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SegmentTree.cpp
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SegmentTree.cpp
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template<typename T>
class SegTree {
public:
int n;
T e;
T (*op)(const T&, const T&);
vector<T> data;
SegTree(int m, T _e, T (*_op)(const T&, const T&)) : e(_e), op(_op){
n=1;
while(n<m) n*=2;
data.resize(2*n, e);
}
SegTree(const vector<T> &v, T _e, T (*_op)(const T&, const T&)) : e(_e), op(_op){
n=1;
while(n<(int)v.size()) n*=2;
data.resize(2*n, e);
rep(i,v.size()) data[i+n] = v[i];
for(int i=n-1; i>0; i--) data[i] = op(data[i*2], data[i*2+1]);
}
T query(int l, int r) const {
T vl = e, vr = e;
for(l+=n, r+=n; l<r; l/=2, r/=2){
if(l&1) vl = op(vl, data[l++]);
if(r&1) vr = op(data[--r], vr);
}
return op(vl,vr);
}
void update(int k, T a){
k+=n;
data[k]=a;
while(k>0){
k = k/2;
data[k] = op(data[k*2], data[k*2+1]);
}
}
inline T operator[](int idx) const { return data[idx+n]; }
};
// Segment Tree (range min, point update), INF注意
template<typename T>
class SegTree {
public:
int n;
vector<T> data;
SegTree(int m){
n=1;
while(n<m) n*=2;
data.resize(2*n, INF);
}
SegTree(const vector<T> &v){
n=1;
while(n<(int)v.size()) n*=2;
data.resize(2*n, e);
rep(i,v.size()) data[i+n] = v[i];
for(int i=n-1; i>0; i--) data[i] = min(data[i*2], data[i*2+1]);
}
T query(int l, int r){
T ret = INF;
for(l+=n, r+=n; l<r; l/=2, r/=2){
if(l&1) ret = min(ret, data[l++]);
if(r&1) ret = min(ret, data[--r]);
}
return ret;
}
void update(int k, T a){
k+=n;
data[k]=a;
while(k>0){
k = k/2;
data[k] = min(data[k*2], data[k*2+1]);
}
}
inline T operator[](int idx){ return data[idx+n]; }
};
// RMQ Position (range min position, point update), INF注意
template<typename T>
class SegTree {
public:
int n;
vector<T> data;
vector<int> pos;
SegTree(int m){
n=1;
while(n<m) n*=2;
data.resize(n+1, INF);
pos.resize(2*n, n);
}
SegTree(const vector<T> &v) : data(v) {
n=1;
while(n<(int)v.size()) n*=2;
data.resize(n+1, INF);
pos.resize(2*n, v.size());
for(int i=0; i<(int)v.size(); i++) pos[i+n] = i;
for(int i=n-1; i>0; i--) {
pos[i] = (data[pos[i*2]] < data[pos[i*2+1]]) ? pos[i*2] : pos[i*2+1];
}
}
int query(int l, int r){ // position of min
int ret = n;
for(l+=n, r+=n; l<r; l/=2, r/=2){
if(l&1){
if(data[ret] >= data[pos[l]]) ret = pos[l];
l++;
}
if(r&1){
r--;
if(data[ret] >= data[pos[r]]) ret = pos[r];
}
}
return ret;
}
void update(int k, T a){
data[k]=a;
pos[k+n]=k;
k+=n;
while(k>0){
k = k/2;
if(data[pos[k*2]] <= data[pos[k*2+1]]){
pos[k] = pos[k*2];
}
else {
pos[k] = pos[k*2+1];
}
}
}
inline T operator[](int idx){ return data[idx]; }
};
// RAQ Segment Tree (range add, point get)
template<typename T>
class SegTree {
public:
int n;
vector<T> data;
SegTree(int m){
n=1;
while(n<m) n*=2;
data = vector<T>(2*n, 0);
}
void update(int l, int r, T v){
for(l+=n, r+=n; l<r; l/=2, r/=2){
if(l&1) data[l++] += v;
if(r&1) data[--r] += v;
}
}
T get(int k) const {
k += n;
T ret = data[k];
while(k>0){
k = k/2;
ret += data[k];
}
return ret;
}
};
// Starry Sky Stree (Range Add, Range Min)
template<typename T>
class SegTree {
private:
int n;
vector<T> segMin, segAdd;
void _add(int a, int b, T x, int k, int l, int r){
if(r<=a || b<=l) return;
if(a<=l && r<=b){ segAdd[k]+=x; return; }
int cl = k*2+1, cr = k*2+2;
_add(a,b,x,cl,l,(l+r)/2);
_add(a,b,x,cr,(l+r)/2,r);
segMin[k] = min(segMin[cl]+segAdd[cl], segMin[cr]+segAdd[cr]);
}
T _min(int a, int b, int k, int l, int r) const {
if(r<=a || b<=l) return INF;
if(a<=l && r<=b) return segMin[k]+segAdd[k];
return min(_min(a,b,k*2+1,l,(l+r)/2), _min(a,b,k*2+2,(l+r)/2,r)) + segAdd[k];
}
public:
SegTree(){}
SegTree(int n_){
n=1;
while(n<n_) n*=2;
segMin.resize(2*n-1, 0);
segAdd.resize(2*n-1, 0);
}
SegTree(const vector<T> &v){
int n_ = v.size();
n=1;
while(n<n_) n*=2;
segMin.resize(2*n-1);
segAdd.resize(2*n-1, 0);
rep(i,n_) segMin[n+i-1] = v[i];
for(int i=n-2; i>=0; i--) segMin[i] = min(segMin[2*i+1], segMin[2*i+2]);
}
inline void add(int a, int b, T x){ _add(a,b,x,0,0,n); } // add x in [a,b)
inline T getMin(int a, int b) const { return _min(a,b,0,0,n); } // range min in [a,b)
};
// Starry Sky Stree (Range Add, Range Max) with index
// 初期値注意
template<typename T>
class SegTree {
public:
int n;
vector<T> segMax, segAdd;
vector<int> segIdx;
void _add(int a, int b, T x, int k, int l, int r){
if(r<=a || b<=l) return;
if(a<=l && r<=b){ segAdd[k]+=x; return; }
int cl = k*2+1, cr = k*2+2;
_add(a,b,x,cl,l,(l+r)/2);
_add(a,b,x,cr,(l+r)/2,r);
T vl = segMax[cl]+segAdd[cl];
T vr = segMax[cr]+segAdd[cr];
if(vl > vr){
segMax[k] = vl;
segIdx[k] = segIdx[cl];
} else {
segMax[k] = vr;
segIdx[k] = segIdx[cr];
}
}
pair<T, int> _max(int a, int b, int k, int l, int r) const { // <val, idx> (tree上でのidx)
if(r<=a || b<=l) return mp(-INF, -100);
if(a<=l && r<=b) return mp(segMax[k]+segAdd[k], segIdx[k]);
pair<T,int> vl = _max(a,b,k*2+1,l,(l+r)/2);
pair<T,int> vr = _max(a,b,k*2+2,(l+r)/2,r);
if(vl.fi > vr.fi) return mp(vl.fi+segAdd[k], vl.se);
else return mp(vr.fi+segAdd[k], vr.se);
}
SegTree(int n_){
n=1;
while(n<n_) n*=2;
segMax.resize(2*n-1, 0);
segAdd.resize(2*n-1, 0);
segIdx.resize(2*n-1);
rep(i,n-1,2*n-1) segIdx[i] = i;
for(int i=n-2; i>=0; i--) segIdx[i] = segIdx[2*i+1];
}
SegTree(const vector<T> &v){
int n_ = v.size();
n=1;
while(n<n_) n*=2;
segMax.resize(2*n-1);
segAdd.resize(2*n-1, 0);
segIdx.resize(2*n-1);
rep(i,n_) segMax[n+i-1] = v[i];
for(int i=n-2; i>=0; i--) segMax[i] = max(segMax[2*i+1], segMax[2*i+2]);
rep(i,n-1,2*n-1) segIdx[i] = i;
for(int i=n-2; i>=0; i--){
if(segMax[2*i+1] > segMax[2*i+2]) segIdx[i] = 2*i+1;
else segIdx[i] = 2*i+2;
}
}
inline void add(int a, int b, T x){ _add(a,b,x,0,0,n);} // add x in [a,b)
inline pair<T,int> getMax(int a, int b) const {return _max(a,b,0,0,n);} // <max-val, idx> idx はst.n-1を引いたほうがいいかも
};
// Segment Tree (Range Add, Range Sum)
template<typename T>
class SegTree {
private:
int n;
vector<T> segAll, segPart;
void _add(int a, int b, T x, int k, int l, int r){
if(r<=a || b<=l) return;
if(a<=l && r<=b){segAll[k]+=x; return;}
int cl = k*2+1, cr = k*2+2;
_add(a,b,x,cl,l,(l+r)/2);
_add(a,b,x,cr,(l+r)/2,r);
segPart[k] += (min(b,r)-max(a,l))*x;
}
T _sum(int a, int b, int k, int l, int r){
if(r<=a || b<=l) return 0;
if(a<=l && r<=b) return ((r-l)*segAll[k] + segPart[k]);
T vl = _sum(a,b,k*2+1,l,(l+r)/2);
T vr = _sum(a,b,k*2+2,(l+r)/2,r);
return vl + vr + (min(b,r)-max(a,l))*segAll[k];
}
public:
SegTree(int n_){
n=1;
while(n<n_) n*=2;
segAll.resize(2*n-1);
fill(all(segAll), 0);
segPart.resize(2*n-1);
fill(all(segPart), 0);
}
inline void add(int a, int b, T x){ _add(a,b,x,0,0,n);} //add x in [a,b)
inline T getSum(int a,int b){return _sum(a,b,0,0,n);} //sum in [a,b)
};
// Lazy Propagation Segment Tree (Range update, Range sum)
// TODO we assume updated values should be non-negative, thus -1 is a sentinel.
template<typename T>
class SegTree {
public:
int n;
vector<T> lazy, val;
// lazy: uniform value for the range (not propageted), val: actual total sum value of the range
inline void lazy_eval(int k, int l, int r){
if(lazy[k]>=0){
val[k] = lazy[k]*(r-l);
if(k<n){
lazy[2*k] = lazy[k];
lazy[2*k+1] = lazy[k];
}
lazy[k] = -1;
}
}
void update(int a, int b, T v, int k, int l, int r){
lazy_eval(k,l,r);
if(r<=a || b<=l) return;
if(a<=l && r<=b){
lazy[k] = v;
lazy_eval(k,l,r);
return;
}
int m = (l+r)/2;
update(a,b,v,k*2,l,m);
update(a,b,v,k*2+1,m,r);
val[k] = val[k*2] + val[k*2+1];
return;
}
inline void update(int a, int b, T v){ update(a,b,v,1,0,n); }
T sum(int a, int b, int k, int l, int r){
lazy_eval(k,l,r);
if(r<=a || b<=l) return 0;
if(a<=l && r<=b) return val[k];
int m = (l+r)/2;
T vl = sum(a,b,k*2,l,m);
T vr = sum(a,b,k*2+1,m,r);
val[k] = val[k*2] + val[k*2+1];
return vl + vr;
}
inline T sum(int a,int b){ return sum(a,b,1,0,n); }
SegTree(int n_){
n=1;
while(n<n_) n*=2;
lazy = vector<T>(2*n, -1);
val = vector<T>(2*n, 0);
}
void init(vector<T> &v){
rep(i,v.size()) val[i+n] = v[i];
for(int i=n-1; i>0; i--) val[i] = val[i*2] + val[i*2+1];
}
};
// 点add,区間sum,区間累積和min
template<typename T>
class SegTree {
public:
int n;
vector<T> data, accMin;
SegTree(){}
SegTree(int m){
n=1;
while(n<m) n*=2;
data.resize(2*n, 0);
accMin.resize(2*n, INF);
}
T getSum(int l, int r){
T ret = 0;
for(l+=n, r+=n; l<r; l/=2, r/=2){
if(l&1) ret += data[l++];
if(r&1) ret += data[--r];
}
return ret;
}
T getAccMin(int l, int r){ // <sum, accMin>
pair<T,T> vl = mp(0,INF), vr = mp(0,INF);
for(l+=n, r+=n; l<r; l/=2, r/=2){
if(l&1){
vl = mp(vl.fi + data[l], min(vl.se, vl.fi+accMin[l]));
l++;
}
if(r&1){
r--;
vr = mp(data[r] + vr.fi, min(accMin[r], data[r] + vr.se));
}
}
return min(vl.se, vl.fi + vr.se);
}
void update(int k, T a){
k+=n;
data[k]=a;
accMin[k]=a;
while(k>0){
k = k/2;
data[k] = data[k*2] + data[k*2+1];
accMin[k] = min(accMin[k*2], data[k*2] + accMin[k*2+1]);
}
}
inline T operator[](int idx){ return data[idx+n]; }
};
// ノードに区間を持つセグメント木
// グローバルの配列vecからn個値をとってきている.
class SegTree{
public:
int n;
vector<int> data[1<<18];
SegTree(int n_){
n=1;
while(n<n_) n*=2;
rep(i,n_){
data[n-1+i].pb(vec[i]);
}
for(int i=n-2; i>=0; i--){
int il = 2*i+1, ir = 2*i+2;
data[i].resize(data[il].size()+data[ir].size());
merge(all(data[il]), all(data[ir]), data[i].begin());
}
}
// 区間[a,b)でx以下の個数
int query(int a, int b, int x, int k, int l, int r){
if(r<=a || b<=l) return 0;
if(a<=l && r<=b){
return upper_bound(all(data[k]), x) - data[k].begin();
}
int vl = query(a,b,x,k*2+1,l,(r+l)/2);
int vr = query(a,b,x,k*2+2,(r+l)/2,r);
return vl+vr;
}
int query(int a, int b, int x){
return query(a,b,x,0,0,n);
}
};
// TODO generalize
// verified in AOJ1068
template<typename T>
class SegTree2D {
public:
int h,w;
vector<vector<T>> data;
SegTree2D(const int _h, const int _w){
h=1;w=1;
while(h<_h) h*=2;
while(w<_w) w*=2;
data.resize(2*h, vector<T>(2*w, -INF));
}
T query(const int kh, int wl, int wr) const {
T ret = -INF;
for(wl+=w, wr+=w; wl<wr; wl/=2, wr/=2){
if(wl&1) ret = max(ret, data[kh][wl++]);
if(wr&1) ret = max(ret, data[kh][--wr]);
}
return ret;
}
T query(int hl, int hr, const int wl, const int wr) const {
T ret = -INF;
for(hl+=h, hr+=h; hl<hr; hl/=2, hr/=2){
if(hl&1) ret = max(ret, query(hl++,wl,wr));
if(hr&1) ret = max(ret, query(--hr,wl,wr));
}
return ret;
}
void updateInner(const int kh, int kw, const T a){
kw += w;
data[kh][kw] = a;
while(kw > 0){
kw = kw / 2;
data[kh][kw] = max(data[kh][kw*2], data[kh][kw*2+1]);
}
}
void update(int kh, const int kw, const T a){
kh += h;
updateInner(kh, kw, a);
while(kh > 0){
kh = kh/2;
updateInner(kh, kw, max(data[kh*2][kw+w], data[kh*2+1][kw+w]));
}
}
};