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Tried simple 4x and it didnt make the gfx look nicer. :/
There's no rasterization involved with the original hardware. That means no line drawing or polygons or anything. The game artists drew everything by plotting pixels. Even the 3D stuff like SuperFX was done entirely in software, so you can't just enhance the drawing hardware, you'd have to rewrite the entire game.
It would be nice if snes9x had the ability to choose a multiplier of resolutions like duckstation has:
Plus another enhancements like Anti-Aliasing/Anisotropic Filtering/FXAA/etc, etc.
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