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B W 2 PiratePad copy

Zhorken edited this page Nov 3, 2012 · 2 revisions
[ROM links redacted]

discussion in #projectpokemon and #veekun

https://github.com/magical/ndsfuse mount an nds image

FILES
/a/0/0/0 connection strength icons
/a/0/0/1 unused dev (underground etc) 
/a/0/0/2 text 1 -- http://stuff.veekun.com/pokemon-black-2-text-dump-part1-ja.bz2
/a/0/0/3 text 2 -- http://stuff.veekun.com/pokemon-black-2-text-dump-part2-ja.bz2
/a/0/0/4 sprites (pokegra)
/a/0/0/5 basic boxes and arrow
/a/0/0/6 move effects (waza_particle, maybe others)
/a/0/0/7 Pokemon icons
/a/0/0/8 models
/a/0/0/9 (416 * various, small)
/a/0/1/0 ?? 1 file ??
/a/0/1/1 battle backgrounds, generic map textures, battle UI
/a/0/1/2 zonedata (map association table)
/a/0/1/3 not a narc, just data (?)
/a/0/1/4 textures
/a/0/1/5 (8 * 16 bytes)
/a/0/1/6 personal.narc (file index information below)
/a/0/1/7 (Pt copy) growtbl - trivia: growtbl is the only file which hasn't changed at all since diamond
/a/0/1/8 level up moves
/a/0/1/9 evolves into
/a/0/2/0 child pokemon
/a/0/2/1 moves
/a/0/2/2 light blue window (communications lost with other player)
/a/0/2/3 fonts
/a/0/2/4 item data
/a/0/2/5 item sprites http://turnipmints.mooo.com/~andrew/pokemon/black2_itemgra.7z
/a/0/2/6 title screen (version, nintendo/pc logo too)
/a/0/2/7 ui background for something
/a/0/2/8 trading interface (link?)
/a/0/2/9 IR/wifi etc interface backgrounds
/a/0/3/0 overworld hero sprites
/a/0/3/1 overworld sprites for certain NPCs
/a/0/3/2 wireless communication interaction & backgrounds
/a/0/3/3 mystery gift interfaces
/a/0/3/4 mainmenu continue background and interface
/a/0/3/5 entralink ui sprites and background
/a/0/3/6 ?? 1 file ??
/a/0/3/7 ?? 1 file ??
/a/0/3/8 more entralink related sprites and backgrounds
/a/0/3/9 badges
/a/0/4/0 unused? blank sprites
/a/0/4/1 ?? 1 file ??
/a/0/4/2 shared trainer profile sprites and background
/a/0/4/3 simple shapes, likely dev & unused
/a/0/4/4 musical prop sprites
/a/0/4/5 musical generic sprites/background
/a/0/4/6 musical in-musical sprites
/a/0/4/7 ?? 1 file ??
/a/0/4/8 overworld sprites
/a/0/4/9 cgear top bar sprites
/a/0/5/0 single color sprites, unused
/a/0/5/1 copy of bw1 sprites (/a/0/5/2)
/a/0/5/2 (19 * various)
/a/0/5/3 item browsing UI backsplash
/a/0/5/4 status/type/contact sprites (battle) ~translation
/a/0/5/5 weather particle sprites (effects?)
/a/0/5/6 in-game scripts
/a/0/5/7 (25 * various, script related?)
/a/0/5/8 pal pad entry sprites
/a/0/5/9 ?? 1 file ??
/a/0/6/0 (200 * 780 bytes)
/a/0/6/1 (10 * 780 bytes)
/a/0/6/2 pal pad background sprites
/a/0/6/3 trainer sendout pokeball throw sprites
/a/0/6/4 dev alphanumeric unused
/a/0/6/5 (601 * various)
/a/0/6/6 (115 * various)
/a/0/6/7 dev camera UI tiles
/a/0/6/8 (58 BTA0's)
/a/0/6/9 (8 * various)
/a/0/7/0 start/X menu sprites (save/party etc)
/a/0/7/1 trainer front sprites (trfgra)
/a/0/7/2 trainer back sprites (trbgra)
/a/0/7/3 BMD0 - shadow4_test
/a/0/7/4 overworld ambient textures (grass+)
/a/0/7/5 matrixy background and buttons
/a/0/7/6 musical? background for some window
/a/0/7/7 pokemon stats summary + ribbons
/a/0/7/8 (50 * various)
/a/0/7/9 ?? 1 file ??
/a/0/8/0 (30 * various)
/a/0/8/1 (1 * 780 bytes, another 0 byte blank)
/a/0/8/2 UI tiles, PC box tiles, type sprites
/a/0/8/3 small shield sprites with numbers
/a/0/8/4 map layout tiles
/a/0/8/5 ?? 1 file ??
/a/0/8/6 ?? 1 file ??
/a/0/8/7 inventory buttons and icons for item types
/a/0/8/8 link tiles
/a/0/8/9 ?? 1 file ??
/a/0/9/0 ?? 1 file ??
/a/0/9/1 trainer data
/a/0/9/2 trainer poke
/a/0/9/3 musical (?) model and background/stuff
/a/0/9/4 move backgrounds
/a/0/9/5 gts search room sprites/etc
/a/0/9/6 (2 files, large and small)
/a/0/9/7 (10 files, various)
/a/0/9/8 item quality boxes, kinda like wondercards
/a/0/9/9 various backgrounds (large skewed pokeball)




/a/1/0/0 pokewood logos and ui backgrounds
/a/1/0/1 speech bubbles and battle background (black pokeball)
/a/1/0/2 ?? 1 file ?? 800 bytes
/a/1/0/3 gts negotiations sprites
/a/1/0/4 trading sub-animation for pokeball effects
/a/1/0/5 some kind of red aurora
/a/1/0/6 (38 * 188)
/a/1/0/7 jigglypuff singing sprites
/a/1/0/8 protaganist textures (professor intro)
/a/1/0/9 (444 * 28 bytes, few bigger)
/a/1/1/0 (25 * 4 bytes)
/a/1/1/1 museum's book textures
/a/1/1/2 sound/song for something musical
/a/1/1/3 sound/song for something musical
/a/1/1/4 sound/song for something musical
/a/1/1/5 sound/song for something musical
/a/1/1/6 large key item textures (magma stone, mirror, lunar wing), also mugshot backgrounds (fiery/icy winds etc), keldeo form change(281), NPC fly action animations(59,67)
/a/1/1/7 PC box backgrounds
/a/1/1/8 (117 * 36 bytes)
/a/1/1/9 wifi tournament ui backgrounds?
/a/1/2/0 (9 * various)
/a/1/2/1 pikachu & pachirisu wallpaper
/a/1/2/2 breaking box texture
/a/1/2/3 earth/water/fire mini texture
/a/1/2/4 copy of bw1 egg moves (/a/1/2/3)
/a/1/2/5 something with linking and unused stuff
/a/1/2/6 overworlds (616)
/a/1/2/7 encounters (135)
/a/1/2/8 subway texture
/a/1/2/9 registered item popup overlay
/a/1/3/0 dev screenshots, useless
/a/1/3/1 TV gelboard
/a/1/3/2 xtransciever NPC sprites, contains a few new people https://dl.dropbox.com/u/12206225/a132.zip
/a/1/3/3 (4 * 40 bytes)
/a/1/3/4 link sprites, nothing
/a/1/3/5 cocoon textures
/a/1/3/6 (31 * 8 byte)
/a/1/3/7 battle recorder tiles
/a/1/3/8 clay & protagonist textures
/a/1/3/9 DS/DSi connectivity screen?
/a/1/4/0 poketransfer sseq
/a/1/4/1 PCbox bottom screen layout
/a/1/4/2 poketransfer textures/tiles
/a/1/4/3 dream world cutscene stuff
/a/1/4/4 gts sprites
/a/1/4/5 wireless connection screen
/a/1/4/6 (28 bytes * 10 files)
/a/1/4/7 (varied * 5 files)
/a/1/4/8 moving car textures
/a/1/4/9 (1 file, 40 bytes)
/a/1/5/0 seasons splash
/a/1/5/1 (3 * various xKB files)
/a/1/5/2 woody/metal/ice textures
/a/1/5/3 mail backgrounds
/a/1/5/4 (48 * 1052 bytes)
/a/1/5/5 textures gold/blue (insignificant)
/a/1/5/6 (8 * various <1KB files)
/a/1/5/7 pokedex tiles
/a/1/5/8 more overworld sprites, boat textures, cutscene textures, map textures?
/a/1/5/9 "POCKET MONSTERS BLACK/WHITE VERSION 2" tilemaps (intro cutscene / credits?)
/a/1/6/0 dragon gym textures
/a/1/6/1 (7 * 44 bytes)
/a/1/6/2 bootup credits / unused copyright notice
/a/1/6/3 (31 * 108 bytes)
/a/1/6/4 (8 * 36 bytes)
/a/1/6/5 footprint sprites (cgear?)
/a/1/6/6 (Pt copy) pl_btdtr
/a/1/6/7 (Pt copy) pl_btdpm
/a/1/6/8 professor intro animation
/a/1/6/9 (14 * various bytes)
/a/1/7/0 xtransciever ui and static bg
/a/1/7/1 player interaction sprites
/a/1/7/2 (25 * 124 bytes)
/a/1/7/3 (2 * 36 bytes)
/a/1/7/4 map textures
/a/1/7/5 more map textures
/a/1/7/6 (684 * 345 bytes, 01 flags)
/a/1/7/7 (60 * 64 bytes)
/a/1/7/8 online win loss messages
/a/1/7/9 less of ^
/a/1/8/0 egg_cursor, spiral sphere
/a/1/8/1 ??https://dl.dropbox.com/u/12206225/screen.png ?? Seems like Mixing records screen in Union Room, wireless communications playersprites
/a/1/8/2 (2 * 8 bytes)
/a/1/8/3 (6 * 50 bytes, 1 * 80 bytes)
/a/1/8/4 failed to render, screen images
/a/1/8/5 vs recorder, battle point
/a/1/8/6 demo_sinka2, white screen with black topbottom
/a/1/8/7 water textures
/a/1/8/8 yellowgreen ui
/a/1/8/9 more yellowgreen ui, player interactivity sprites
/a/1/9/0 unity tower
/a/1/9/1 (685 * 4 bytes) definitely pokemon-related
/a/1/9/2 itemfinder UI
/a/1/9/3 https://dl.dropbox.com/u/12206225/anotherunk.png ??
/a/1/9/4 (Pt copy) wifi_earth
/a/1/9/5 https://dl.dropbox.com/u/12206225/what.png
/a/1/9/6 more interactive UIs similar to above
/a/1/9/7 saving game notebook animation
/a/1/9/8 battle institute record paper
/a/1/9/9 dex complete paper? https://dl.dropbox.com/u/12206225/dexcomplete.png https://dl.dropbox.com/u/12206225/dexcomplete2.png

==

==

/a/2/0/0 (6 * various >1KB files)
/a/2/0/1 animated pokeball small
/a/2/0/2 starter sprites
/a/2/0/3 battle subway map
/a/2/0/4 out25 bushes and flowers textures
/a/2/0/5 (5 * various bytes)
/a/2/0/6 ?? 1 file ??
/a/2/0/7 rainbow/sparkle textures
/a/2/0/8 in-pokedex pokemon form viewer data?
/a/2/0/9 camera click sound..
/a/2/1/0 some kind of trainer record
/a/2/1/1 copy of bw1 subpoke (/a/2/1/4)
/a/2/1/2 copy of bw1 subtr (/a/2/1/5)
/a/2/1/3 hall of fame sprites
/a/2/1/4 dream mist poof
/a/2/1/5 ending picture montage
/a/2/1/6 (7 * various >1KB).
/a/2/1/7 car/truck textures
/a/2/1/8 some UI
/a/2/1/9 (4 * 36 bytes).
/a/2/2/0 gamefreak logo movie (bw1 /a/2/2/5) http://turnipmints.mooo.com/~andrew/tmp/bw-gamefreak.avi
/a/2/2/1 bw1 intro movie (/a/1/3/4) (15fps) http://turnipmints.mooo.com/~andrew/tmp/bw-movie.avi
/a/2/2/2 intro movie (seems to be 15fps)
http://turnipmints.mooo.com/~andrew/tmp/black2-movie.avi
http://turnipmints.mooo.com/~andrew/tmp/white2-movie.avi
/a/2/2/3 min pokemon levels (0-649)
/a/2/2/4 pidove/woobat flying pokemon animation
/a/2/2/5 (70 * large files) ABT files
/a/2/2/6 (93 * large files) ABL files
/a/2/2/7 (86 * 98304 compressed) screenshots? http://turnipmints.mooo.com/~andrew/tmp/black2-help.7z http://turnipmints.mooo.com/~andrew/tmp/white2-help.7z
/a/2/2/8 battle_pocket.dat
/a/2/2/9 small footprints without pallete
/a/2/3/0 black error message (error has occured?)
/a/2/3/1 (23 * pallete&?? files)
/a/2/3/2 test effect textures
/a/2/3/3 stage (musical?)
/a/2/3/4 (8 * various <50b files).
/a/2/3/5 (255 * 12 byte files).
/a/2/3/6 medal case background
/a/2/3/7 medal case checkerflag background
/a/2/3/8 achievement medals https://dl.dropbox.com/u/12206225/fesmedals.rar
/a/2/3/9 ?? 1 file ??
/a/2/4/0 ?? 1 file ??
/a/2/4/1 ?? 1 file ??
/a/2/4/2 green&yellow-orange background for something
/a/2/4/3 score bonus time up tiles (poketransfer?)
/a/2/4/4 (13 * various files)
/a/2/4/5 world tournament brackets sprites
/a/2/4/6 world tournament poster~https://dl.dropbox.com/u/12206225/worldtournament.bmp
/a/2/4/7 ?? 1 file ??
/a/2/4/8 (120 * 6 byte files) frontier 1 pokemon allowance?
/a/2/4/9 (120 * <16 byte files) multiple pokemon, double?
/a/2/5/0 1000 files, pokemon sets pretty much filled
/a/2/5/1 (120 * 6 byte files) ...
/a/2/5/2 (120 * <16 byte files) ...
/a/2/5/3 pwtpoke2 - 1000 files, first bunch are for PWT (second set)
/a/2/5/4 pwttr1, 68 files - world tournament trainer pkm choices 1v1
/a/2/5/5 pwttr6, 68 files - world tournament trainer pkm choices 6v6
/a/2/5/6 pwtpoke - world tournament pkm sets (first set)
/a/2/5/7 1000 files, pokemon sets pretty much filled ~still diff
/a/2/5/8 pwt vgc top4 event
/a/2/5/9 https://dl.dropbox.com/u/12206225/a259.png
/a/2/6/0 elevator/gate textures
/a/2/6/1 1000 files, only 370 with data (pkm sets)
/a/2/6/2 661 files, 44/24/10 bytes ~ pkm choices from above sets ^?
/a/2/6/3 wbt textures (battle tournament)
/a/2/6/4 homika (roxie)'s gym speaker texture
/a/2/6/5 world tournament backgrounds
/a/2/6/6 more world tournament bg
/a/2/6/7 trainer mugshots
/a/2/6/8 (117 * various <100b files)
/a/2/6/9 (41 * 1688 bytes, +1 1536 byte)
/a/2/7/0 ~new record, timed people interaction? hexagonal background+
/a/2/7/1 pokewood
/a/2/7/2 (41 * ~100b files)
/a/2/7/3 (20 * 220b files) ~ hidden hollows
/a/2/7/4 pokewood animated cell movies
/a/2/7/5 (185 * various files)
/a/2/7/6 shibu/hasu/nami textures (insignificant)
/a/2/7/7 IR battle tiles
/a/2/7/8 aku_fire, aku_kage, aku_tume textures (insignificant)
/a/2/7/9 starry night textures
/a/2/8/0 shauntal room textures (fires)
/a/2/8/1 marshal room textures
/a/2/8/2 (32 * various, 48 0b)
/a/2/8/3 ?? 1 file ??
/a/2/8/4 more texture tiles
/a/2/8/5 c-gear people background
/a/2/8/6 small insignificant textures
/a/2/8/7 c-gear textures and default background
/a/2/8/8 stairwell textures
/a/2/8/9 (22 * various files) 2-18: lists of pokemon by type~pokedex search by type?
/a/2/9/0 champion's room textures, and mark-medals?
/a/2/9/1 trfgra (trainer battle sprites)
/a/2/9/2 elesa gym textures
/a/2/9/3 multicolor pokewood logo poster
/a/2/9/4 pokewood mini posters for each unique character
/a/2/9/5 textures of water pokemon caricatures
/a/2/9/6 in-pokedex route encounter lists?
/a/2/9/7 undersea tunnel overview and poster
/a/2/9/8 insignificant texture (really not)
/a/2/9/9 N riding zekrom/reshiram

/a/3/0/0 weather particles (leaf/flake/flower/leaf)
/a/3/0/1 regi floor textures
/a/3/0/2 copy of bw1 personal.narc (/a/0/1/6)
/a/3/0/3 firework texture
/a/3/0/4 glowing virizion/terrakion/cobalion textures
/a/3/0/5 2 effect texture, another 13640b file)
/a/3/0/6 (copy of bw1 /a/2/1/9) (legendary stone effect & pokeball)

pokemon:    https://dl.dropbox.com/u/47361826/pokemon.htm
tutors:     http://pastebin.com/K2nYJnXt better move tutor list
sprites:    https://dl.dropbox.com/u/47361826/montage.png
individually: http://stuff.veekun.com/sanky-bw2/
trainer sprites: http://turnipmints.mooo.com/~andrew/pokemon/black2_trfgra.7z
encounters: 
bw1 files:  http://bugs.veekun.com/projects/porigon-z/wiki/BWFiles
(some seem to match or be shifted by one)
unchanged files: http://pastebin.com/Lkq80uqX
body parts: https://dl.dropbox.com/u/3706406/B2W2_Body_Parts.rar
fes mission medals: https://dl.dropbox.com/u/12206225/fesmedals.rar

big files, potentially of interest:
569 0x10bfba00 0x117b0c84  12276356 [  627] /a/2/2/2  (intro movie)
349 0x058ab600 0x064cdbdc  12723676 [  480] /a/0/0/2  (text 1)
568 0x0f95fe00 0x10bfb8fc  19512060 [  670] /a/2/2/1  (bw1 intro)
361 0x09e5fc00 0x0b15b81c  19905564 [  409] /a/0/1/4  (textures)
505 0x0d656200 0x0ec001c0  22716352 [  479] /a/1/5/8  (more textures)
355 0x07a35800 0x09847660  31530592 [ 1065] /a/0/0/8  (models)

these are the only files which differ between black2 and white2 (based on the md5sum): How can this be even remotely accurate?  Icons were added, forms were added, etc.  Neither of those are in the list, unless it's not complete. This isn't differences between BW1 and BW2 (see "unchanged files" above) - it's changes between B2 and W2. Oh, I didn't think about it clearly enough.  More like read it clearly enough.  A difference between the two sets of games would be interesting. Better phrasing eagerly solicited. Seriously: someone fix it.
/a/0/2/6 title screen (version, nintendo/pc logo too)
/a/0/8/5
/a/1/2/7 (encounters)
/a/1/6/0
/a/1/7/6
/a/2/2/2 (intro movie)
/a/2/2/7 help screenshots of some sort
/a/2/9/6 pokedex -> ingame location
Alpha mentioned that the MAPS had subtle differences between a few of them (between b2 / w2) 


/a/0/1/6 indices:
Oh bs, I was using indices in Tinke.
1-649: normal forms
650-652: ??? (Kyogre's stats, but steel/flying)
653-684: Pokéwood stuff (all-100 stats, varying types etc)
685: Deoxys attack
686: Deoxys defense
687: Deoxys speed
688: Wormadam sandy
689: Wormadam trash
690: Shaymin sky
691: Giratina origin
692: Rotom heat
693: Rotom wash
694: Rotom frost
695: Rotom fan
696: Rotom mow
697: Castform sunny
698: Castform rain
699: Castform snow
700: Basculin
701: Darmanitan
702: Meloetta
703: White Kyurem
704: Black Kyurem
705: Keldeo Resolution
706: Tornadus Therian
707: Thundurus Therian
708: Landorus Therian
709: REGIONAL Pokedex indices (999 indicates the Pokemon isn't in the regional Pokedex.)

personal.narc
struct {
    u8 stat_hp
    u8 stat_atk
    u8 stat_def
    u8 stat_speed
    u8 stat_spatk
    u8 stat_spdef
    u8 type1
    u8 type2
    u8 catch_rate
    u8 stage //not really
    struct {
        u16 effort_hp:2  //lsb
        u16 effort_atk:2
        u16 effort_def:2
        u16 effort_spd:2
        u16 effort_spatk:2
        u16 effort_spdef:2  //msb
    }
    u16 item1
    u16 item2
    u16 item3 //dark grass
    u8 gender_rate
    u8 hatch_counter
    u8 happiness
    u8 growth
    u8 egg1
    u8 egg2
    u8 ability1
    u8 ability2
    u8 ability3 //dream world
    u8 escape_rate
    u16 form_stats_start
    u16 form_sprites_start
    u8 form_count
    u8 color
    u16 base_exp
    u16 height
    u16 weight
    u32 tms[4]
    u32 tutors_starters
    u32 tutors_shards[4]
}

arm9
0x8c22c         pokemon icon palette indices http://pastebin.com/vJbuVE5B
0x8c98c-0x8d39c item icon sprite and palette indices

OVL11/OVL189 - netcode - 214FDC0/219C880 - wifi/PGL
OVL12 - script interpreter - 214FDC0
OVL36 - overworld - 217EFA0
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