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execute event isn't work(on mouse click) #1047

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MrMaoLin opened this issue Feb 4, 2022 · 1 comment
Open

execute event isn't work(on mouse click) #1047

MrMaoLin opened this issue Feb 4, 2022 · 1 comment
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bug Doing something it's not meant to, or not doing something it's meant to.

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@MrMaoLin
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MrMaoLin commented Feb 4, 2022

Describe the bug

when i load a new sense and then turn back ,i click the game object which is it will execute the flowchat normally ,However it does not. some time it will execute normally, However,when you click it many a time ,it will not execute any more (flowchat contain menu load sense and if ....)
To Reproduce

  1. Go to the scene '...' in the FungusExample OR In a new scene, add the following '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error/undesired behaviour

Expected behavior

Screenshots
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Versions & Platform (please complete the following information):

  • Unity version [e.g. 2019.2.20f1 or 2017.4.25]
  • Fungus Version[e.g. v.3.12.0] This can be found in your Docs/ChangeLog or via Preferences->Fungus
  • Editor OS: [e.g. Win 10 or OSX Mavericks]
  • Build Platform [e.g. WebGL, Windows IL2CPP, iOS, Android]

Additional context
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@MrMaoLin MrMaoLin added the bug Doing something it's not meant to, or not doing something it's meant to. label Feb 4, 2022
@MrMaoLin
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MrMaoLin commented Feb 4, 2022

i debug the mouse position ,it's in the box collider2d area

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Labels
bug Doing something it's not meant to, or not doing something it's meant to.
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