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This repository has been archived by the owner on Jun 7, 2022. It is now read-only.
play_games should be verifying ClientStatus::Ready and only counting such clients. This should probably be gated behind improving comms to remove potential inconsistencies like this.
The text was updated successfully, but these errors were encountered:
play_games
should be verifyingClientStatus::Ready
and only counting such clients. This should probably be gated behind improving comms to remove potential inconsistencies like this.The text was updated successfully, but these errors were encountered: