These instructions are for building and installing SYMPHONY from source. For instructions on how to obtain pre-built binaries, please see the README file. The instructions here are for the standard build. For a more detailed explanation of the build options and for building in parallel, see the SYMPHONY [manual](
IMPORTANT: The build instructions have changed significantly. In most case, you do not need to clone this repository first! Please follow the instructions for your platform below.
Most Linux distributions come with all the required tools installed. To obtain the source code, the first step is to get the installer that will then fetch the source for SYMPHONY and all its dependencies. You do not need to clone SYMPHONY first, just do the following! Open a terminal and execute
git clone https://www.github.com/coin-or/COIN-OR-OptimizationSuite
Next, to check out source code for and build all the necessary projects
(including dependencies), execute the script in the COIN-OR-OptimizationSuite
subdirectory. To execute the script, do
cd COIN-OR-OptimizationSuite
chmod u+x coin.install.sh
./coin.install.sh
(Note: The chmod
command is only needed if the execute permission is not
automatically set by git on cloning). Once you run the script,
you will be prompted interactively to select a project to fetch and build. The
rest should happen automagically. Alternatively, the following command-line
incantation will execute the procedure non-interactively.
./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY
Options that would have been passed to the configure
script under the old
build system can simply be added to the command-line. For example, to build
with debugging symbols, do
./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-debug
To get help with additional options available in running the script, do
./coin/install.sh --help
The above procedures will build all required dependencies and SYMPHONY itself.
Afterwards, the binaries will be installed in the directory Mibs/build/bin
and the libraries in the directory SYMPHONY/build/lib
. If you wish to
install in a different directory, such as /usr/local
, then run the command
./coin.install.sh install --no-prompt --main-proj=SYMPHONY --prefix=/path/to/install/dir
After installation, you will also need to add /path/to/install/dir/bin
to your
PATH
variable in your .bashrc
and also add /path/to/install/dir/lib
to your LD_LIBRARY_PATH
if you want to link to COIN libraries.
By far, the easiest way to build on Windows is with the GNU autotools and the GCC compilers. The first step is to install either
If you don't already have CYGWIN installed and don't want to fool around with WSL (which is a great option if you already know your way around Unix), it is recommended to use MSys2, since it provides a minimal toolset that is easy to install. To get MSys2, either download the installer here or download and unzip MSys2 base from here (this is an out-of-date version, there may be a better place to get an archive version).
Following any of the above steps, you should have the bash
command
(with Msys2, be sure to run msys2_shell.bat
or manually add msys64\usr\bin
, msys64\mingw32\bin
, and
msys64\mingw64\bin
to your Windows path).
Once you have bash installed and in your PATH
, open a Windows terminal and
type
bash
pacman -S make wget tar patch dos2unix diffutils git svn
To obtain the source code, the first step is to get the installer that will then fetch the source for SYMPHONY and all its dependencies. You do not need to clone SYMPHONY first, just do the following! Open a terminal and execute
git clone https://www.github.com/coin-or/COIN-OR-OptimizationSuite
Next, to check out source code for and build all the necessary projects
(including dependencies), execute the script in the COIN-OR-OptimizationSuite
subdirectory. To execute the script, do
cd COIN-OR-OptimizationSuite
chmod u+x coi.install.sh
./coin.install.sh
(Note: The chmod
command is only needed if the execute permission is not
automatically set by git on cloning). Once you run the script,
you will be prompted interactively to select a project to fetch and build. the
rest should happen automagically. Alternatively, the following command-line
incantation will execute the procedure non-interactively.
./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY
Options that would have been passed to the configure
script under the old
build system can simply be added to the command-line. For example, to build
with debugging symbols, do
./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-debug
To get help with additional options available in running the script, do
./coin/install.sh --help
To use the resulting binaries and/or libraries, you will need to add the
full path of the directory build\bin
to your Windows executable
search PATH
, or, alternatively, copy the conents of the build directory to
C:\Program Files (x86)\SYMPHONY
and add the directory
C:\Program Files (x86)\SYMPHONY\bin
to your Windows executable search PATH
. You may also consider adding
C:\Program Files (x86)\SYMPHONY\lib
to the LIB
path and
C:\Program Files (x86)\SYMPHONY\include
to the INCLUDE
path.
It is possible to use almost the exact same commands to build with the Visual
Studio compilers. Before doing any of the above commands in the Windows
terminal, first run the vcvarsall.bat
script for your version of Visual
Studio. Note that you will also need a compatible Fortran compiler if you want
to build any projects requiring Fortran (ifort
is recommended, but not
free). Then follow all the steps above, but replace the build
command
with
./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-msvc
These instructions are for MSVC++ Version 10. Instructions for other versions should be similar. '''The MSVC++ are not regularly tested so please let us know if they are broken.'''
-
Go to
SYMPHONY/MSVisualStudio/v10
directory and open the solution filesymphony.sln
. -
Note that there are a number of additional preprocessor definitions that control the functionality of SYMPHONY. These definitions are described in
sym.mak
, a Unix-style makefile included in the distribution. To enable the functionality associated with a particular definition, simply add it to the list of definitions oflibSymphony
project together with the required libraries and paths. For instance, if you want to enable GMPL reader option, you need to * add the directory of the header files of GLPK to the include files path * addUSE_GLPMPL
to the defines * add the GLPK library to the solution -
Make sure that the project
symphony
is set as the startup project by choosing "Set as Startup Project" from the Project menu after selecting the symphony project in the Solution Explorer. ChooseBuild Solution
from theBuild
menu. This should successfully build the SYMPHONY library and the corresponding executable. -
To test the executable, go to the
Debug
tab and chooseStart Without Debugging.
and then typehelp
or?
to see a list of available commands.
These instructions are for MSVC++ Version 10. Instructions for other versions should be similar.
- Open a command line terminal. Go to 'SYMPHONY/MSVisualStudio/v10' directory and type
devenv symphony.sln /Build "Debug|Win32
This will create the 32-bit debug version of SYMPHONY. You can build 64-bit with
devenv symphony.sln /Build "Debug|x64"
For each command, the library libSymphony.lib
and the executable
symphony
will be created in directories according to platform and
configuration. The library, together with the header files in
SYMPHONY\include\
, can then be used to call SYMPHONY from any C/C++
code. The API for calling SYMPHONY is described in the user's manual.
- To test the executable, type
symphony.exe -F ..\..\SYMPHONY\Datasets\sample.mps
In the appropriate directory. If you want to use the interactive optimizer, simply type
symphony.exe
and then type help
or ?
to see a list of available commands.
- If SYMPHONY is modified, type
devenv symphony.sln /Rebuild "Debug|Win32"
in order to clean and rebuild everything.
Note: the sym.mak
file is no longer maintained, but may work.
-
Go to
MSVisualStudio
directory and edit thesym.mak
makefile to reflect your environment. This involves specifying the LP solver to be used, assigning some variables and setting various paths. Only minor edits should be required. An explanation of what has to be set is contained in the comments in the makefile. Note that, you have to first create the COIN libraries Cgl, Clp, Osi, OsiClp and CoinUtils. -
Once configuration is done, open a command line terminal and type
nmake sym.mak
This will make the SYMPHONY library libSymphony.lib
and the executable
symphony
in Debug
directory. The library, together with the header
files in SYMPHONY\include\
, can then be used to call SYMPHONY from any
C/C++ code. The API for calling SYMPHONY is described in the user's manual.
- To test the executable, type
symphony.exe -F ..\..\SYMPHONY\Datasets\sample.mps
in the output directory. If you want to use the interactive optimizer, simply type
symphony.exe
and then type help
or ?
to see a list of available commands.
OS X is a Unix-based OS and ships with many of the basic components needed to
build COIN-OR, but it's missing some things. For examples, the latest versions
of OS X come with the clang
compiler but no Fortran compiler. You may also
be missing the wget
utility and subversion
and git
clients (needed for
obtaining source code). The easiest way to get these missing utilitites is to
install Homebrew (see http://brew.sh). After installation, open a terminal and
do
brew install gcc wget svn git
To obtain the source code, the first step is to get the installer that will then fetch the source for SYMPHONY and all its dependencies. You do not need to clone SYMPHONY first, just do the following! Open a terminal and execute
git clone https://www.github.com/coin-or/COIN-OR-OptimizationSuite
Next, to check out source code for and build all the necessary projects
(including dependencies), execute the script in the COIN-OR-OptimizationSuite
subdirectory. To execute the script, do
cd COIN-OR-OptimizationSuite
chmod u+x coi.install.sh
./coin.install.sh
(Note: The chmod
command is only needed if the execute permission is not
automatically set by git on cloning). Once you run the script,
you will be prompted interactively to select a project to fetch and build. the
rest should happen automagically. Alternatively, the following command-line
incantation will execute the procedure non-interactively.
./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY
With this setup, clang
will be used for compiling C++ by default and
gfortran
will be used for Fortran. Since clang
uses the GNU standard
library, gfortran
is compatible.
If you want to use the gcc
compiler provided by Homebrew, then replace the
build
command above with
./coin.install.sh build --no-prompt --main-proj=SYMPHONY CC=gcc-5 CXX=g++-5
Options that would have been passed to the configure
script under the old
build system can simply be added to the command-line. For example, to build
with debugging symbols, do
./coin.install.sh fetch build --no-prompt --main-proj=SYMPHONY --enable-debug
To get help with additional options available in running the script, do
./coin/install.sh --help
If you wish to install in a different directory, such as /usr/local
, then run
the command
./coin.install.sh install --no-prompt --main-proj=SYMPHONY --prefix=/path/to/install/dir
After installation, you will also need to add /path/to/install/dir/bin
to your
PATH
variable in your .bashrc
and also add /path/to/install/dir/lib
to your DYLD_LIBRARY_PATH
if you want to link to COIN libraries.