diff --git a/README.md b/README.md index f58881d2..f457e112 100644 --- a/README.md +++ b/README.md @@ -3,24 +3,24 @@ glMatrix [![NPM Version](https://img.shields.io/npm/v/gl-matrix.svg)](https://www.npmjs.com/package/gl-matrix) [![Build Status](https://travis-ci.org/toji/gl-matrix.svg)](https://travis-ci.org/toji/gl-matrix) -Javascript has evolved into a language capable of handling realtime 3D graphics, +JavaScript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, -which is something that Javascript doesn't provide by default. +which is something that JavaScript doesn't provide by default. glMatrix to the rescue! glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out -of your browsers Javascript engine. +of your browser's JavaScript engine. Learn More ---------------------- For documentation and news, visit the [glMatrix Homepage](http://glmatrix.net/) -For a tutorial, see [the "introducing glMatrix" section of _Introduction to Computer Graphics_ by David J. Eck](http://math.hws.edu/graphicsbook/c7/s1.html#webgl3d.1.2) +For a tutorial, see [the "Introducing glMatrix" section of _Introduction to Computer Graphics_ by David J. Eck](http://math.hws.edu/graphicsbook/c7/s1.html#webgl3d.1.2) -For a babel plugin to make writing the API nicer, see [babel-plugin-transfrom-gl-matrix](https://github.com/akira-cn/babel-plugin-transform-gl-matrix) +For a babel plugin to make writing the API nicer, see [babel-plugin-transform-gl-matrix](https://github.com/akira-cn/babel-plugin-transform-gl-matrix) Regarding the current performance in modern web browsers, calling `glMatrix.setMatrixArrayType(Array)` to use normal arrays instead of Float32Arrays can greatly increase the performance.