-
Notifications
You must be signed in to change notification settings - Fork 3
/
_ca_use.txt
executable file
·474 lines (468 loc) · 29.8 KB
/
_ca_use.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon);
16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon);
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk(LEVEL1TEXT+mapon);
16/CatacombApocalypse/C6_GAME.C: CA_CacheMap (gamestate.mapon);
16/CatacombApocalypse/C6_GAME.C:// CA_MarkGrChunk(NORTHICONSPR);
16/CatacombApocalypse/C6_GAME.C:// CA_CacheMarks(NULL);
16/CatacombApocalypse/C6_GAME.C: CA_LoadAllSounds ();
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (FINALEPIC);
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STATUSPIC);
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STARTTILE16+i);
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i);
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i);
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i);
16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (HIGHSCORESPIC);
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&skycolor,sizeof(skycolor)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&groundcolor,sizeof(groundcolor)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&FreezeTime,sizeof(FreezeTime)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&EASYMODEON,sizeof(EASYMODEON)))
16/CatacombApocalypse/C6_MAIN.C: compressed = (unsigned)CA_RLEWCompress ((unsigned huge *)mapsegs[i]
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) )
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&skycolor,sizeof(skycolor)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&groundcolor,sizeof(groundcolor)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&FreezeTime,sizeof(FreezeTime)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&EASYMODEON,sizeof(EASYMODEON)))
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) )
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) )
16/CatacombApocalypse/C6_MAIN.C: CA_RLEWexpand ((unsigned huge *)bigbuffer,
16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)new,sizeof(objtype)))
16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks();
16/CatacombApocalypse/C6_MAIN.C: CA_Shutdown ();
16/CatacombApocalypse/C6_MAIN.C: CA_Startup ();
16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks ();
16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTFONT);
16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8);
16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8M);
16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(HAND1PICM);
16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(NORTHICONSPR);
16/CatacombApocalypse/C6_MAIN.C: CA_CacheMarks (NULL);
16/CatacombApocalypse/C6_MAIN.C: CA_SetAllPurge ();
16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (PIRACY);
16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum);
16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum);
16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (OUTOFMEM);
16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds();
16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds();
16/CatacombApocalypse/C6_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk);
16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (picnum);
16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk(SCROLLTEXT);
16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLTOPPIC);
16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLL1PIC);
16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLBOTTOMPIC);
16/CatacombApocalypse/GELIB.C: if ((!CA_FarWrite(handle,(void far *)GAMENAME,sizeof(GAMENAME))) || (!CA_FarWrite(handle,(void far *)SAVEVER_DATA,sizeof(SAVEVER_DATA))))
16/CatacombApocalypse/GELIB.C: if ((!CA_FarRead(handle,(void far *)&ID,sizeof(ID))) || (!CA_FarRead(handle,(void far *)&VER,sizeof(VER))))
16/CatacombApocalypse/GELIB.C:// GE_LoadAllDigiSounds() - This is a hook that CA_LoadAllSounds()
16/CatacombApocalypse/GELIB.C:// GE_FreeAllDigiSounds() -- This is a hook that CA_LoadAllSounds()
16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start);
16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start);
16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(i);
16/CatacombApocalypse/GELIB.C: CA_ClearMarks();
16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL);
16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title);
16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title);
16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[shapenum].shapenum);
16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[loop].shapenum);
16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(shapenum+loop);
16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL);
16/CatacombApocalypse/ID_MM.C://CA_OpenDebug ();
16/CatacombApocalypse/ID_MM.C://CA_CloseDebug ();
16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+tile);
16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+next);
16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+tile);
16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+next);
16/CatacombApocalypse/ID_US.C: if (CA_FarRead(file,(byte far *)buf,len))
16/CatacombApocalypse/ID_US.C: CA_LoadAllSounds();
16/CatacombApocalypse/ID_US.C: CA_UpLevel();
16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(i);
16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LITTLEMASKPICM);
16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LSMASKPICM);
16/CatacombApocalypse/ID_US.C: CA_CacheMarks("Options Screen");
16/CatacombApocalypse/ID_US.C: CA_DownLevel();
16/CatacombApocalypse/ID_US_2.C: CA_UpLevel();
16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(i);
16/CatacombApocalypse/ID_US_2.C:// CA_MarkGrChunk(i);
16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(STARTFONT+1); // Little font
16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(CP_MENUMASKPICM); // Mask for dialogs
16/CatacombApocalypse/ID_US_2.C: CA_CacheMarks("Control Panel");
16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds();
16/CatacombApocalypse/ID_US_2.C: CA_DownLevel();
16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds();
16/CatacombApocalypse/ID_VW.C: CA_CacheGrChunk (spritenum);
16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,&SrcPtr);
16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,DstPtr);
16/CatacombApocalypse/JAMPAK.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen))
16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,&SrcPtr);
16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,DstPtr);
16/CatacombApocalypse/SOFT.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen))
16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+tile);
16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+next);
16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+tile);
16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+next);
16/keen/id_us.c: if (CA_FarRead(file,(byte far *)buf,len))
16/keen/id_us.c: CA_LoadAllSounds();
16/keen/id_us.c: CA_UpLevel();
16/keen/id_us.c: CA_MarkGrChunk(i);
16/keen/id_us.c: CA_MarkGrChunk(CTL_LITTLEMASKPICM);
16/keen/id_us.c: CA_MarkGrChunk(CTL_LSMASKPICM);
16/keen/id_us.c: CA_CacheMarks("Options Screen", 0);
16/keen/id_us.c: CA_DownLevel();
16/keen/id_vw.c: CA_CacheGrChunk (spritenum);
16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate)))
16/keen/kd_demo.c: compressed = CA_RLEWCompress ((unsigned huge *)mapsegs[i]
16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) )
16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype)))
16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate)))
16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) )
16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) )
16/keen/kd_demo.c: CA_RLEWexpand ((unsigned huge *)bigbuffer,
16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype)))
16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype)))
16/keen/kd_demo.c: CA_ClearMarks();
16/keen/kd_main.c: CA_Shutdown ();
16/keen/kd_main.c: CA_Startup ();
16/keen/kd_main.c: CA_ClearMarks ();
16/keen/kd_main.c: CA_MarkGrChunk(STARTFONT);
16/keen/kd_main.c: CA_MarkGrChunk(STARTFONTM);
16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8);
16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8M);
16/keen/kd_main.c: CA_MarkGrChunk(i);
16/keen/kd_main.c: CA_CacheMarks (NULL, 0);
16/keen/kd_main.c: CA_LoadAllSounds ();
16/keen/kd_play.c: CA_MarkGrChunk(j);
16/keen/kd_play.c: CA_CacheMap (gamestate.mapon);
16/keen/kd_play.c: CA_ClearMarks ();
16/keen/kd_play.c: CA_CacheMarks (levelnames[mapon], 0);
16/keen/soft.c: CA_LoadFile(SourceFile,&SrcPtr);
16/keen/soft.c: CA_LoadFile(SourceFile,DstPtr);
16/keen/soft.c: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen))
16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,buf,length))
16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size))
16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size))
16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE8);
16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE16+i);
16/wf3d8086/id_vh.c: CA_CacheGrChunk (i);
16/wf3d8086/wl_act2.c: CA_UpLevel ();
16/wf3d8086/wl_act2.c: CA_CacheScreen(C_LETSSEEPIC);
16/wf3d8086/wl_act2.c: CA_DownLevel ();
16/wf3d8086/wl_debug.c: CA_SetAllPurge();
16/wf3d8086/wl_game.c: CA_CacheMap (gamestate.mapon+10*gamestate.episode);
16/wf3d8086/wl_game.c: CA_LoadAllSounds ();
16/wf3d8086/wl_game.c: CA_CacheGrChunk (STATUSBARPIC);
16/wf3d8086/wl_game.c: CA_WriteFile (demoname,(void far *)demobuffer,length);
16/wf3d8086/wl_game.c: CA_CacheGrChunk(STARTFONT);
16/wf3d8086/wl_game.c: CA_CacheGrChunk(dems[demonumber]);
16/wf3d8086/wl_game.c: CA_LoadFile (demoname,&demobuffer);
16/wf3d8086/wl_inter.c: CA_CacheScreen (screen);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (palette);
16/wf3d8086/wl_inter.c: CA_CacheScreen (ENDSCREEN3PIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (END3PALETTE);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE1PIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE2PIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE3PIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE4PIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_TIMECODEPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_ENDRATIOSPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (PG13PIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_INTERMISSIONPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_inter.c:// CA_CacheGrChunk (C_CODEPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (HIGHSCORESPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_LEVELPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_SCOREPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_NAMEPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_BACKDROPPIC);
16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_inter.c: CA_LoadAllSounds();
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)actorat,sizeof(actorat));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)ob,sizeof(*ob));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos));
16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)actorat,sizeof(actorat));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)player,sizeof(*player));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwally,sizeof(pwally));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos));
16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum));
16/wf3d8086/wl_main.c: CA_Shutdown ();
16/wf3d8086/wl_main.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_main.c: CA_LoadAllSounds ();
16/wf3d8086/wl_main.c: CA_Startup ();
16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN);
16/wf3d8086/wl_main.c: CA_CacheGrChunk(STARTFONT);
16/wf3d8086/wl_main.c: CA_UpLevel ();
16/wf3d8086/wl_main.c: CA_DownLevel ();
16/wf3d8086/wl_main.c: CA_CacheGrChunk (ORDERSCREEN);
16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN);
16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLEPALETTE);
16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE1PIC);
16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE2PIC);
16/wf3d8086/wl_main.c: CA_CacheScreen (TITLEPIC);
16/wf3d8086/wl_main.c: CA_CacheScreen (CREDITSPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS1PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS2PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYSPALETTE);
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_OPTIONSPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETGAMEPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MENDGAMEPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETDEMOPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MSCORESPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_SAVEGAMEPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_LOADGAMEPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_EPISODEPIC);
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SKILLPIC);
16/wf3d8086/wl_menu.c: CA_LoadAllSounds();
16/wf3d8086/wl_menu.c: CA_LoadAllSounds();
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SOUNDPIC);
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_MOUSESENSPIC);
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CONTROLPIC);
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CUSTOMPIC);
16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CHANGEPIC);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(i);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_LoadAllSounds();
16/wf3d8086/wl_menu.c: CA_CacheGrChunk(pic);
16/wf3d8086/wl_menu.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_menu.c: CA_CacheAudioChunk(STARTMUSIC + chunk);
16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1);
16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT);
16/wf3d8086/wl_play.c: CA_CacheAudioChunk(STARTMUSIC + chunk);
16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_TOPWINDOWPIC);
16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_LEFTWINDOWPIC);
16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_RIGHTWINDOWPIC);
16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_BOTTOMINFOPIC);
16/wf3d8086/wl_text.c: CA_CacheMarks ();
16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum);
16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum);
16/wf3d8086/wl_text.c: CA_MarkGrChunk(STARTFONT);
16/wf3d8086/wl_text.c: CA_CacheScreen(snames[pagenum - 1]);
16/wf3d8086/wl_text.c: CA_CacheScreen(enames[which*2 + pagenum - 1]);
16/wf3d8086/wl_text.c: CA_UpLevel ();
16/wf3d8086/wl_text.c: CA_DownLevel ();
16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum);
16/wf3d8086/wl_text.c: CA_LoadFile (helpfilename,&layout);
16/wf3d8086/wl_text.c: CA_DownLevel ();
16/wf3d8086/wl_text.c: CA_UpLevel ();
16/wf3d8086/wl_text.c: CA_DownLevel ();
16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum);
16/wf3d8086/wl_text.c: CA_LoadFile (endfilename,&layout);
16/wf3d8086/wl_text.c: CA_DownLevel ();
16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,buf,length))
16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size))
16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size))
16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE8);
16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE16+i);
16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (i);
16/wolf3d/WOLFSRC/WL_ACT2.C: CA_UpLevel ();
16/wolf3d/WOLFSRC/WL_ACT2.C: CA_CacheScreen(C_LETSSEEPIC);
16/wolf3d/WOLFSRC/WL_ACT2.C: CA_DownLevel ();
16/wolf3d/WOLFSRC/WL_DEBUG.C: CA_SetAllPurge();
16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheMap (gamestate.mapon+10*gamestate.episode);
16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadAllSounds ();
16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk (STATUSBARPIC);
16/wolf3d/WOLFSRC/WL_GAME.C: CA_WriteFile (demoname,(void far *)demobuffer,length);
16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(STARTFONT);
16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(dems[demonumber]);
16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadFile (demoname,&demobuffer);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (screen);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (palette);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (ENDSCREEN3PIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (END3PALETTE);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE1PIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE2PIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE3PIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE4PIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_TIMECODEPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_ENDRATIOSPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (PG13PIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_INTERMISSIONPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_INTER.C:// CA_CacheGrChunk (C_CODEPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (HIGHSCORESPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_LEVELPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_SCOREPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_NAMEPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_BACKDROPPIC);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_INTER.C: CA_LoadAllSounds();
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)actorat,sizeof(actorat));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)ob,sizeof(*ob));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)actorat,sizeof(actorat));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)player,sizeof(*player));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwally,sizeof(pwally));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum));
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Shutdown ();
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_LoadAllSounds ();
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Startup ();
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk(STARTFONT);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_UpLevel ();
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_DownLevel ();
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ORDERSCREEN);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLEPALETTE);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE1PIC);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE2PIC);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (TITLEPIC);
16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (CREDITSPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS1PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS2PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYSPALETTE);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_OPTIONSPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETGAMEPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MENDGAMEPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETDEMOPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MSCORESPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_SAVEGAMEPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_LOADGAMEPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_EPISODEPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SKILLPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds();
16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds();
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SOUNDPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_MOUSESENSPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CONTROLPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CUSTOMPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CHANGEPIC);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(i);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds();
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(pic);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheAudioChunk(STARTMUSIC + chunk);
16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1);
16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT);
16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_TOPWINDOWPIC);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_LEFTWINDOWPIC);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_RIGHTWINDOWPIC);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_BOTTOMINFOPIC);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheMarks ();
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(STARTFONT);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(snames[pagenum - 1]);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(enames[which*2 + pagenum - 1]);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel ();
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (helpfilename,&layout);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel ();
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (endfilename,&layout);
16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();