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原文: 如果contentsScale设置为1.0,将会以每个点1个像素绘制图片,如果设置为2.0,则会以每个点2个像素绘制图片,这就是我们熟知的Retina屏幕。(如果你对像素和点的概念不是很清楚的话,这个章节的后面部分将会对此做出解释)。 修改: 如果contentsScale设置为1.0,将会以每个点1个像素绘制图片,如果设置为2.0,则会以每个点4个像素绘制图片,这就是我们熟知的Retina屏幕。(如果你对像素和点的概念不是很清楚的话,这个章节的后面部分将会对此做出解释)。 个人理解: scale为2.0表示的是横向2个像素,竖向2个像素,那就是4个像素
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原文:
如果contentsScale设置为1.0,将会以每个点1个像素绘制图片,如果设置为2.0,则会以每个点2个像素绘制图片,这就是我们熟知的Retina屏幕。(如果你对像素和点的概念不是很清楚的话,这个章节的后面部分将会对此做出解释)。
修改:
如果contentsScale设置为1.0,将会以每个点1个像素绘制图片,如果设置为2.0,则会以每个点4个像素绘制图片,这就是我们熟知的Retina屏幕。(如果你对像素和点的概念不是很清楚的话,这个章节的后面部分将会对此做出解释)。
个人理解: scale为2.0表示的是横向2个像素,竖向2个像素,那就是4个像素
The text was updated successfully, but these errors were encountered: