Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Avatar Tool: Adding Skinning (Clothes) functionality #202

Open
ssinakhot opened this issue Jul 9, 2021 · 0 comments
Open

Avatar Tool: Adding Skinning (Clothes) functionality #202

ssinakhot opened this issue Jul 9, 2021 · 0 comments

Comments

@ssinakhot
Copy link

Placeholder for information from mr big boss - Will be reorganized.

the collections filetypes are fully known (as they are read), but there is no tooling yet to create them. The following would need to be added to the avatar tool:

  • APR: Appearance, these are already written for importing appearances/accessories, but thumbnails used for purchasing clothes or heads are not created.
  • OFT: Outfit, links together appearances against skin colour for a body/head, and a handgroup for bodies.
  • PO: Purchasable Outfit, attaches an outfit to a gender.
  • CO: Collection, a collection of Purchasable Outfits for a set category. There are a few of these hardcoded for specific purposes, like ea_male_heads.col in CAS for selecting heads. These would need to be patched in place rather than creating new collections, if you want to add things to the collection
  • Rack Outfits (XML): An XML file containing purchasable outfits, their categories and their prices. Ideally would want to support a replacement xml for this too. Located at packingslips/purchasable.xml

a majority of the content providers in the game are for the avatar stuff
image

in avatar content providers that do support data in the local Content/ folder, they'll have this second regex for files from the local content rather than from a .far.

image
so you might need to add this for OFT, PO, CO etc

at one point i was planning to beef up the local content system to support putting things in FAR files so the folders aren't so packed
alongside loose files
never got around to it
TS1 allows this
and so the Simitone content system allows it as well

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant