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Roadmap #1

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servusdei2018 opened this issue May 30, 2019 · 9 comments
Open

Roadmap #1

servusdei2018 opened this issue May 30, 2019 · 9 comments
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enhancement New feature or request good first issue Good for newcomers

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@servusdei2018
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Feel free to discuss the roadmap for Tankist right here.

@servusdei2018 servusdei2018 added enhancement New feature or request good first issue Good for newcomers labels May 30, 2019
@servusdei2018 servusdei2018 self-assigned this May 30, 2019
@servusdei2018
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servusdei2018 commented Jun 4, 2019

Commit #13 - 15:02 June 4th 2019 EST

Changelog:

credits.txt updated
TankClass.py updated -- added absolute XY values
TankistOnline_Client.py updated -- allows screen scrolling
icons added: gfx/16x16.png & gfx/32x32.png -- should work with Windows, Mac and Unix

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servusdei2018 commented Jul 17, 2019

Commit #17 - 16:35 July 17 2019 EST

Changelog:

explosion_transparent.png -- deleted
TankistOnline_Client.py updated -- theme loop fixed

@servusdei2018
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servusdei2018 commented Jul 17, 2019

Commit #18 - 17:10 July 17 2019 EST

Significant improvements made to TankistOnline_Server.py. The server (should) be pretty much complete now (with the exception of code to handle when someone dies -- everyone is invincible). Once the client is updated to work with the server, the server shall be improved to include a HP (hitpoint) system.

Changelog:

ClientClass.py -- updated, added fileno() method for select()
TankistOnline_Server.py -- updated, significant improvements. Though not tested, this should be 80% complete

@servusdei2018
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Commit #25 - 13:50 July 18 2019 EST

Improvements made to TankistOnline_Client.py. The rotation is now more fluid, and code is added to rotate enemies as well.

Changelog:

TankClass.py -- added tank.rotateLeftRequested, tank.rotateRightRequested
TankistOnline_Client.py -- updated

@s1nn105
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s1nn105 commented Sep 17, 2019

Hi,Is the Project still under development?
I am interested in Contributing but I have no idea where to start.
p.s. New to OSS

@servusdei2018
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@snn105, sorry about the time it took for my response. It's great that you're looking to contributing to OSS, and I'm hornored that you're considering my project.

I'm currently really occupied at work, so the project has stalled (a little). However, in my free time I'm tweaking it here and there, and perhaps by December I'll have it working properly with a server.

Something you could work on is to create a background that moves along with the tank (a navigable map) that acts as a background, which would mean an addition to TankiOnline_Client.py. Another think to do would be to add a HP variable to the tank class, and/or display HP (hitpoints) ontop of each tank in the client.

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s1nn105 commented Oct 8, 2019

I apologize that it took so long but finally I have created a pull request and I'm looking forward to get feedback.

@servusdei2018
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@s1nn105, thankyou :D It looks awesome!

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Commit #52: Update to v0.1:Alpha

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