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INSTALL.md

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BUILDING AND INSTALLING

These instructions are for building and installing SYMPHONY from source. For instructions on how to obtain pre-built binaries, please see the README file. The instructions here are for the standard build. For a more detailed explanation of the build options and for building in parallel, see the SYMPHONY [manual](

IMPORTANT: The build instructions have changed significantly. In most case, you do not need to clone this repository first! Please follow the instructions for your platform below.

Building on Linux

Most Linux distributions come with all the required tools installed. To obtain the source code, the first step is to get the installer that will then fetch the source for SYMPHONY and all its dependencies. You do not need to clone SYMPHONY first, just do the following! Open a terminal and execute

git clone https://www.github.com/coin-or/COIN-OR-OptimizationSuite

Next, to check out source code for and build all the necessary projects (including dependencies), execute the script in the COIN-OR-OptimizationSuite subdirectory. To execute the script, do

cd COIN-OR-OptimizationSuite
chmod u+x coin.install.sh
./coin.install.sh

(Note: The chmod command is only needed if the execute permission is not automatically set by git on cloning). Once you run the script, you will be prompted interactively to select a project to fetch and build. The rest should happen automagically. Alternatively, the following command-line incantation will execute the procedure non-interactively.

./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY

Options that would have been passed to the configure script under the old build system can simply be added to the command-line. For example, to build with debugging symbols, do

./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-debug

To get help with additional options available in running the script, do

./coin/install.sh --help

The above procedures will build all required dependencies and SYMPHONY itself. Afterwards, the binaries will be installed in the directory Mibs/build/bin and the libraries in the directory SYMPHONY/build/lib. If you wish to install in a different directory, such as /usr/local, then run the command

./coin.install.sh install --no-prompt --main-proj=SYMPHONY --prefix=/path/to/install/dir

After installation, you will also need to add /path/to/install/dir/bin to your PATH variable in your .bashrc and also add /path/to/install/dir/lib to your LD_LIBRARY_PATH if you want to link to COIN libraries.

Building on Windows (MSys2/CYGWIN and MinGW/MSVC)

By far, the easiest way to build on Windows is with the GNU autotools and the GCC compilers. The first step is to install either

If you don't already have CYGWIN installed and don't want to fool around with WSL (which is a great option if you already know your way around Unix), it is recommended to use MSys2, since it provides a minimal toolset that is easy to install. To get MSys2, either download the installer here or download and unzip MSys2 base from here (this is an out-of-date version, there may be a better place to get an archive version).

Following any of the above steps, you should have the bash command (with Msys2, be sure to run msys2_shell.bat or manually add msys64\usr\bin, msys64\mingw32\bin, and msys64\mingw64\bin to your Windows path).

Once you have bash installed and in your PATH, open a Windows terminal and type

bash
pacman -S make wget tar patch dos2unix diffutils git svn

To obtain the source code, the first step is to get the installer that will then fetch the source for SYMPHONY and all its dependencies. You do not need to clone SYMPHONY first, just do the following! Open a terminal and execute

git clone https://www.github.com/coin-or/COIN-OR-OptimizationSuite

Next, to check out source code for and build all the necessary projects (including dependencies), execute the script in the COIN-OR-OptimizationSuite subdirectory. To execute the script, do

cd COIN-OR-OptimizationSuite
chmod u+x coi.install.sh
./coin.install.sh

(Note: The chmod command is only needed if the execute permission is not automatically set by git on cloning). Once you run the script, you will be prompted interactively to select a project to fetch and build. the rest should happen automagically. Alternatively, the following command-line incantation will execute the procedure non-interactively.

./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY

Options that would have been passed to the configure script under the old build system can simply be added to the command-line. For example, to build with debugging symbols, do

./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-debug

To get help with additional options available in running the script, do

./coin/install.sh --help

To use the resulting binaries and/or libraries, you will need to add the full path of the directory build\bin to your Windows executable search PATH, or, alternatively, copy the conents of the build directory to C:\Program Files (x86)\SYMPHONY and add the directory C:\Program Files (x86)\SYMPHONY\bin to your Windows executable search PATH. You may also consider adding C:\Program Files (x86)\SYMPHONY\lib to the LIB path and C:\Program Files (x86)\SYMPHONY\include to the INCLUDE path.

It is possible to use almost the exact same commands to build with the Visual Studio compilers. Before doing any of the above commands in the Windows terminal, first run the vcvarsall.bat script for your version of Visual Studio. Note that you will also need a compatible Fortran compiler if you want to build any projects requiring Fortran (ifort is recommended, but not free). Then follow all the steps above, but replace the build command with

./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-msvc

BUILDING WITH the MSVC++ IDE

These instructions are for MSVC++ Version 10. Instructions for other versions should be similar. '''The MSVC++ are not regularly tested so please let us know if they are broken.'''

  1. Go to SYMPHONY/MSVisualStudio/v10 directory and open the solution file symphony.sln.

  2. Note that there are a number of additional preprocessor definitions that control the functionality of SYMPHONY. These definitions are described in sym.mak, a Unix-style makefile included in the distribution. To enable the functionality associated with a particular definition, simply add it to the list of definitions of libSymphony project together with the required libraries and paths. For instance, if you want to enable GMPL reader option, you need to * add the directory of the header files of GLPK to the include files path * add USE_GLPMPL to the defines * add the GLPK library to the solution

  3. Make sure that the project symphony is set as the startup project by choosing "Set as Startup Project" from the Project menu after selecting the symphony project in the Solution Explorer. Choose Build Solution from the Build menu. This should successfully build the SYMPHONY library and the corresponding executable.

  4. To test the executable, go to the Debug tab and choose Start Without Debugging. and then type help or ? to see a list of available commands.

BUILDING WITH VISUAL STUDIO FROM COMMAND LINE (deprecated)

These instructions are for MSVC++ Version 10. Instructions for other versions should be similar.

  1. Open a command line terminal. Go to 'SYMPHONY/MSVisualStudio/v10' directory and type
devenv symphony.sln /Build "Debug|Win32

This will create the 32-bit debug version of SYMPHONY. You can build 64-bit with

devenv symphony.sln /Build "Debug|x64"

For each command, the library libSymphony.lib and the executable symphony will be created in directories according to platform and configuration. The library, together with the header files in SYMPHONY\include\, can then be used to call SYMPHONY from any C/C++ code. The API for calling SYMPHONY is described in the user's manual.

  1. To test the executable, type
symphony.exe -F ..\..\SYMPHONY\Datasets\sample.mps

In the appropriate directory. If you want to use the interactive optimizer, simply type

symphony.exe

and then type help or ? to see a list of available commands.

  1. If SYMPHONY is modified, type
devenv symphony.sln /Rebuild "Debug|Win32"

in order to clean and rebuild everything.

BUILDING WITH THE NMAKE Utility (deprecated)

Note: the sym.mak file is no longer maintained, but may work.

  1. Go to MSVisualStudio directory and edit the sym.mak makefile to reflect your environment. This involves specifying the LP solver to be used, assigning some variables and setting various paths. Only minor edits should be required. An explanation of what has to be set is contained in the comments in the makefile. Note that, you have to first create the COIN libraries Cgl, Clp, Osi, OsiClp and CoinUtils.

  2. Once configuration is done, open a command line terminal and type

nmake sym.mak

This will make the SYMPHONY library libSymphony.lib and the executable symphony in Debug directory. The library, together with the header files in SYMPHONY\include\, can then be used to call SYMPHONY from any C/C++ code. The API for calling SYMPHONY is described in the user's manual.

  1. To test the executable, type
symphony.exe -F ..\..\SYMPHONY\Datasets\sample.mps

in the output directory. If you want to use the interactive optimizer, simply type

symphony.exe

and then type help or ? to see a list of available commands.

Building on OS X

OS X is a Unix-based OS and ships with many of the basic components needed to build COIN-OR, but it's missing some things. For examples, the latest versions of OS X come with the clang compiler but no Fortran compiler. You may also be missing the wget utility and subversion and git clients (needed for obtaining source code). The easiest way to get these missing utilitites is to install Homebrew (see http://brew.sh). After installation, open a terminal and do

brew install gcc wget svn git

To obtain the source code, the first step is to get the installer that will then fetch the source for SYMPHONY and all its dependencies. You do not need to clone SYMPHONY first, just do the following! Open a terminal and execute

git clone https://www.github.com/coin-or/COIN-OR-OptimizationSuite

Next, to check out source code for and build all the necessary projects (including dependencies), execute the script in the COIN-OR-OptimizationSuite subdirectory. To execute the script, do

cd COIN-OR-OptimizationSuite
chmod u+x coi.install.sh
./coin.install.sh

(Note: The chmod command is only needed if the execute permission is not automatically set by git on cloning). Once you run the script, you will be prompted interactively to select a project to fetch and build. the rest should happen automagically. Alternatively, the following command-line incantation will execute the procedure non-interactively.

./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY

With this setup, clang will be used for compiling C++ by default and gfortran will be used for Fortran. Since clang uses the GNU standard library, gfortran is compatible.

If you want to use the gcc compiler provided by Homebrew, then replace the build command above with

./coin.install.sh build --no-prompt --main-proj=SYMPHONY CC=gcc-5 CXX=g++-5

Options that would have been passed to the configure script under the old build system can simply be added to the command-line. For example, to build with debugging symbols, do

./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-debug

To get help with additional options available in running the script, do

./coin/install.sh --help

If you wish to install in a different directory, such as /usr/local, then run the command

./coin.install.sh install --no-prompt --main-proj=SYMPHONY --prefix=/path/to/install/dir

After installation, you will also need to add /path/to/install/dir/bin to your PATH variable in your .bashrc and also add /path/to/install/dir/lib to your DYLD_LIBRARY_PATH if you want to link to COIN libraries.