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io_u.h
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io_u.h
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#ifndef FIO_IO_U
#define FIO_IO_U
#include "compiler/compiler.h"
#include "os/os.h"
#include "log.h"
#include "io_ddir.h"
#include "debug.h"
#include "file.h"
#include "workqueue.h"
#ifdef CONFIG_LIBAIO
#include <libaio.h>
#endif
#ifdef CONFIG_GUASI
#include <guasi.h>
#endif
enum {
IO_U_F_FREE = 1 << 0,
IO_U_F_FLIGHT = 1 << 1,
IO_U_F_NO_FILE_PUT = 1 << 2,
IO_U_F_IN_CUR_DEPTH = 1 << 3,
IO_U_F_BUSY_OK = 1 << 4,
IO_U_F_TRIMMED = 1 << 5,
IO_U_F_BARRIER = 1 << 6,
IO_U_F_VER_LIST = 1 << 7,
};
/*
* The io unit
*/
struct io_u {
struct timespec start_time;
struct timespec issue_time;
struct fio_file *file;
unsigned int flags;
enum fio_ddir ddir;
/*
* For replay workloads, we may want to account as a different
* IO type than what is being submitted.
*/
enum fio_ddir acct_ddir;
/*
* Write generation
*/
unsigned short numberio;
/*
* Allocated/set buffer and length
*/
unsigned long buflen;
unsigned long long offset;
void *buf;
/*
* Initial seed for generating the buffer contents
*/
uint64_t rand_seed;
/*
* IO engine state, may be different from above when we get
* partial transfers / residual data counts
*/
void *xfer_buf;
unsigned long xfer_buflen;
/*
* Parameter related to pre-filled buffers and
* their size to handle variable block sizes.
*/
unsigned long buf_filled_len;
struct io_piece *ipo;
unsigned int resid;
unsigned int error;
/*
* io engine private data
*/
union {
unsigned int index;
unsigned int seen;
void *engine_data;
};
union {
struct flist_head verify_list;
struct workqueue_work work;
};
/*
* Callback for io completion
*/
int (*end_io)(struct thread_data *, struct io_u **);
union {
#ifdef CONFIG_LIBAIO
struct iocb iocb;
#endif
#ifdef CONFIG_POSIXAIO
os_aiocb_t aiocb;
#endif
#ifdef FIO_HAVE_SGIO
struct sg_io_hdr hdr;
#endif
#ifdef CONFIG_GUASI
guasi_req_t greq;
#endif
#ifdef CONFIG_SOLARISAIO
aio_result_t resultp;
#endif
#ifdef FIO_HAVE_BINJECT
struct b_user_cmd buc;
#endif
#ifdef CONFIG_RDMA
struct ibv_mr *mr;
#endif
void *mmap_data;
};
};
/*
* io unit handling
*/
extern struct io_u *__get_io_u(struct thread_data *);
extern struct io_u *get_io_u(struct thread_data *);
extern void put_io_u(struct thread_data *, struct io_u *);
extern void clear_io_u(struct thread_data *, struct io_u *);
extern void requeue_io_u(struct thread_data *, struct io_u **);
extern int __must_check io_u_sync_complete(struct thread_data *, struct io_u *);
extern int __must_check io_u_queued_complete(struct thread_data *, int);
extern void io_u_queued(struct thread_data *, struct io_u *);
extern int io_u_quiesce(struct thread_data *);
extern void io_u_log_error(struct thread_data *, struct io_u *);
extern void io_u_mark_depth(struct thread_data *, unsigned int);
extern void fill_io_buffer(struct thread_data *, void *, unsigned int, unsigned int);
extern void io_u_fill_buffer(struct thread_data *td, struct io_u *, unsigned int, unsigned int);
void io_u_mark_complete(struct thread_data *, unsigned int);
void io_u_mark_submit(struct thread_data *, unsigned int);
bool queue_full(const struct thread_data *);
int do_io_u_sync(const struct thread_data *, struct io_u *);
int do_io_u_trim(const struct thread_data *, struct io_u *);
#ifdef FIO_INC_DEBUG
static inline void dprint_io_u(struct io_u *io_u, const char *p)
{
struct fio_file *f = io_u->file;
dprint(FD_IO, "%s: io_u %p: off=%llu/len=%lu/ddir=%d", p, io_u,
(unsigned long long) io_u->offset,
io_u->buflen, io_u->ddir);
if (f)
dprint(FD_IO, "/%s", f->file_name);
dprint(FD_IO, "\n");
}
#else
#define dprint_io_u(io_u, p)
#endif
static inline enum fio_ddir acct_ddir(struct io_u *io_u)
{
if (io_u->acct_ddir != -1)
return io_u->acct_ddir;
return io_u->ddir;
}
#define io_u_clear(td, io_u, val) \
td_flags_clear((td), &(io_u->flags), (val))
#define io_u_set(td, io_u, val) \
td_flags_set((td), &(io_u)->flags, (val))
#endif