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Firstly, I have now found that if I 'Archive' in XCode, and extract the .bundle file from there, it appears to work fine. I'm not sure why I'm not getting any output in binaries/release when I "Build for Running", but at least I can now build a working version of a plugin. Ideally, it'd be good to be able to have a debug build, and perhaps more importantly it seems that following the instructions in the readme is not enough to get started at the moment.
I've been trying to build an effect plugin on my mac (M1 Pro, 16gb, os 12.6). Build is ok, but Resolume (Avenue 7.13.2) crashes when I try to use it. It works in a very limited set of circumstances - for example, I can use the gradient generator example, add it as an effect on that, tweak it etc... but it seems to crash as soon as I try to transition to a different clip, or use it on a video source. So, not terribly useful.
At first I was building with the latest master branch, but I've tried the 2.2 release and it's no different.
Arbitrary excerpt from console log:
-------------------------------------
Translated Report (Full Report Below)
-------------------------------------
Process: Avenue [17993]
Path: /Applications/Resolume Avenue/Avenue.app/Contents/MacOS/Avenue
Identifier: com.resolume.avenue
Version: 7.13.2 (7.13.2.17774)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
User ID: 501
Date/Time: 2023-01-31 12:31:38.4289 +0000
OS Version: macOS 12.6 (21G115)
Report Version: 12
Anonymous UUID: 8B93F269-9C60-B40C-5AFD-E7448AA5517A
Sleep/Wake UUID: EC8B094A-5177-4E2A-85E2-E7059CB74313
Time Awake Since Boot: 340000 seconds
Time Since Wake: 36717 seconds
System Integrity Protection: enabled
Crashed Thread: 55 OutputDevicesRenderer
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Kernel Triage:
VM - pmap_enter failed with resource shortage
VM - pmap_enter failed with resource shortage
VM - pmap_enter failed with resource shortage
VM - Fault hit memory shortage
VM - Fault hit memory shortage
Thread 0:: JUCE Message Thread Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x1b4869738 __psynch_mutexwait + 8
1 libsystem_pthread.dylib 0x1b48a1384 _pthread_mutex_firstfit_lock_wait + 84
2 libsystem_pthread.dylib 0x1b489ecf8 _pthread_mutex_firstfit_lock_slow + 248
3 Avenue 0x1054df0b8 0x10427c000 + 19280056
4 Avenue 0x1054e0b00 0x10427c000 + 19286784
[[etc etc.]]
The text was updated successfully, but these errors were encountered:
Firstly, I have now found that if I 'Archive' in XCode, and extract the
.bundle
file from there, it appears to work fine. I'm not sure why I'm not getting any output inbinaries/release
when I "Build for Running", but at least I can now build a working version of a plugin. Ideally, it'd be good to be able to have a debug build, and perhaps more importantly it seems that following the instructions in the readme is not enough to get started at the moment.I've been trying to build an effect plugin on my mac (M1 Pro, 16gb, os 12.6). Build is ok, but Resolume (Avenue
7.13.2
) crashes when I try to use it. It works in a very limited set of circumstances - for example, I can use the gradient generator example, add it as an effect on that, tweak it etc... but it seems to crash as soon as I try to transition to a different clip, or use it on a video source. So, not terribly useful.At first I was building with the latest master branch, but I've tried the 2.2 release and it's no different.
Arbitrary excerpt from console log:
The text was updated successfully, but these errors were encountered: