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Add the posibility to plot 2D surfaces in 3D #82

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5 changes: 3 additions & 2 deletions src/vtktools.jl
Original file line number Diff line number Diff line change
Expand Up @@ -234,8 +234,9 @@ end
function calc_node_coordinates(mesh::P4estMesh, nodes, n_visnodes)
# Extract number of spatial dimensions
ndims_ = ndims(mesh)
ndims_spa = size(mesh.tree_node_coordinates,1)
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Please add a comment explaining why we need this convoluted way and cannot just use ndims_.

Also, please be consistent with our formatting conventions (space after comma).

Finally, please do not use abbreviations in variable/type/function names that are not absolutely clear to everyone in the community (unless you are really referring to the town in Belgium).


node_coordinates = Array{Float64, ndims_+2}(undef, ndims_,
node_coordinates = Array{Float64, ndims_+2}(undef, ndims_spa,
ntuple(_ -> n_visnodes, ndims_)...,
Trixi.ncells(mesh))

Expand Down Expand Up @@ -580,7 +581,7 @@ function calc_vtk_points_cells(node_coordinates::AbstractArray{<:Any,4})
linear_indices = LinearIndices(size_[2:end])

# Use lagrange nodes as VTK points
vtk_points = reshape(node_coordinates, (2, n_points))
vtk_points = reshape(node_coordinates, (size(node_coordinates, 1), n_points))
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As before, please leave a short comment explaining this seemingly overcomplex way of setting the number of dimensions.

vtk_cells = Vector{MeshCell}(undef, n_elements)

# Create cell for each element
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