A game engine in Haskell that is based on the Sodium FRP system. Currently supported platforms: GLUT (GNU/Linux + Windows) and WebGL using ghcjs. iOS to come.
Work in progress.
INSTALLATION:
Note: OpenAL has to be installed from https://github.com/haskell-openal/OpenAL because 1.5.0.0 hasn't been put onto Hackage yet.