From e76b50a157caa338d6314c5109d502da0947f3da Mon Sep 17 00:00:00 2001 From: Jedd Morgan <45512892+JR-Morgan@users.noreply.github.com> Date: Tue, 12 Sep 2023 19:40:28 +0100 Subject: [PATCH] Update README.md --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 29d91c8..a4c0375 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@ and [join our community forum](https://speckle.community/) where you can post an ## Notice -We officially support Unreal Engine 4.27, 5.0, 5.1, 5.2 +We officially support Unreal Engine 4.27, 5.0, 5.1, 5.2, 5.3 **Features**: - [Receiving Speckle geometry as Actors in editor and standalone runtime](https://speckle.systems/tutorials/getting-started-with-speckle-for-unreal/). @@ -34,6 +34,7 @@ We officially support Unreal Engine 4.27, 5.0, 5.1, 5.2 | [`Objects.Geometry.PointCloud`](https://github.com/specklesystems/speckle-sharp/blob/main/Objects/Objects/Geometry/Pointcloud.cs) | → | [LiDAR Point Cloud](https://docs.unrealengine.com/4.27/en-US/WorkingWithContent/LidarPointCloudPlugin/LidarPointCloudPluginReference/) | | [`Objects.Other.Instance`](https://github.com/specklesystems/speckle-sharp/blob/main/Objects/Objects/Other/Instance.cs) | → | Actor with Transform | | [`Objects.BuiltElements.View`](https://github.com/specklesystems/speckle-sharp/blob/main/Objects/Objects/BuiltElements/View.cs) | → | [Camera](https://docs.unrealengine.com/4.27/en-US/InteractiveExperiences/Framework/Camera/) | +| [`Speckle.Core.Models.Collection`](https://github.com/specklesystems/speckle-sharp/blob/main/Core/Core/Models/Collection.cs) | → | Empty Actor | **Supported platforms**: Windows, Linux, MacOS *Other platforms may work, but currently untested*.