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fix: change initialization from play to load event #271

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Jul 2, 2024
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2 changes: 1 addition & 1 deletion src/hooks/useStateMachineInput.ts
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ export default function useStateMachineInput(
}
setStateMachineInput();
if (rive) {
rive.on(EventType.Play, () => {
rive.on(EventType.Load, () => {
// Check if the component/canvas is mounted before setting state to avoid setState
// on an unmounted component in some rare cases
setStateMachineInput();
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