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UI become non-responsive after very long pause #135

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comaldave opened this issue Jan 4, 2021 · 5 comments
Open

UI become non-responsive after very long pause #135

comaldave opened this issue Jan 4, 2021 · 5 comments
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@comaldave
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I was trying to find some bugs but everything seemed to be working fine, then I paused the game and fell asleep.

Seven hours later, I went back to the game, the UI was not responsive, Mouse display was correct and working. There was no memory leak. After several minutes of mouse clicking and keyboard typing, I closed the program as it never responded at that time.

Sorry, no clue what happened.

Running the latest Steam version on Solus Linux with Plasma desktop using Proton on AMD hex core 8GB RAM.

@Ext3h
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Ext3h commented Jan 4, 2021

To debug such issues, we would require a memory dump or at least a trace.

Unfortunately, a dump captured under Proton/Wine is quite tricky to debug, so this only works for a native build (be it Windows or Linux). You should be able to capture a trace natively from Proton though?

@comaldave
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comaldave commented Jan 4, 2021 via email

@comaldave
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comaldave commented Jan 4, 2021 via email

@Ext3h
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Ext3h commented Jan 4, 2021

Before you spend too much time trying to replicate the issue - did you by chance have hibernation state enabled on your machine? Should your machine have gone to sleep during these 7 hours, it's likely to have broken the OpenGL context.

@comaldave
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comaldave commented Jan 4, 2021 via email

@Ext3h Ext3h added the bug Something isn't working label Jan 5, 2021
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