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create recipe for detonator #1017

Closed
Tracked by #26
byorgey opened this issue Jan 17, 2023 · 2 comments · Fixed by #1876
Closed
Tracked by #26

create recipe for detonator #1017

byorgey opened this issue Jan 17, 2023 · 2 comments · Fixed by #1876
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C-Low Hanging Fruit Ideal issue for new contributors. G-Design An issue having to do with game design. G-Entities An issue having to do with game entities. G-Recipes An issue having to do with recipes. S-Nice to have The bug fix or feature would be nice but doesn't currently have much negative impact.

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@byorgey
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byorgey commented Jan 17, 2023

The selfdestruct command is not all that important, but there are a few ideas for other uses of detonator that have been discussed elsewhere. For example, we might be able to use (#1007) a detonator to destroy a mountain (#474 (comment)).

@byorgey byorgey changed the title detonator create recipe for detonator Jan 17, 2023
@byorgey byorgey added C-Low Hanging Fruit Ideal issue for new contributors. S-Nice to have The bug fix or feature would be nice but doesn't currently have much negative impact. G-Entities An issue having to do with game entities. labels Jan 17, 2023
@xsebek
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xsebek commented Jan 19, 2023

From #26:

@byorgey you mentioned in #550 that water should be carried in some container - what do you think about using that instead of a detonator to allow robots to short-circuit?

Alternatively, we could use water in a container to allow the robot to selfdestruct. 🙂

I like the use idea, that would tie it with the rest of the game. 👍

@byorgey
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byorgey commented Jan 19, 2023

Sure, I don't care whether we use a detonator for selfdestruct or not. But currently the detonator entity exists and we should make a recipe for it. 🙂 Then we can find some uses for it later.

@kostmo kostmo added G-Design An issue having to do with game design. G-Recipes An issue having to do with recipes. labels May 30, 2023
@mergify mergify bot closed this as completed in #1876 May 29, 2024
mergify bot pushed a commit that referenced this issue May 29, 2024
This PR adds:

- A new entity called `lens`
    - Recipe: 1 `glass` + 1 `mithril` with a required `drill` (idea: you grind the piece of glass using a mithril-coated drill bit)
    - For now it does not convey any capabilities, but it seems ripe for some sort of pun on lenses.
- A recipe for `detonator`:
    - 1 `string` + 10 `curry` + 1 `lens`
    - Idea: curry is explosive, so you attach a string as a fuse and then ignite it by focusing sunlight with the lens.

Because of the `mithril`, these are not so easy to craft (Level 13 and 14, respectively) but I don't know any particular reason that these need to be easy to craft.  If we wanted, we could easily remove the `mithril`, which would result in them being Level 6 and 7 instead.

Closes #1017.
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Labels
C-Low Hanging Fruit Ideal issue for new contributors. G-Design An issue having to do with game design. G-Entities An issue having to do with game entities. G-Recipes An issue having to do with recipes. S-Nice to have The bug fix or feature would be nice but doesn't currently have much negative impact.
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3 participants