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Sarek9-13 Released

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@pythonlover02 pythonlover02 released this 06 Sep 04:06
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Stable Build:

  1. The base has been changed from Proton 9.0-2 to Proton-GE-9-13.

  2. Patched to work with DXVK 1.10.3.

  3. General prefix configuration and specific prefixes for some games have been modified.

  4. Download and enjoy!

Testing Build:

I have been dedicating considerable time to the testing build, primarily to improve performance for DXVK v1.10.3 and WineD3D. Here’s what I have achieved so far:

WineD3D:

By default, this build will use OpenGL 4.6 if detected; if not, it will utilize the highest OpenGL version available on the user's system. Unmodified Wine or Proton typically supports a maximum of OpenGL 4.4. While this change may not bring a significant performance boost, it does help reduce stuttering in certain games, such as Red Orchestra 2, where the improvement is quite notable.

Why is this build in testing?:
The testing build is still a work in progress. While it does help reduce stuttering, it is not perfect and does have bugs, as is common with all software. For instance, while Sarek-Stable runs without issues, the testing version may experience stability problems with certain games such as S.T.A.L.K.E.R: Call of the Zone. This has resulted in hard crashes, often requiring me to terminate the application using xKill.

Gallium Nine:

I understand that many people have been requesting to add Gallium Nine in future builds. I am actively working on this, and I appreciate the interest. However, it is worth noting that Gallium Nine may be removed from Mesa in the near future, which could impact its implementation. Consequently, I will prioritize this feature lower for now, and it will not be included in any builds until a complete implementation is confirmed.

DXVK

As for DXVK, I haven't touched anything yet; I'm just doing some testing comparing the performance of different builds. Once I get WineD3D in a good state, I will dedicate more time to this.

Credits:

This project also uses many 3rd party code and patches, i just do little patches so everything works well with an older DXVK, go support them, they are the ones that do the heavy work

Valve: https://github.com/ValveSoftware/Proton

GloriousEggroll: https://github.com/GloriousEggroll/proton-ge-custom && https://www.patreon.com/gloriouseggroll

Kron4ek: https://github.com/Kron4ek/Wine-Builds/releases

doitsujin/ドイツ人 (Philip Rebohle): https://github.com/doitsujin/dxvk

Sporif: https://github.com/Sporif/dxvk-async

TKG (Etienne Juvigny): https://github.com/Frogging-Family/wine-tkg-git && https://www.patreon.com/tkglitch

HansKristian/themaister (Hans-Kristian Arntzen): https://github.com/HansKristian-Work/vkd3d-proton

Also i want to thanks all of those reddit users that help me make the Supported GPU List:

wolfegothmog

mrvictorywin

Alternative-Pie345

Cool-Arrival-2617

oln

Informal-Clock

turdas

AlienOverlordXenu 

And the Great Redditor that came with the name ❤️:

Meshuggah333

Release: