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Reverb probes only work for 64 bit builds #52

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maxwellasmith opened this issue Sep 12, 2018 · 0 comments
Open

Reverb probes only work for 64 bit builds #52

maxwellasmith opened this issue Sep 12, 2018 · 0 comments

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@maxwellasmith
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After several attempts of building stand alone apps on OS X in unity, I have found that reverb probes only work with 64-bit architectures. This means that reverb probes are not available for android builds at least until ARM64 is supported in Unity:

https://blogs.unity3d.com/2017/12/20/meeting-google-play-requirements-in-the-future/

Is this a known issue that reverb probes do not function in 32 bit architecture?

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