From 7f5616076fa39f24c13dff98db215eb4a535e82c Mon Sep 17 00:00:00 2001 From: Youssef Victor Date: Mon, 8 Jul 2024 20:57:59 +0300 Subject: [PATCH] chore: Review comment MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Jérôme Laban --- doc/articles/features/custom-fonts.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/articles/features/custom-fonts.md b/doc/articles/features/custom-fonts.md index fb9c5df8f7e2..07fe5115dbbb 100644 --- a/doc/articles/features/custom-fonts.md +++ b/doc/articles/features/custom-fonts.md @@ -10,7 +10,7 @@ The `FontFamily` of many controls (e.g. `TextBox` or `Control`) property allows ## Default text font -The default text font on WinUI is Segoe UI, which is default in Uno as well. However, Segoe UI isn't available on macOS, Linux, Browsers running on macOS or Linux. Therefore, starting with Uno 5.4, we introduce the ability to change the default text font for Uno Platform to OpenSans which is served through [Uno.Fonts.OpenSans NuGet package](https://nuget.org/packages/Uno.Fonts.OpenSans). +The default text font on WinUI is Segoe UI, which is default in Uno as well. However, Segoe UI isn't available on macOS, Linux, Browsers running on macOS or Linux. Therefore, starting with Uno 5.3, we introduce the ability to change the default text font for Uno Platform to OpenSans which is served through [Uno.Fonts.OpenSans NuGet package](https://nuget.org/packages/Uno.Fonts.OpenSans). If you are using Uno.Sdk, add `OpenSans` to `UnoFeatures` to switch to OpenSans. Otherwise, add a `PackageReference` to `Uno.Fonts.OpenSans` and also set `DefaultTextFontFamily` in application initialization: