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Update README.md #6

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8 changes: 5 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,10 +4,12 @@

# rive-bevy

![Rive hero image](https://cdn.rive.app/rive_logo_dark_bg.png)
![Rive hero image](https://github.com/rive-app/rive-bevy/assets/13705472/bfa78329-4652-4330-8f46-70c7f365e7bd)

A Bevy runtime library for [Rive](https://rive.app).

For comprehensive guides, refer to the [rive-bevy documentation](https://help.rive.app/game-runtimes/bevy).

> [!NOTE]
> This runtime uses [Vello](https://github.com/linebender/vello) as a render back-end, which has certain limitations. Refer to [Known Issues](#known-issues) for details. Efforts are underway to incorporate the [Rive Renderer](https://rive.app/renderer) as another back-end.

Expand All @@ -27,7 +29,7 @@ open-source runtime libraries allow them to load their animations into apps, gam

🏡 [Homepage](https://rive.app/)

📘 [General help docs](https://help.rive.app/)
📘 [General help docs](https://help.rive.app/) · [Rive Bevy docs](https://help.rive.app/game-runtimes/bevy)

🛠 [Learning Rive](https://rive.app/learn-rive/)

Expand Down Expand Up @@ -83,4 +85,4 @@ The existing [Vello](https://github.com/linebender/vello) render back-end may le
- Very high number of clips: Vello is currently rendering very high numbers of clips incorrectly.
- All strokes will have round joins and caps.

Efforts are being made to make the [Rive Renderer](https://rive.app/renderer) available. You'll then have the choice to select your preferred renderer.
Efforts are being made to make the [Rive Renderer](https://rive.app/renderer) available. You'll then have the choice to select your preferred renderer.
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