94006c0,6 [FLog::Graphics] Vulkan: resizing window framebuffer to 1632x981
2024-10-24T19:36:35.407Z,103.407578,d94006c0,6 [FLog::Graphics] Vulkan: swapchain images 3 present mode 0 format 44
2024-10-24T19:36:35.407Z,103.407974,d94006c0,6 [FLog::Graphics] SceneManager: resizing main targets to 1632x981
2024-10-24T19:36:53.002Z,121.002068,d76006c0,6 [FLog::Output] Settings Date header was Thu, 24 Oct 2024 19:36:24 GMT
2024-10-24T19:36:53.002Z,121.002106,d76006c0,6 [FLog::Output] Settings Date timestamp is 1729798584
2024-10-24T19:36:53.022Z,121.022957,d8bff6c0,6,Warning [FLog::StagedRolloutParsingWarning] Failed to parse staged rollout flag FixGraphicsQuality with value
2024-10-24T19:36:53.866Z,121.866837,d8bff6c0,6 [FLog::Output] Failed to connect to 128.116.63.33|61585; no response. Connection attempt failed.
2024-10-24T19:36:53.870Z,121.870705,d8bff6c0,6 [FLog::Output] Session Transition FSM: Error Occurred.
Roblox Experience link
Happens with all games
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