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Implemented Write method of StaticDB.
This probably needs a sanity check for code quality, but the added tests work on 1962.
The written files are accepted both by SDBrowser, and the game seems to be fine with mods and additions, as long as new rows follow the expected index order of that table.
Reading and parsing the original database does not produce 100% identical output, with some difference in the keyed data section, and minor diff in the deflated output.
I did not perfectly implement the generation of the keys for the data section, see the function GenerateDataEntryKey. I verified that the alternate version produced the expected keys for two data points, but when put in use I ended up with garbled output for many values (but not all), particularly in the localization table.