diff --git a/README.md b/README.md index 5f0892b..bd9d78d 100644 --- a/README.md +++ b/README.md @@ -51,8 +51,7 @@ - 更多使用方法可参考项目中的 [UnityWebSocketDemo.cs](Assets/UnityWebSocket/Demo/UnityWebSocketDemo.cs) 示例代码。 - 功能菜单: - - Tools -> UnityWebSocket -> Preference ,偏好设置面板,包含WebGL的平台配置和检测,版本更新检测,问题反馈渠道等。 - - Tools -> UnityWebSocket -> Server(Fleck) , WebSocket 服务器,基于 [Fleck](https://github.com/statianzo/Fleck) 插件实现的测试服务器,仅用于开发测试。 + - Tools -> UnityWebSocket,版本更新检测,问题反馈渠道等。 - Unity 编译宏(可选项): - `UNITY_WEB_SOCKET_LOG` 打开底层日志输出。 diff --git a/README_EN.md b/README_EN.md index 6fc896f..50e44c5 100644 --- a/README_EN.md +++ b/README_EN.md @@ -51,8 +51,7 @@ - More detail usages, see the [UnityWebSocketDemo.cs](Assets/UnityWebSocket/Demo/UnityWebSocketDemo.cs) code in project. - Menus - - Tools -> UnityWebSocket -> Preference , Preference panel, contains WebGL platform settins, version update check, bug report, etc. - - Tools -> UnityWebSocket -> Server(Fleck) , A WebSocketServer base on [Fleck](https://github.com/statianzo/Fleck), only use for testing. + - Tools -> UnityWebSocket, version update check, bug report, etc. - Unity Define Symbols(Optional): - `UNITY_WEB_SOCKET_LOG` open internal log info.