diff --git a/javadoc/master/com/jme3/bullet/collision/PhysicsCollisionObject.html b/javadoc/master/com/jme3/bullet/collision/PhysicsCollisionObject.html
index 903e0e001..776685ffe 100644
--- a/javadoc/master/com/jme3/bullet/collision/PhysicsCollisionObject.html
+++ b/javadoc/master/com/jme3/bullet/collision/PhysicsCollisionObject.html
@@ -407,7 +407,8 @@
Method Summary
float
-
Return the collision object's friction parameter (native field: m_friction).
+
Return the collision object's friction parameter (native field:
+ m_friction).
protected static final int
@@ -493,8 +494,8 @@ Method Summary
boolean
-
Test whether the specified collision object is in the current collision object's ignore
- list.
+
Test whether the specified collision object is in the current collision
+ object's ignore list.
protected void
@@ -1440,7 +1441,8 @@ getDebugMaterial
getFriction
public float getFriction()
-Return the collision object's friction parameter (native field: m_friction).
+
Return the collision object's friction parameter (native field:
+ m_friction).
Friction doesn't affect a PhysicsCharacter or PhysicsGhostObject.
@@ -1655,8 +1657,8 @@ hasAnisotropicFriction
ignores
-Test whether the specified collision object is in the current collision object's ignore
- list.
+Test whether the specified collision object is in the current collision
+ object's ignore list.
- Parameters:
other
- the collision object to search for
@@ -1689,8 +1691,9 @@ isActive