From 2e48574bc8535ea8bf8ad3bb39b95722f20a3111 Mon Sep 17 00:00:00 2001 From: Paul Maddern Date: Tue, 9 Apr 2024 13:37:52 +0000 Subject: [PATCH] Updates 09042024. --- asm/A86E.html | 2 +- asm/A900.html | 46 +- asm/AA97.html | 2 +- asm/AAF4.html | 2 +- asm/AB44.html | 2 +- asm/BCCB.html | 275 ++++++++- asm/BCFE.html | 926 ++++++++++++++++++++++++++-- asm/BDBE.html | 974 ++++++++++++++++++++++++++++-- asm/BE92.html | 747 ++++++++++++++++++++++- asm/BF10.html | 281 ++++++++- asm/BF66.html | 1193 +++++++++++++++++++++++++++++++++--- asm/C05D.html | 1005 +++++++++++++++++++++++++++++-- asm/C12D.html | 1227 ++++++++++++++++++++++++++++++++++++-- asm/C204.html | 913 ++++++++++++++++++++++++++-- asm/C2BD.html | 1026 +++++++++++++++++++++++++++++-- asm/C377.html | 882 +++++++++++++++++++++++++-- asm/C449.html | 951 +++++++++++++++++++++++++++-- asm/C4F4.html | 965 ++++++++++++++++++++++++++++-- asm/C5A2.html | 730 ++++++++++++++++++++++- asm/C631.html | 1039 ++++++++++++++++++++++++++++++-- asm/C6D6.html | 1020 +++++++++++++++++++++++++++++-- asm/C782.html | 812 +++++++++++++++++++++++-- asm/C80C.html | 989 ++++++++++++++++++++++++++++-- asm/C8AA.html | 1092 +++++++++++++++++++++++++++++++-- asm/C971.html | 920 ++++++++++++++++++++++++++-- asm/CA13.html | 1087 +++++++++++++++++++++++++++++++-- asm/CAD9.html | 1013 +++++++++++++++++++++++++++++-- asm/CD14.html | 2 +- asm/F648.html | 41 +- asm/F6DB.html | 112 +++- asm/F7C2.html | 4 +- asm/F7D8.html | 2 +- asm/F80D.html | 17 +- asm/F8C0.html | 2 +- asm/FA00.html | 982 ++++++++++++++++-------------- asm/FC15.html | 439 ++++++++++++++ asm/FE69.html | 10 +- asm/FE88.html | 6 +- asm/FFF9.html | 8 +- audio/fallen.wav | Bin 0 -> 55430 bytes buffers/gbuffer.html | 12 +- dec/asm/43118.html | 2 +- dec/asm/43264.html | 46 +- dec/asm/43671.html | 2 +- dec/asm/43764.html | 2 +- dec/asm/43844.html | 2 +- dec/asm/48331.html | 275 ++++++++- dec/asm/48382.html | 926 ++++++++++++++++++++++++++-- dec/asm/48574.html | 974 ++++++++++++++++++++++++++++-- dec/asm/48786.html | 747 ++++++++++++++++++++++- dec/asm/48912.html | 281 ++++++++- dec/asm/48998.html | 1193 +++++++++++++++++++++++++++++++++--- dec/asm/49245.html | 1005 +++++++++++++++++++++++++++++-- dec/asm/49453.html | 1227 ++++++++++++++++++++++++++++++++++++-- dec/asm/49668.html | 913 ++++++++++++++++++++++++++-- dec/asm/49853.html | 1026 +++++++++++++++++++++++++++++-- dec/asm/50039.html | 882 +++++++++++++++++++++++++-- dec/asm/50249.html | 951 +++++++++++++++++++++++++++-- dec/asm/50420.html | 965 ++++++++++++++++++++++++++++-- dec/asm/50594.html | 730 ++++++++++++++++++++++- dec/asm/50737.html | 1039 ++++++++++++++++++++++++++++++-- dec/asm/50902.html | 1020 +++++++++++++++++++++++++++++-- dec/asm/51074.html | 812 +++++++++++++++++++++++-- dec/asm/51212.html | 989 ++++++++++++++++++++++++++++-- dec/asm/51370.html | 1092 +++++++++++++++++++++++++++++++-- dec/asm/51569.html | 920 ++++++++++++++++++++++++++-- dec/asm/51731.html | 1087 +++++++++++++++++++++++++++++++-- dec/asm/51929.html | 1013 +++++++++++++++++++++++++++++-- dec/asm/52500.html | 2 +- dec/asm/63048.html | 41 +- dec/asm/63195.html | 112 +++- dec/asm/63426.html | 4 +- dec/asm/63448.html | 2 +- dec/asm/63501.html | 17 +- dec/asm/63680.html | 2 +- dec/asm/64000.html | 982 ++++++++++++++++-------------- dec/asm/64533.html | 439 ++++++++++++++ dec/asm/65129.html | 10 +- dec/asm/65160.html | 6 +- dec/asm/65529.html | 8 +- dec/buffers/gbuffer.html | 12 +- dec/maps/all.html | 18 +- dec/maps/data.html | 10 +- dec/maps/routines.html | 4 +- dec/sound/sound.html | 18 +- maps/all.html | 18 +- maps/data.html | 10 +- maps/routines.html | 4 +- sound/sound.html | 18 +- 89 files changed, 40634 insertions(+), 2982 deletions(-) create mode 100644 asm/FC15.html create mode 100644 audio/fallen.wav create mode 100644 dec/asm/64533.html diff --git a/asm/A86E.html b/asm/A86E.html index 02180ce..044644e 100644 --- a/asm/A86E.html +++ b/asm/A86E.html @@ -47,7 +47,7 @@ A86E LD A,$18 -DE=(18-B)*0100. +DE=(18-B)*20. A870 diff --git a/asm/A900.html b/asm/A900.html index 550ff9a..708b189 100644 --- a/asm/A900.html +++ b/asm/A900.html @@ -45,6 +45,16 @@ + + +
+
+Clear the screen to BLACK. +
+
+ + + DrawRoom A900 LD A,$00 @@ -195,31 +205,29 @@ DrawRoomScaffolding A92B LD C,(HL) -C=*HL. +Get the screen co-ordinates where the scaffolding will begin printing from the current room data buffer and store them in BC. A92C INC HL -Increment HL by one. A92D LD B,(HL) -B=*HL. A92E INC HL -Increment HL by one. +Increment the current room data buffer by one. A92F LD A,$FF -Jump to DrawRoomLadders if FF is equal to C. +Jump to DrawRoomLadders if the terminator character has been received (FF). @@ -235,7 +243,7 @@ A934 PUSH HL -Stash HL on the stack. +Stash the current room data buffer on the stack. @@ -244,6 +252,16 @@ Call A86E. + + +
+
+Set the co-ordinates of where we're going to PRINT AT. +
+
+ + + A938 CALL $0DD9 @@ -253,19 +271,29 @@ A93B POP HL -Restore HL from the stack. +Restore the current room data buffer from the stack. A93C LD B,(HL) -B=*HL. +Fetch the length counter and store it in B. A93D INC HL -Increment HL by one. +Increment the current room data buffer by one. + + + + +
+
+All scaffolding is two bytes wide, alternating between Graphics_RoomScaffolding_Top1 and Graphics_RoomScaffolding_Top2. +
+
+ DrawRoomScaffolding_Loop diff --git a/asm/AA97.html b/asm/AA97.html index eca3bd6..cb21786 100644 --- a/asm/AA97.html +++ b/asm/AA97.html @@ -198,7 +198,7 @@ AABA LD B,$03 -Handle copying the ... data. +Handle copying the scaffolding data. diff --git a/asm/AAF4.html b/asm/AAF4.html index ce2627d..188b552 100644 --- a/asm/AAF4.html +++ b/asm/AAF4.html @@ -186,7 +186,7 @@ AB11 LD B,$03 -Handle copying the ... data. +Handle copying the scaffolding data. diff --git a/asm/AB44.html b/asm/AB44.html index 74fd19b..3874347 100644 --- a/asm/AB44.html +++ b/asm/AB44.html @@ -165,7 +165,7 @@
-Handle populating the ... data. +Handle populating the scaffolding data.
diff --git a/asm/BCCB.html b/asm/BCCB.html index 13247a3..2da3e1b 100644 --- a/asm/BCCB.html +++ b/asm/BCCB.html @@ -39,7 +39,7 @@
-Note; although this room is present in code, it's unreachable and fairly "broken". See Room #21. +See Room #21.
@@ -127,22 +127,211 @@ Terminator. + + +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+ + + BCD3 -DEFB $19,$12,$08,$19,$0D,$04,$21,$12 - +DEFB $19,$12 +Start Coordinates: 19/ 12. + + + +BCD5 +DEFB $08 +Length: 08. + + + + +
+
+Scaffold #02. +
+
+ + + + +BCD6 +DEFB $19,$0D +Start Coordinates: 19/ 0D. + + + +BCD8 +DEFB $04 +Length: 04. + + + + +
+
+Scaffold #03. +
+
+ + + + +BCD9 +DEFB $21,$12 +Start Coordinates: 21/ 12. BCDB -DEFB $03,$FF,$13,$16,$04,$01,$FF,$17 - +DEFB $03 +Length: 03. -BCE3 -DEFB $12,$14,$0D,$FF,$FF,$FF,$21,$15 - +BCDC +DEFB $FF +Terminator. + + + + +
+
+Doors: +
+
+Door #01. +
+
+ + + + +BCDD +DEFB $13,$16 +Coordinates: 13/ 16. + + + +BCDF +DEFB $04 +Colour: + + +GREEN. + + + +BCE0 +DEFB $01 +Leads to room: 01. + + + +BCE1 +DEFB $FF +Terminator. + + + + +
+
+Ladders: +
+
+Ladder #01. +
+
+ + + + +BCE2 +DEFB $17,$12 +Coordinates: 17/ 12. + + + + +
+
+Ladder #02. +
+
+ + + + +BCE4 +DEFB $14,$0D +Coordinates: 14/ 0D. + + + +BCE6 +DEFB $FF +Terminator. + + + + +
+
+Keys and locked doors. +
+
+ + + + +BCE7 +DEFB $FF +Terminator. + + + + +
+
+Portholes: +
+
+ + + + +BCE8 +DEFB $FF +Terminator. + + + + +
+
+Pirates: +
+
+Pirate #01. +
+
+ + + + +BCE9 +DEFB $21,$15 +Coordinates: 21/ 15. @@ -153,14 +342,78 @@ BCF3 -DEFB $01,$03,$00,$21,$15,$03,$FF,$FF +DEFB $01,$03,$00,$21,$15,$03 +BCF9 +DEFB $FF +Terminator. + + + + +
+
+Items: +
+
+ + + + +BCFA +DEFB $FF +Terminator. + + + + +
+
+Furniture: +
+
+ + + + BCFB -DEFB $FF,$FF,$FF - +DEFB $FF +Terminator. + + + + +
+
+Lifts: +
+
+ + + + +BCFC +DEFB $FF +Terminator. + + + + +
+
+Disappearing floors: +
+
+ + + + +BCFD +DEFB $FF +Terminator. diff --git a/asm/BCFE.html b/asm/BCFE.html index 2e12f12..49e2069 100644 --- a/asm/BCFE.html +++ b/asm/BCFE.html @@ -127,143 +127,985 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + + + + - - - + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - + + + + + + + + + + - + + + + + + + - + + + + + + + + + + - + + + + + + + - + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
BD06DEFB $21,$17Start Coordinates: 21/ 17.
BD08DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
BD09DEFB $21,$12Start Coordinates: 21/ 12.
BD0BDEFB $02Length: 02.
+ +
+
+Scaffold #03. +
+
+
BD0CDEFB $21,$08Start Coordinates: 21/ 08.
BD0EDEFB $02Length: 02.
+ +
+
+Scaffold #04. +
+
+
BD0FDEFB $19,$0DStart Coordinates: 19/ 0D.
BD11DEFB $02Length: 02.
+ +
+
+Scaffold #05. +
+
+
BD12DEFB $11,$12Start Coordinates: 11/ 12.
BD14DEFB $03Length: 03.
+ +
+
+Scaffold #06. +
+
+
BD15DEFB $11,$08Start Coordinates: 11/ 08.
BD17DEFB $03Length: 03.
+ +
+
+Scaffold #07. +
+
+
BD18DEFB $07,$12Start Coordinates: 07/ 12.
BD1ADEFB $03Length: 03.
+ +
+
+Scaffold #08. +
+
+
BD1BDEFB $07,$08Start Coordinates: 07/ 08.
BD1DDEFB $03Length: 03.
+ +
+
+Scaffold #09. +
+
+
BD1EDEFB $21,$03Start Coordinates: 21/ 03.
BD20DEFB $02Length: 02.
+ +
+
+Scaffold #10. +
+
+
BD21DEFB $19,$03Start Coordinates: 19/ 03.
BD23DEFB $02Length: 02.
+ +
+
+Scaffold #11. +
+
+
BD24DEFB $11,$03Start Coordinates: 11/ 03.
BD26DEFB $03Length: 03.
+ +
+
+Scaffold #12. +
+
+
BD27DEFB $07,$03Start Coordinates: 07/ 03.
BD29DEFB $03Length: 03.
BD2ADEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
BD2BDEFB $20,$16Coordinates: 20/ 16.
BD2DDEFB $04Colour: + + +GREEN.
BD2EDEFB $13Leads to room: 13.
+ +
+
+Door #02. +
+
+
BD2FDEFB $18,$11Coordinates: 18/ 11.
BD31DEFB $04Colour: + + +GREEN.
BD32DEFB $07Leads to room: 07.
+ +
+
+Door #03. +
+
+
BD33DEFB $05,$07Coordinates: 05/ 07.
BD35DEFB $04Colour: + + +GREEN.
BD36DEFB $08Leads to room: 08.
BD37DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
BD38DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
BD39DEFB $10,$17Coordinates: 10/ 17.
BD3BDEFB $06
BD3CDEFB $06,$01Coordinates: 06/ 01.
BD3EDEFB $03
+ +
+
+Key/ Door #02. +
+
+
BD3FDEFB $0C,$17Coordinates: 0C/ 17.
BD41DEFB $06
BD42DEFB $0B,$02Coordinates: 0B/ 02.
BD44DEFB $03
+ +
+
+Key/ Door #03. +
+
+
BD45DEFB $06,$17Coordinates: 06/ 17.
BD47DEFB $20
BD48DEFB $0B,$03Coordinates: 0B/ 03.
BD4ADEFB $03
+ +
+
+Key/ Door #04. +
+
+
BD06DEFB $21,$17,$10,$21,$12,$02,$21,$08BD4BDEFB $10,$08Coordinates: 10/ 08.
BD0EDEFB $02,$19,$0D,$02,$11,$12,$03,$11BD4DDEFB $02
BD16DEFB $08,$03,$07,$12,$03,$07,$08,$03BD4EDEFB $15,$04Coordinates: 15/ 04.
BD1EDEFB $21,$03,$02,$19,$03,$02,$11,$03BD50DEFB $03
+ +
+
+Key/ Door #05. +
+
+
BD26DEFB $03,$07,$03,$03,$FF,$20,$16,$04BD51DEFB $0C,$08Coordinates: 0C/ 08.
BD2EDEFB $13,$18,$11,$04,$07,$05,$07,$04BD53DEFB $21
BD36DEFB $08,$FF,$FF,$10,$17,$06,$06,$01BD54DEFB $15,$05Coordinates: 15/ 05.
BD56DEFB $03
BD3EDEFB $03,$0C,$17,$06,$0B,$02,$03,$06BD57DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
BD58DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
BD59DEFB $0F,$06Coordinates: 0F/ 06.
BD5BDEFB $03,$03,$FF,$00,$20,$02,$03,$07
BD46DEFB $17,$20,$0B,$03,$03,$10,$08,$02BD63DEFB $01,$03,$00,$0F,$06,$03
BD4EDEFB $15,$04,$03,$0C,$08,$21,$15,$05BD69DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
BD6ADEFB $0F,$14Coordinates: 0F/ 14.
BD6CDEFB $02,$02
BD56DEFB $03,$FF,$FF,$0F,$06,$03,$03,$FFBD6EDEFB $06Colour: + + +YELLOW.
BD6FDEFB $01
BD5EDEFB $00,$20,$02,$03,$07,$01,$03,$00BD70DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #02. +
+
+
BD71DEFB $04,$14Coordinates: 04/ 14.
BD73DEFB $02,$02
BD66DEFB $0F,$06,$03,$FF,$0F,$14,$02,$02BD75DEFB $05Colour: + + +CYAN.
BD76DEFB $01
BD6EDEFB $06,$01,$50,$04,$14,$02,$02,$05BD77DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #03. +
+
+
BD78DEFB $20,$05Coordinates: 20/ 05.
BD7ADEFB $02,$02
BD76DEFB $01,$54,$20,$05,$02,$02,$05,$01BD7CDEFB $05Colour: + + +CYAN.
BD7DDEFB $01
BD7EDEFB $58,$04,$0A,$02,$02,$06,$01,$5CDEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #04. +
+
+
BD7FDEFB $04,$0ACoordinates: 04/ 0A.
BD81DEFB $02,$02
BD86DEFB $FF,$11,$0C,$38,$04,$FF,$1D,$12BD83DEFB $06Colour: + + +YELLOW.
BD84DEFB $01
BD85DEFB $5CUDG: Graphics_Vase (5C).
BD86DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
BD87DEFB $11,$0CCoordinates: 11/ 0C.
BD89DEFB $38UDG: Graphics_Stack1 (38).
BD8ADEFB $04Colour: + + +GREEN.
BD8BDEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
BD8CDEFB $1D,$12Coordinates: 1D/ 12.
BD8EDEFB $03,$03,$00,$FF,$24,$04,$01,$05DEFB $03,$03,$00,$FF,$24,$04,$01
BD95DEFB $05Colour: + + +CYAN.
BD96DEFB $13,$03,$03,$03,$00,$00,$15,$12DEFB $13,$03,$03,$03,$00,$00
+ +
+
+Lift #02. +
+
+
BD9CDEFB $15,$12Coordinates: 15/ 12.
BD9EDEFB $03,$03,$00,$FF,$24,$04,$01,$05DEFB $03,$03,$00,$FF,$24,$04,$01
BDA5DEFB $05Colour: + + +CYAN.
BDA6DEFB $13,$03,$03,$03,$00,$00,$0B,$12DEFB $13,$03,$03,$03,$00,$00
+ +
+
+Lift #03. +
+
+
BDACDEFB $0B,$12Coordinates: 0B/ 12.
BDAEDEFB $03,$03,$00,$FF,$24,$04,$01,$05DEFB $03,$03,$00,$FF,$24,$04,$01
BDB5DEFB $05Colour: + + +CYAN.
BDB6DEFB $13,$03,$03,$03,$00,$00,$FF,$FFDEFB $13,$03,$03,$03,$00,$00
BDBCDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
BDBDDEFB $FFTerminator.
diff --git a/asm/BDBE.html b/asm/BDBE.html index e811683..f768f7d 100644 --- a/asm/BDBE.html +++ b/asm/BDBE.html @@ -127,161 +127,1025 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + + + + - - - + + + - - + + - - - + + + - - + + + + + - - - + + + - - + + - - - + + + - - + + - + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
BDC6DEFB $21,$17Start Coordinates: 21/ 17.
BDC8DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
BDC9DEFB $21,$12Start Coordinates: 21/ 12.
BDCBDEFB $08Length: 08.
+ +
+
+Scaffold #03. +
+
+
BDCCDEFB $21,$0DStart Coordinates: 21/ 0D.
BDCEDEFB $08Length: 08.
+ +
+
+Scaffold #04. +
+
+
BDCFDEFB $21,$08Start Coordinates: 21/ 08.
BDD1DEFB $08Length: 08.
+ +
+
+Scaffold #05. +
+
+
BDD2DEFB $05,$12Start Coordinates: 05/ 12.
BDD4DEFB $02Length: 02.
+ +
+
+Scaffold #06. +
+
+
BDD5DEFB $05,$0DStart Coordinates: 05/ 0D.
BDD7DEFB $02Length: 02.
+ +
+
+Scaffold #07. +
+
+
BDD8DEFB $05,$08Start Coordinates: 05/ 08.
BDDADEFB $02Length: 02.
+ +
+
+Scaffold #08. +
+
+
BDDBDEFB $21,$03Start Coordinates: 21/ 03.
BDDDDEFB $08Length: 08.
+ +
+
+Scaffold #09. +
+
+
BDDEDEFB $05,$03Start Coordinates: 05/ 03.
BDE0DEFB $02Length: 02.
BDE1DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
BDE2DEFB $20,$16Coordinates: 20/ 16.
BDE4DEFB $07Colour: + + +WHITE.
BDE5DEFB $14Leads to room: 14.
+ +
+
+Door #02. +
+
+
BDE6DEFB $14,$07Coordinates: 14/ 07.
BDE8DEFB $04Colour: + + +GREEN.
BDE9DEFB $03Leads to room: 03.
+ +
+
+Door #03. +
+
+
BDEADEFB $04,$07Coordinates: 04/ 07.
BDECDEFB $04Colour: + + +GREEN.
BDEDDEFB $0ALeads to room: 0A.
BDEEDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
BDEFDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
BDF0DEFB $04,$17Coordinates: 04/ 17.
BDF2DEFB $16
BDF3DEFB $0B,$01Coordinates: 0B/ 01.
BDF5DEFB $03
+ +
+
+Key/ Door #02. +
+
+
BDF6DEFB $1A,$12Coordinates: 1A/ 12.
BDF8DEFB $20
BDF9DEFB $06,$02Coordinates: 06/ 02.
BDFBDEFB $03
+ +
+
+Key/ Door #03. +
+
+
BDFCDEFB $16,$12Coordinates: 16/ 12.
BDFEDEFB $1A
BDFFDEFB $06,$03Coordinates: 06/ 03.
BE01DEFB $03
+ +
+
+Key/ Door #04. +
+
+
BE02DEFB $04,$12Coordinates: 04/ 12.
BE04DEFB $1B
BE05DEFB $0B,$04Coordinates: 0B/ 04.
BE07DEFB $03
+ +
+
+Key/ Door #05. +
+
+
BE08DEFB $18,$0DCoordinates: 18/ 0D.
BE0ADEFB $18
BE0BDEFB $10,$05Coordinates: 10/ 05.
BE0DDEFB $03
+ +
+
+Key/ Door #06. +
+
+
BE0EDEFB $14,$0DCoordinates: 14/ 0D.
BE10DEFB $02
BE11DEFB $0B,$06Coordinates: 0B/ 06.
BE13DEFB $03
+ +
+
+Key/ Door #07. +
+
+
BDC6DEFB $21,$17,$10,$21,$12,$08,$21,$0DBE14DEFB $04,$0DCoordinates: 04/ 0D.
BDCEDEFB $08,$21,$08,$08,$05,$12,$02,$05BE16DEFB $1C
BDD6DEFB $0D,$02,$05,$08,$02,$21,$03,$08BE17DEFB $15,$07Coordinates: 15/ 07.
BDDEDEFB $05,$03,$02,$FF,$20,$16,$07,$14BE19DEFB $03
+ +
+
+Key/ Door #08. +
+
+
BDE6DEFB $14,$07,$04,$03,$04,$07,$04,$0ABE1ADEFB $1C,$08Coordinates: 1C/ 08.
BDEEDEFB $FF,$FF,$04,$17,$16,$0B,$01,$03BE1CDEFB $02
BDF6DEFB $1A,$12,$20,$06,$02,$03,$16,$12BE1DDEFB $10,$08Coordinates: 10/ 08.
BDFEDEFB $1A,$06,$03,$03,$04,$12,$1B,$0BBE1FDEFB $03
+ +
+
+Key/ Door #09. +
+
+
BE06DEFB $04,$03,$18,$0D,$18,$10,$05,$03BE20DEFB $16,$08Coordinates: 16/ 08.
BE0EDEFB $14,$0D,$02,$0B,$06,$03,$04,$0DBE22DEFB $02
BE16DEFB $1C,$15,$07,$03,$1C,$08,$02,$10BE23DEFB $15,$09Coordinates: 15/ 09.
BE1EDEFB $08,$03,$16,$08,$02,$15,$09,$03BE25DEFB $03
BE26DEFB $FF,$FF,$20,$0B,$03,$03,$FF,$00DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
BE27DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
BE28DEFB $20,$0BCoordinates: 20/ 0B.
BE2ADEFB $03,$03,$FF,$00,$20,$02,$03,$04
BE2EDEFB $20,$02,$03,$04,$01,$03,$00,$20BE32DEFB $01,$03,$00,$20,$0B,$03
BE36DEFB $0B,$03,$FF,$1E,$0F,$02,$02,$05BE38DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
BE39DEFB $1E,$0FCoordinates: 1E/ 0F.
BE3BDEFB $02,$02
BE3DDEFB $05Colour: + + +CYAN.
BE3EDEFB $01,$60,$1A,$0A,$02,$02,$07,$01DEFB $01
BE3FDEFB $60UDG: Graphics_Pistol (60).
+ +
+
+Item #02. +
+
+
BE40DEFB $1A,$0ACoordinates: 1A/ 0A.
BE42DEFB $02,$02
BE44DEFB $07Colour: + + +WHITE.
BE45DEFB $01
BE46DEFB $54,$1E,$05,$02,$02,$07,$01,$68DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #03. +
+
+
BE47DEFB $1E,$05Coordinates: 1E/ 05.
BE49DEFB $02,$02
BE4EDEFB $FF,$FF,$11,$12,$03,$03,$00,$FFBE4BDEFB $07Colour: + + +WHITE.
BE4CDEFB $01
BE56DEFB $24,$03,$01,$05,$13,$03,$03,$03BE4DDEFB $68UDG: Graphics_Map (68).
BE4EDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+
BE4FDEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
BE50DEFB $11,$12Coordinates: 11/ 12.
BE52DEFB $03,$03,$00,$FF,$24,$03,$01
BE5EDEFB $00,$00,$0B,$08,$03,$03,$00,$FFBE59DEFB $05Colour: + + +CYAN.
BE5ADEFB $13,$03,$03,$03,$00,$00
+ +
+
+Lift #02. +
+
+
BE66DEFB $24,$03,$01,$05,$13,$03,$03,$03BE60DEFB $0B,$08Coordinates: 0B/ 08.
BE62DEFB $03,$03,$00,$FF,$24,$03,$01
BE6EDEFB $00,$00,$0E,$0D,$03,$03,$00,$FFBE69DEFB $05Colour: + + +CYAN.
BE6ADEFB $13,$03,$03,$03,$00,$00
+ +
+
+Lift #03. +
+
+
BE70DEFB $0E,$0DCoordinates: 0E/ 0D.
BE76DEFB $24,$03,$01,$05,$13,$03,$03,$03BE72DEFB $03,$03,$00,$FF,$24,$03,$01
BE7EDEFB $00,$00,$08,$03,$03,$03,$00,$01BE79DEFB $05Colour: + + +CYAN.
BE7ADEFB $13,$03,$03,$03,$00,$00
+ +
+
+Lift #04. +
+
+
BE86DEFB $24,$03,$01,$05,$13,$03,$03,$03BE80DEFB $08,$03Coordinates: 08/ 03.
BE82DEFB $03,$03,$00,$01,$24,$03,$01
BE8EDEFB $00,$00,$FF,$FFBE89DEFB $05Colour: + + +CYAN.
BE8ADEFB $13,$03,$03,$03,$00,$00
BE90DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
BE91DEFB $FFTerminator.
diff --git a/asm/BE92.html b/asm/BE92.html index 16fc7a3..7f10aeb 100644 --- a/asm/BE92.html +++ b/asm/BE92.html @@ -127,95 +127,796 @@ + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
BE9ADEFB $21,$17,$10,$21,$12,$03,$21,$0DDEFB $21,$17Start Coordinates: 21/ 17.
BE9CDEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
BE9DDEFB $21,$12Start Coordinates: 21/ 12.
BE9FDEFB $03Length: 03.
+ +
+
+Scaffold #03. +
+
+
BEA0DEFB $21,$0DStart Coordinates: 21/ 0D.
BEA2DEFB $03,$21,$08,$03,$0F,$12,$07,$0FDEFB $03Length: 03.
+ +
+
+Scaffold #04. +
+
+
BEA3DEFB $21,$08Start Coordinates: 21/ 08.
BEA5DEFB $03Length: 03.
+ +
+
+Scaffold #05. +
+
+
BEA6DEFB $0F,$12Start Coordinates: 0F/ 12.
BEA8DEFB $07Length: 07.
+ +
+
+Scaffold #06. +
+
+
BEA9DEFB $0F,$0DStart Coordinates: 0F/ 0D.
BEABDEFB $07Length: 07.
+ +
+
+Scaffold #07. +
+
+
BEACDEFB $0F,$08Start Coordinates: 0F/ 08.
BEAEDEFB $07Length: 07.
+ +
+
+Scaffold #08. +
+
+
BEAFDEFB $21,$03Start Coordinates: 21/ 03.
BEB1DEFB $03Length: 03.
+ +
+
+Scaffold #09. +
+
+
BEB2DEFB $0F,$03Start Coordinates: 0F/ 03.
BEB4DEFB $07Length: 07.
BEB5DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
BEB6DEFB $05,$11Coordinates: 05/ 11.
BEB8DEFB $05Colour: + + +CYAN.
BEB9DEFB $05Leads to room: 05.
+ +
+
+Door #02. +
+
+
BEBADEFB $0E,$07Coordinates: 0E/ 07.
BEBCDEFB $07Colour: + + +WHITE.
BEBDDEFB $02Leads to room: 02.
BEBEDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
BEBFDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
BEC0DEFB $0E,$17Coordinates: 0E/ 17.
BEC2DEFB $1F
BEAADEFB $0D,$07,$0F,$08,$07,$21,$03,$03BEC3DEFB $06,$01Coordinates: 06/ 01.
BEC5DEFB $03
+ +
+
+Key/ Door #02. +
+
+
BEB2DEFB $0F,$03,$07,$FF,$05,$11,$05,$05BEC6DEFB $0A,$17Coordinates: 0A/ 17.
BEC8DEFB $09
BEBADEFB $0E,$07,$07,$02,$FF,$FF,$0E,$17BEC9DEFB $06,$02Coordinates: 06/ 02.
BECBDEFB $03
+ +
+
+Key/ Door #03. +
+
+
BEC2DEFB $1F,$06,$01,$03,$0A,$17,$09,$06BECCDEFB $06,$17Coordinates: 06/ 17.
BECEDEFB $1D
BECADEFB $02,$03,$06,$17,$1D,$15,$03,$03BECFDEFB $15,$03Coordinates: 15/ 03.
BED1DEFB $03
+ +
+
+Key/ Door #04. +
+
+
BED2DEFB $0C,$0D,$02,$15,$04,$03,$08,$0DDEFB $0C,$0DCoordinates: 0C/ 0D.
BED4DEFB $02
BED5DEFB $15,$04Coordinates: 15/ 04.
BED7DEFB $03
+ +
+
+Key/ Door #05. +
+
+
BED8DEFB $08,$0DCoordinates: 08/ 0D.
BEDADEFB $1C,$15,$05,$03,$0A,$08,$0D,$15DEFB $1C
BEDBDEFB $15,$05Coordinates: 15/ 05.
BEDDDEFB $03
+ +
+
+Key/ Door #06. +
+
+
BEDEDEFB $0A,$08Coordinates: 0A/ 08.
BEE0DEFB $0D
BEE2DEFB $06,$03,$06,$08,$0A,$0B,$07,$03BEE1DEFB $15,$06Coordinates: 15/ 06.
BEE3DEFB $03
+ +
+
+Key/ Door #07. +
+
+
BEE4DEFB $06,$08Coordinates: 06/ 08.
BEE6DEFB $0A
BEE7DEFB $0B,$07Coordinates: 0B/ 07.
BEE9DEFB $03
BEEADEFB $FF,$FF,$FF,$0C,$14,$02,$02,$02DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
BEEBDEFB $FFTerminator.
+ +
+
+Pirates: +
+
+
BEECDEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
BEEDDEFB $0C,$14Coordinates: 0C/ 14.
BEEFDEFB $02,$02
BEF1DEFB $02Colour: + + +RED.
BEF2DEFB $01,$64,$08,$14,$02,$02,$02,$01DEFB $01
BEF3DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
BEF4DEFB $08,$14Coordinates: 08/ 14.
BEF6DEFB $02,$02
BEF8DEFB $02Colour: + + +RED.
BEF9DEFB $01
BEFADEFB $64,$05,$14,$02,$02,$02,$01,$64DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #03. +
+
+
BEFBDEFB $05,$14Coordinates: 05/ 14.
BEFDDEFB $02,$02
BEFFDEFB $02Colour: + + +RED.
BF00DEFB $01
BF01DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #04. +
+
+
BF02DEFB $09,$0F,$02,$02,$02,$01,$64,$05DEFB $09,$0FCoordinates: 09/ 0F.
BF04DEFB $02,$02
BF0ADEFB $0A,$02,$02,$02,$01,$64BF06DEFB $02Colour: + + +RED.
BF07DEFB $01
BF08DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #05. +
+
+
BF09DEFB $05,$0ACoordinates: 05/ 0A.
BF0BDEFB $02,$02
BF0DDEFB $02Colour: + + +RED.
BF0EDEFB $01
BF0FDEFB $64UDG: Graphics_Chest (64).
diff --git a/asm/BF10.html b/asm/BF10.html index 45bfb72..8c8b287 100644 --- a/asm/BF10.html +++ b/asm/BF10.html @@ -42,59 +42,276 @@ + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + - - - + + + - - - + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + +
+ +
+
+Item #06. +
+
+
BF10DEFB $08,$05,$02,$02,$02,$01,$64,$05DEFB $08,$05Coordinates: 08/ 05.
BF12DEFB $02,$02
BF14DEFB $02Colour: + + +RED.
BF15DEFB $01
BF16DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #07. +
+
+
BF17DEFB $05,$05Coordinates: 05/ 05.
BF19DEFB $02,$02
BF1BDEFB $02Colour: + + +RED.
BF1CDEFB $01
BF1DDEFB $64UDG: Graphics_Chest (64).
BF1EDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
BF1FDEFB $0F,$11Coordinates: 0F/ 11.
BF21DEFB $38UDG: Graphics_Stack1 (38).
BF22DEFB $04Colour: + + +GREEN.
BF23DEFB $FFTerminator.
BF18DEFB $05,$02,$02,$02,$01,$64,$FF,$0F + +
+
+Lifts: +
+
+Lift #01. +
+
+
BF24DEFB $1B,$12Coordinates: 1B/ 12.
BF26DEFB $03,$03,$00,$FF,$24,$03,$01
BF2DDEFB $05Colour: + + +CYAN.
BF2EDEFB $13,$03,$03,$03,$00,$00
+ +
+
+Lift #02. +
+
+
BF20DEFB $11,$38,$04,$FF,$1B,$12,$03,$03BF34DEFB $18,$0DCoordinates: 18/ 0D.
BF28DEFB $00,$FF,$24,$03,$01,$05,$13,$03BF36DEFB $03,$03,$00,$FF,$24,$03,$01
BF30DEFB $03,$03,$00,$00,$18,$0D,$03,$03BF3DDEFB $05Colour: + + +CYAN.
BF38DEFB $00,$FF,$24,$03,$01,$05,$13,$03BF3EDEFB $13,$03,$03,$03,$00,$00
BF40DEFB $03,$03,$00,$00,$15,$08,$03,$03 + +
+
+Lift #03. +
+
+
BF48DEFB $00,$FF,$24,$03,$01,$05,$13,$03BF44DEFB $15,$08Coordinates: 15/ 08.
BF50DEFB $03,$03,$00,$00,$12,$03,$03,$03BF46DEFB $03,$03,$00,$FF,$24,$03,$01
BF58DEFB $00,$01,$24,$03,$01,$05,$13,$03BF4DDEFB $05Colour: + + +CYAN.
BF4EDEFB $13,$03,$03,$03,$00,$00
+ +
+
+Lift #04. +
+
+
BF54DEFB $12,$03Coordinates: 12/ 03.
BF56DEFB $03,$03,$00,$01,$24,$03,$01
BF5DDEFB $05Colour: + + +CYAN.
BF5EDEFB $13,$03,$03,$03,$00,$00
BF64DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
BF60DEFB $03,$03,$00,$00,$FF,$FFBF65DEFB $FFTerminator.
diff --git a/asm/BF66.html b/asm/BF66.html index 3ee61f2..f2ba351 100644 --- a/asm/BF66.html +++ b/asm/BF66.html @@ -127,185 +127,1238 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + - - - + + + + + + - - - + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
BF6EDEFB $21,$17Start Coordinates: 21/ 17.
BF70DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
BF71DEFB $21,$12Start Coordinates: 21/ 12.
BF73DEFB $02Length: 02.
+ +
+
+Scaffold #03. +
+
+
BF74DEFB $21,$0DStart Coordinates: 21/ 0D.
BF76DEFB $02Length: 02.
+ +
+
+Scaffold #04. +
+
+
BF77DEFB $21,$08Start Coordinates: 21/ 08.
BF79DEFB $02Length: 02.
+ +
+
+Scaffold #05. +
+
+
BF7ADEFB $21,$03Start Coordinates: 21/ 03.
BF7CDEFB $02Length: 02.
+ +
+
+Scaffold #06. +
+
+
BF7DDEFB $1A,$12Start Coordinates: 1A/ 12.
BF7FDEFB $01Length: 01.
+ +
+
+Scaffold #07. +
+
+
BF80DEFB $1A,$0DStart Coordinates: 1A/ 0D.
BF82DEFB $01Length: 01.
+ +
+
+Scaffold #08. +
+
+
BF83DEFB $1A,$08Start Coordinates: 1A/ 08.
BF85DEFB $01Length: 01.
+ +
+
+Scaffold #09. +
+
+
BF86DEFB $1A,$03Start Coordinates: 1A/ 03.
BF88DEFB $0CLength: 0C.
+ +
+
+Scaffold #10. +
+
+
BF89DEFB $0F,$12Start Coordinates: 0F/ 12.
BF8BDEFB $07Length: 07.
+ +
+
+Scaffold #11. +
+
+
BF8CDEFB $0F,$0DStart Coordinates: 0F/ 0D.
BF8EDEFB $07Length: 07.
+ +
+
+Scaffold #12. +
+
+
BF8FDEFB $0F,$08Start Coordinates: 0F/ 08.
BF91DEFB $07Length: 07.
+ +
+
+Scaffold #13. +
+
+
BF92DEFB $03,$03Start Coordinates: 03/ 03.
BF94DEFB $01Length: 01.
BF95DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
BF96DEFB $04,$16Coordinates: 04/ 16.
BF98DEFB $04Colour: + + +GREEN.
BF99DEFB $07Leads to room: 07.
+ +
+
+Door #02. +
+
+
BF9ADEFB $0A,$07Coordinates: 0A/ 07.
BF9CDEFB $04Colour: + + +GREEN.
BF9DDEFB $0CLeads to room: 0C.
BF9EDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
BF9FDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
BFA0DEFB $0E,$12Coordinates: 0E/ 12.
BFA2DEFB $0D
BFA3DEFB $0B,$01Coordinates: 0B/ 01.
BFA5DEFB $03
+ +
+
+Key/ Door #02. +
+
+
BFA6DEFB $0A,$12Coordinates: 0A/ 12.
BFA8DEFB $06
BFA9DEFB $15,$02Coordinates: 15/ 02.
BFABDEFB $03
+ +
+
+Key/ Door #03. +
+
+
BFACDEFB $06,$12Coordinates: 06/ 12.
BFAEDEFB $03
BFAFDEFB $0B,$03Coordinates: 0B/ 03.
BFB1DEFB $03
+ +
+
+Key/ Door #04. +
+
+
BFB2DEFB $0E,$0DCoordinates: 0E/ 0D.
BFB4DEFB $20
BFB5DEFB $0B,$04Coordinates: 0B/ 04.
BFB7DEFB $03
+ +
+
+Key/ Door #05. +
+
+
BFB8DEFB $0A,$0DCoordinates: 0A/ 0D.
BFBADEFB $10
BFBBDEFB $06,$05Coordinates: 06/ 05.
BFBDDEFB $03
BFBEDEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
BFBFDEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
BFC0DEFB $18,$06Coordinates: 18/ 06.
BFC2DEFB $03,$03,$FF,$00,$20,$02,$03,$05
BFCADEFB $01,$03,$00,$18,$06,$03
BFD0DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
BFD1DEFB $09,$14Coordinates: 09/ 14.
BFD3DEFB $02,$02
BFD5DEFB $02Colour: + + +RED.
BFD6DEFB $01
BFD7DEFB $70UDG: Graphics_LogBook (70).
+ +
+
+Item #02. +
+
+
BFD8DEFB $0C,$0FCoordinates: 0C/ 0F.
BFDADEFB $02,$02
BFDCDEFB $07Colour: + + +WHITE.
BFDDDEFB $01
BFDEDEFB $68UDG: Graphics_Map (68).
+ +
+
+Item #03. +
+
+
BFDFDEFB $04,$0FCoordinates: 04/ 0F.
BFE1DEFB $02,$02
BFE3DEFB $06Colour: + + +YELLOW.
BFE4DEFB $01
BF6EDEFB $21,$17,$10,$21,$12,$02,$21,$0DBFE5DEFB $74UDG: Graphics_Sextant (74).
+ +
+
+Item #04. +
+
+
BF76DEFB $02,$21,$08,$02,$21,$03,$02,$1ABFE6DEFB $0C,$0ACoordinates: 0C/ 0A.
BF7EDEFB $12,$01,$1A,$0D,$01,$1A,$08,$01BFE8DEFB $02,$02
BF86DEFB $1A,$03,$0C,$0F,$12,$07,$0F,$0DBFEADEFB $04Colour: + + +GREEN.
BF8EDEFB $07,$0F,$08,$07,$03,$03,$01,$FFBFEBDEFB $01
BF96DEFB $04,$16,$04,$07,$0A,$07,$04,$0CBFECDEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #05. +
+
+
BF9EDEFB $FF,$FF,$0E,$12,$0D,$0B,$01,$03BFEDDEFB $20,$05Coordinates: 20/ 05.
BFA6DEFB $0A,$12,$06,$15,$02,$03,$06,$12BFEFDEFB $02,$02
BFAEDEFB $03,$0B,$03,$03,$0E,$0D,$20,$0BBFF1DEFB $04Colour: + + +GREEN.
BFB6DEFB $04,$03,$0A,$0D,$10,$06,$05,$03BFF2DEFB $01
BFBEDEFB $FF,$FF,$18,$06,$03,$03,$FF,$00BFF3DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #06. +
+
+
BFC6DEFB $20,$02,$03,$05,$01,$03,$00,$18BFF4DEFB $0E,$05Coordinates: 0E/ 05.
BFCEDEFB $06,$03,$FF,$09,$14,$02,$02,$02BFF6DEFB $02,$02
BFD6DEFB $01,$70,$0C,$0F,$02,$02,$07,$01BFF8DEFB $02Colour: + + +RED.
BFDEDEFB $68,$04,$0F,$02,$02,$06,$01,$74BFF9DEFB $01
BFE6DEFB $0C,$0A,$02,$02,$04,$01,$64,$20BFFADEFB $64UDG: Graphics_Chest (64).
BFEEDEFB $05,$02,$02,$04,$01,$64,$0E,$05BFFBDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
BFF6DEFB $02,$02,$02,$01,$64,$FF,$18,$07BFFCDEFB $18,$07Coordinates: 18/ 07.
BFFEDEFB $20,$02,$0F,$16,$20,$02,$09,$0CDEFB $20UDG: Graphics_Barrels (20).
BFFFDEFB $02Colour: + + +RED.
+ +
+
+Item #02. +
+
+
C000DEFB $0F,$16Coordinates: 0F/ 16.
C002DEFB $20UDG: Graphics_Barrels (20).
C003DEFB $02Colour: + + +RED.
+ +
+
+Item #03. +
+
+
C004DEFB $09,$0CCoordinates: 09/ 0C.
C006DEFB $20,$02,$FF,$1D,$12,$03,$03,$00DEFB $20UDG: Graphics_Barrels (20).
C007DEFB $02Colour: + + +RED.
C008DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
C009DEFB $1D,$12Coordinates: 1D/ 12.
C00BDEFB $03,$03,$00,$FF,$24,$03,$01
C00EDEFB $FF,$24,$03,$01,$05,$13,$03,$03C012DEFB $05Colour: + + +CYAN.
C013DEFB $13,$03,$03,$01,$00,$00
+ +
+
+Lift #02. +
+
+
C016DEFB $01,$00,$00,$18,$12,$03,$03,$FFC019DEFB $18,$12Coordinates: 18/ 12.
C01BDEFB $03,$03,$FF,$00,$21,$03,$01
C01EDEFB $00,$21,$03,$01,$06,$18,$03,$12C022DEFB $06Colour: + + +YELLOW.
C023DEFB $18,$03,$12,$03,$00,$00
+ +
+
+Lift #03. +
+
+
C029DEFB $12,$08Coordinates: 12/ 08.
C026DEFB $03,$00,$00,$12,$08,$03,$03,$01C02BDEFB $03,$03,$01,$00,$21,$03,$01
C02EDEFB $00,$21,$03,$01,$07,$18,$03,$12C032DEFB $07Colour: + + +WHITE.
C033DEFB $18,$03,$12,$03,$00,$00
+ +
+
+Lift #04. +
+
+
C039DEFB $16,$0DCoordinates: 16/ 0D.
C036DEFB $03,$00,$00,$16,$0D,$03,$03,$01C03BDEFB $03,$03,$01,$00,$21,$03,$01
C03EDEFB $00,$21,$03,$01,$04,$18,$03,$12C042DEFB $04Colour: + + +GREEN.
C043DEFB $18,$03,$12,$03,$00,$00
C046DEFB $03,$00,$00,$FF,$1A,$12,$82,$8CC049DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
C04ADEFB $1A,$12Coordinates: 1A/ 12.
C04CDEFB $82Width: 82.
C04DDEFB $8C,$46,$00
+ +
+
+Instance #02. +
+
+
C050DEFB $1A,$0DCoordinates: 1A/ 0D.
C04EDEFB $46,$00,$1A,$0D,$02,$8C,$46,$46C052DEFB $02Width: 02.
C053DEFB $8C,$46,$46
+ +
+
+Instance #03. +
+
+
C056DEFB $1A,$08,$02,$8C,$46,$00,$FFDEFB $1A,$08Coordinates: 1A/ 08.
C058DEFB $02Width: 02.
C059DEFB $8C,$46,$00
C05CDEFB $FFTerminator.
diff --git a/asm/C05D.html b/asm/C05D.html index b94dea3..71a62f4 100644 --- a/asm/C05D.html +++ b/asm/C05D.html @@ -127,155 +127,1060 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - + + + + + + + + + + - + + + + + + + - + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C065DEFB $21,$17Start Coordinates: 21/ 17.
C067DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C068DEFB $21,$12Start Coordinates: 21/ 12.
C06ADEFB $0BLength: 0B.
+ +
+
+Scaffold #03. +
+
+
C06BDEFB $21,$0DStart Coordinates: 21/ 0D.
C06DDEFB $0BLength: 0B.
+ +
+
+Scaffold #04. +
+
+
C06EDEFB $21,$08Start Coordinates: 21/ 08.
C070DEFB $0BLength: 0B.
+ +
+
+Scaffold #05. +
+
+
C071DEFB $05,$0DStart Coordinates: 05/ 0D.
C073DEFB $02Length: 02.
+ +
+
+Scaffold #06. +
+
+
C074DEFB $21,$03Start Coordinates: 21/ 03.
C076DEFB $0BLength: 0B.
+ +
+
+Scaffold #07. +
+
+
C077DEFB $05,$03Start Coordinates: 05/ 03.
C079DEFB $02Length: 02.
C07ADEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C07BDEFB $1D,$11Coordinates: 1D/ 11.
C07DDEFB $05Colour: + + +CYAN.
C07EDEFB $0BLeads to room: 0B.
+ +
+
+Door #02. +
+
+
C07FDEFB $04,$11Coordinates: 04/ 11.
C081DEFB $04Colour: + + +GREEN.
C082DEFB $04Leads to room: 04.
+ +
+
+Door #03. +
+
+
C083DEFB $0F,$07Coordinates: 0F/ 07.
C085DEFB $04Colour: + + +GREEN.
C086DEFB $06Leads to room: 06.
C087DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
C088DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C089DEFB $1A,$17Coordinates: 1A/ 17.
C08BDEFB $17
C08CDEFB $0B,$01Coordinates: 0B/ 01.
C08EDEFB $03
+ +
+
+Key/ Door #02. +
+
+
C08FDEFB $12,$17Coordinates: 12/ 17.
C091DEFB $05
C092DEFB $10,$02Coordinates: 10/ 02.
C094DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C095DEFB $1C,$0DCoordinates: 1C/ 0D.
C097DEFB $20
C098DEFB $06,$03Coordinates: 06/ 03.
C09ADEFB $03
+ +
+
+Key/ Door #04. +
+
+
C09BDEFB $14,$0DCoordinates: 14/ 0D.
C09DDEFB $18
C09EDEFB $06,$04Coordinates: 06/ 04.
C0A0DEFB $03
+ +
+
+Key/ Door #05. +
+
+
C0A1DEFB $1A,$08Coordinates: 1A/ 08.
C0A3DEFB $20
C0A4DEFB $15,$05Coordinates: 15/ 05.
C0A6DEFB $03
+ +
+
+Key/ Door #06. +
+
+
C0A7DEFB $12,$08Coordinates: 12/ 08.
C0A9DEFB $15
C0AADEFB $15,$06Coordinates: 15/ 06.
C0ACDEFB $03
C0ADDEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C0AEDEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C0AFDEFB $21,$10Coordinates: 21/ 10.
C0B1DEFB $03,$03,$FF,$00,$20,$02,$03,$05
C0B9DEFB $01,$03,$00,$21,$10,$03
+ +
+
+Pirate #02. +
+
+
C065DEFB $21,$17,$10,$21,$12,$0B,$21,$0DC0BFDEFB $07,$06Coordinates: 07/ 06.
C06DDEFB $0B,$21,$08,$0B,$05,$0D,$02,$21C0C1DEFB $03,$03,$FF,$00,$20,$02,$03,$05
C075DEFB $03,$0B,$05,$03,$02,$FF,$1D,$11C0C9DEFB $01,$03,$00,$07,$06,$03
C07DDEFB $05,$0B,$04,$11,$04,$04,$0F,$07C0CFDEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C085DEFB $04,$06,$FF,$FF,$1A,$17,$17,$0BC0D0DEFB $1E,$14Coordinates: 1E/ 14.
C08DDEFB $01,$03,$12,$17,$05,$10,$02,$03C0D2DEFB $02,$02
C095DEFB $1C,$0D,$20,$06,$03,$03,$14,$0DC0D4DEFB $04Colour: + + +GREEN.
C09DDEFB $18,$06,$04,$03,$1A,$08,$20,$15C0D5DEFB $01
C0A5DEFB $05,$03,$12,$08,$15,$15,$06,$03C0D6DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C0D7DEFB $18,$14Coordinates: 18/ 14.
C0D9DEFB $02,$02
C0ADDEFB $FF,$FF,$21,$10,$03,$03,$FF,$00C0DBDEFB $07Colour: + + +WHITE.
C0DCDEFB $01
C0B5DEFB $20,$02,$03,$05,$01,$03,$00,$21C0DDDEFB $68UDG: Graphics_Map (68).
+ +
+
+Item #03. +
+
+
C0DEDEFB $12,$0FCoordinates: 12/ 0F.
C0E0DEFB $02,$02
C0BDDEFB $10,$03,$07,$06,$03,$03,$FF,$00C0E2DEFB $05Colour: + + +CYAN.
C0E3DEFB $01
C0C5DEFB $20,$02,$03,$05,$01,$03,$00,$07C0E4DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #04. +
+
+
C0E5DEFB $1A,$0ACoordinates: 1A/ 0A.
C0E7DEFB $02,$02
C0CDDEFB $06,$03,$FF,$1E,$14,$02,$02,$04C0E9DEFB $03Colour: + + +MAGENTA.
C0EADEFB $01
C0D5DEFB $01,$64,$18,$14,$02,$02,$07,$01C0EBDEFB $60UDG: Graphics_Pistol (60).
+ +
+
+Item #05. +
+
+
C0ECDEFB $1F,$0ACoordinates: 1F/ 0A.
C0EEDEFB $02,$02
C0DDDEFB $68,$12,$0F,$02,$02,$05,$01,$64C0F0DEFB $07Colour: + + +WHITE.
C0F1DEFB $01
C0E5DEFB $1A,$0A,$02,$02,$03,$01,$60,$1FC0F2DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #06. +
+
+
C0F3DEFB $1E,$05Coordinates: 1E/ 05.
C0F5DEFB $02,$02
C0EDDEFB $0A,$02,$02,$07,$01,$50,$1E,$05C0F7DEFB $04Colour: + + +GREEN.
C0F8DEFB $01
C0F5DEFB $02,$02,$04,$01,$6C,$16,$05,$02C0F9DEFB $6CUDG: Graphics_SpyGlass (6C).
+ +
+
+Item #07. +
+
+
C0FADEFB $16,$05Coordinates: 16/ 05.
C0FCDEFB $02,$02
C0FDDEFB $02,$05,$01,$58,$FF,$19,$11,$68C0FEDEFB $05Colour: + + +CYAN.
C0FFDEFB $01
C100DEFB $58UDG: Graphics_Swag (58).
C101DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C102DEFB $19,$11Coordinates: 19/ 11.
C104DEFB $68UDG: Graphics_Stack3 (68).
C105DEFB $04,$13,$0C,$38,$03,$FF,$0B,$0DDEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
C106DEFB $13,$0CCoordinates: 13/ 0C.
C108DEFB $38UDG: Graphics_Stack1 (38).
C109DEFB $03Colour: + + +MAGENTA.
C10ADEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
C10BDEFB $0B,$0DCoordinates: 0B/ 0D.
C10DDEFB $03,$03,$00,$01,$24,$03,$01,$05DEFB $03,$03,$00,$01,$24,$03,$01
C114DEFB $05Colour: + + +CYAN.
C115DEFB $13,$03,$03,$01,$00,$00,$08,$0DDEFB $13,$03,$03,$01,$00,$00
+ +
+
+Lift #02. +
+
+
C11BDEFB $08,$0DCoordinates: 08/ 0D.
C11DDEFB $03,$03,$00,$FF,$24,$03,$01,$05DEFB $03,$03,$00,$FF,$24,$03,$01
C124DEFB $05Colour: + + +CYAN.
C125DEFB $13,$03,$03,$01,$00,$00,$FF,$FFDEFB $13,$03,$03,$01,$00,$00
C12BDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C12CDEFB $FFTerminator.
diff --git a/asm/C12D.html b/asm/C12D.html index e47578e..40ffe11 100644 --- a/asm/C12D.html +++ b/asm/C12D.html @@ -127,161 +127,1272 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C135DEFB $21,$17Start Coordinates: 21/ 17.
C137DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C138DEFB $21,$12Start Coordinates: 21/ 12.
C13ADEFB $04Length: 04.
+ +
+
+Scaffold #03. +
+
+
C13BDEFB $21,$0DStart Coordinates: 21/ 0D.
C13DDEFB $04Length: 04.
+ +
+
+Scaffold #04. +
+
+
C13EDEFB $21,$08Start Coordinates: 21/ 08.
C140DEFB $04Length: 04.
+ +
+
+Scaffold #05. +
+
+
C141DEFB $15,$12Start Coordinates: 15/ 12.
C143DEFB $04Length: 04.
+ +
+
+Scaffold #06. +
+
+
C144DEFB $15,$0DStart Coordinates: 15/ 0D.
C146DEFB $04Length: 04.
+ +
+
+Scaffold #07. +
+
+
C147DEFB $15,$08Start Coordinates: 15/ 08.
C149DEFB $04Length: 04.
+ +
+
+Scaffold #08. +
+
+
C14ADEFB $09,$12Start Coordinates: 09/ 12.
C14CDEFB $04Length: 04.
+ +
+
+Scaffold #09. +
+
+
C14DDEFB $09,$0DStart Coordinates: 09/ 0D.
C14FDEFB $04Length: 04.
+ +
+
+Scaffold #10. +
+
+
C150DEFB $09,$08Start Coordinates: 09/ 08.
C152DEFB $04Length: 04.
+ +
+
+Scaffold #11. +
+
+
C153DEFB $21,$03Start Coordinates: 21/ 03.
C155DEFB $04Length: 04.
+ +
+
+Scaffold #12. +
+
+
C156DEFB $15,$03Start Coordinates: 15/ 03.
C158DEFB $04Length: 04.
+ +
+
+Scaffold #13. +
+
+
C159DEFB $09,$03Start Coordinates: 09/ 03.
C15BDEFB $04Length: 04.
C15CDEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C15DDEFB $12,$16Coordinates: 12/ 16.
C15FDEFB $07Colour: + + +WHITE.
C160DEFB $08Leads to room: 08.
+ +
+
+Door #02. +
+
+
C161DEFB $05,$0CCoordinates: 05/ 0C.
C163DEFB $06Colour: + + +YELLOW.
C164DEFB $03Leads to room: 03.
+ +
+
+Door #03. +
+
+
C165DEFB $1D,$07Coordinates: 1D/ 07.
C167DEFB $02Colour: + + +RED.
C168DEFB $0ELeads to room: 0E.
C169DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
C16ADEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C16BDEFB $1C,$17Coordinates: 1C/ 17.
C16DDEFB $03
C16EDEFB $15,$01Coordinates: 15/ 01.
C170DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C171DEFB $08,$17Coordinates: 08/ 17.
C173DEFB $21
C174DEFB $0B,$02Coordinates: 0B/ 02.
C176DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C177DEFB $1C,$12Coordinates: 1C/ 12.
C179DEFB $02
C17ADEFB $10,$03Coordinates: 10/ 03.
C17CDEFB $03
+ +
+
+Key/ Door #04. +
+
+
C17DDEFB $06,$12Coordinates: 06/ 12.
C17FDEFB $21
C180DEFB $15,$04Coordinates: 15/ 04.
C182DEFB $03
+ +
+
+Key/ Door #05. +
+
+
C183DEFB $1C,$0DCoordinates: 1C/ 0D.
C185DEFB $03
C186DEFB $06,$05Coordinates: 06/ 05.
C188DEFB $03
+ +
+
+Key/ Door #06. +
+
+
C189DEFB $08,$08Coordinates: 08/ 08.
C18BDEFB $0E
C18CDEFB $0B,$06Coordinates: 0B/ 06.
C18EDEFB $03
C18FDEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C190DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+
C191DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C192DEFB $1F,$14Coordinates: 1F/ 14.
C194DEFB $02,$02
C196DEFB $04Colour: + + +GREEN.
C197DEFB $01
C198DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C199DEFB $15,$14Coordinates: 15/ 14.
C19BDEFB $02,$02
C19DDEFB $05Colour: + + +CYAN.
C19EDEFB $01
C19FDEFB $70UDG: Graphics_LogBook (70).
+ +
+
+Item #03. +
+
+
C1A0DEFB $06,$14Coordinates: 06/ 14.
C1A2DEFB $02,$02
C1A4DEFB $04Colour: + + +GREEN.
C1A5DEFB $01
C1A6DEFB $60UDG: Graphics_Pistol (60).
+ +
+
+Item #04. +
+
+
C135DEFB $21,$17,$10,$21,$12,$04,$21,$0DC1A7DEFB $20,$0FCoordinates: 20/ 0F.
C13DDEFB $04,$21,$08,$04,$15,$12,$04,$15C1A9DEFB $02,$02
C145DEFB $0D,$04,$15,$08,$04,$09,$12,$04C1ABDEFB $07Colour: + + +WHITE.
C14DDEFB $09,$0D,$04,$09,$08,$04,$21,$03C1ACDEFB $01
C155DEFB $04,$15,$03,$04,$09,$03,$04,$FFC1ADDEFB $68UDG: Graphics_Map (68).
+ +
+
+Item #05. +
+
+
C15DDEFB $12,$16,$07,$08,$05,$0C,$06,$03C1AEDEFB $0F,$0FCoordinates: 0F/ 0F.
C165DEFB $1D,$07,$02,$0E,$FF,$FF,$1C,$17C1B0DEFB $02,$02
C16DDEFB $03,$15,$01,$03,$08,$17,$21,$0BC1B2DEFB $03Colour: + + +MAGENTA.
C175DEFB $02,$03,$1C,$12,$02,$10,$03,$03C1B3DEFB $01
C17DDEFB $06,$12,$21,$15,$04,$03,$1C,$0DC1B4DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #06. +
+
+
C185DEFB $03,$06,$05,$03,$08,$08,$0E,$0BC1B5DEFB $04,$0FCoordinates: 04/ 0F.
C18DDEFB $06,$03,$FF,$FF,$FF,$1F,$14,$02C1B7DEFB $02,$02
C195DEFB $02,$04,$01,$64,$15,$14,$02,$02C1B9DEFB $05Colour: + + +CYAN.
C1BADEFB $01
C19DDEFB $05,$01,$70,$06,$14,$02,$02,$04C1BBDEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #07. +
+
+
C1BCDEFB $1F,$0ACoordinates: 1F/ 0A.
C1BEDEFB $02,$02
C1A5DEFB $01,$60,$20,$0F,$02,$02,$07,$01C1C0DEFB $07Colour: + + +WHITE.
C1C1DEFB $01
C1ADDEFB $68,$0F,$0F,$02,$02,$03,$01,$64C1C2DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #08. +
+
+
C1C3DEFB $15,$0ACoordinates: 15/ 0A.
C1C5DEFB $02,$02
C1B5DEFB $04,$0F,$02,$02,$05,$01,$58,$1FC1C7DEFB $05Colour: + + +CYAN.
C1C8DEFB $01
C1BDDEFB $0A,$02,$02,$07,$01,$50,$15,$0AC1C9DEFB $6CUDG: Graphics_SpyGlass (6C).
+ +
+
+Item #09. +
+
+
C1CADEFB $15,$05Coordinates: 15/ 05.
C1CCDEFB $02,$02
C1C5DEFB $02,$02,$05,$01,$6C,$15,$05,$02C1CEDEFB $04Colour: + + +GREEN.
C1CFDEFB $01
C1CDDEFB $02,$04,$01,$64,$06,$05,$02,$02C1D0DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #10. +
+
+
C1D1DEFB $06,$05Coordinates: 06/ 05.
C1D3DEFB $02,$02
C1D5DEFB $07,$01,$54,$FF,$15,$11,$20,$04DEFB $07Colour: + + +WHITE.
C1D6DEFB $01
C1D7DEFB $54UDG: Graphics_Sword (54).
C1D8DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C1D9DEFB $15,$11Coordinates: 15/ 11.
C1DBDEFB $20UDG: Graphics_Barrels (20).
C1DCDEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
C1DDDEFB $13,$07,$20,$05,$FF,$19,$13,$03DEFB $13,$07Coordinates: 13/ 07.
C1DFDEFB $20UDG: Graphics_Barrels (20).
C1E0DEFB $05Colour: + + +CYAN.
C1E1DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
C1E2DEFB $19,$13Coordinates: 19/ 13.
C1E5DEFB $01,$00,$FF,$24,$04,$01,$05,$13C1E4DEFB $03,$01,$00,$FF,$24,$04,$01
C1EDDEFB $03,$03,$01,$00,$00,$0D,$04,$03C1EBDEFB $05Colour: + + +CYAN.
C1ECDEFB $13,$03,$03,$01,$00,$00
+ +
+
+Lift #02. +
+
+
C1F5DEFB $01,$00,$01,$24,$04,$01,$05,$13C1F2DEFB $0D,$04Coordinates: 0D/ 04.
C1F4DEFB $03,$01,$00,$01,$24,$04,$01
C1FDDEFB $03,$03,$01,$00,$00,$FF,$FFC1FBDEFB $05Colour: + + +CYAN.
C1FCDEFB $13,$03,$03,$01,$00,$00
C202DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C203DEFB $FFTerminator.
diff --git a/asm/C204.html b/asm/C204.html index 1b6db53..cff7014 100644 --- a/asm/C204.html +++ b/asm/C204.html @@ -127,142 +127,965 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - + + + + + + + + + + + + + + + + - - + + - + + + + + + + + + + + + + + + + - - + + - + + + + + + + + + + + + + + + + - +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C20CDEFB $21,$17Start Coordinates: 21/ 17.
C20EDEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C20FDEFB $21,$03Start Coordinates: 21/ 03.
C211DEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C212DEFB $21,$12Start Coordinates: 21/ 12.
C214DEFB $04Length: 04.
+ +
+
+Scaffold #04. +
+
+
C215DEFB $21,$0DStart Coordinates: 21/ 0D.
C217DEFB $04Length: 04.
+ +
+
+Scaffold #05. +
+
+
C218DEFB $21,$08Start Coordinates: 21/ 08.
C21ADEFB $04Length: 04.
+ +
+
+Scaffold #06. +
+
+
C21BDEFB $09,$12Start Coordinates: 09/ 12.
C21DDEFB $04Length: 04.
+ +
+
+Scaffold #07. +
+
+
C21EDEFB $09,$0DStart Coordinates: 09/ 0D.
C220DEFB $04Length: 04.
+ +
+
+Scaffold #08. +
+
+
C221DEFB $09,$08Start Coordinates: 09/ 08.
C223DEFB $04Length: 04.
C224DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C225DEFB $10,$11Coordinates: 10/ 11.
C227DEFB $05Colour: + + +CYAN.
C228DEFB $09Leads to room: 09.
+ +
+
+Door #02. +
+
+
C229DEFB $08,$11Coordinates: 08/ 11.
C22BDEFB $04Colour: + + +GREEN.
C22CDEFB $02Leads to room: 02.
+ +
+
+Door #03. +
+
+
C22DDEFB $1D,$07Coordinates: 1D/ 07.
C22FDEFB $02Colour: + + +RED.
C230DEFB $0FLeads to room: 0F.
C231DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C232DEFB $04,$12Coordinates: 04/ 12.
+ +
+
+Ladder #02. +
+
+
C234DEFB $20,$0DCoordinates: 20/ 0D.
+ +
+
+Ladder #03. +
+
+
C236DEFB $04,$08Coordinates: 04/ 08.
C238DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+
C239DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C23ADEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C23BDEFB $21,$06Coordinates: 21/ 06.
C23DDEFB $03,$03,$FF,$00,$20,$02,$03,$06
C245DEFB $01,$03,$00,$21,$06,$03
C24BDEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C24CDEFB $21,$14Coordinates: 21/ 14.
C24EDEFB $02,$02
C250DEFB $04Colour: + + +GREEN.
C251DEFB $01
C252DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C253DEFB $07,$14Coordinates: 07/ 14.
C255DEFB $02,$02
C257DEFB $06Colour: + + +YELLOW.
C20CDEFB $21,$17,$10,$21,$03,$10,$21,$12C258DEFB $01
C214DEFB $04,$21,$0D,$04,$21,$08,$04,$09C259DEFB $5CUDG: Graphics_Vase (5C).
+ +
+
+Item #03. +
+
+
C21CDEFB $12,$04,$09,$0D,$04,$09,$08,$04C25ADEFB $1E,$0FCoordinates: 1E/ 0F.
C224DEFB $FF,$10,$11,$05,$09,$08,$11,$04C25CDEFB $02,$02
C22CDEFB $02,$1D,$07,$02,$0F,$FF,$04,$12C25EDEFB $07Colour: + + +WHITE.
C234DEFB $20,$0D,$04,$08,$FF,$FF,$FF,$21C25FDEFB $01
C23CDEFB $06,$03,$03,$FF,$00,$20,$02,$03C260DEFB $6CUDG: Graphics_SpyGlass (6C).
+ +
+
+Item #04. +
+
+
C261DEFB $1D,$0ACoordinates: 1D/ 0A.
C263DEFB $02,$02
C244DEFB $06,$01,$03,$00,$21,$06,$03,$FFC265DEFB $03Colour: + + +MAGENTA.
C266DEFB $01
C24CDEFB $21,$14,$02,$02,$04,$01,$64,$07C267DEFB $70UDG: Graphics_LogBook (70).
+ +
+
+Item #05. +
+
+
C268DEFB $06,$0ACoordinates: 06/ 0A.
C26ADEFB $02,$02
C254DEFB $14,$02,$02,$06,$01,$5C,$1E,$0FC26CDEFB $05Colour: + + +CYAN.
C26DDEFB $01
C25CDEFB $02,$02,$07,$01,$6C,$1D,$0A,$02C26EDEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #06. +
+
+
C26FDEFB $13,$05Coordinates: 13/ 05.
C271DEFB $02,$02
C264DEFB $02,$03,$01,$70,$06,$0A,$02,$02C273DEFB $04Colour: + + +GREEN.
C274DEFB $01
C26CDEFB $05,$01,$58,$13,$05,$02,$02,$04C275DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #07. +
+
+
C276DEFB $09,$05Coordinates: 09/ 05.
C278DEFB $02,$02
C274DEFB $01,$64,$09,$05,$02,$02,$04,$01C27ADEFB $04Colour: + + +GREEN.
C27BDEFB $01
C27CDEFB $64,$FF,$19,$07,$68,$04,$11,$07DEFB $64UDG: Graphics_Chest (64).
C27DDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C27EDEFB $19,$07Coordinates: 19/ 07.
C280DEFB $68UDG: Graphics_Stack3 (68).
C281DEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
C282DEFB $11,$07Coordinates: 11/ 07.
C284DEFB $38,$04,$1F,$16,$50,$05,$FF,$19DEFB $38UDG: Graphics_Stack1 (38).
C285DEFB $04Colour: + + +GREEN.
+ +
+
+Item #03. +
+
+
C286DEFB $1F,$16Coordinates: 1F/ 16.
C288DEFB $50UDG: Graphics_Stack2 (50).
C289DEFB $05Colour: + + +CYAN.
C28ADEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
C28BDEFB $19,$12Coordinates: 19/ 12.
C28CDEFB $12,$03,$03,$FF,$00,$21,$03,$01C28DDEFB $03,$03,$FF,$00,$21,$03,$01
C294DEFB $06,$19,$03,$0C,$03,$00,$00,$0CDEFB $06Colour: + + +YELLOW.
C295DEFB $19,$03,$0C,$03,$00,$00
+ +
+
+Lift #02. +
+
+
C29BDEFB $0C,$0DCoordinates: 0C/ 0D.
C29CDEFB $0D,$03,$03,$01,$00,$21,$03,$01C29DDEFB $03,$03,$01,$00,$21,$03,$01
C2A4DEFB $06,$19,$03,$0C,$03,$00,$00,$19DEFB $06Colour: + + +YELLOW.
C2A5DEFB $19,$03,$0C,$03,$00,$00
+ +
+
+Lift #03. +
+
+
C2ABDEFB $19,$08Coordinates: 19/ 08.
C2ACDEFB $08,$03,$03,$FF,$00,$21,$03,$01C2ADDEFB $03,$03,$FF,$00,$21,$03,$01
C2B4DEFB $06,$19,$03,$0C,$03,$00,$00,$FFDEFB $06Colour: + + +YELLOW.
C2B5DEFB $19,$03,$0C,$03,$00,$00
C2BBDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C2BC DEFB $FFTerminator.
diff --git a/asm/C2BD.html b/asm/C2BD.html index ce43597..27a6671 100644 --- a/asm/C2BD.html +++ b/asm/C2BD.html @@ -127,142 +127,1072 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + - - + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C2C5DEFB $21,$17Start Coordinates: 21/ 17.
C2C7DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C2C8DEFB $21,$12Start Coordinates: 21/ 12.
C2CADEFB $05Length: 05.
+ +
+
+Scaffold #03. +
+
+
C2CBDEFB $21,$0DStart Coordinates: 21/ 0D.
C2CDDEFB $05Length: 05.
+ +
+
+Scaffold #04. +
+
+
C2CEDEFB $21,$08Start Coordinates: 21/ 08.
C2D0DEFB $05Length: 05.
+ +
+
+Scaffold #05. +
+
+
C2D1DEFB $13,$12Start Coordinates: 13/ 12.
C2D3DEFB $09Length: 09.
+ +
+
+Scaffold #06. +
+
+
C2D4DEFB $13,$0DStart Coordinates: 13/ 0D.
C2D6DEFB $09Length: 09.
+ +
+
+Scaffold #07. +
+
+
C2D7DEFB $13,$08Start Coordinates: 13/ 08.
C2D9DEFB $09Length: 09.
+ +
+
+Scaffold #08. +
+
+
C2DADEFB $21,$03Start Coordinates: 21/ 03.
C2DCDEFB $05Length: 05.
+ +
+
+Scaffold #09. +
+
+
C2DDDEFB $13,$03Start Coordinates: 13/ 03.
C2DFDEFB $09Length: 09.
C2E0DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C2E1DEFB $05,$16Coordinates: 05/ 16.
C2E3DEFB $05Colour: + + +CYAN.
C2E4DEFB $09Leads to room: 09.
+ +
+
+Door #02. +
+
+
C2E5DEFB $20,$11Coordinates: 20/ 11.
C2E7DEFB $02Colour: + + +RED.
C2E8DEFB $0ALeads to room: 0A.
+ +
+
+Door #03. +
+
+
C2E9DEFB $1C,$07Coordinates: 1C/ 07.
C2EBDEFB $05Colour: + + +CYAN.
C2ECDEFB $05Leads to room: 05.
C2EDDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
C2EEDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C2EFDEFB $10,$12Coordinates: 10/ 12.
C2F1DEFB $20
C2F2DEFB $0B,$01Coordinates: 0B/ 01.
C2F4DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C2F5DEFB $08,$12Coordinates: 08/ 12.
C2F7DEFB $03
C2F8DEFB $06,$02Coordinates: 06/ 02.
C2FADEFB $03
+ +
+
+Key/ Door #03. +
+
+
C2FBDEFB $1A,$0DCoordinates: 1A/ 0D.
C2FDDEFB $12
C2FEDEFB $10,$03Coordinates: 10/ 03.
C300DEFB $03
+ +
+
+Key/ Door #04. +
+
+
C301DEFB $10,$0DCoordinates: 10/ 0D.
C303DEFB $20
C304DEFB $15,$04Coordinates: 15/ 04.
C306DEFB $03
+ +
+
+Key/ Door #05. +
+
+
C307DEFB $0A,$08Coordinates: 0A/ 08.
C309DEFB $0F
C30ADEFB $0B,$05Coordinates: 0B/ 05.
C30CDEFB $03
C30DDEFB $FFTerminator.
+ +
+
+Portholes: +
+
+Porthole #01. +
+
+
C30EDEFB $1C,$11Coordinates: 1C/ 11.
C310DEFB $20UDG: Graphics_Porthole (20).
+ +
+
+Porthole #02. +
+
+
C311DEFB $0D,$11Coordinates: 0D/ 11.
C313DEFB $30UDG: 92CC (30).
C314DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C315DEFB $21,$06Coordinates: 21/ 06.
C2C5DEFB $21,$17,$10,$21,$12,$05,$21,$0DC317DEFB $03,$03,$FF,$00,$20,$02,$03,$07
C2CDDEFB $05,$21,$08,$05,$13,$12,$09,$13C31FDEFB $01,$03,$00,$21,$06,$03
C2D5DEFB $0D,$09,$13,$08,$09,$21,$03,$05C325DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C2DDDEFB $13,$03,$09,$FF,$05,$16,$05,$09C326DEFB $1D,$14Coordinates: 1D/ 14.
C2E5DEFB $20,$11,$02,$0A,$1C,$07,$05,$05C328DEFB $02,$02
C2EDDEFB $FF,$FF,$10,$12,$20,$0B,$01,$03C32ADEFB $06Colour: + + +YELLOW.
C2F5DEFB $08,$12,$03,$06,$02,$03,$1A,$0DC32BDEFB $01
C2FDDEFB $12,$10,$03,$03,$10,$0D,$20,$15C32CDEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #02. +
+
+
C32DDEFB $07,$14Coordinates: 07/ 14.
C305DEFB $04,$03,$0A,$08,$0F,$0B,$05,$03C32FDEFB $02,$02
C30DDEFB $FF,$1C,$11,$20,$0D,$11,$30,$FFC331DEFB $04Colour: + + +GREEN.
C332DEFB $01
C315DEFB $21,$06,$03,$03,$FF,$00,$20,$02C333DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #03. +
+
+
C334DEFB $06,$0FCoordinates: 06/ 0F.
C336DEFB $02,$02
C31DDEFB $03,$07,$01,$03,$00,$21,$06,$03C338DEFB $05Colour: + + +CYAN.
C339DEFB $01
C325DEFB $FF,$1D,$14,$02,$02,$06,$01,$50C33ADEFB $6CUDG: Graphics_SpyGlass (6C).
+ +
+
+Item #04. +
+
+
C33BDEFB $1E,$0ACoordinates: 1E/ 0A.
C33DDEFB $02,$02
C32DDEFB $07,$14,$02,$02,$04,$01,$64,$06C33FDEFB $04Colour: + + +GREEN.
C340DEFB $01
C335DEFB $0F,$02,$02,$05,$01,$6C,$1E,$0AC341DEFB $70UDG: Graphics_LogBook (70).
+ +
+
+Item #05. +
+
+
C342DEFB $05,$0ACoordinates: 05/ 0A.
C344DEFB $02,$02
C33DDEFB $02,$02,$04,$01,$70,$05,$0A,$02C346DEFB $02Colour: + + +RED.
C347DEFB $01
C345DEFB $02,$02,$01,$64,$12,$05,$02,$02C348DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #06. +
+
+
C349DEFB $12,$05Coordinates: 12/ 05.
C34BDEFB $02,$02
C34DDEFB $07,$01,$68,$07,$05,$02,$02,$03DEFB $07Colour: + + +WHITE.
C34EDEFB $01
C355DEFB $01,$60,$FF,$13,$16,$20,$04,$0DC34FDEFB $68UDG: Graphics_Map (68).
+ +
+
+Item #07. +
+
+
C350DEFB $07,$05Coordinates: 07/ 05.
C352DEFB $02,$02
C35DDEFB $16,$38,$04,$0B,$0C,$38,$05,$FFC354DEFB $03Colour: + + +MAGENTA.
C355DEFB $01
C356DEFB $60UDG: Graphics_Pistol (60).
C357DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C358DEFB $13,$16Coordinates: 13/ 16.
C35ADEFB $20UDG: Graphics_Barrels (20).
C35BDEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
C35CDEFB $0D,$16Coordinates: 0D/ 16.
C35EDEFB $38UDG: Graphics_Stack1 (38).
C35FDEFB $04Colour: + + +GREEN.
+ +
+
+Item #03. +
+
+
C360DEFB $0B,$0CCoordinates: 0B/ 0C.
C362DEFB $38UDG: Graphics_Stack1 (38).
C363DEFB $05Colour: + + +CYAN.
C364DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
C365DEFB $17,$12,$03,$03,$00,$FF,$24,$04DEFB $17,$12Coordinates: 17/ 12.
C367DEFB $03,$03,$00,$FF,$24,$04,$01
C36DDEFB $01,$05,$13,$03,$03,$01,$00,$00C36EDEFB $05Colour: + + +CYAN.
C36FDEFB $13,$03,$03,$01,$00,$00
C375DEFB $FF,$FFDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C376DEFB $FFTerminator.
diff --git a/asm/C377.html b/asm/C377.html index 2084834..416ab7e 100644 --- a/asm/C377.html +++ b/asm/C377.html @@ -127,161 +127,935 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + - - + + + + + + + + - - + + + + + + + + + + + - - + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C37FDEFB $21,$17Start Coordinates: 21/ 17.
C381DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C382DEFB $21,$12Start Coordinates: 21/ 12.
C384DEFB $08Length: 08.
+ +
+
+Scaffold #03. +
+
+
C385DEFB $0D,$12Start Coordinates: 0D/ 12.
C387DEFB $06Length: 06.
+ +
+
+Scaffold #04. +
+
+
C388DEFB $21,$0DStart Coordinates: 21/ 0D.
C38ADEFB $08Length: 08.
+ +
+
+Scaffold #05. +
+
+
C38BDEFB $0D,$0DStart Coordinates: 0D/ 0D.
C38DDEFB $02Length: 02.
+ +
+
+Scaffold #06. +
+
+
C38EDEFB $05,$0DStart Coordinates: 05/ 0D.
C390DEFB $02Length: 02.
+ +
+
+Scaffold #07. +
+
+
C391DEFB $21,$08Start Coordinates: 21/ 08.
C393DEFB $06Length: 06.
+ +
+
+Scaffold #08. +
+
+
C394DEFB $0F,$08Start Coordinates: 0F/ 08.
C396DEFB $03Length: 03.
+ +
+
+Scaffold #09. +
+
+
C397DEFB $05,$08Start Coordinates: 05/ 08.
C399DEFB $02Length: 02.
+ +
+
+Scaffold #10. +
+
+
C39ADEFB $21,$03Start Coordinates: 21/ 03.
C39CDEFB $10Length: 10.
C39DDEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C39EDEFB $1A,$11Coordinates: 1A/ 11.
C3A0DEFB $04Colour: + + +GREEN.
C3A1DEFB $06Leads to room: 06.
+ +
+
+Door #02. +
+
+
C3A2DEFB $1A,$0CCoordinates: 1A/ 0C.
C3A4DEFB $04Colour: + + +GREEN.
C3A5DEFB $08Leads to room: 08.
+ +
+
+Door #03. +
+
+
C3A6DEFB $0A,$07Coordinates: 0A/ 07.
C3A8DEFB $03Colour: + + +MAGENTA.
C3A9DEFB $11Leads to room: 11.
C3AADEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C3ABDEFB $0D,$08Coordinates: 0D/ 08.
C3ADDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C3AEDEFB $07,$17Coordinates: 07/ 17.
C3B0DEFB $1D
C3B1DEFB $0B,$01Coordinates: 0B/ 01.
C3B3DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C3B4DEFB $14,$12Coordinates: 14/ 12.
C3B6DEFB $03
C3B7DEFB $10,$02Coordinates: 10/ 02.
C3B9DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C37FDEFB $21,$17,$10,$21,$12,$08,$0D,$12C3BADEFB $18,$08Coordinates: 18/ 08.
C387DEFB $06,$21,$0D,$08,$0D,$0D,$02,$05C3BCDEFB $1D
C38FDEFB $0D,$02,$21,$08,$06,$0F,$08,$03C3BDDEFB $10,$03Coordinates: 10/ 03.
C397DEFB $05,$08,$02,$21,$03,$10,$FF,$1AC3BFDEFB $03
C39FDEFB $11,$04,$06,$1A,$0C,$04,$08,$0AC3C0DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C3C1DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C3C2DEFB $21,$15Coordinates: 21/ 15.
C3A7DEFB $07,$03,$11,$FF,$0D,$08,$FF,$07C3C4DEFB $03,$03,$FF,$00,$20,$02,$03,$07
C3AFDEFB $17,$1D,$0B,$01,$03,$14,$12,$03C3CCDEFB $01,$03,$00,$21,$15,$03
+ +
+
+Pirate #02. +
+
+
C3B7DEFB $10,$02,$03,$18,$08,$1D,$10,$03C3D2DEFB $21,$06Coordinates: 21/ 06.
C3D4DEFB $03,$03,$FF,$00,$20,$02,$03,$05
C3BFDEFB $03,$FF,$FF,$21,$15,$03,$03,$FFC3DCDEFB $01,$03,$00,$21,$06,$03
+ +
+
+Pirate #03. +
+
+
C3E2DEFB $21,$0BCoordinates: 21/ 0B.
C3C7DEFB $00,$20,$02,$03,$07,$01,$03,$00C3E4DEFB $03,$03,$FF,$00,$20,$02,$03,$06
C3CFDEFB $21,$15,$03,$21,$06,$03,$03,$FFC3ECDEFB $01,$03,$00,$21,$0B,$03
C3D7DEFB $00,$20,$02,$03,$05,$01,$03,$00C3F2DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C3F3DEFB $1D,$14Coordinates: 1D/ 14.
C3F5DEFB $02,$02
C3DFDEFB $21,$06,$03,$21,$0B,$03,$03,$FFC3F7DEFB $03Colour: + + +MAGENTA.
C3F8DEFB $01
C3E7DEFB $00,$20,$02,$03,$06,$01,$03,$00C3F9DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C3FADEFB $05,$14Coordinates: 05/ 14.
C3FCDEFB $02,$02
C3EFDEFB $21,$0B,$03,$FF,$1D,$14,$02,$02C3FEDEFB $06Colour: + + +YELLOW.
C3FFDEFB $01
C3F7DEFB $03,$01,$64,$05,$14,$02,$02,$06C400DEFB $74UDG: Graphics_Sextant (74).
+ +
+
+Item #03. +
+
+
C401DEFB $04,$0ACoordinates: 04/ 0A.
C403DEFB $02,$02
C3FFDEFB $01,$74,$04,$0A,$02,$02,$05,$01C405DEFB $05Colour: + + +CYAN.
C406DEFB $01
C407DEFB $58,$1D,$05,$02,$02,$07,$01,$68DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #04. +
+
+
C408DEFB $1D,$05Coordinates: 1D/ 05.
C40ADEFB $02,$02
C40FDEFB $FF,$FF,$11,$12,$03,$03,$00,$FFC40CDEFB $07Colour: + + +WHITE.
C40DDEFB $01
C417DEFB $24,$04,$01,$05,$13,$03,$0D,$03C40EDEFB $68UDG: Graphics_Map (68).
C40FDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+
C410DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
C411DEFB $11,$12Coordinates: 11/ 12.
C413DEFB $03,$03,$00,$FF,$24,$04,$01
C41FDEFB $00,$00,$09,$08,$03,$03,$00,$01C41ADEFB $05Colour: + + +CYAN.
C41BDEFB $13,$03,$0D,$03,$00,$00
+ +
+
+Lift #02. +
+
+
C427DEFB $24,$04,$01,$05,$0E,$03,$08,$03C421DEFB $09,$08Coordinates: 09/ 08.
C423DEFB $03,$03,$00,$01,$24,$04,$01
C42FDEFB $00,$00,$15,$08,$03,$03,$FF,$00C42ADEFB $05Colour: + + +CYAN.
C42BDEFB $0E,$03,$08,$03,$00,$00
+ +
+
+Lift #03. +
+
+
C431DEFB $15,$08Coordinates: 15/ 08.
C437DEFB $21,$03,$01,$04,$15,$03,$12,$03C433DEFB $03,$03,$FF,$00,$21,$03,$01
C43FDEFB $00,$00,$FF,$0B,$12,$04,$32,$4BC43ADEFB $04Colour: + + +GREEN.
C43BDEFB $15,$03,$12,$03,$00,$00
C447DEFB $00,$FFC441DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
C442DEFB $0B,$12Coordinates: 0B/ 12.
C444DEFB $04Width: 04.
C445DEFB $32,$4B,$00
C448DEFB $FFTerminator.
diff --git a/asm/C449.html b/asm/C449.html index 63f7151..2fe1b76 100644 --- a/asm/C449.html +++ b/asm/C449.html @@ -127,131 +127,996 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + - + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C451DEFB $21,$17Start Coordinates: 21/ 17.
C453DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C454DEFB $21,$12Start Coordinates: 21/ 12.
C456DEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C457DEFB $21,$0DStart Coordinates: 21/ 0D.
C459DEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
C45ADEFB $21,$08Start Coordinates: 21/ 08.
C45CDEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
C45DDEFB $21,$03Start Coordinates: 21/ 03.
C45FDEFB $10Length: 10.
C460DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C461DEFB $10,$16Coordinates: 10/ 16.
C463DEFB $04Colour: + + +GREEN.
C464DEFB $05Leads to room: 05.
+ +
+
+Door #02. +
+
+
C465DEFB $1D,$11Coordinates: 1D/ 11.
C467DEFB $03Colour: + + +MAGENTA.
C468DEFB $10Leads to room: 10.
+ +
+
+Door #03. +
+
+
C469DEFB $06,$07Coordinates: 06/ 07.
C46BDEFB $04Colour: + + +GREEN.
C46CDEFB $01Leads to room: 01.
C46DDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C46EDEFB $08,$12Coordinates: 08/ 12.
+ +
+
+Ladder #02. +
+
+
C470DEFB $20,$0DCoordinates: 20/ 0D.
+ +
+
+Ladder #03. +
+
+
C472DEFB $0A,$08Coordinates: 0A/ 08.
C474DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C475DEFB $16,$17Coordinates: 16/ 17.
C477DEFB $03
C478DEFB $10,$01Coordinates: 10/ 01.
C47ADEFB $03
+ +
+
+Key/ Door #02. +
+
+
C47BDEFB $0A,$17Coordinates: 0A/ 17.
C47DDEFB $14
C47EDEFB $15,$02Coordinates: 15/ 02.
C480DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C481DEFB $16,$12Coordinates: 16/ 12.
C483DEFB $07
C484DEFB $06,$03Coordinates: 06/ 03.
C486DEFB $03
+ +
+
+Key/ Door #04. +
+
+
C487DEFB $0E,$12Coordinates: 0E/ 12.
C489DEFB $20
C48ADEFB $06,$04Coordinates: 06/ 04.
C48CDEFB $03
+ +
+
+Key/ Door #05. +
+
+
C48DDEFB $18,$08Coordinates: 18/ 08.
C48FDEFB $14
C490DEFB $10,$05Coordinates: 10/ 05.
C492DEFB $03
+ +
+
+Key/ Door #06. +
+
+
C493DEFB $12,$08Coordinates: 12/ 08.
C495DEFB $18
C496DEFB $10,$06Coordinates: 10/ 06.
C498DEFB $03
C499DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C49ADEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C49BDEFB $08,$10Coordinates: 08/ 10.
C451DEFB $21,$17,$10,$21,$12,$10,$21,$0DC49DDEFB $03,$03,$FF,$00,$20,$02,$03,$07
C459DEFB $10,$21,$08,$10,$21,$03,$10,$FFC4A5DEFB $01,$03,$00,$08,$10,$03
C461DEFB $10,$16,$04,$05,$1D,$11,$03,$10C4ABDEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C469DEFB $06,$07,$04,$01,$FF,$08,$12,$20C4ACDEFB $19,$14Coordinates: 19/ 14.
C471DEFB $0D,$0A,$08,$FF,$16,$17,$03,$10C4AEDEFB $02,$02
C479DEFB $01,$03,$0A,$17,$14,$15,$02,$03C4B0DEFB $07Colour: + + +WHITE.
C481DEFB $16,$12,$07,$06,$03,$03,$0E,$12C4B1DEFB $01
C489DEFB $20,$06,$04,$03,$18,$08,$14,$10C4B2DEFB $6CUDG: Graphics_SpyGlass (6C).
+ +
+
+Item #02. +
+
+
C4B3DEFB $05,$14Coordinates: 05/ 14.
C491DEFB $05,$03,$12,$08,$18,$10,$06,$03C4B5DEFB $02,$02
C499DEFB $FF,$FF,$08,$10,$03,$03,$FF,$00C4B7DEFB $06Colour: + + +YELLOW.
C4B8DEFB $01
C4A1DEFB $20,$02,$03,$07,$01,$03,$00,$08C4B9DEFB $78UDG: Graphics_Bell (78).
+ +
+
+Item #03. +
+
+
C4BADEFB $12,$0FCoordinates: 12/ 0F.
C4BCDEFB $02,$02
C4A9DEFB $10,$03,$FF,$19,$14,$02,$02,$07C4BEDEFB $06Colour: + + +YELLOW.
C4BFDEFB $01
C4B1DEFB $01,$6C,$05,$14,$02,$02,$06,$01C4C0DEFB $74UDG: Graphics_Sextant (74).
+ +
+
+Item #04. +
+
+
C4C1DEFB $0B,$0FCoordinates: 0B/ 0F.
C4C3DEFB $02,$02
C4B9DEFB $78,$12,$0F,$02,$02,$06,$01,$74C4C5DEFB $04Colour: + + +GREEN.
C4C6DEFB $01
C4C1DEFB $0B,$0F,$02,$02,$04,$01,$64,$1DC4C7DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #05. +
+
+
C4C8DEFB $1D,$05Coordinates: 1D/ 05.
C4CADEFB $02,$02
C4C9DEFB $05,$02,$02,$07,$01,$5C,$15,$05C4CCDEFB $07Colour: + + +WHITE.
C4CDDEFB $01
C4CEDEFB $5CUDG: Graphics_Vase (5C).
+ +
+
+Item #06. +
+
+
C4CFDEFB $15,$05Coordinates: 15/ 05.
C4D1DEFB $02,$02,$06,$01,$54,$FF,$20,$16DEFB $02,$02
C4D9DEFB $68,$05,$07,$0C,$50,$03,$FF,$FFC4D3DEFB $06Colour: + + +YELLOW.
C4D4DEFB $01
C4D5DEFB $54UDG: Graphics_Sword (54).
C4D6DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C4D7DEFB $20,$16Coordinates: 20/ 16.
C4D9DEFB $68UDG: Graphics_Stack3 (68).
C4DADEFB $05Colour: + + +CYAN.
+ +
+
+Item #02. +
+
+
C4DBDEFB $07,$0CCoordinates: 07/ 0C.
C4DDDEFB $50UDG: Graphics_Stack2 (50).
C4DEDEFB $03Colour: + + +MAGENTA.
C4DFDEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
C4E0DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
C4E1DEFB $1D,$08,$04,$32,$32,$00,$17,$08DEFB $1D,$08Coordinates: 1D/ 08.
C4E3DEFB $04Width: 04.
C4E4DEFB $32,$32,$00
+ +
+
+Instance #02. +
+
+
C4E7DEFB $17,$08Coordinates: 17/ 08.
C4E9DEFB $05,$2D,$37,$00,$10,$08,$04,$28DEFB $05Width: 05.
C4EADEFB $2D,$37,$00
+ +
+
+Instance #03. +
+
+
C4EDDEFB $10,$08Coordinates: 10/ 08.
C4EFDEFB $04Width: 04.
C4F1DEFB $3C,$00,$FFC4F0DEFB $28,$3C,$00
C4F3DEFB $FFTerminator.
diff --git a/asm/C4F4.html b/asm/C4F4.html index 2fa9024..e3b8d4f 100644 --- a/asm/C4F4.html +++ b/asm/C4F4.html @@ -127,131 +127,1010 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C4FCDEFB $21,$17Start Coordinates: 21/ 17.
C4FEDEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C4FFDEFB $21,$12Start Coordinates: 21/ 12.
C501DEFB $05Length: 05.
+ +
+
+Scaffold #03. +
+
+
C502DEFB $21,$0DStart Coordinates: 21/ 0D.
C504DEFB $05Length: 05.
+ +
+
+Scaffold #04. +
+
+
C505DEFB $21,$08Start Coordinates: 21/ 08.
C507DEFB $05Length: 05.
+ +
+
+Scaffold #05. +
+
+
C508DEFB $0B,$12Start Coordinates: 0B/ 12.
C50ADEFB $05Length: 05.
+ +
+
+Scaffold #06. +
+
+
C50BDEFB $0B,$0DStart Coordinates: 0B/ 0D.
C50DDEFB $05Length: 05.
+ +
+
+Scaffold #07. +
+
+
C50EDEFB $0B,$08Start Coordinates: 0B/ 08.
C510DEFB $05Length: 05.
+ +
+
+Scaffold #08. +
+
+
C511DEFB $21,$03Start Coordinates: 21/ 03.
C513DEFB $05Length: 05.
+ +
+
+Scaffold #09. +
+
+
C514DEFB $0B,$03Start Coordinates: 0B/ 03.
C516DEFB $05Length: 05.
+ +
+
+Scaffold #10. +
+
+
C517DEFB $14,$03Start Coordinates: 14/ 03.
C519DEFB $03Length: 03.
C51ADEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C51BDEFB $20,$11Coordinates: 20/ 11.
C51DDEFB $02Colour: + + +RED.
C51EDEFB $0DLeads to room: 0D.
+ +
+
+Door #02. +
+
+
C51FDEFB $1D,$0CCoordinates: 1D/ 0C.
C521DEFB $04Colour: + + +GREEN.
C522DEFB $04Leads to room: 04.
+ +
+
+Door #03. +
+
+
C523DEFB $11,$07Coordinates: 11/ 07.
C525DEFB $05Colour: + + +CYAN.
C526DEFB $15Leads to room: 15.
+ +
+
+Door #04. +
+
+
C527DEFB $04,$07Coordinates: 04/ 07.
C529DEFB $04Colour: + + +GREEN.
C52ADEFB $13Leads to room: 13.
C52BDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+
C52CDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C52DDEFB $1A,$17Coordinates: 1A/ 17.
C52FDEFB $03
C530DEFB $15,$01Coordinates: 15/ 01.
C532DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C533DEFB $08,$17Coordinates: 08/ 17.
C535DEFB $20
C536DEFB $0B,$02Coordinates: 0B/ 02.
C538DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C539DEFB $08,$12Coordinates: 08/ 12.
C53BDEFB $1D
C53CDEFB $10,$03Coordinates: 10/ 03.
C53EDEFB $03
+ +
+
+Key/ Door #04. +
+
+
C53FDEFB $08,$0DCoordinates: 08/ 0D.
C541DEFB $20
C542DEFB $06,$04Coordinates: 06/ 04.
C544DEFB $03
+ +
+
+Key/ Door #05. +
+
+
C545DEFB $1E,$08Coordinates: 1E/ 08.
C547DEFB $05
C4FCDEFB $21,$17,$10,$21,$12,$05,$21,$0DC548DEFB $10,$05Coordinates: 10/ 05.
C504DEFB $05,$21,$08,$05,$0B,$12,$05,$0BC54ADEFB $03
+ +
+
+Key/ Door #06. +
+
+
C50CDEFB $0D,$05,$0B,$08,$05,$21,$03,$05C54BDEFB $08,$08Coordinates: 08/ 08.
C514DEFB $0B,$03,$05,$14,$03,$03,$FF,$20C54DDEFB $20
C51CDEFB $11,$02,$0D,$1D,$0C,$04,$04,$11C54EDEFB $15,$06Coordinates: 15/ 06.
C524DEFB $07,$05,$15,$04,$07,$04,$13,$FFC550DEFB $03
C52CDEFB $FF,$1A,$17,$03,$15,$01,$03,$08C551DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C552DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+
C553DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C554DEFB $1E,$14Coordinates: 1E/ 14.
C556DEFB $02,$02
C534DEFB $17,$20,$0B,$02,$03,$08,$12,$1DC558DEFB $02Colour: + + +RED.
C559DEFB $01
C53CDEFB $10,$03,$03,$08,$0D,$20,$06,$04C55ADEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C55BDEFB $06,$14Coordinates: 06/ 14.
C55DDEFB $02,$02
C544DEFB $03,$1E,$08,$05,$10,$05,$03,$08C55FDEFB $04Colour: + + +GREEN.
C560DEFB $01
C54CDEFB $08,$20,$15,$06,$03,$FF,$FF,$FFC561DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #03. +
+
+
C562DEFB $1A,$0FCoordinates: 1A/ 0F.
C564DEFB $02,$02
C554DEFB $1E,$14,$02,$02,$02,$01,$64,$06C566DEFB $06Colour: + + +YELLOW.
C567DEFB $01
C55CDEFB $14,$02,$02,$04,$01,$64,$1A,$0FC568DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #04. +
+
+
C569DEFB $19,$0ACoordinates: 19/ 0A.
C56BDEFB $02,$02
C564DEFB $02,$02,$06,$01,$54,$19,$0A,$02C56DDEFB $06Colour: + + +YELLOW.
C56EDEFB $01
C56CDEFB $02,$06,$01,$74,$13,$05,$02,$02C56FDEFB $74UDG: Graphics_Sextant (74).
+ +
+
+Item #05. +
+
+
C570DEFB $13,$05Coordinates: 13/ 05.
C572DEFB $02,$02
C574DEFB $07,$01,$58,$07,$05,$02,$02,$06DEFB $07Colour: + + +WHITE.
C575DEFB $01
C576DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #06. +
+
+
C577DEFB $07,$05Coordinates: 07/ 05.
C579DEFB $02,$02
C57BDEFB $06Colour: + + +YELLOW.
C57CDEFB $01,$5C,$FF,$FF,$17,$12,$03,$03DEFB $01
C584DEFB $00,$FF,$24,$03,$01,$05,$13,$03C57DDEFB $5CUDG: Graphics_Vase (5C).
C57EDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+
C57FDEFB $FFTerminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
C580DEFB $17,$12Coordinates: 17/ 12.
C582DEFB $03,$03,$00,$FF,$24,$03,$01
C58CDEFB $03,$01,$00,$00,$0E,$12,$03,$03C589DEFB $05Colour: + + +CYAN.
C58ADEFB $13,$03,$03,$01,$00,$00
+ +
+
+Lift #02. +
+
+
C590DEFB $0E,$12Coordinates: 0E/ 12.
C594DEFB $00,$FF,$24,$03,$01,$05,$13,$03C592DEFB $03,$03,$00,$FF,$24,$03,$01
C59CDEFB $03,$01,$00,$00,$FF,$FFC599DEFB $05Colour: + + +CYAN.
C59ADEFB $13,$03,$03,$01,$00,$00
C5A0DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C5A1DEFB $FFTerminator.
diff --git a/asm/C5A2.html b/asm/C5A2.html index e5ecdeb..ba39835 100644 --- a/asm/C5A2.html +++ b/asm/C5A2.html @@ -127,106 +127,774 @@ + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + - + + + + + + + - - + + + + + - + + + + + + + - - + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C5AADEFB $21,$17,$10,$21,$12,$10,$21,$0DDEFB $21,$17Start Coordinates: 21/ 17.
C5ACDEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C5ADDEFB $21,$12Start Coordinates: 21/ 12.
C5AFDEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C5B0DEFB $21,$0DStart Coordinates: 21/ 0D.
C5B2DEFB $04,$21,$08,$04,$11,$0D,$08,$11DEFB $04Length: 04.
+ +
+
+Scaffold #04. +
+
+
C5BADEFB $08,$08,$21,$03,$10,$FF,$20,$16C5B3DEFB $21,$08Start Coordinates: 21/ 08.
C5B5DEFB $04Length: 04.
+ +
+
+Scaffold #05. +
+
+
C5B6DEFB $11,$0DStart Coordinates: 11/ 0D.
C5B8DEFB $08Length: 08.
+ +
+
+Scaffold #06. +
+
+
C5B9DEFB $11,$08Start Coordinates: 11/ 08.
C5BBDEFB $08Length: 08.
+ +
+
+Scaffold #07. +
+
+
C5BCDEFB $21,$03Start Coordinates: 21/ 03.
C5BEDEFB $10Length: 10.
C5BFDEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C5C0DEFB $20,$16Coordinates: 20/ 16.
C5C2DEFB $04,$12,$05,$16,$05,$0D,$10,$11DEFB $04Colour: + + +GREEN.
C5C3DEFB $12Leads to room: 12.
+ +
+
+Door #02. +
+
+
C5C4DEFB $05,$16Coordinates: 05/ 16.
C5C6DEFB $05Colour: + + +CYAN.
C5C7DEFB $0DLeads to room: 0D.
+ +
+
+Door #03. +
+
+
C5C8DEFB $10,$11Coordinates: 10/ 11.
C5CADEFB $05,$0E,$FF,$1C,$12,$20,$0D,$1CDEFB $05Colour: + + +CYAN.
C5D2DEFB $08,$04,$0D,$08,$08,$FF,$FF,$FFC5CBDEFB $0ELeads to room: 0E.
C5CCDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C5CDDEFB $1C,$12Coordinates: 1C/ 12.
+ +
+
+Ladder #02. +
+
+
C5CFDEFB $20,$0DCoordinates: 20/ 0D.
+ +
+
+Ladder #03. +
+
+
C5D1DEFB $1C,$08Coordinates: 1C/ 08.
+ +
+
+Ladder #04. +
+
+
C5D3DEFB $04,$0DCoordinates: 04/ 0D.
+ +
+
+Ladder #05. +
+
+
C5D5DEFB $08,$08Coordinates: 08/ 08.
C5D7DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+
C5D8DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C5D9DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C5DADEFB $09,$15,$03,$03,$FF,$00,$20,$02DEFB $09,$15Coordinates: 09/ 15.
C5DCDEFB $03,$03,$FF,$00,$20,$02,$03,$07
C5E2DEFB $03,$07,$01,$03,$00,$09,$15,$03C5E4DEFB $01,$03,$00,$09,$15,$03
+ +
+
+Pirate #02. +
+
+
C5EADEFB $21,$06,$03,$03,$FF,$00,$20,$02DEFB $21,$06Coordinates: 21/ 06.
C5ECDEFB $03,$03,$FF,$00,$20,$02,$03,$07
C5F2DEFB $03,$07,$01,$03,$00,$21,$06,$03C5F4DEFB $01,$03,$00,$21,$06,$03
+ +
+
+Pirate #03. +
+
+
C5FADEFB $10,$0B,$03,$03,$FF,$00,$20,$02DEFB $10,$0BCoordinates: 10/ 0B.
C5FCDEFB $03,$03,$FF,$00,$20,$02,$03,$07
C602DEFB $03,$07,$01,$03,$00,$10,$0B,$03C604DEFB $01,$03,$00,$10,$0B,$03
C60ADEFB $FF,$0C,$0A,$02,$02,$02,$01,$64DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C60BDEFB $0C,$0ACoordinates: 0C/ 0A.
C60DDEFB $02,$02
C60FDEFB $02Colour: + + +RED.
C610DEFB $01
C611DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C612DEFB $11,$05,$02,$02,$04,$01,$64,$FFDEFB $11,$05Coordinates: 11/ 05.
C614DEFB $02,$02
C61ADEFB $17,$07,$38,$04,$1D,$16,$20,$02C616DEFB $04Colour: + + +GREEN.
C617DEFB $01
C618DEFB $64UDG: Graphics_Chest (64).
C619DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C61ADEFB $17,$07Coordinates: 17/ 07.
C61CDEFB $38UDG: Graphics_Stack1 (38).
C61DDEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
C61EDEFB $1D,$16Coordinates: 1D/ 16.
C620DEFB $20UDG: Graphics_Barrels (20).
C621DEFB $02Colour: + + +RED.
+ +
+
+Item #03. +
+
+
C622DEFB $17,$16,$20,$02,$11,$16,$20,$02DEFB $17,$16Coordinates: 17/ 16.
C624DEFB $20UDG: Graphics_Barrels (20).
C625DEFB $02Colour: + + +RED.
+ +
+
+Item #04. +
+
+
C626DEFB $11,$16Coordinates: 11/ 16.
C628DEFB $20UDG: Graphics_Barrels (20).
C629DEFB $02Colour: + + +RED.
+ +
+
+Item #05. +
+
+
C62ADEFB $0B,$16,$20,$02,$FF,$FF,$FFDEFB $0B,$16Coordinates: 0B/ 16.
C62CDEFB $20UDG: Graphics_Barrels (20).
C62DDEFB $02Colour: + + +RED.
C62EDEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
C62FDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C630DEFB $FFTerminator.
diff --git a/asm/C631.html b/asm/C631.html index bc43e52..327d187 100644 --- a/asm/C631.html +++ b/asm/C631.html @@ -127,125 +127,1078 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + - + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C639DEFB $21,$17Start Coordinates: 21/ 17.
C63BDEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C63CDEFB $21,$12Start Coordinates: 21/ 12.
C63EDEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C63FDEFB $21,$0DStart Coordinates: 21/ 0D.
C641DEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
C642DEFB $21,$08Start Coordinates: 21/ 08.
C644DEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
C645DEFB $21,$03Start Coordinates: 21/ 03.
C647DEFB $10Length: 10.
C648DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C649DEFB $12,$16Coordinates: 12/ 16.
C64BDEFB $04Colour: + + +GREEN.
C64CDEFB $0FLeads to room: 0F.
+ +
+
+Door #02. +
+
+
C64DDEFB $1A,$0CCoordinates: 1A/ 0C.
C64FDEFB $04Colour: + + +GREEN.
C650DEFB $0CLeads to room: 0C.
+ +
+
+Door #03. +
+
+
C651DEFB $05,$07Coordinates: 05/ 07.
C653DEFB $04Colour: + + +GREEN.
C654DEFB $14Leads to room: 14.
C655DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C656DEFB $20,$12Coordinates: 20/ 12.
+ +
+
+Ladder #02. +
+
+
C658DEFB $04,$0DCoordinates: 04/ 0D.
+ +
+
+Ladder #03. +
+
+
C65ADEFB $20,$08Coordinates: 20/ 08.
C65CDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C65DDEFB $16,$17Coordinates: 16/ 17.
C65FDEFB $14
C660DEFB $15,$01Coordinates: 15/ 01.
C662DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C663DEFB $0C,$17Coordinates: 0C/ 17.
C665DEFB $19
C666DEFB $15,$02Coordinates: 15/ 02.
C668DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C669DEFB $16,$12Coordinates: 16/ 12.
C66BDEFB $05
C66CDEFB $15,$03Coordinates: 15/ 03.
C66EDEFB $03
+ +
+
+Key/ Door #04. +
+
+
C66FDEFB $14,$0DCoordinates: 14/ 0D.
C671DEFB $08
C672DEFB $06,$04Coordinates: 06/ 04.
C674DEFB $03
+ +
+
+Key/ Door #05. +
+
+
C675DEFB $0C,$0DCoordinates: 0C/ 0D.
C677DEFB $0F
C678DEFB $0B,$05Coordinates: 0B/ 05.
C67ADEFB $03
+ +
+
+Key/ Door #06. +
+
+
C67BDEFB $0C,$08Coordinates: 0C/ 08.
C67DDEFB $16
C67EDEFB $0B,$06Coordinates: 0B/ 06.
C680DEFB $03
C681DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+Porthole #01. +
+
+
C682DEFB $1E,$11Coordinates: 1E/ 11.
C684DEFB $20UDG: Graphics_Porthole (20).
+ +
+
+Porthole #02. +
+
+
C685DEFB $19,$11Coordinates: 19/ 11.
C687DEFB $24UDG: 926C (24).
+ +
+
+Porthole #03. +
+
+
C688DEFB $14,$11Coordinates: 14/ 11.
C68ADEFB $28UDG: 928C (28).
+ +
+
+Porthole #04. +
+
+
C68BDEFB $0F,$11Coordinates: 0F/ 11.
C68DDEFB $2CUDG: 92AC (2C).
+ +
+
+Porthole #05. +
+
+
C68EDEFB $0A,$11Coordinates: 0A/ 11.
C690DEFB $30UDG: 92CC (30).
+ +
+
+Porthole #06. +
+
+
C691DEFB $05,$11Coordinates: 05/ 11.
C693DEFB $34UDG: 92EC (34).
C694DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+
C639DEFB $21,$17,$10,$21,$12,$10,$21,$0DC695DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C641DEFB $10,$21,$08,$10,$21,$03,$10,$FFC696DEFB $1D,$14Coordinates: 1D/ 14.
C649DEFB $12,$16,$04,$0F,$1A,$0C,$04,$0CC698DEFB $02,$02
C651DEFB $05,$07,$04,$14,$FF,$20,$12,$04C69ADEFB $06Colour: + + +YELLOW.
C659DEFB $0D,$20,$08,$FF,$16,$17,$14,$15C69BDEFB $01
C661DEFB $01,$03,$0C,$17,$19,$15,$02,$03C69CDEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #02. +
+
+
C669DEFB $16,$12,$05,$15,$03,$03,$14,$0DC69DDEFB $04,$14Coordinates: 04/ 14.
C69FDEFB $02,$02
C671DEFB $08,$06,$04,$03,$0C,$0D,$0F,$0BC6A1DEFB $06Colour: + + +YELLOW.
C6A2DEFB $01
C679DEFB $05,$03,$0C,$08,$16,$0B,$06,$03C6A3DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #03. +
+
+
C6A4DEFB $1B,$0FCoordinates: 1B/ 0F.
C6A6DEFB $02,$02
C681DEFB $FF,$1E,$11,$20,$19,$11,$24,$14C6A8DEFB $06Colour: + + +YELLOW.
C6A9DEFB $01
C689DEFB $11,$28,$0F,$11,$2C,$0A,$11,$30C6AADEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #04. +
+
+
C6ABDEFB $06,$0FCoordinates: 06/ 0F.
C6ADDEFB $02,$02
C691DEFB $05,$11,$34,$FF,$FF,$1D,$14,$02C6AFDEFB $07Colour: + + +WHITE.
C6B0DEFB $01
C699DEFB $02,$06,$01,$50,$04,$14,$02,$02C6B1DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #05. +
+
+
C6B2DEFB $12,$0ACoordinates: 12/ 0A.
C6B4DEFB $02,$02
C6A1DEFB $06,$01,$50,$1B,$0F,$02,$02,$06C6B6DEFB $07Colour: + + +WHITE.
C6B7DEFB $01
C6A9DEFB $01,$50,$06,$0F,$02,$02,$07,$01C6B8DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #06. +
+
+
C6B9DEFB $09,$0ACoordinates: 09/ 0A.
C6BBDEFB $02,$02
C6B1DEFB $50,$12,$0A,$02,$02,$07,$01,$50C6BDDEFB $06Colour: + + +YELLOW.
C6BEDEFB $01
C6B9DEFB $09,$0A,$02,$02,$06,$01,$50,$19C6BFDEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #07. +
+
+
C6C0DEFB $19,$05Coordinates: 19/ 05.
C6C2DEFB $02,$02
C6C1DEFB $05,$02,$02,$05,$01,$50,$0A,$05C6C4DEFB $05Colour: + + +CYAN.
C6C5DEFB $01
C6C6DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #08. +
+
+
C6C7DEFB $0A,$05Coordinates: 0A/ 05.
C6C9DEFB $02,$02,$07,$01,$50,$FF,$14,$07DEFB $02,$02
C6D1DEFB $68,$02,$FF,$FF,$FFC6CBDEFB $07Colour: + + +WHITE.
C6CCDEFB $01
C6CDDEFB $50UDG: Graphics_CandleStick (50).
C6CEDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C6CFDEFB $14,$07Coordinates: 14/ 07.
C6D1DEFB $68UDG: Graphics_Stack3 (68).
C6D2DEFB $02Colour: + + +RED.
C6D3DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
C6D4DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C6D5DEFB $FFTerminator.
diff --git a/asm/C6D6.html b/asm/C6D6.html index bb2816e..21fc8d4 100644 --- a/asm/C6D6.html +++ b/asm/C6D6.html @@ -127,130 +127,1054 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C6DEDEFB $21,$17Start Coordinates: 21/ 17.
C6E0DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C6E1DEFB $21,$12Start Coordinates: 21/ 12.
C6E3DEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C6E4DEFB $21,$0DStart Coordinates: 21/ 0D.
C6E6DEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
C6E7DEFB $21,$08Start Coordinates: 21/ 08.
C6E9DEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
C6EADEFB $21,$03Start Coordinates: 21/ 03.
C6ECDEFB $10Length: 10.
C6EDDEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C6EEDEFB $04,$16Coordinates: 04/ 16.
C6F0DEFB $04Colour: + + +GREEN.
C6F1DEFB $11Leads to room: 11.
+ +
+
+Door #02. +
+
+
C6F2DEFB $18,$11Coordinates: 18/ 11.
C6F4DEFB $04Colour: + + +GREEN.
C6F5DEFB $14Leads to room: 14.
+ +
+
+Door #03. +
+
+
C6F6DEFB $1E,$0CCoordinates: 1E/ 0C.
C6F8DEFB $06Colour: + + +YELLOW.
C6F9DEFB $01Leads to room: 01.
C6FADEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C6FBDEFB $0D,$12Coordinates: 0D/ 12.
+ +
+
+Ladder #02. +
+
+
C6FDDEFB $15,$0DCoordinates: 15/ 0D.
+ +
+
+Ladder #03. +
+
+
C6FFDEFB $20,$08Coordinates: 20/ 08.
C701DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C702DEFB $1A,$17Coordinates: 1A/ 17.
C704DEFB $20
C705DEFB $10,$01Coordinates: 10/ 01.
C707DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C708DEFB $1A,$12Coordinates: 1A/ 12.
C70ADEFB $03
C70BDEFB $06,$02Coordinates: 06/ 02.
C70DDEFB $03
+ +
+
+Key/ Door #03. +
+
+
C70EDEFB $08,$12Coordinates: 08/ 12.
C710DEFB $18
C711DEFB $15,$03Coordinates: 15/ 03.
C713DEFB $03
+ +
+
+Key/ Door #04. +
+
+
C714DEFB $10,$0DCoordinates: 10/ 0D.
C716DEFB $0A
C717DEFB $06,$04Coordinates: 06/ 04.
C719DEFB $03
+ +
+
+Key/ Door #05. +
+
+
C71ADEFB $10,$08Coordinates: 10/ 08.
C71CDEFB $12
C71DDEFB $0B,$05Coordinates: 0B/ 05.
C71FDEFB $03
+ +
+
+Key/ Door #06. +
+
+
C720DEFB $08,$08Coordinates: 08/ 08.
C722DEFB $03
C723DEFB $0B,$06Coordinates: 0B/ 06.
C725DEFB $03
C726DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C727DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C728DEFB $0C,$10Coordinates: 0C/ 10.
C72ADEFB $03,$03,$FF,$00,$20,$02,$03,$06
C732DEFB $01,$03,$00,$0C,$10,$03
C738DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C739DEFB $1F,$14Coordinates: 1F/ 14.
C73BDEFB $02,$02
C73DDEFB $07Colour: + + +WHITE.
C73EDEFB $01
C73FDEFB $68UDG: Graphics_Map (68).
+ +
+
+Item #02. +
+
+
C6DEDEFB $21,$17,$10,$21,$12,$10,$21,$0DC740DEFB $1E,$0FCoordinates: 1E/ 0F.
C6E6DEFB $10,$21,$08,$10,$21,$03,$10,$FFC742DEFB $02,$02
C6EEDEFB $04,$16,$04,$11,$18,$11,$04,$14C744DEFB $05Colour: + + +CYAN.
C6F6DEFB $1E,$0C,$06,$01,$FF,$0D,$12,$15C745DEFB $01
C6FEDEFB $0D,$20,$08,$FF,$1A,$17,$20,$10C746DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #03. +
+
+
C706DEFB $01,$03,$1A,$12,$03,$06,$02,$03C747DEFB $06,$0FCoordinates: 06/ 0F.
C70EDEFB $08,$12,$18,$15,$03,$03,$10,$0DC749DEFB $02,$02
C716DEFB $0A,$06,$04,$03,$10,$08,$12,$0BC74BDEFB $05Colour: + + +CYAN.
C71EDEFB $05,$03,$08,$08,$03,$0B,$06,$03C74CDEFB $01
C726DEFB $FF,$FF,$0C,$10,$03,$03,$FF,$00C74DDEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #04. +
+
+
C74EDEFB $0C,$0ACoordinates: 0C/ 0A.
C72EDEFB $20,$02,$03,$06,$01,$03,$00,$0CC750DEFB $02,$02
C736DEFB $10,$03,$FF,$1F,$14,$02,$02,$07C752DEFB $05Colour: + + +CYAN.
C753DEFB $01
C73EDEFB $01,$68,$1E,$0F,$02,$02,$05,$01C754DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #05. +
+
+
C755DEFB $07,$0ACoordinates: 07/ 0A.
C757DEFB $02,$02
C746DEFB $58,$06,$0F,$02,$02,$05,$01,$58C759DEFB $06Colour: + + +YELLOW.
C75ADEFB $01
C74EDEFB $0C,$0A,$02,$02,$05,$01,$58,$07C75BDEFB $5CUDG: Graphics_Vase (5C).
+ +
+
+Item #06. +
+
+
C75CDEFB $0D,$05Coordinates: 0D/ 05.
C75EDEFB $02,$02
C756DEFB $0A,$02,$02,$06,$01,$5C,$0D,$05C760DEFB $06Colour: + + +YELLOW.
C761DEFB $01
C75EDEFB $02,$02,$06,$01,$50,$06,$05,$02C762DEFB $50UDG: Graphics_CandleStick (50).
+ +
+
+Item #07. +
+
+
C763DEFB $06,$05Coordinates: 06/ 05.
C765DEFB $02,$02
C766DEFB $02,$07,$01,$54,$FF,$17,$07,$38C767DEFB $07Colour: + + +WHITE.
C768DEFB $01
C769DEFB $54UDG: Graphics_Sword (54).
C76ADEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C76BDEFB $17,$07Coordinates: 17/ 07.
C76DDEFB $38UDG: Graphics_Stack1 (38).
C76EDEFB $02,$1D,$07,$50,$02,$17,$16,$50DEFB $02Colour: + + +RED.
+ +
+
+Item #02. +
+
+
C76FDEFB $1D,$07Coordinates: 1D/ 07.
C771DEFB $50UDG: Graphics_Stack2 (50).
C772DEFB $02Colour: + + +RED.
+ +
+
+Item #03. +
+
+
C773DEFB $17,$16Coordinates: 17/ 16.
C775DEFB $50UDG: Graphics_Stack2 (50).
C776DEFB $04,$11,$16,$68,$04,$0B,$16,$50DEFB $04Colour: + + +GREEN.
+ +
+
+Item #04. +
+
+
C777DEFB $11,$16Coordinates: 11/ 16.
C779DEFB $68UDG: Graphics_Stack3 (68).
C77ADEFB $04Colour: + + +GREEN.
+ +
+
+Item #05. +
+
+
C77BDEFB $0B,$16Coordinates: 0B/ 16.
C77DDEFB $50UDG: Graphics_Stack2 (50).
C77EDEFB $04,$FF,$FF,$FFDEFB $04Colour: + + +GREEN.
C77FDEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
C780DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C781DEFB $FFTerminator.
diff --git a/asm/C782.html b/asm/C782.html index 7ed7415..0f34002 100644 --- a/asm/C782.html +++ b/asm/C782.html @@ -127,106 +127,848 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C78ADEFB $21,$17Start Coordinates: 21/ 17.
C78CDEFB $02Length: 02.
+ +
+
+Scaffold #02. +
+
+
C78DDEFB $13,$17Start Coordinates: 13/ 17.
C78FDEFB $09Length: 09.
+ +
+
+Scaffold #03. +
+
+
C790DEFB $0F,$12Start Coordinates: 0F/ 12.
C792DEFB $07Length: 07.
+ +
+
+Scaffold #04. +
+
+
C793DEFB $0F,$0DStart Coordinates: 0F/ 0D.
C795DEFB $07Length: 07.
+ +
+
+Scaffold #05. +
+
+
C796DEFB $0F,$08Start Coordinates: 0F/ 08.
C798DEFB $07Length: 07.
+ +
+
+Scaffold #06. +
+
+
C799DEFB $21,$03Start Coordinates: 21/ 03.
C79BDEFB $10Length: 10.
+ +
+
+Scaffold #07. +
+
+
C79CDEFB $1D,$0DStart Coordinates: 1D/ 0D.
C79EDEFB $05Length: 05.
C79FDEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C7A0DEFB $1A,$11Coordinates: 1A/ 11.
C7A2DEFB $04Colour: + + +GREEN.
C7A3DEFB $0CLeads to room: 0C.
+ +
+
+Door #02. +
+
+
C7A4DEFB $0F,$11Coordinates: 0F/ 11.
C7A6DEFB $04Colour: + + +GREEN.
C7A7DEFB $04Leads to room: 04.
+ +
+
+Door #03. +
+
+
C7A8DEFB $0F,$07Coordinates: 0F/ 07.
C7AADEFB $04Colour: + + +GREEN.
C7ABDEFB $10Leads to room: 10.
C7ACDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C7ADDEFB $04,$12Coordinates: 04/ 12.
+ +
+
+Ladder #02. +
+
+
C7AFDEFB $06,$0DCoordinates: 06/ 0D.
+ +
+
+Ladder #03. +
+
+
C7B1DEFB $0B,$08Coordinates: 0B/ 08.
C7B3DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C7B4DEFB $0A,$17Coordinates: 0A/ 17.
C7B6DEFB $0B
C7B7DEFB $10,$01Coordinates: 10/ 01.
C7B9DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C7BADEFB $08,$0DCoordinates: 08/ 0D.
C7BCDEFB $03
C7BDDEFB $06,$02Coordinates: 06/ 02.
C7BFDEFB $03
+ +
+
+Key/ Door #03. +
+
+
C78ADEFB $21,$17,$02,$13,$17,$09,$0F,$12C7C0DEFB $08,$08Coordinates: 08/ 08.
C792DEFB $07,$0F,$0D,$07,$0F,$08,$07,$21C7C2DEFB $0E
C79ADEFB $03,$10,$1D,$0D,$05,$FF,$1A,$11C7C3DEFB $0B,$03Coordinates: 0B/ 03.
C7A2DEFB $04,$0C,$0F,$11,$04,$04,$0F,$07C7C5DEFB $03
C7AADEFB $04,$10,$FF,$04,$12,$06,$0D,$0BC7C6DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C7C7DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C7C8DEFB $13,$06Coordinates: 13/ 06.
C7CADEFB $03,$03,$FF,$00,$20,$02,$03,$07
C7B2DEFB $08,$FF,$0A,$17,$0B,$10,$01,$03C7D2DEFB $01,$03,$00,$13,$06,$03
C7BADEFB $08,$0D,$03,$06,$02,$03,$08,$08C7D8DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C7D9DEFB $0E,$14Coordinates: 0E/ 14.
C7DBDEFB $02,$02
C7C2DEFB $0E,$0B,$03,$03,$FF,$FF,$13,$06C7DDDEFB $02Colour: + + +RED.
C7DEDEFB $01
C7CADEFB $03,$03,$FF,$00,$20,$02,$03,$07C7DFDEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C7E0DEFB $04,$14Coordinates: 04/ 14.
C7E2DEFB $02,$02
C7D2DEFB $01,$03,$00,$13,$06,$03,$FF,$0EC7E4DEFB $02Colour: + + +RED.
C7E5DEFB $01
C7DADEFB $14,$02,$02,$02,$01,$64,$04,$14C7E6DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #03. +
+
+
C7E7DEFB $17,$0FCoordinates: 17/ 0F.
C7E9DEFB $02,$02
C7E2DEFB $02,$02,$02,$01,$64,$17,$0F,$02C7EBDEFB $06Colour: + + +YELLOW.
C7ECDEFB $01
C7EADEFB $02,$06,$01,$74,$04,$0A,$02,$02C7EDDEFB $74UDG: Graphics_Sextant (74).
+ +
+
+Item #04. +
+
+
C7EEDEFB $04,$0ACoordinates: 04/ 0A.
C7F0DEFB $02,$02
C7F2DEFB $05,$01,$6C,$06,$05,$02,$02,$07DEFB $05Colour: + + +CYAN.
C7F3DEFB $01
C7FADEFB $01,$68,$FF,$21,$07,$20,$02,$1BC7F4DEFB $6CUDG: Graphics_SpyGlass (6C).
+ +
+
+Item #05. +
+
+
C7F5DEFB $06,$05Coordinates: 06/ 05.
C7F7DEFB $02,$02
C802DEFB $07,$20,$02,$15,$07,$20,$02,$FFC7F9DEFB $07Colour: + + +WHITE.
C7FADEFB $01
C7FBDEFB $68UDG: Graphics_Map (68).
C7FCDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C7FDDEFB $21,$07Coordinates: 21/ 07.
C7FFDEFB $20UDG: Graphics_Barrels (20).
C800DEFB $02Colour: + + +RED.
+ +
+
+Item #02. +
+
+
C801DEFB $1B,$07Coordinates: 1B/ 07.
C803DEFB $20UDG: Graphics_Barrels (20).
C804DEFB $02Colour: + + +RED.
+ +
+
+Item #03. +
+
+
C805DEFB $15,$07Coordinates: 15/ 07.
C807DEFB $20UDG: Graphics_Barrels (20).
C808DEFB $02Colour: + + +RED.
C809DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
C80ADEFB $FF,$FFDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C80BDEFB $FFTerminator.
diff --git a/asm/C80C.html b/asm/C80C.html index d5df1b2..d2bee24 100644 --- a/asm/C80C.html +++ b/asm/C80C.html @@ -127,119 +127,1024 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C814DEFB $21,$17Start Coordinates: 21/ 17.
C816DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C817DEFB $21,$12Start Coordinates: 21/ 12.
C819DEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C81ADEFB $21,$0DStart Coordinates: 21/ 0D.
C81CDEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
C81DDEFB $21,$08Start Coordinates: 21/ 08.
C81FDEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
C820DEFB $21,$03Start Coordinates: 21/ 03.
C822DEFB $10Length: 10.
C823DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C824DEFB $10,$16Coordinates: 10/ 16.
C826DEFB $03Colour: + + +MAGENTA.
C827DEFB $0BLeads to room: 0B.
+ +
+
+Door #02. +
+
+
C828DEFB $05,$11Coordinates: 05/ 11.
C82ADEFB $03Colour: + + +MAGENTA.
C82BDEFB $12Leads to room: 12.
+ +
+
+Door #03. +
+
+
C82CDEFB $1C,$07Coordinates: 1C/ 07.
C82EDEFB $05Colour: + + +CYAN.
C82FDEFB $0DLeads to room: 0D.
C830DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C831DEFB $09,$12Coordinates: 09/ 12.
+ +
+
+Ladder #02. +
+
+
C833DEFB $1B,$0DCoordinates: 1B/ 0D.
+ +
+
+Ladder #03. +
+
+
C835DEFB $19,$08Coordinates: 19/ 08.
C837DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C838DEFB $18,$17Coordinates: 18/ 17.
C83ADEFB $14
C83BDEFB $10,$01Coordinates: 10/ 01.
C83DDEFB $03
+ +
+
+Key/ Door #02. +
+
+
C83EDEFB $06,$17Coordinates: 06/ 17.
C840DEFB $06
C841DEFB $0B,$02Coordinates: 0B/ 02.
C843DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C844DEFB $1C,$12Coordinates: 1C/ 12.
C846DEFB $1D
C847DEFB $06,$03Coordinates: 06/ 03.
C849DEFB $03
+ +
+
+Key/ Door #04. +
+
+
C84ADEFB $16,$12Coordinates: 16/ 12.
C84CDEFB $20
C84DDEFB $15,$04Coordinates: 15/ 04.
C84FDEFB $03
+ +
+
+Key/ Door #05. +
+
+
C850DEFB $0C,$0DCoordinates: 0C/ 0D.
C852DEFB $02
C853DEFB $10,$05Coordinates: 10/ 05.
C855DEFB $03
+ +
+
+Key/ Door #06. +
+
+
C856DEFB $0C,$08Coordinates: 0C/ 08.
C858DEFB $02
C859DEFB $15,$06Coordinates: 15/ 06.
C85BDEFB $03
C85CDEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C85DDEFB $FFTerminator.
+ +
+
+Pirates: +
+
+
C85EDEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C85FDEFB $16,$14Coordinates: 16/ 14.
C861DEFB $02,$02
C863DEFB $06Colour: + + +YELLOW.
C864DEFB $01
C865DEFB $78UDG: Graphics_Bell (78).
+ +
+
+Item #02. +
+
+
C814DEFB $21,$17,$10,$21,$12,$10,$21,$0DC866DEFB $05,$14Coordinates: 05/ 14.
C81CDEFB $10,$21,$08,$10,$21,$03,$10,$FFC868DEFB $02,$02
C824DEFB $10,$16,$03,$0B,$05,$11,$03,$12C86ADEFB $06Colour: + + +YELLOW.
C82CDEFB $1C,$07,$05,$0D,$FF,$09,$12,$1BC86BDEFB $01
C834DEFB $0D,$19,$08,$FF,$18,$17,$14,$10C86CDEFB $74UDG: Graphics_Sextant (74).
+ +
+
+Item #03. +
+
+
C83CDEFB $01,$03,$06,$17,$06,$0B,$02,$03C86DDEFB $20,$0ACoordinates: 20/ 0A.
C844DEFB $1C,$12,$1D,$06,$03,$03,$16,$12C86FDEFB $02,$02
C84CDEFB $20,$15,$04,$03,$0C,$0D,$02,$10C871DEFB $05Colour: + + +CYAN.
C872DEFB $01
C854DEFB $05,$03,$0C,$08,$02,$15,$06,$03C873DEFB $60UDG: Graphics_Pistol (60).
+ +
+
+Item #04. +
+
+
C874DEFB $0A,$05Coordinates: 0A/ 05.
C876DEFB $02,$02
C85CDEFB $FF,$FF,$FF,$16,$14,$02,$02,$06C878DEFB $07Colour: + + +WHITE.
C879DEFB $01
C864DEFB $01,$78,$05,$14,$02,$02,$06,$01C87ADEFB $68UDG: Graphics_Map (68).
+ +
+
+Item #05. +
+
+
C87BDEFB $20,$0FCoordinates: 20/ 0F.
C87DDEFB $02,$02
C86CDEFB $74,$20,$0A,$02,$02,$05,$01,$60C87FDEFB $06Colour: + + +YELLOW.
C880DEFB $01
C874DEFB $0A,$05,$02,$02,$07,$01,$68,$20C881DEFB $5CUDG: Graphics_Vase (5C).
+ +
+
+Item #06. +
+
+
C882DEFB $19,$0FCoordinates: 19/ 0F.
C884DEFB $02,$02
C87CDEFB $0F,$02,$02,$06,$01,$5C,$19,$0FC886DEFB $06Colour: + + +YELLOW.
C887DEFB $01
C884DEFB $02,$02,$06,$01,$5C,$13,$0F,$02C888DEFB $5CUDG: Graphics_Vase (5C).
+ +
+
+Item #07. +
+
+
C889DEFB $13,$0FCoordinates: 13/ 0F.
C88BDEFB $02,$02
C88CDEFB $02,$06,$01,$5C,$FF,$1E,$16,$38C88DDEFB $06Colour: + + +YELLOW.
C88EDEFB $01
C88FDEFB $5CUDG: Graphics_Vase (5C).
C890DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C891DEFB $1E,$16Coordinates: 1E/ 16.
C893DEFB $38UDG: Graphics_Stack1 (38).
C894DEFB $04,$0F,$11,$38,$04,$17,$0C,$38DEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
C895DEFB $0F,$11Coordinates: 0F/ 11.
C897DEFB $38UDG: Graphics_Stack1 (38).
C898DEFB $04Colour: + + +GREEN.
+ +
+
+Item #03. +
+
+
C899DEFB $17,$0CCoordinates: 17/ 0C.
C89BDEFB $38UDG: Graphics_Stack1 (38).
C89CDEFB $03,$07,$07,$38,$05,$FF,$FF,$11DEFB $03Colour: + + +MAGENTA.
+ +
+
+Item #04. +
+
+
C89DDEFB $07,$07Coordinates: 07/ 07.
C89FDEFB $38UDG: Graphics_Stack1 (38).
C8A0DEFB $05Colour: + + +CYAN.
C8A1DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
C8A2DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
C8A3DEFB $11,$08Coordinates: 11/ 08.
C8A4DEFB $08,$05,$28,$64,$00,$FFC8A5DEFB $05Width: 05.
C8A6DEFB $28,$64,$00
C8A9DEFB $FFTerminator.
diff --git a/asm/C8AA.html b/asm/C8AA.html index 7487ce9..2e761ca 100644 --- a/asm/C8AA.html +++ b/asm/C8AA.html @@ -127,148 +127,1134 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C8B2DEFB $21,$17Start Coordinates: 21/ 17.
C8B4DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C8B5DEFB $21,$12Start Coordinates: 21/ 12.
C8B7DEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C8B8DEFB $21,$0DStart Coordinates: 21/ 0D.
C8BADEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
C8BBDEFB $21,$08Start Coordinates: 21/ 08.
C8BDDEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
C8BEDEFB $21,$03Start Coordinates: 21/ 03.
C8C0DEFB $10Length: 10.
C8C1DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C8C2DEFB $0F,$11Coordinates: 0F/ 11.
C8C4DEFB $04Colour: + + +GREEN.
C8C5DEFB $06Leads to room: 06.
+ +
+
+Door #02. +
+
+
C8C6DEFB $04,$11Coordinates: 04/ 11.
C8C8DEFB $04Colour: + + +GREEN.
C8C9DEFB $10Leads to room: 10.
+ +
+
+Door #03. +
+
+
C8CADEFB $1D,$0CCoordinates: 1D/ 0C.
C8CCDEFB $04Colour: + + +GREEN.
C8CDDEFB $0ALeads to room: 0A.
C8CEDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C8CFDEFB $18,$12Coordinates: 18/ 12.
+ +
+
+Ladder #02. +
+
+
C8D1DEFB $1A,$0DCoordinates: 1A/ 0D.
+ +
+
+Ladder #03. +
+
+
C8D3DEFB $09,$0DCoordinates: 09/ 0D.
+ +
+
+Ladder #04. +
+
+
C8D5DEFB $11,$08Coordinates: 11/ 08.
C8D7DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C8D8DEFB $14,$17Coordinates: 14/ 17.
C8DADEFB $20
C8DBDEFB $0B,$01Coordinates: 0B/ 01.
C8DDDEFB $03
+ +
+
+Key/ Door #02. +
+
+
C8DEDEFB $0C,$17Coordinates: 0C/ 17.
C8E0DEFB $05
C8E1DEFB $10,$02Coordinates: 10/ 02.
C8E3DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C8E4DEFB $0A,$12Coordinates: 0A/ 12.
C8E6DEFB $20
C8E7DEFB $06,$03Coordinates: 06/ 03.
C8E9DEFB $03
+ +
+
+Key/ Door #04. +
+
+
C8EADEFB $16,$0DCoordinates: 16/ 0D.
C8ECDEFB $12
C8EDDEFB $15,$04Coordinates: 15/ 04.
C8EFDEFB $03
+ +
+
+Key/ Door #05. +
+
+
C8F0DEFB $16,$08Coordinates: 16/ 08.
C8F2DEFB $03
C8F3DEFB $0B,$05Coordinates: 0B/ 05.
C8F5DEFB $03
+ +
+
+Key/ Door #06. +
+
+
C8F6DEFB $06,$08Coordinates: 06/ 08.
C8F8DEFB $03
C8F9DEFB $15,$06Coordinates: 15/ 06.
C8FBDEFB $03
C8FCDEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C8FDDEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C8FEDEFB $0F,$0BCoordinates: 0F/ 0B.
C900DEFB $03,$03,$FF,$00,$20,$02,$03,$07
C908DEFB $01,$03,$00,$0F,$0B,$03
+ +
+
+Pirate #02. +
+
+
C90EDEFB $0F,$15Coordinates: 0F/ 15.
C910DEFB $03,$03,$FF,$00,$20,$02,$03,$07
C918DEFB $01,$03,$00,$0F,$15,$03
C91EDEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C91FDEFB $18,$14Coordinates: 18/ 14.
C921DEFB $02,$02
C923DEFB $07Colour: + + +WHITE.
C924DEFB $01
C925DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #02. +
+
+
C926DEFB $08,$14Coordinates: 08/ 14.
C928DEFB $02,$02
C92ADEFB $06Colour: + + +YELLOW.
C8B2DEFB $21,$17,$10,$21,$12,$10,$21,$0DC92BDEFB $01
C8BADEFB $10,$21,$08,$10,$21,$03,$10,$FFC92CDEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #03. +
+
+
C8C2DEFB $0F,$11,$04,$06,$04,$11,$04,$10C92DDEFB $1D,$0FCoordinates: 1D/ 0F.
C8CADEFB $1D,$0C,$04,$0A,$FF,$18,$12,$1AC92FDEFB $02,$02
C8D2DEFB $0D,$09,$0D,$11,$08,$FF,$14,$17C931DEFB $07Colour: + + +WHITE.
C8DADEFB $20,$0B,$01,$03,$0C,$17,$05,$10C932DEFB $01
C8E2DEFB $02,$03,$0A,$12,$20,$06,$03,$03C933DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #04. +
+
+
C8EADEFB $16,$0D,$12,$15,$04,$03,$16,$08C934DEFB $13,$0FCoordinates: 13/ 0F.
C8F2DEFB $03,$0B,$05,$03,$06,$08,$03,$15C936DEFB $02,$02
C8FADEFB $06,$03,$FF,$FF,$0F,$0B,$03,$03C938DEFB $06Colour: + + +YELLOW.
C902DEFB $FF,$00,$20,$02,$03,$07,$01,$03C939DEFB $01
C90ADEFB $00,$0F,$0B,$03,$0F,$15,$03,$03C93ADEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #05. +
+
+
C93BDEFB $08,$0FCoordinates: 08/ 0F.
C93DDEFB $02,$02
C912DEFB $FF,$00,$20,$02,$03,$07,$01,$03C93FDEFB $05Colour: + + +CYAN.
C940DEFB $01
C91ADEFB $00,$0F,$15,$03,$FF,$18,$14,$02C941DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #06. +
+
+
C942DEFB $1F,$0ACoordinates: 1F/ 0A.
C944DEFB $02,$02
C922DEFB $02,$07,$01,$54,$08,$14,$02,$02C946DEFB $07Colour: + + +WHITE.
C947DEFB $01
C92ADEFB $06,$01,$54,$1D,$0F,$02,$02,$07C948DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #07. +
+
+
C949DEFB $14,$0ACoordinates: 14/ 0A.
C94BDEFB $02,$02
C932DEFB $01,$54,$13,$0F,$02,$02,$06,$01C94DDEFB $06Colour: + + +YELLOW.
C94EDEFB $01
C93ADEFB $54,$08,$0F,$02,$02,$05,$01,$54C94FDEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #08. +
+
+
C950DEFB $19,$05Coordinates: 19/ 05.
C952DEFB $02,$02
C942DEFB $1F,$0A,$02,$02,$07,$01,$54,$14C954DEFB $05Colour: + + +CYAN.
C955DEFB $01
C94ADEFB $0A,$02,$02,$06,$01,$54,$19,$05C956DEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #09. +
+
+
C957DEFB $0D,$05Coordinates: 0D/ 05.
C959DEFB $02,$02
C952DEFB $02,$02,$05,$01,$54,$0D,$05,$02C95BDEFB $06Colour: + + +YELLOW.
C95CDEFB $01
C95ADEFB $02,$06,$01,$54,$04,$05,$02,$02C95DDEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #10. +
+
+
C95EDEFB $04,$05Coordinates: 04/ 05.
C960DEFB $02,$02
C962DEFB $02,$01,$54,$FF,$21,$16,$50,$04DEFB $02Colour: + + +RED.
C963DEFB $01
C964DEFB $54UDG: Graphics_Sword (54).
C965DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
C966DEFB $21,$16Coordinates: 21/ 16.
C968DEFB $50UDG: Graphics_Stack2 (50).
C969DEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
C96ADEFB $0F,$0C,$50,$04,$FF,$FF,$FFDEFB $0F,$0CCoordinates: 0F/ 0C.
C96CDEFB $50UDG: Graphics_Stack2 (50).
C96DDEFB $04Colour: + + +GREEN.
C96EDEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
C96FDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
C970DEFB $FFTerminator.
diff --git a/asm/C971.html b/asm/C971.html index 1dc266f..c0f6569 100644 --- a/asm/C971.html +++ b/asm/C971.html @@ -127,124 +127,964 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
C979DEFB $21,$17Start Coordinates: 21/ 17.
C97BDEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
C97CDEFB $21,$12Start Coordinates: 21/ 12.
C97EDEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
C97FDEFB $21,$0DStart Coordinates: 21/ 0D.
C981DEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
C982DEFB $21,$08Start Coordinates: 21/ 08.
C984DEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
C985DEFB $21,$03Start Coordinates: 21/ 03.
C987DEFB $10Length: 10.
C988DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
C989DEFB $20,$11Coordinates: 20/ 11.
C98BDEFB $07Colour: + + +WHITE.
C98CDEFB $11Leads to room: 11.
+ +
+
+Door #02. +
+
+
C98DDEFB $05,$0CCoordinates: 05/ 0C.
C98FDEFB $06Colour: + + +YELLOW.
C990DEFB $0FLeads to room: 0F.
+ +
+
+Door #03. +
+
+
C991DEFB $14,$07Coordinates: 14/ 07.
C993DEFB $03Colour: + + +MAGENTA.
C994DEFB $13Leads to room: 13.
C995DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
C996DEFB $18,$12Coordinates: 18/ 12.
+ +
+
+Ladder #02. +
+
+
C998DEFB $0E,$0DCoordinates: 0E/ 0D.
+ +
+
+Ladder #03. +
+
+
C99ADEFB $0C,$08Coordinates: 0C/ 08.
C99CDEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
C99DDEFB $1A,$17Coordinates: 1A/ 17.
C99FDEFB $20
C9A0DEFB $06,$01Coordinates: 06/ 01.
C9A2DEFB $03
+ +
+
+Key/ Door #02. +
+
+
C9A3DEFB $0A,$17Coordinates: 0A/ 17.
C9A5DEFB $07
C9A6DEFB $0B,$02Coordinates: 0B/ 02.
C9A8DEFB $03
+ +
+
+Key/ Door #03. +
+
+
C9A9DEFB $1A,$12Coordinates: 1A/ 12.
C9ABDEFB $0C
C9ACDEFB $15,$03Coordinates: 15/ 03.
C9AEDEFB $03
+ +
+
+Key/ Door #04. +
+
+
C9AFDEFB $08,$12Coordinates: 08/ 12.
C9B1DEFB $03
C9B2DEFB $15,$04Coordinates: 15/ 04.
C9B4DEFB $03
+ +
+
+Key/ Door #05. +
+
+
C9B5DEFB $12,$0DCoordinates: 12/ 0D.
C9B7DEFB $20
C9B8DEFB $15,$05Coordinates: 15/ 05.
C9BADEFB $03
+ +
+
+Key/ Door #06. +
+
+
C9BBDEFB $17,$08Coordinates: 17/ 08.
C9BDDEFB $04
C9BEDEFB $10,$06Coordinates: 10/ 06.
C9C0DEFB $03
+ +
+
+Key/ Door #07. +
+
+
C979DEFB $21,$17,$10,$21,$12,$10,$21,$0DC9C1DEFB $10,$08Coordinates: 10/ 08.
C981DEFB $10,$21,$08,$10,$21,$03,$10,$FFC9C3DEFB $1D
C989DEFB $20,$11,$07,$11,$05,$0C,$06,$0FC9C4DEFB $10,$07Coordinates: 10/ 07.
C991DEFB $14,$07,$03,$13,$FF,$18,$12,$0EC9C6DEFB $03
C999DEFB $0D,$0C,$08,$FF,$1A,$17,$20,$06C9C7DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
C9C8DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
C9C9DEFB $21,$10Coordinates: 21/ 10.
C9CBDEFB $03,$03,$FF,$00,$20,$02,$03,$06
C9A1DEFB $01,$03,$0A,$17,$07,$0B,$02,$03C9D3DEFB $01,$03,$00,$21,$10,$03
C9A9DEFB $1A,$12,$0C,$15,$03,$03,$08,$12C9D9DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
C9DADEFB $1D,$14Coordinates: 1D/ 14.
C9DCDEFB $02,$02
C9B1DEFB $03,$15,$04,$03,$12,$0D,$20,$15C9DEDEFB $05Colour: + + +CYAN.
C9DFDEFB $01
C9B9DEFB $05,$03,$17,$08,$04,$10,$06,$03C9E0DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #02. +
+
+
C9E1DEFB $0F,$14Coordinates: 0F/ 14.
C9E3DEFB $02,$02
C9C1DEFB $10,$08,$1D,$10,$07,$03,$FF,$FFC9E5DEFB $05Colour: + + +CYAN.
C9E6DEFB $01
C9C9DEFB $21,$10,$03,$03,$FF,$00,$20,$02C9E7DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #03. +
+
+
C9E8DEFB $07,$0FCoordinates: 07/ 0F.
C9EADEFB $02,$02
C9D1DEFB $03,$06,$01,$03,$00,$21,$10,$03C9ECDEFB $04Colour: + + +GREEN.
C9EDDEFB $01
C9D9DEFB $FF,$1D,$14,$02,$02,$05,$01,$64C9EEDEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #04. +
+
+
C9EFDEFB $19,$0ACoordinates: 19/ 0A.
C9F1DEFB $02,$02
C9E1DEFB $0F,$14,$02,$02,$05,$01,$64,$07C9F3DEFB $04Colour: + + +GREEN.
C9F4DEFB $01
C9E9DEFB $0F,$02,$02,$04,$01,$64,$19,$0AC9F5DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #05. +
+
+
C9F6DEFB $0A,$0ACoordinates: 0A/ 0A.
C9F8DEFB $02,$02
C9F1DEFB $02,$02,$04,$01,$64,$0A,$0A,$02C9FADEFB $06Colour: + + +YELLOW.
C9FBDEFB $01
C9F9DEFB $02,$06,$01,$64,$1E,$05,$02,$02C9FCDEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #06. +
+
+
C9FDDEFB $1E,$05Coordinates: 1E/ 05.
C9FFDEFB $02,$02
CA01DEFB $07,$01,$64,$0E,$05,$02,$02,$02DEFB $07Colour: + + +WHITE.
CA02DEFB $01
CA03DEFB $64UDG: Graphics_Chest (64).
+ +
+
+Item #07. +
+
+
CA04DEFB $0E,$05Coordinates: 0E/ 05.
CA06DEFB $02,$02
CA08DEFB $02Colour: + + +RED.
CA09DEFB $01,$64,$FF,$16,$16,$38,$03,$FFDEFB $01
CA0ADEFB $64UDG: Graphics_Chest (64).
CA0BDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
CA0CDEFB $16,$16Coordinates: 16/ 16.
CA0EDEFB $38UDG: Graphics_Stack1 (38).
CA0FDEFB $03Colour: + + +MAGENTA.
CA10DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
CA11DEFB $FF,$FFDEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
CA12DEFB $FFTerminator.
diff --git a/asm/CA13.html b/asm/CA13.html index a3832de..181e578 100644 --- a/asm/CA13.html +++ b/asm/CA13.html @@ -127,149 +127,1126 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
CA1BDEFB $21,$17Start Coordinates: 21/ 17.
CA1DDEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
CA1EDEFB $21,$12Start Coordinates: 21/ 12.
CA20DEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
CA21DEFB $21,$08Start Coordinates: 21/ 08.
CA23DEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
CA24DEFB $21,$03Start Coordinates: 21/ 03.
CA26DEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
CA27DEFB $21,$0DStart Coordinates: 21/ 0D.
CA29DEFB $10Length: 10.
CA2ADEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
CA2BDEFB $07,$16Coordinates: 07/ 16.
CA2DDEFB $04Colour: + + +GREEN.
CA2EDEFB $01Leads to room: 01.
+ +
+
+Door #02. +
+
+
CA2FDEFB $08,$11Coordinates: 08/ 11.
CA31DEFB $04Colour: + + +GREEN.
CA32DEFB $0ELeads to room: 0E.
+ +
+
+Door #03. +
+
+
CA33DEFB $0E,$07Coordinates: 0E/ 07.
CA35DEFB $02Colour: + + +RED.
CA36DEFB $12Leads to room: 12.
CA37DEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
CA38DEFB $0D,$12Coordinates: 0D/ 12.
+ +
+
+Ladder #02. +
+
+
CA3ADEFB $20,$12Coordinates: 20/ 12.
+ +
+
+Ladder #03. +
+
+
CA3CDEFB $18,$0DCoordinates: 18/ 0D.
+ +
+
+Ladder #04. +
+
+
CA3EDEFB $04,$08Coordinates: 04/ 08.
CA40DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
CA41DEFB $1A,$17Coordinates: 1A/ 17.
CA43DEFB $20
CA44DEFB $06,$01Coordinates: 06/ 01.
CA46DEFB $03
+ +
+
+Key/ Door #02. +
+
+
CA47DEFB $0A,$17Coordinates: 0A/ 17.
CA49DEFB $02
CA4ADEFB $15,$02Coordinates: 15/ 02.
CA4CDEFB $03
+ +
+
+Key/ Door #03. +
+
+
CA4DDEFB $1A,$12Coordinates: 1A/ 12.
CA4FDEFB $06
CA50DEFB $06,$03Coordinates: 06/ 03.
CA52DEFB $03
+ +
+
+Key/ Door #04. +
+
+
CA53DEFB $10,$12Coordinates: 10/ 12.
CA55DEFB $16
CA56DEFB $15,$04Coordinates: 15/ 04.
CA58DEFB $03
+ +
+
+Key/ Door #05. +
+
+
CA59DEFB $12,$0DCoordinates: 12/ 0D.
CA5BDEFB $02
CA5CDEFB $10,$05Coordinates: 10/ 05.
CA5EDEFB $03
+ +
+
+Key/ Door #06. +
+
+
CA5FDEFB $1A,$08Coordinates: 1A/ 08.
CA61DEFB $18
CA62DEFB $15,$06Coordinates: 15/ 06.
CA64DEFB $03
+ +
+
+Key/ Door #07. +
+
+
CA65DEFB $0A,$08Coordinates: 0A/ 08.
CA67DEFB $18
CA68DEFB $06,$07Coordinates: 06/ 07.
CA6ADEFB $03
CA6BDEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
CA6CDEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
CA6DDEFB $15,$10Coordinates: 15/ 10.
CA6FDEFB $03,$03,$FF,$00,$20,$02,$03,$07
CA77DEFB $01,$03,$00,$15,$10,$03
+ +
+
+Pirate #02. +
+
+
CA7DDEFB $21,$0BCoordinates: 21/ 0B.
CA7FDEFB $03,$03,$FF,$00,$20,$02,$03,$07
CA87DEFB $01,$03,$00,$21,$0B,$03
CA8DDEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
CA8EDEFB $1D,$14Coordinates: 1D/ 14.
CA90DEFB $02,$02
CA92DEFB $05Colour: + + +CYAN.
CA93DEFB $01
CA94DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #02. +
+
+
CA1BDEFB $21,$17,$10,$21,$12,$10,$21,$08CA95DEFB $0E,$14Coordinates: 0E/ 14.
CA23DEFB $10,$21,$03,$10,$21,$0D,$10,$FFCA97DEFB $02,$02
CA2BDEFB $07,$16,$04,$01,$08,$11,$04,$0ECA99DEFB $05Colour: + + +CYAN.
CA33DEFB $0E,$07,$02,$12,$FF,$0D,$12,$20CA9ADEFB $01
CA3BDEFB $12,$18,$0D,$04,$08,$FF,$1A,$17CA9BDEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #03. +
+
+
CA43DEFB $20,$06,$01,$03,$0A,$17,$02,$15CA9CDEFB $04,$14Coordinates: 04/ 14.
CA4BDEFB $02,$03,$1A,$12,$06,$06,$03,$03CA9EDEFB $02,$02
CA53DEFB $10,$12,$16,$15,$04,$03,$12,$0DCAA0DEFB $06Colour: + + +YELLOW.
CA5BDEFB $02,$10,$05,$03,$1A,$08,$18,$15CAA1DEFB $01
CA63DEFB $06,$03,$0A,$08,$18,$06,$07,$03CAA2DEFB $5CUDG: Graphics_Vase (5C).
+ +
+
+Item #04. +
+
+
CA6BDEFB $FF,$FF,$15,$10,$03,$03,$FF,$00CAA3DEFB $13,$0FCoordinates: 13/ 0F.
CA73DEFB $20,$02,$03,$07,$01,$03,$00,$15CAA5DEFB $02,$02
CA7BDEFB $10,$03,$21,$0B,$03,$03,$FF,$00CAA7DEFB $06Colour: + + +YELLOW.
CA83DEFB $20,$02,$03,$07,$01,$03,$00,$21CAA8DEFB $01
CA8BDEFB $0B,$03,$FF,$1D,$14,$02,$02,$05CAA9DEFB $74UDG: Graphics_Sextant (74).
+ +
+
+Item #05. +
+
+
CAAADEFB $05,$0FCoordinates: 05/ 0F.
CAACDEFB $02,$02
CA93DEFB $01,$58,$0E,$14,$02,$02,$05,$01CAAEDEFB $05Colour: + + +CYAN.
CAAFDEFB $01
CA9BDEFB $58,$04,$14,$02,$02,$06,$01,$5CCAB0DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #06. +
+
+
CAB1DEFB $1F,$0ACoordinates: 1F/ 0A.
CAB3DEFB $02,$02
CAA3DEFB $13,$0F,$02,$02,$06,$01,$74,$05CAB5DEFB $05Colour: + + +CYAN.
CAB6DEFB $01
CAABDEFB $0F,$02,$02,$05,$01,$58,$1F,$0ACAB7DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #07. +
+
+
CAB8DEFB $0E,$0ACoordinates: 0E/ 0A.
CABADEFB $02,$02
CAB3DEFB $02,$02,$05,$01,$58,$0E,$0A,$02CABCDEFB $05Colour: + + +CYAN.
CABDDEFB $01
CABBDEFB $02,$05,$01,$58,$1D,$05,$02,$02CABEDEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #08. +
+
+
CABFDEFB $1D,$05Coordinates: 1D/ 05.
CAC1DEFB $02,$02
CAC3DEFB $05,$01,$58,$16,$05,$02,$02,$05DEFB $05Colour: + + +CYAN.
CAC4DEFB $01
CACBDEFB $01,$58,$FF,$14,$16,$68,$04,$09CAC5DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #09. +
+
+
CAC6DEFB $16,$05Coordinates: 16/ 05.
CAC8DEFB $02,$02
CAD3DEFB $0C,$50,$05,$FF,$FF,$FFCACADEFB $05Colour: + + +CYAN.
CACBDEFB $01
CACCDEFB $58UDG: Graphics_Swag (58).
CACDDEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
CACEDEFB $14,$16Coordinates: 14/ 16.
CAD0DEFB $68UDG: Graphics_Stack3 (68).
CAD1DEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
CAD2DEFB $09,$0CCoordinates: 09/ 0C.
CAD4DEFB $50UDG: Graphics_Stack2 (50).
CAD5DEFB $05Colour: + + +CYAN.
CAD6DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
CAD7DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
CAD8DEFB $FFTerminator.
diff --git a/asm/CAD9.html b/asm/CAD9.html index 78238cc..222a227 100644 --- a/asm/CAD9.html +++ b/asm/CAD9.html @@ -127,142 +127,1057 @@ + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
CAE1DEFB $21,$17,$10,$21,$12,$10,$21,$0DDEFB $21,$17Start Coordinates: 21/ 17.
CAE3DEFB $10Length: 10.
+ +
+
+Scaffold #02. +
+
+
CAE4DEFB $21,$12Start Coordinates: 21/ 12.
CAE6DEFB $10Length: 10.
+ +
+
+Scaffold #03. +
+
+
CAE7DEFB $21,$0DStart Coordinates: 21/ 0D.
CAE9DEFB $10Length: 10.
+ +
+
+Scaffold #04. +
+
+
CAEADEFB $21,$08Start Coordinates: 21/ 08.
CAECDEFB $10Length: 10.
+ +
+
+Scaffold #05. +
+
+
CAEDDEFB $21,$03Start Coordinates: 21/ 03.
CAEFDEFB $10Length: 10.
CAF0DEFB $FFTerminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
CAF1DEFB $07,$16Coordinates: 07/ 16.
CAF3DEFB $04Colour: + + +GREEN.
CAF4DEFB $02Leads to room: 02.
+ +
+
+Door #02. +
+
+
CAF5DEFB $06,$07Coordinates: 06/ 07.
CAF7DEFB $04Colour: + + +GREEN.
CAF8DEFB $0BLeads to room: 0B.
+ +
+
+Door #03. +
+
+
CAF9DEFB $1E,$0CCoordinates: 1E/ 0C.
CAFBDEFB $05Colour: + + +CYAN.
CAFCDEFB $07Leads to room: 07.
CAFDDEFB $FFTerminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
CAFEDEFB $10,$12Coordinates: 10/ 12.
+ +
+
+Ladder #02. +
+
+
CB00DEFB $14,$0DCoordinates: 14/ 0D.
+ +
+
+Ladder #03. +
+
+
CB02DEFB $10,$08Coordinates: 10/ 08.
CB04DEFB $FFTerminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
CB05DEFB $0C,$17Coordinates: 0C/ 17.
CB07DEFB $0E
CB08DEFB $06,$02Coordinates: 06/ 02.
CB0ADEFB $03
+ +
+
+Key/ Door #02. +
+
+
CB0BDEFB $16,$17Coordinates: 16/ 17.
CB0DDEFB $08
CB0EDEFB $0B,$01Coordinates: 0B/ 01.
CB10DEFB $03
+ +
+
+Key/ Door #03. +
+
+
CB11DEFB $16,$12Coordinates: 16/ 12.
CB13DEFB $20
CB14DEFB $0B,$03Coordinates: 0B/ 03.
CB16DEFB $03
+ +
+
+Key/ Door #04. +
+
+
CB17DEFB $0C,$12Coordinates: 0C/ 12.
CB19DEFB $13
CB1ADEFB $15,$04Coordinates: 15/ 04.
CB1CDEFB $03
+ +
+
+Key/ Door #05. +
+
+
CB1DDEFB $18,$0DCoordinates: 18/ 0D.
CB1FDEFB $20
CB20DEFB $06,$05Coordinates: 06/ 05.
CB22DEFB $03
+ +
+
+Key/ Door #06. +
+
+
CB23DEFB $0C,$0DCoordinates: 0C/ 0D.
CB25DEFB $16
CB26DEFB $0B,$06Coordinates: 0B/ 06.
CB28DEFB $03
+ +
+
+Key/ Door #07. +
+
+
CB29DEFB $16,$08Coordinates: 16/ 08.
CB2BDEFB $13
CB2CDEFB $10,$07Coordinates: 10/ 07.
CB2EDEFB $03
+ +
+
+Key/ Door #08. +
+
+
CB2FDEFB $0C,$08Coordinates: 0C/ 08.
CB31DEFB $1B
CB32DEFB $15,$08Coordinates: 15/ 08.
CB34DEFB $03
CB35DEFB $FFTerminator.
+ +
+
+Portholes: +
+
+
CB36DEFB $FFTerminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
CB37DEFB $21,$06Coordinates: 21/ 06.
CB39DEFB $03,$03,$FF,$00,$20,$02,$03,$07
CB41DEFB $01,$03,$00,$21,$06,$03
+ +
+
+Pirate #02. +
+
+
CAE9DEFB $10,$21,$08,$10,$21,$03,$10,$FFCB47DEFB $0A,$0BCoordinates: 0A/ 0B.
CAF1DEFB $07,$16,$04,$02,$06,$07,$04,$0BCB49DEFB $03,$03,$FF,$00,$20,$02,$03,$06
CAF9DEFB $1E,$0C,$05,$07,$FF,$10,$12,$14CB51DEFB $01,$03,$00,$0A,$0B,$03
CB01DEFB $0D,$10,$08,$FF,$0C,$17,$0E,$06CB57DEFB $FFTerminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
CB09DEFB $02,$03,$16,$17,$08,$0B,$01,$03CB58DEFB $06,$0FCoordinates: 06/ 0F.
CB11DEFB $16,$12,$20,$0B,$03,$03,$0C,$12CB5ADEFB $02,$02
CB19DEFB $13,$15,$04,$03,$18,$0D,$20,$06CB5CDEFB $05Colour: + + +CYAN.
CB21DEFB $05,$03,$0C,$0D,$16,$0B,$06,$03CB5DDEFB $01
CB29DEFB $16,$08,$13,$10,$07,$03,$0C,$08CB5EDEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #02. +
+
+
CB31DEFB $1B,$15,$08,$03,$FF,$FF,$21,$06CB5FDEFB $1F,$14Coordinates: 1F/ 14.
CB61DEFB $02,$02
CB39DEFB $03,$03,$FF,$00,$20,$02,$03,$07CB63DEFB $06Colour: + + +YELLOW.
CB64DEFB $01
CB41DEFB $01,$03,$00,$21,$06,$03,$0A,$0BCB65DEFB $78UDG: Graphics_Bell (78).
+ +
+
+Item #03. +
+
+
CB66DEFB $20,$0FCoordinates: 20/ 0F.
CB68DEFB $02,$02
CB49DEFB $03,$03,$FF,$00,$20,$02,$03,$06CB6ADEFB $07Colour: + + +WHITE.
CB6BDEFB $01
CB51DEFB $01,$03,$00,$0A,$0B,$03,$FF,$06CB6CDEFB $54UDG: Graphics_Sword (54).
+ +
+
+Item #04. +
+
+
CB6DDEFB $1B,$0ACoordinates: 1B/ 0A.
CB6FDEFB $02,$02
CB59DEFB $0F,$02,$02,$05,$01,$58,$1F,$14CB71DEFB $05Colour: + + +CYAN.
CB72DEFB $01
CB61DEFB $02,$02,$06,$01,$78,$20,$0F,$02CB73DEFB $58UDG: Graphics_Swag (58).
+ +
+
+Item #05. +
+
+
CB74DEFB $14,$05Coordinates: 14/ 05.
CB76DEFB $02,$02
CB69DEFB $02,$07,$01,$54,$1B,$0A,$02,$02CB78DEFB $06Colour: + + +YELLOW.
CB79DEFB $01
CB71DEFB $05,$01,$58,$14,$05,$02,$02,$06CB7ADEFB $5CUDG: Graphics_Vase (5C).
+ +
+
+Item #06. +
+
+
CB7BDEFB $19,$05Coordinates: 19/ 05.
CB7DDEFB $02,$02
CB79DEFB $01,$5C,$19,$05,$02,$02,$03,$01CB7FDEFB $03Colour: + + +MAGENTA.
CB80DEFB $01
CB81DEFB $60,$08,$05,$02,$02,$02,$01,$64DEFB $60UDG: Graphics_Pistol (60).
+ +
+
+Item #07. +
+
+
CB82DEFB $08,$05Coordinates: 08/ 05.
CB84DEFB $02,$02
CB89DEFB $FF,$12,$0C,$68,$04,$1D,$11,$38CB86DEFB $02Colour: + + +RED.
CB87DEFB $01
CB88DEFB $64UDG: Graphics_Chest (64).
CB89DEFB $FFTerminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
CB8ADEFB $12,$0CCoordinates: 12/ 0C.
CB8CDEFB $68UDG: Graphics_Stack3 (68).
CB8DDEFB $04Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
CB8EDEFB $1D,$11Coordinates: 1D/ 11.
CB90DEFB $38UDG: Graphics_Stack1 (38).
CB91DEFB $06,$FF,$FF,$FFDEFB $06Colour: + + +YELLOW.
CB92DEFB $FFTerminator.
+ +
+
+Lifts: +
+
+
CB93DEFB $FFTerminator.
+ +
+
+Disappearing floors: +
+
+
CB94DEFB $FFTerminator.
diff --git a/asm/CD14.html b/asm/CD14.html index 95f6127..72b3118 100644 --- a/asm/CD14.html +++ b/asm/CD14.html @@ -186,7 +186,7 @@ - + diff --git a/asm/F648.html b/asm/F648.html index 941f292..402083d 100644 --- a/asm/F648.html +++ b/asm/F648.html @@ -33,111 +33,144 @@
CD41 LD HL,$FA00Write FA00 to *FFF9.Write MelodyData_ThemeTune to *MusicPointerThemeMusic.
-
F648: Routine at F648
+
F648: Play Note
+ + + + + + + + + + + + + + + + + - + + + - + + diff --git a/asm/F6DB.html b/asm/F6DB.html index 3a1d70e..579a6b4 100644 --- a/asm/F6DB.html +++ b/asm/F6DB.html @@ -33,7 +33,7 @@
-Used by the routines at F6DB, F7C2 and F80D. +Used by the routines at MusicThemeTune, F7C2 and F80D.
+ + + + + + + + + + + + +
Input
BC
DEDuration?
PlayNote F648 PUSH BC Stash BC on the stack.
F649 LD A,($5BD0) A=*Active_BorderColour.
F64C LD BC,$FFFE BC=FFFE.
F64F OUT (C),A Send A to port *C.
F651 POP BC Restore BC from the stack.
F652 PUSH BC Stash BC on the stack.
F653 CALL $F8C0 Call F8C0.
F656 LD A,($5BD0) A=*Active_BorderColour.
F659 LD BC,$FFFE BC=FFFE.
F65C OR %00010000 Set bit 4.
F65E OUT (C),A Send A to port *C.
F660 POP BC Restore BC from the stack.
F661 PUSH BC Stash BC on the stack.
F662 CALL $F8C0 Call F8C0.
F665 POP BC Restore BC from the stack.
F666 DEC DE Decrease DE by one.
F667 LD A,EJump to F648 until DE is zero.Jump to PlayNote until DE is zero.
F668 OR D
F669JR NZ,$F648JR NZ,PlayNote
F66B RET Return.
-
F6DB: Routine at F6DB
+
F6DB: Music: Theme Tune
+ - + + + - + + + - + + + + + + - - + + + + + + - + + - + + + + + + + - + + - + + - + + + + - + + + + - + + + + - + + - + - + + + - + + - - + + + - + + + + + + + + + + + + + + - + + + - - + +
@@ -45,212 +45,278 @@
MusicThemeTune F6DB LD A,($FFF8)Jump to F712 if *MusicOnOff is equal to 00.Jump to MusicThemeTune_Housekeeping if *MusicOnOff is equal to 00.
F6DE CP $00
F6E0JR Z,$F712JR Z,MusicThemeTune_Housekeeping
F6E2 PUSH BC Stash BC on the stack.
F6E3 LD A,($FE88)C=*FE88.C=*InterruptCounter.
F6E6 LD C,A
F6E7 LD A,($FFF7) A=*FFF7.
F6EA AND C Merge the bits from C.
F6EB POP BC Restore BC from the stack.
F6ECJR NZ,$F712Jump to F712 if {} is not zero.JR NZ,MusicThemeTune_HousekeepingJump to MusicThemeTune_Housekeeping if {} is not zero.
F6EE PUSH BC Stash BC, DE and HL on the stack.
F6EF PUSH DE
F6F0 PUSH HL
F6F1 LD HL,($FFF9)HL=*FFF9.HL=*MusicPointerThemeMusic.
F6F4 LD A,(HL)Jump to F71B if *HL is equal to FF.Fetch a byte of music data and store it in A.
+ +
+
+Are we at the end? +
+
+
F6F5 CP $FFJump to MusicResetThemeTune if the termination character (FF) has been reached.
F6F7JP Z,$F71BJP Z,MusicResetThemeTune
F6FA LD E,AE=A.E=the music data byte from A.
F6FB INC HLIncrement HL by one.Increment the music data pointer by one.
F6FC LD A,(HL) D=*HL.
F6FD LD D,A
F6FE INC HLIncrement HL by one.Increment music data pointer by one.
F6FF LD A,(HL) C=*HL.
F700 LD C,A
F701 INC HLIncrement HL by one.Increment music data pointer by one.
F702 LD A,(HL) B=*HL.
F703 LD B,A
F704 INC HLIncrement HL by one.Increment the music data pointer by one and write it to *MusicPointerThemeMusic ready for the next interrupt generation.
F705 LD ($FFF9),HLWrite HL to *FFF9.
F708 LD A,EJump to F70F if DE is zero.Jump to MusicThemeTune_NoNote if DE is zero.
F709 OR D
F70AJR Z,$F70FJR Z,MusicThemeTune_NoNote
F70CCALL $F648Call F648.CALL PlayNoteCall PlayNote.
MusicThemeTune_NoNote F70F POP HLRestore HL, DE, BC, AF and AF from the stack.Restore HL, DE and BC from the stack.
F710 POP DE
F711 POP BC
MusicThemeTune_Housekeeping F712 POP AFRestore AF and AF from the stack.
F713 POP AF
F714 CALL $0038 Call MASK_INT.
F717 POP IY Restore IY from the stack.
F719 EI Enable interrupts.
F71A RET Return.
+ +
+
+Resets the theme tune pointer back to the beginning of the data. +
+
+
MusicResetThemeTune F71B LD HL,$FA00Write FA00 to *FFF9.Write MelodyData_ThemeTune to *MusicPointerThemeMusic.
F71E LD ($FFF9),HL
F721JR $F70FJump to F70F.JR MusicThemeTune_NoNoteJump to MusicThemeTune_NoNote.
diff --git a/asm/F7C2.html b/asm/F7C2.html index 2c86f05..a7a1681 100644 --- a/asm/F7C2.html +++ b/asm/F7C2.html @@ -56,8 +56,8 @@ - - + + diff --git a/asm/F7D8.html b/asm/F7D8.html index 695441b..6cdb28e 100644 --- a/asm/F7D8.html +++ b/asm/F7D8.html @@ -56,7 +56,7 @@ - + diff --git a/asm/F80D.html b/asm/F80D.html index 6c9c1d1..bcc2e10 100644 --- a/asm/F80D.html +++ b/asm/F80D.html @@ -47,12 +47,11 @@ - + - @@ -61,7 +60,7 @@ - + @@ -70,7 +69,7 @@ - + @@ -107,8 +106,8 @@ - - + + @@ -154,7 +153,7 @@ - + @@ -187,8 +186,8 @@ - - + + diff --git a/asm/F8C0.html b/asm/F8C0.html index 7d2774e..44261da 100644 --- a/asm/F8C0.html +++ b/asm/F8C0.html @@ -39,7 +39,7 @@ diff --git a/asm/FA00.html b/asm/FA00.html index 98729b2..c5f3a86 100644 --- a/asm/FA00.html +++ b/asm/FA00.html @@ -29,11 +29,11 @@
F7C8CALL $F648Call F648.CALL PlayNoteCall PlayNote.
F7CB
F7DA LD A,($FE88)A=*FE88.A=*InterruptCounter.
F7DD
F80D LD A,($FFFF)A=*FFFF.Return if *FFFF is equal to 00.
F810 CP $00Return if A is equal to 00.
F812
F813 CP $02Jump to F837 if A is equal to 02.Jump to F837 if *FFFF is equal to 02.
F815
F818 LD A,($FE88)A=*FE88.A=*InterruptCounter.
F81B
F828CALL $F648Call F648.CALL PlayNoteCall PlayNote.
F82B
F837 LD A,($FE88)A=*FE88.A=*InterruptCounter.
F83A
F847CALL $F648Call F648.CALL PlayNoteCall PlayNote.
F84A
-Used by the routines at F648, F66C, F68F and F6B5. +Used by the routines at PlayNote, F66C, F68F and F6B5.
Up: Map -Next: FE69 +Next: FC15
-
FA00: Data block at FA00
+
FA00: Melody Data: Theme Tune
+ - - + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + - - - - - - - - - - - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + +
@@ -42,714 +42,808 @@
MelodyData_ThemeTune FA00DEFB $26,$00,$2B,$00,$22,$00,$30,$00DEFB $26,$00,$2B,$00Note: 01.
FA08DEFB $26,$00,$2B,$00,$00,$00,$00,$00
FA10DEFB $16,$00,$49,$00,$00,$00,$00,$00
FA18DEFB $16,$00,$49,$00,$00,$00,$00,$00
FA20DEFB $22,$00,$30,$00,$1E,$00,$35,$00
FA28DEFB $1C,$00,$3A,$00,$2E,$00,$23,$00
FA30DEFB $2E,$00,$23,$00,$2B,$00,$26,$00
FA38DEFB $2E,$00,$23,$00,$00,$00,$00,$00FA04DEFB $22,$00,$30,$00Note: 02.
FA40DEFB $35,$00,$1E,$00,$2E,$00,$23,$00
FA48DEFB $35,$00,$1E,$00,$00,$00,$00,$00
FA50DEFB $19,$00,$41,$00,$00,$00,$00,$00FA08DEFB $26,$00,$2B,$00Note: 03.
FA58DEFB $19,$00,$41,$00,$00,$00,$00,$00FA0CDEFB $00,$00,$00,$00Note: 04.
FA60DEFB $19,$00,$41,$00,$16,$00,$49,$00FA10DEFB $16,$00,$49,$00Note: 05.
FA68DEFB $15,$00,$4E,$00,$22,$00,$30,$00FA14DEFB $00,$00,$00,$00Note: 06.
FA70DEFB $22,$00,$30,$00,$20,$00,$32,$00FA18DEFB $16,$00,$49,$00Note: 07.
FA78DEFB $22,$00,$30,$00,$00,$00,$00,$00FA1CDEFB $00,$00,$00,$00Note: 08.
FA80DEFB $26,$00,$2B,$00,$2B,$00,$26,$00FA20DEFB $22,$00,$30,$00Note: 09.
FA88DEFB $2E,$00,$23,$00,$2B,$00,$26,$00FA24DEFB $1E,$00,$35,$00Note: 0A.
FA90DEFB $26,$00,$2B,$00,$22,$00,$30,$00FA28DEFB $1C,$00,$3A,$00Note: 0B.
FA98DEFB $26,$00,$2B,$00,$22,$00,$30,$00FA2CDEFB $2E,$00,$23,$00Note: 0C.
FAA0DEFB $1E,$00,$35,$00,$1C,$00,$3A,$00FA30DEFB $2E,$00,$23,$00Note: 0D.
FAA8DEFB $1E,$00,$35,$00,$1C,$00,$3A,$00FA34DEFB $2B,$00,$26,$00Note: 0E.
FAB0DEFB $19,$00,$41,$00,$16,$00,$49,$00FA38DEFB $2E,$00,$23,$00Note: 0F.
FAB8DEFB $16,$00,$49,$00,$14,$00,$50,$00FA3CDEFB $00,$00,$00,$00Note: 10.
FAC0DEFB $12,$00,$5A,$00,$10,$00,$67,$00FA40DEFB $35,$00,$1E,$00Note: 11.
FAC8DEFB $00,$00,$00,$00,$12,$00,$5A,$00FA44DEFB $2E,$00,$23,$00Note: 12.
FAD0DEFB $16,$00,$49,$00,$15,$00,$4E,$00FA48DEFB $35,$00,$1E,$00Note: 13.
FAD8DEFB $19,$00,$41,$00,$16,$00,$49,$00FA4CDEFB $00,$00,$00,$00Note: 14.
FAE0DEFB $1C,$00,$3A,$00,$19,$00,$41,$00FA50DEFB $19,$00,$41,$00Note: 15.
FAE8DEFB $1E,$00,$35,$00,$1C,$00,$3A,$00FA54DEFB $00,$00,$00,$00Note: 16.
FAF0DEFB $00,$00,$00,$00,$16,$00,$49,$00FA58DEFB $19,$00,$41,$00Note: 17.
FAF8DEFB $00,$00,$00,$00,$16,$00,$49,$00FA5CDEFB $00,$00,$00,$00Note: 18.
FB00DEFB $00,$00,$00,$00,$00,$00,$00,$00FA60DEFB $19,$00,$41,$00Note: 19.
FB08DEFB $22,$00,$30,$00,$1E,$00,$35,$00FA64DEFB $16,$00,$49,$00Note: 1A.
FB10DEFB $1C,$00,$3A,$00,$2E,$00,$23,$00FA68DEFB $15,$00,$4E,$00Note: 1B.
FB18DEFB $2E,$00,$23,$00,$22,$00,$30,$00FA6CDEFB $22,$00,$30,$00Note: 1C.
FB20DEFB $1C,$00,$3A,$00,$2E,$00,$23,$00FA70DEFB $22,$00,$30,$00Note: 1D.
FB28DEFB $2E,$00,$23,$00,$22,$00,$30,$00FA74DEFB $20,$00,$32,$00Note: 1E.
FB30DEFB $26,$00,$2B,$00,$00,$00,$00,$00FA78DEFB $22,$00,$30,$00Note: 1F.
FB38DEFB $1D,$00,$37,$00,$00,$00,$00,$00FA7CDEFB $00,$00,$00,$00Note: 20.
FB40DEFB $1D,$00,$37,$00,$00,$00,$00,$00FA80DEFB $26,$00,$2B,$00Note: 21.
FB48DEFB $26,$00,$2B,$00,$22,$00,$30,$00FA84DEFB $2B,$00,$26,$00Note: 22.
FB50DEFB $1D,$00,$37,$00,$35,$00,$1E,$00FA88DEFB $2E,$00,$23,$00Note: 23.
FB58DEFB $35,$00,$1E,$00,$26,$00,$2B,$00FA8CDEFB $2B,$00,$26,$00Note: 24.
FB60DEFB $1D,$00,$37,$00,$35,$00,$1E,$00FA90DEFB $26,$00,$2B,$00Note: 25.
FB68DEFB $35,$00,$1E,$00,$26,$00,$2B,$00FA94DEFB $22,$00,$30,$00Note: 26.
FB70DEFB $2B,$00,$26,$00,$00,$00,$00,$00FA98DEFB $26,$00,$2B,$00Note: 27.
FB78DEFB $22,$00,$30,$00,$00,$00,$00,$00FA9CDEFB $22,$00,$30,$00Note: 28.
FB80DEFB $22,$00,$30,$00,$00,$00,$00,$00FAA0DEFB $1E,$00,$35,$00Note: 29.
FB88DEFB $26,$00,$2B,$00,$2B,$00,$26,$00FAA4DEFB $1C,$00,$3A,$00Note: 2A.
FB90DEFB $2E,$00,$23,$00,$2B,$00,$26,$00FAA8DEFB $1E,$00,$35,$00Note: 2B.
FB98DEFB $26,$00,$2B,$00,$22,$00,$30,$00FAACDEFB $1C,$00,$3A,$00Note: 2C.
FBA0DEFB $26,$00,$2B,$00,$22,$00,$30,$00FAB0DEFB $19,$00,$41,$00Note: 2D.
FBA8DEFB $1E,$00,$35,$00,$1C,$00,$3A,$00FAB4DEFB $16,$00,$49,$00Note: 2E.
FBB0DEFB $1E,$00,$35,$00,$1C,$00,$3A,$00FAB8DEFB $16,$00,$49,$00Note: 2F.
FBB8DEFB $19,$00,$41,$00,$16,$00,$49,$00FABCDEFB $14,$00,$50,$00Note: 30.
FBC0DEFB $16,$00,$49,$00,$14,$00,$50,$00FAC0DEFB $12,$00,$5A,$00Note: 31.
FBC8DEFB $12,$00,$5A,$00,$10,$00,$67,$00FAC4DEFB $10,$00,$67,$00Note: 32.
FBD0DEFB $00,$00,$00,$00,$12,$00,$5A,$00FAC8DEFB $00,$00,$00,$00Note: 33.
FBD8DEFB $16,$00,$49,$00,$15,$00,$4E,$00FACCDEFB $12,$00,$5A,$00Note: 34.
FBE0DEFB $19,$00,$41,$00,$16,$00,$49,$00FAD0DEFB $16,$00,$49,$00Note: 35.
FBE8DEFB $1C,$00,$3A,$00,$19,$00,$41,$00FAD4DEFB $15,$00,$4E,$00Note: 36.
FBF0DEFB $1E,$00,$35,$00,$1C,$00,$3A,$00FAD8DEFB $19,$00,$41,$00Note: 37.
FBF8DEFB $00,$00,$00,$00,$16,$00,$49,$00FADCDEFB $16,$00,$49,$00Note: 38.
FC00DEFB $00,$00,$00,$00,$16,$00,$49,$00FAE0DEFB $1C,$00,$3A,$00Note: 39.
FC08DEFB $00,$00,$00,$00,$00,$00,$00,$00FAE4DEFB $19,$00,$41,$00Note: 3A.
FC10DEFB $FF,$FF,$FF,$FF,$FF,$00,$00,$00FAE8DEFB $1E,$00,$35,$00Note: 3B.
FC18DEFB $00,$00,$00,$00,$00,$00,$00,$00FAECDEFB $1C,$00,$3A,$00Note: 3C.
FC20DEFB $00,$00,$00,$00,$00,$00,$00,$00FAF0DEFB $00,$00,$00,$00Note: 3D.
FC28DEFB $00,$00,$00,$00,$00,$00,$00,$00FAF4DEFB $16,$00,$49,$00Note: 3E.
FC30DEFB $00,$00,$00,$00,$00,$00,$00,$00FAF8DEFB $00,$00,$00,$00Note: 3F.
FC38DEFB $00,$00,$00,$00,$00,$00,$00,$00FAFCDEFB $16,$00,$49,$00Note: 40.
FC40DEFB $00,$00,$00,$00,$00,$00,$00,$00FB00DEFB $00,$00,$00,$00Note: 41.
FC48DEFB $00,$00,$00,$00,$00,$00,$00,$00FB04DEFB $00,$00,$00,$00Note: 42.
FC50DEFB $00,$00,$00,$00,$00,$00,$00,$00FB08DEFB $22,$00,$30,$00Note: 43.
FC58DEFB $00,$00,$00,$00,$00,$00,$00,$00FB0CDEFB $1E,$00,$35,$00Note: 44.
FC60DEFB $00,$00,$00,$00,$00,$00,$00,$00FB10DEFB $1C,$00,$3A,$00Note: 45.
FC68DEFB $00,$00,$00,$00,$00,$00,$00,$00FB14DEFB $2E,$00,$23,$00Note: 46.
FC70DEFB $00,$00,$00,$00,$00,$00,$00,$00FB18DEFB $2E,$00,$23,$00Note: 47.
FC78DEFB $00,$00,$00,$00,$00,$00,$00,$00FB1CDEFB $22,$00,$30,$00Note: 48.
FC80DEFB $00,$00,$00,$00,$00,$00,$00,$00FB20DEFB $1C,$00,$3A,$00Note: 49.
FC88DEFB $00,$00,$00,$00,$00,$00,$00,$00FB24DEFB $2E,$00,$23,$00Note: 4A.
FC90DEFB $00,$00,$00,$00,$00,$00,$00,$00FB28DEFB $2E,$00,$23,$00Note: 4B.
FC98DEFB $00,$00,$00,$00,$00,$00,$00,$00FB2CDEFB $22,$00,$30,$00Note: 4C.
FCA0DEFB $00,$00,$00,$00,$00,$00,$00,$00FB30DEFB $26,$00,$2B,$00Note: 4D.
FCA8DEFB $00,$00,$00,$00,$00,$00,$00,$00FB34DEFB $00,$00,$00,$00Note: 4E.
FCB0DEFB $00,$00,$00,$00,$00,$00,$00,$00FB38DEFB $1D,$00,$37,$00Note: 4F.
FCB8DEFB $00,$00,$00,$00,$00,$00,$00,$00FB3CDEFB $00,$00,$00,$00Note: 50.
FCC0DEFB $00,$00,$00,$00,$00,$00,$00,$00FB40DEFB $1D,$00,$37,$00Note: 51.
FCC8DEFB $00,$00,$00,$00,$00,$00,$00,$00FB44DEFB $00,$00,$00,$00Note: 52.
FCD0DEFB $00,$00,$00,$00,$00,$00,$00,$00FB48DEFB $26,$00,$2B,$00Note: 53.
FCD8DEFB $00,$00,$00,$00,$00,$00,$00,$00FB4CDEFB $22,$00,$30,$00Note: 54.
FCE0DEFB $00,$00,$00,$00,$00,$00,$00,$00FB50DEFB $1D,$00,$37,$00Note: 55.
FCE8DEFB $00,$00,$00,$00,$00,$00,$00,$00FB54DEFB $35,$00,$1E,$00Note: 56.
FCF0DEFB $00,$00,$00,$00,$00,$00,$00,$00FB58DEFB $35,$00,$1E,$00Note: 57.
FCF8DEFB $00,$00,$00,$00,$00,$00,$00,$00FB5CDEFB $26,$00,$2B,$00Note: 58.
FD00DEFB $00,$00,$00,$00,$00,$00,$00,$00FB60DEFB $1D,$00,$37,$00Note: 59.
FD08DEFB $00,$00,$00,$00,$00,$00,$00,$00FB64DEFB $35,$00,$1E,$00Note: 5A.
FD10DEFB $00,$00,$00,$00,$00,$00,$00,$00FB68DEFB $35,$00,$1E,$00Note: 5B.
FD18DEFB $00,$00,$00,$00,$00,$00,$00,$00FB6CDEFB $26,$00,$2B,$00Note: 5C.
FD20DEFB $00,$00,$00,$00,$00,$00,$00,$00FB70DEFB $2B,$00,$26,$00Note: 5D.
FD28DEFB $00,$00,$00,$00,$00,$00,$00,$00FB74DEFB $00,$00,$00,$00Note: 5E.
FD30DEFB $00,$00,$00,$00,$00,$00,$00,$00FB78DEFB $22,$00,$30,$00Note: 5F.
FD38DEFB $00,$00,$00,$00,$00,$00,$00,$00FB7CDEFB $00,$00,$00,$00Note: 60.
FD40DEFB $00,$00,$00,$00,$00,$00,$00,$00FB80DEFB $22,$00,$30,$00Note: 61.
FD48DEFB $00,$00,$00,$00,$00,$00,$00,$00FB84DEFB $00,$00,$00,$00Note: 62.
FD50DEFB $00,$00,$00,$00,$00,$00,$00,$00FB88DEFB $26,$00,$2B,$00Note: 63.
FD58DEFB $00,$00,$00,$00,$00,$00,$00,$00FB8CDEFB $2B,$00,$26,$00Note: 64.
FD60DEFB $00,$00,$00,$00,$00,$00,$00,$00FB90DEFB $2E,$00,$23,$00Note: 65.
FD68DEFB $00,$00,$00,$00,$00,$00,$00,$00FB94DEFB $2B,$00,$26,$00Note: 66.
FD70DEFB $00,$00,$00,$00,$00,$00,$00,$00FB98DEFB $26,$00,$2B,$00Note: 67.
FD78DEFB $00,$00,$00,$00,$00,$00,$00,$00FB9CDEFB $22,$00,$30,$00Note: 68.
FD80DEFB $00,$00,$00,$00,$00,$00,$00,$00FBA0DEFB $26,$00,$2B,$00Note: 69.
FD88DEFB $00,$00,$00,$00,$00,$00,$00,$00FBA4DEFB $22,$00,$30,$00Note: 6A.
FD90DEFB $00,$00,$00,$00,$00,$00,$00,$00FBA8DEFB $1E,$00,$35,$00Note: 6B.
FD98DEFB $00,$00,$00,$00,$00,$00,$00,$00FBACDEFB $1C,$00,$3A,$00Note: 6C.
FDA0DEFB $00,$00,$00,$00,$00,$00,$00,$00FBB0DEFB $1E,$00,$35,$00Note: 6D.
FDA8DEFB $00,$00,$00,$00,$00,$00,$00,$00FBB4DEFB $1C,$00,$3A,$00Note: 6E.
FDB0DEFB $00,$00,$00,$00,$00,$00,$00,$00FBB8DEFB $19,$00,$41,$00Note: 6F.
FDB8DEFB $00,$00,$00,$00,$00,$00,$00,$00FBBCDEFB $16,$00,$49,$00Note: 70.
FDC0DEFB $00,$00,$00,$00,$00,$00,$00,$00FBC0DEFB $16,$00,$49,$00Note: 71.
FDC8DEFB $00,$00,$00,$00,$00,$00,$00,$00FBC4DEFB $14,$00,$50,$00Note: 72.
FDD0DEFB $00,$00,$00,$00,$00,$00,$00,$00FBC8DEFB $12,$00,$5A,$00Note: 73.
FDD8DEFB $00,$00,$00,$00,$00,$00,$00,$00FBCCDEFB $10,$00,$67,$00Note: 74.
FDE0DEFB $00,$00,$00,$00,$00,$00,$00,$00FBD0DEFB $00,$00,$00,$00Note: 75.
FDE8DEFB $00,$00,$00,$00,$00,$00,$00,$00FBD4DEFB $12,$00,$5A,$00Note: 76.
FDF0DEFB $00,$00,$00,$00,$00,$00,$00,$00FBD8DEFB $16,$00,$49,$00Note: 77.
FDF8DEFB $00,$00,$00,$00,$00,$00,$00,$00FBDCDEFB $15,$00,$4E,$00Note: 78.
FE00DEFB $00,$00,$00,$00,$00,$00,$00,$00FBE0DEFB $19,$00,$41,$00Note: 79.
FE08DEFB $00,$00,$00,$00,$00,$00,$00,$00FBE4DEFB $16,$00,$49,$00Note: 7A.
FE10DEFB $00,$00,$00,$00,$00,$00,$00,$00FBE8DEFB $1C,$00,$3A,$00Note: 7B.
FE18DEFB $00,$00,$00,$00,$00,$00,$00,$00FBECDEFB $19,$00,$41,$00Note: 7C.
FE20DEFB $00,$00,$00,$00,$00,$00,$00,$00FBF0DEFB $1E,$00,$35,$00Note: 7D.
FE28DEFB $00,$00,$00,$00,$00,$00,$00,$00FBF4DEFB $1C,$00,$3A,$00Note: 7E.
FE30DEFB $00,$00,$00,$00,$00,$00,$00,$00FBF8DEFB $00,$00,$00,$00Note: 7F.
FE38DEFB $00,$00,$00,$00,$00,$00,$00,$00FBFCDEFB $16,$00,$49,$00Note: 80.
FE40DEFB $00,$00,$00,$00,$00,$00,$00,$00FC00DEFB $00,$00,$00,$00Note: 81.
FE48DEFB $00,$00,$00,$00,$00,$00,$00,$00FC04DEFB $16,$00,$49,$00Note: 82.
FE50DEFB $00,$00,$00,$00,$00,$00,$00,$00FC08DEFB $00,$00,$00,$00Note: 83.
FE58DEFB $00,$00,$00,$00,$00,$00,$00,$00FC0CDEFB $00,$00,$00,$00Note: 84.
FE60DEFB $00,$00,$00,$00,$00,$00,$00,$00FC10DEFB $FF,$FF,$FF,$FFTerminator.
FE68DEFB $00FC14DEFB $FFExtra terminator (just in case).
@@ -759,7 +853,7 @@
Up: Map -Next: FE69 +Next: FC15
diff --git a/asm/FC15.html b/asm/FC15.html new file mode 100644 index 0000000..6bb79a9 --- /dev/null +++ b/asm/FC15.html @@ -0,0 +1,439 @@ + + + +Booty: Data at FC15 + + + + + + + + + + + + + + +
+ + + + + + +
+Prev: FA00 +Up: Map +Next: FE69 +
+
FC15: Data block at FC15
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+
+
FC15DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC1DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC25DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC2DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC35DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC3DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC45DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC4DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC55DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC5DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC65DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC6DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC75DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC7DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC85DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC8DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FC95DEFB $00,$00,$00,$00,$00,$00,$00,$00
FC9DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FCA5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FCADDEFB $00,$00,$00,$00,$00,$00,$00,$00
FCB5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FCBDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FCC5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FCCDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FCD5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FCDDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FCE5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FCEDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FCF5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FCFDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD05DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD0DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD15DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD1DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD25DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD2DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD35DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD3DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD45DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD4DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD55DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD5DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD65DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD6DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD75DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD7DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD85DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD8DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FD95DEFB $00,$00,$00,$00,$00,$00,$00,$00
FD9DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FDA5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FDADDEFB $00,$00,$00,$00,$00,$00,$00,$00
FDB5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FDBDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FDC5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FDCDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FDD5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FDDDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FDE5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FDEDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FDF5DEFB $00,$00,$00,$00,$00,$00,$00,$00
FDFDDEFB $00,$00,$00,$00,$00,$00,$00,$00
FE05DEFB $00,$00,$00,$00,$00,$00,$00,$00
FE0DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FE15DEFB $00,$00,$00,$00,$00,$00,$00,$00
FE1DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FE25DEFB $00,$00,$00,$00,$00,$00,$00,$00
FE2DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FE35DEFB $00,$00,$00,$00,$00,$00,$00,$00
FE3DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FE45DEFB $00,$00,$00,$00,$00,$00,$00,$00
FE4DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FE55DEFB $00,$00,$00,$00,$00,$00,$00,$00
FE5DDEFB $00,$00,$00,$00,$00,$00,$00,$00
FE65DEFB $00,$00,$00,$00
+ + + + + + +
+Prev: FA00 +Up: Map +Next: FE69 +
+ + + \ No newline at end of file diff --git a/asm/FE69.html b/asm/FE69.html index 2879173..aea4c21 100644 --- a/asm/FE69.html +++ b/asm/FE69.html @@ -25,7 +25,7 @@ - + @@ -105,14 +105,14 @@ - - + +
-Prev: FA00 +Prev: FC15 Up: Map @@ -66,7 +66,7 @@ FE70 LD A,($FE88)Increment *FE88 by one.Increment *InterruptCounter by one.
FE83CALL $F6DBCall F6DB.CALL MusicThemeTuneCall MusicThemeTune.
-Prev: FA00 +Prev: FC15 Up: Map diff --git a/asm/FE88.html b/asm/FE88.html index 3c3b0c7..6001595 100644 --- a/asm/FE88.html +++ b/asm/FE88.html @@ -33,15 +33,19 @@
-
FE88: Game status buffer entry at FE88
+
FE88: Interrupt Counter
+ diff --git a/asm/FFF9.html b/asm/FFF9.html index dcb6768..18b774f 100644 --- a/asm/FFF9.html +++ b/asm/FFF9.html @@ -33,17 +33,21 @@
+
+Increments by one on every generated interrupt. +
InterruptCounter FE88 DEFB $00
-
FFF9: Game status buffer entry at FFF9
+
FFF9: Music: Theme Tune Pointer
+ - +
+
+Keep track of the current position of the music data. This is important as the theme tune uses interrupts to play, so it needs to know where to resume playing from. +
MusicPointerThemeMusic FFF9DEFW $FA00DEFW MelodyData_ThemeTune
diff --git a/audio/fallen.wav b/audio/fallen.wav new file mode 100644 index 0000000000000000000000000000000000000000..f859100006e4aed7f661a2677f3a13c2d267ae8a GIT binary patch literal 55430 zcmeH}O>PuP6od;-z!A6#5+Kc%#V}%rgl0E8)?+U@3?#716J zRlcA2BD&o6hd`RnPpdAUs)QpLh~ulmkfovk{#%G{n?c8~Aq>iIoK z!s_1<#OI7)tpBWk70Tz$iTKSF{$HCO^?&M-%AOPIdMIJ;P~68}4EN>MLkn|vsfD@6a9?i4 za9?k|)Wh6g>tUWS%C`H z%=5J-?g>MGyA|i)dh@L^=Hyxx_k^Lp-HLN?-h8W#Iyo!jo>2~N_u@R9H{WWbPR`26 zXOxH5UZjun?v_60?5vD^#&~FN#X31}Z!=&{&)Vo`jEnYGw3qY#HU;YRtd4$0`DpJ& zyE*S~Q{Ya|`sinzllEq`pWFRy4&>=A1NsE%rnMXGr?tPufjw(cpwF<5THDc%TKiiZ z=(83F`V8%O^v!^qrV^n)& zymN-jkp|CcUune0sP)Ns6^75T2G46>X-vqe_UU*Pj?=LU&+SNQ%*d&Z_;@vr*RcxE z?O16{$*GPBc~y>EONHlmtYmSr>SIb?mF3sc;W@UHEK*k8;^fs?jx8OYV@t^*<<%`x zW}WBSQewKcv@BL$-6G}IdA=G{~XT|RPd7dHW~8aD&4nwOs2=cVWNaWn9$aWn9%dHK10etvc*HwUj8 zI|aX<*8#iF?||LOPQt6l&cUzeb-?fQdti6+v+ydilZfbfJ@ES?F4(>NH2jL}EMj_o zAMDPU4|X>@jhG%gjhJ4{3%5Jwgx}3gBdW&FBc>Sj!|jiG;dgV>h^q1Ph$==MvHPQb z`2FleqI qKZ*R{QjsTem_5xs3Jd;xMI{3zd!DYKfzBWs>shIqZoCi=+F4#&nS|K zYVuRbC`Mf=`ZK;1Gm32Dnu=uNnsHx>iMTJ-gd&}|rYfDNZrqt>BI--mugNE_s!J%U z9QUT0h&t2ts}hRq>N1Ke$K9zW;@)%Zz<-^_)7loW44>tbWd|ek$u%Kc~+wN1#tGOOW%cpUV2x&*`(v66mwb6J$N> z=klJ_lltuP1nTT&^z*LulQX{6v-!;U9F;AgSaF!tNeT~Uk|N8kga-5;iXE;wV<9~(O`2_SE zR>*OdL7(D0!E6Tl`S}c1*r3mGo?wL>XBp;GSYg9#3Tw=-kmM}G8cEJm%;vDhyq!Z8 sr>*4cSdC}9uOfQ5^CjTv`px7?>9J?Uq$;T@->TZYYRT$8$Hz_o10Qmm+yDRo literal 0 HcmV?d00001 diff --git a/buffers/gbuffer.html b/buffers/gbuffer.html index 21fce10..35a1441 100644 --- a/buffers/gbuffer.html +++ b/buffers/gbuffer.html @@ -510,7 +510,7 @@
Data: Room #21
-Note; although this room is present in code, it's unreachable and fairly "broken". See Room #21. +See Room #21.
@@ -1050,8 +1050,11 @@ FE88 1 -
Game status buffer entry at FE88
+
Interrupt Counter
+
+Increments by one on every generated interrupt. +
@@ -1077,8 +1080,11 @@ FFF9 2 -
Game status buffer entry at FFF9
+
Music: Theme Tune Pointer
+
+Keep track of the current position of the music data. This is important as the theme tune uses interrupts to play, so it needs to know where to resume playing from. +
diff --git a/dec/asm/43118.html b/dec/asm/43118.html index e9b3080..7b578d7 100644 --- a/dec/asm/43118.html +++ b/dec/asm/43118.html @@ -47,7 +47,7 @@ 43118 LD A,24 -DE=(24-B)*256. +DE=(24-B)*32. 43120 diff --git a/dec/asm/43264.html b/dec/asm/43264.html index d98d1a2..12b3ae9 100644 --- a/dec/asm/43264.html +++ b/dec/asm/43264.html @@ -45,6 +45,16 @@ + + +
+
+Clear the screen to BLACK. +
+
+ + + DrawRoom 43264 LD A,0 @@ -195,31 +205,29 @@ DrawRoomScaffolding 43307 LD C,(HL) -C=*HL. +Get the screen co-ordinates where the scaffolding will begin printing from the current room data buffer and store them in BC. 43308 INC HL -Increment HL by one. 43309 LD B,(HL) -B=*HL. 43310 INC HL -Increment HL by one. +Increment the current room data buffer by one. 43311 LD A,255 -Jump to DrawRoomLadders if 255 is equal to C. +Jump to DrawRoomLadders if the terminator character has been received (255). @@ -235,7 +243,7 @@ 43316 PUSH HL -Stash HL on the stack. +Stash the current room data buffer on the stack. @@ -244,6 +252,16 @@ Call 43118. + + +
+
+Set the co-ordinates of where we're going to PRINT AT. +
+
+ + + 43320 CALL 3545 @@ -253,19 +271,29 @@ 43323 POP HL -Restore HL from the stack. +Restore the current room data buffer from the stack. 43324 LD B,(HL) -B=*HL. +Fetch the length counter and store it in B. 43325 INC HL -Increment HL by one. +Increment the current room data buffer by one. + + + + +
+
+All scaffolding is two bytes wide, alternating between Graphics_RoomScaffolding_Top1 and Graphics_RoomScaffolding_Top2. +
+
+ DrawRoomScaffolding_Loop diff --git a/dec/asm/43671.html b/dec/asm/43671.html index 2e2f13e..79649e2 100644 --- a/dec/asm/43671.html +++ b/dec/asm/43671.html @@ -198,7 +198,7 @@ 43706 LD B,3 -Handle copying the ... data. +Handle copying the scaffolding data. diff --git a/dec/asm/43764.html b/dec/asm/43764.html index 61ca8f3..6ddc153 100644 --- a/dec/asm/43764.html +++ b/dec/asm/43764.html @@ -186,7 +186,7 @@ 43793 LD B,3 -Handle copying the ... data. +Handle copying the scaffolding data. diff --git a/dec/asm/43844.html b/dec/asm/43844.html index a6a032c..41f5cf4 100644 --- a/dec/asm/43844.html +++ b/dec/asm/43844.html @@ -165,7 +165,7 @@
-Handle populating the ... data. +Handle populating the scaffolding data.
diff --git a/dec/asm/48331.html b/dec/asm/48331.html index 30908b5..a9a1a36 100644 --- a/dec/asm/48331.html +++ b/dec/asm/48331.html @@ -39,7 +39,7 @@
-Note; although this room is present in code, it's unreachable and fairly "broken". See Room #21. +See Room #21.
@@ -127,22 +127,211 @@ Terminator. + + +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+ + + 48339 -DEFB 25,18,8,25,13,4,33,18 - +DEFB 25,18 +Start Coordinates: 25/ 18. + + + +48341 +DEFB 8 +Length: 8. + + + + +
+
+Scaffold #02. +
+
+ + + + +48342 +DEFB 25,13 +Start Coordinates: 25/ 13. + + + +48344 +DEFB 4 +Length: 4. + + + + +
+
+Scaffold #03. +
+
+ + + + +48345 +DEFB 33,18 +Start Coordinates: 33/ 18. 48347 -DEFB 3,255,19,22,4,1,255,23 - +DEFB 3 +Length: 3. -48355 -DEFB 18,20,13,255,255,255,33,21 - +48348 +DEFB 255 +Terminator. + + + + +
+
+Doors: +
+
+Door #01. +
+
+ + + + +48349 +DEFB 19,22 +Coordinates: 19/ 22. + + + +48351 +DEFB 4 +Colour: + + +GREEN. + + + +48352 +DEFB 1 +Leads to room: 1. + + + +48353 +DEFB 255 +Terminator. + + + + +
+
+Ladders: +
+
+Ladder #01. +
+
+ + + + +48354 +DEFB 23,18 +Coordinates: 23/ 18. + + + + +
+
+Ladder #02. +
+
+ + + + +48356 +DEFB 20,13 +Coordinates: 20/ 13. + + + +48358 +DEFB 255 +Terminator. + + + + +
+
+Keys and locked doors. +
+
+ + + + +48359 +DEFB 255 +Terminator. + + + + +
+
+Portholes: +
+
+ + + + +48360 +DEFB 255 +Terminator. + + + + +
+
+Pirates: +
+
+Pirate #01. +
+
+ + + + +48361 +DEFB 33,21 +Coordinates: 33/ 21. @@ -153,14 +342,78 @@ 48371 -DEFB 1,3,0,33,21,3,255,255 +DEFB 1,3,0,33,21,3 +48377 +DEFB 255 +Terminator. + + + + +
+
+Items: +
+
+ + + + +48378 +DEFB 255 +Terminator. + + + + +
+
+Furniture: +
+
+ + + + 48379 -DEFB 255,255,255 - +DEFB 255 +Terminator. + + + + +
+
+Lifts: +
+
+ + + + +48380 +DEFB 255 +Terminator. + + + + +
+
+Disappearing floors: +
+
+ + + + +48381 +DEFB 255 +Terminator. diff --git a/dec/asm/48382.html b/dec/asm/48382.html index ffcf1b2..fa38b16 100644 --- a/dec/asm/48382.html +++ b/dec/asm/48382.html @@ -127,143 +127,985 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + + + + - - - + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - + + + + + + + + + + - + + + + + + + - + + + + + + + + + + - + + + + + + + - + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
48390DEFB 33,23Start Coordinates: 33/ 23.
48392DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
48393DEFB 33,18Start Coordinates: 33/ 18.
48395DEFB 2Length: 2.
+ +
+
+Scaffold #03. +
+
+
48396DEFB 33,8Start Coordinates: 33/ 8.
48398DEFB 2Length: 2.
+ +
+
+Scaffold #04. +
+
+
48399DEFB 25,13Start Coordinates: 25/ 13.
48401DEFB 2Length: 2.
+ +
+
+Scaffold #05. +
+
+
48402DEFB 17,18Start Coordinates: 17/ 18.
48404DEFB 3Length: 3.
+ +
+
+Scaffold #06. +
+
+
48405DEFB 17,8Start Coordinates: 17/ 8.
48407DEFB 3Length: 3.
+ +
+
+Scaffold #07. +
+
+
48408DEFB 7,18Start Coordinates: 7/ 18.
48410DEFB 3Length: 3.
+ +
+
+Scaffold #08. +
+
+
48411DEFB 7,8Start Coordinates: 7/ 8.
48413DEFB 3Length: 3.
+ +
+
+Scaffold #09. +
+
+
48414DEFB 33,3Start Coordinates: 33/ 3.
48416DEFB 2Length: 2.
+ +
+
+Scaffold #10. +
+
+
48417DEFB 25,3Start Coordinates: 25/ 3.
48419DEFB 2Length: 2.
+ +
+
+Scaffold #11. +
+
+
48420DEFB 17,3Start Coordinates: 17/ 3.
48422DEFB 3Length: 3.
+ +
+
+Scaffold #12. +
+
+
48423DEFB 7,3Start Coordinates: 7/ 3.
48425DEFB 3Length: 3.
48426DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
48427DEFB 32,22Coordinates: 32/ 22.
48429DEFB 4Colour: + + +GREEN.
48430DEFB 19Leads to room: 19.
+ +
+
+Door #02. +
+
+
48431DEFB 24,17Coordinates: 24/ 17.
48433DEFB 4Colour: + + +GREEN.
48434DEFB 7Leads to room: 7.
+ +
+
+Door #03. +
+
+
48435DEFB 5,7Coordinates: 5/ 7.
48437DEFB 4Colour: + + +GREEN.
48438DEFB 8Leads to room: 8.
48439DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
48440DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
48441DEFB 16,23Coordinates: 16/ 23.
48443DEFB 6
48444DEFB 6,1Coordinates: 6/ 1.
48446DEFB 3
+ +
+
+Key/ Door #02. +
+
+
48447DEFB 12,23Coordinates: 12/ 23.
48449DEFB 6
48450DEFB 11,2Coordinates: 11/ 2.
48452DEFB 3
+ +
+
+Key/ Door #03. +
+
+
48453DEFB 6,23Coordinates: 6/ 23.
48455DEFB 32
48456DEFB 11,3Coordinates: 11/ 3.
48458DEFB 3
+ +
+
+Key/ Door #04. +
+
+
48390DEFB 33,23,16,33,18,2,33,848459DEFB 16,8Coordinates: 16/ 8.
48398DEFB 2,25,13,2,17,18,3,1748461DEFB 2
48406DEFB 8,3,7,18,3,7,8,348462DEFB 21,4Coordinates: 21/ 4.
48414DEFB 33,3,2,25,3,2,17,348464DEFB 3
+ +
+
+Key/ Door #05. +
+
+
48422DEFB 3,7,3,3,255,32,22,448465DEFB 12,8Coordinates: 12/ 8.
48430DEFB 19,24,17,4,7,5,7,448467DEFB 33
48438DEFB 8,255,255,16,23,6,6,148468DEFB 21,5Coordinates: 21/ 5.
48470DEFB 3
48446DEFB 3,12,23,6,11,2,3,648471DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
48472DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
48473DEFB 15,6Coordinates: 15/ 6.
48475DEFB 3,3,255,0,32,2,3,7
48454DEFB 23,32,11,3,3,16,8,248483DEFB 1,3,0,15,6,3
48462DEFB 21,4,3,12,8,33,21,548489DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
48490DEFB 15,20Coordinates: 15/ 20.
48492DEFB 2,2
48470DEFB 3,255,255,15,6,3,3,25548494DEFB 6Colour: + + +YELLOW.
48495DEFB 1
48478DEFB 0,32,2,3,7,1,3,048496DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #02. +
+
+
48497DEFB 4,20Coordinates: 4/ 20.
48499DEFB 2,2
48486DEFB 15,6,3,255,15,20,2,248501DEFB 5Colour: + + +CYAN.
48502DEFB 1
48494DEFB 6,1,80,4,20,2,2,548503DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #03. +
+
+
48504DEFB 32,5Coordinates: 32/ 5.
48506DEFB 2,2
48502DEFB 1,84,32,5,2,2,5,148508DEFB 5Colour: + + +CYAN.
48509DEFB 1
48510DEFB 88,4,10,2,2,6,1,92DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #04. +
+
+
48511DEFB 4,10Coordinates: 4/ 10.
48513DEFB 2,2
48518DEFB 255,17,12,56,4,255,29,1848515DEFB 6Colour: + + +YELLOW.
48516DEFB 1
48517DEFB 92UDG: Graphics_Vase (92).
48518DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
48519DEFB 17,12Coordinates: 17/ 12.
48521DEFB 56UDG: Graphics_Stack1 (56).
48522DEFB 4Colour: + + +GREEN.
48523DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
48524DEFB 29,18Coordinates: 29/ 18.
48526DEFB 3,3,0,255,36,4,1,5DEFB 3,3,0,255,36,4,1
48533DEFB 5Colour: + + +CYAN.
48534DEFB 19,3,3,3,0,0,21,18DEFB 19,3,3,3,0,0
+ +
+
+Lift #02. +
+
+
48540DEFB 21,18Coordinates: 21/ 18.
48542DEFB 3,3,0,255,36,4,1,5DEFB 3,3,0,255,36,4,1
48549DEFB 5Colour: + + +CYAN.
48550DEFB 19,3,3,3,0,0,11,18DEFB 19,3,3,3,0,0
+ +
+
+Lift #03. +
+
+
48556DEFB 11,18Coordinates: 11/ 18.
48558DEFB 3,3,0,255,36,4,1,5DEFB 3,3,0,255,36,4,1
48565DEFB 5Colour: + + +CYAN.
48566DEFB 19,3,3,3,0,0,255,255DEFB 19,3,3,3,0,0
48572DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
48573DEFB 255Terminator.
diff --git a/dec/asm/48574.html b/dec/asm/48574.html index e0de7ac..dc4cdb3 100644 --- a/dec/asm/48574.html +++ b/dec/asm/48574.html @@ -127,161 +127,1025 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + + + + - - - + + + - - + + - - - + + + - - + + + + + - - - + + + - - + + - - - + + + - - + + - + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
48582DEFB 33,23Start Coordinates: 33/ 23.
48584DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
48585DEFB 33,18Start Coordinates: 33/ 18.
48587DEFB 8Length: 8.
+ +
+
+Scaffold #03. +
+
+
48588DEFB 33,13Start Coordinates: 33/ 13.
48590DEFB 8Length: 8.
+ +
+
+Scaffold #04. +
+
+
48591DEFB 33,8Start Coordinates: 33/ 8.
48593DEFB 8Length: 8.
+ +
+
+Scaffold #05. +
+
+
48594DEFB 5,18Start Coordinates: 5/ 18.
48596DEFB 2Length: 2.
+ +
+
+Scaffold #06. +
+
+
48597DEFB 5,13Start Coordinates: 5/ 13.
48599DEFB 2Length: 2.
+ +
+
+Scaffold #07. +
+
+
48600DEFB 5,8Start Coordinates: 5/ 8.
48602DEFB 2Length: 2.
+ +
+
+Scaffold #08. +
+
+
48603DEFB 33,3Start Coordinates: 33/ 3.
48605DEFB 8Length: 8.
+ +
+
+Scaffold #09. +
+
+
48606DEFB 5,3Start Coordinates: 5/ 3.
48608DEFB 2Length: 2.
48609DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
48610DEFB 32,22Coordinates: 32/ 22.
48612DEFB 7Colour: + + +WHITE.
48613DEFB 20Leads to room: 20.
+ +
+
+Door #02. +
+
+
48614DEFB 20,7Coordinates: 20/ 7.
48616DEFB 4Colour: + + +GREEN.
48617DEFB 3Leads to room: 3.
+ +
+
+Door #03. +
+
+
48618DEFB 4,7Coordinates: 4/ 7.
48620DEFB 4Colour: + + +GREEN.
48621DEFB 10Leads to room: 10.
48622DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
48623DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
48624DEFB 4,23Coordinates: 4/ 23.
48626DEFB 22
48627DEFB 11,1Coordinates: 11/ 1.
48629DEFB 3
+ +
+
+Key/ Door #02. +
+
+
48630DEFB 26,18Coordinates: 26/ 18.
48632DEFB 32
48633DEFB 6,2Coordinates: 6/ 2.
48635DEFB 3
+ +
+
+Key/ Door #03. +
+
+
48636DEFB 22,18Coordinates: 22/ 18.
48638DEFB 26
48639DEFB 6,3Coordinates: 6/ 3.
48641DEFB 3
+ +
+
+Key/ Door #04. +
+
+
48642DEFB 4,18Coordinates: 4/ 18.
48644DEFB 27
48645DEFB 11,4Coordinates: 11/ 4.
48647DEFB 3
+ +
+
+Key/ Door #05. +
+
+
48648DEFB 24,13Coordinates: 24/ 13.
48650DEFB 24
48651DEFB 16,5Coordinates: 16/ 5.
48653DEFB 3
+ +
+
+Key/ Door #06. +
+
+
48654DEFB 20,13Coordinates: 20/ 13.
48656DEFB 2
48657DEFB 11,6Coordinates: 11/ 6.
48659DEFB 3
+ +
+
+Key/ Door #07. +
+
+
48582DEFB 33,23,16,33,18,8,33,1348660DEFB 4,13Coordinates: 4/ 13.
48590DEFB 8,33,8,8,5,18,2,548662DEFB 28
48598DEFB 13,2,5,8,2,33,3,848663DEFB 21,7Coordinates: 21/ 7.
48606DEFB 5,3,2,255,32,22,7,2048665DEFB 3
+ +
+
+Key/ Door #08. +
+
+
48614DEFB 20,7,4,3,4,7,4,1048666DEFB 28,8Coordinates: 28/ 8.
48622DEFB 255,255,4,23,22,11,1,348668DEFB 2
48630DEFB 26,18,32,6,2,3,22,1848669DEFB 16,8Coordinates: 16/ 8.
48638DEFB 26,6,3,3,4,18,27,1148671DEFB 3
+ +
+
+Key/ Door #09. +
+
+
48646DEFB 4,3,24,13,24,16,5,348672DEFB 22,8Coordinates: 22/ 8.
48654DEFB 20,13,2,11,6,3,4,1348674DEFB 2
48662DEFB 28,21,7,3,28,8,2,1648675DEFB 21,9Coordinates: 21/ 9.
48670DEFB 8,3,22,8,2,21,9,348677DEFB 3
48678DEFB 255,255,32,11,3,3,255,0DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
48679DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
48680DEFB 32,11Coordinates: 32/ 11.
48682DEFB 3,3,255,0,32,2,3,4
48686DEFB 32,2,3,4,1,3,0,3248690DEFB 1,3,0,32,11,3
48694DEFB 11,3,255,30,15,2,2,548696DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
48697DEFB 30,15Coordinates: 30/ 15.
48699DEFB 2,2
48701DEFB 5Colour: + + +CYAN.
48702DEFB 1,96,26,10,2,2,7,1DEFB 1
48703DEFB 96UDG: Graphics_Pistol (96).
+ +
+
+Item #02. +
+
+
48704DEFB 26,10Coordinates: 26/ 10.
48706DEFB 2,2
48708DEFB 7Colour: + + +WHITE.
48709DEFB 1
48710DEFB 84,30,5,2,2,7,1,104DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #03. +
+
+
48711DEFB 30,5Coordinates: 30/ 5.
48713DEFB 2,2
48718DEFB 255,255,17,18,3,3,0,25548715DEFB 7Colour: + + +WHITE.
48716DEFB 1
48726DEFB 36,3,1,5,19,3,3,348717DEFB 104UDG: Graphics_Map (104).
48718DEFB 255Terminator.
+ +
+
+Furniture: +
+
+
48719DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
48720DEFB 17,18Coordinates: 17/ 18.
48722DEFB 3,3,0,255,36,3,1
48734DEFB 0,0,11,8,3,3,0,25548729DEFB 5Colour: + + +CYAN.
48730DEFB 19,3,3,3,0,0
+ +
+
+Lift #02. +
+
+
48742DEFB 36,3,1,5,19,3,3,348736DEFB 11,8Coordinates: 11/ 8.
48738DEFB 3,3,0,255,36,3,1
48750DEFB 0,0,14,13,3,3,0,25548745DEFB 5Colour: + + +CYAN.
48746DEFB 19,3,3,3,0,0
+ +
+
+Lift #03. +
+
+
48752DEFB 14,13Coordinates: 14/ 13.
48758DEFB 36,3,1,5,19,3,3,348754DEFB 3,3,0,255,36,3,1
48766DEFB 0,0,8,3,3,3,0,148761DEFB 5Colour: + + +CYAN.
48762DEFB 19,3,3,3,0,0
+ +
+
+Lift #04. +
+
+
48774DEFB 36,3,1,5,19,3,3,348768DEFB 8,3Coordinates: 8/ 3.
48770DEFB 3,3,0,1,36,3,1
48782DEFB 0,0,255,25548777DEFB 5Colour: + + +CYAN.
48778DEFB 19,3,3,3,0,0
48784DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
48785DEFB 255Terminator.
diff --git a/dec/asm/48786.html b/dec/asm/48786.html index d9739f9..77b9c38 100644 --- a/dec/asm/48786.html +++ b/dec/asm/48786.html @@ -127,95 +127,796 @@ + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
48794DEFB 33,23,16,33,18,3,33,13DEFB 33,23Start Coordinates: 33/ 23.
48796DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
48797DEFB 33,18Start Coordinates: 33/ 18.
48799DEFB 3Length: 3.
+ +
+
+Scaffold #03. +
+
+
48800DEFB 33,13Start Coordinates: 33/ 13.
48802DEFB 3,33,8,3,15,18,7,15DEFB 3Length: 3.
+ +
+
+Scaffold #04. +
+
+
48803DEFB 33,8Start Coordinates: 33/ 8.
48805DEFB 3Length: 3.
+ +
+
+Scaffold #05. +
+
+
48806DEFB 15,18Start Coordinates: 15/ 18.
48808DEFB 7Length: 7.
+ +
+
+Scaffold #06. +
+
+
48809DEFB 15,13Start Coordinates: 15/ 13.
48811DEFB 7Length: 7.
+ +
+
+Scaffold #07. +
+
+
48812DEFB 15,8Start Coordinates: 15/ 8.
48814DEFB 7Length: 7.
+ +
+
+Scaffold #08. +
+
+
48815DEFB 33,3Start Coordinates: 33/ 3.
48817DEFB 3Length: 3.
+ +
+
+Scaffold #09. +
+
+
48818DEFB 15,3Start Coordinates: 15/ 3.
48820DEFB 7Length: 7.
48821DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
48822DEFB 5,17Coordinates: 5/ 17.
48824DEFB 5Colour: + + +CYAN.
48825DEFB 5Leads to room: 5.
+ +
+
+Door #02. +
+
+
48826DEFB 14,7Coordinates: 14/ 7.
48828DEFB 7Colour: + + +WHITE.
48829DEFB 2Leads to room: 2.
48830DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
48831DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
48832DEFB 14,23Coordinates: 14/ 23.
48834DEFB 31
48810DEFB 13,7,15,8,7,33,3,348835DEFB 6,1Coordinates: 6/ 1.
48837DEFB 3
+ +
+
+Key/ Door #02. +
+
+
48818DEFB 15,3,7,255,5,17,5,548838DEFB 10,23Coordinates: 10/ 23.
48840DEFB 9
48826DEFB 14,7,7,2,255,255,14,2348841DEFB 6,2Coordinates: 6/ 2.
48843DEFB 3
+ +
+
+Key/ Door #03. +
+
+
48834DEFB 31,6,1,3,10,23,9,648844DEFB 6,23Coordinates: 6/ 23.
48846DEFB 29
48842DEFB 2,3,6,23,29,21,3,348847DEFB 21,3Coordinates: 21/ 3.
48849DEFB 3
+ +
+
+Key/ Door #04. +
+
+
48850DEFB 12,13,2,21,4,3,8,13DEFB 12,13Coordinates: 12/ 13.
48852DEFB 2
48853DEFB 21,4Coordinates: 21/ 4.
48855DEFB 3
+ +
+
+Key/ Door #05. +
+
+
48856DEFB 8,13Coordinates: 8/ 13.
48858DEFB 28,21,5,3,10,8,13,21DEFB 28
48859DEFB 21,5Coordinates: 21/ 5.
48861DEFB 3
+ +
+
+Key/ Door #06. +
+
+
48862DEFB 10,8Coordinates: 10/ 8.
48864DEFB 13
48866DEFB 6,3,6,8,10,11,7,348865DEFB 21,6Coordinates: 21/ 6.
48867DEFB 3
+ +
+
+Key/ Door #07. +
+
+
48868DEFB 6,8Coordinates: 6/ 8.
48870DEFB 10
48871DEFB 11,7Coordinates: 11/ 7.
48873DEFB 3
48874DEFB 255,255,255,12,20,2,2,2DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
48875DEFB 255Terminator.
+ +
+
+Pirates: +
+
+
48876DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
48877DEFB 12,20Coordinates: 12/ 20.
48879DEFB 2,2
48881DEFB 2Colour: + + +RED.
48882DEFB 1,100,8,20,2,2,2,1DEFB 1
48883DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
48884DEFB 8,20Coordinates: 8/ 20.
48886DEFB 2,2
48888DEFB 2Colour: + + +RED.
48889DEFB 1
48890DEFB 100,5,20,2,2,2,1,100DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #03. +
+
+
48891DEFB 5,20Coordinates: 5/ 20.
48893DEFB 2,2
48895DEFB 2Colour: + + +RED.
48896DEFB 1
48897DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #04. +
+
+
48898DEFB 9,15,2,2,2,1,100,5DEFB 9,15Coordinates: 9/ 15.
48900DEFB 2,2
48906DEFB 10,2,2,2,1,10048902DEFB 2Colour: + + +RED.
48903DEFB 1
48904DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #05. +
+
+
48905DEFB 5,10Coordinates: 5/ 10.
48907DEFB 2,2
48909DEFB 2Colour: + + +RED.
48910DEFB 1
48911DEFB 100UDG: Graphics_Chest (100).
diff --git a/dec/asm/48912.html b/dec/asm/48912.html index 1fa751a..85d7244 100644 --- a/dec/asm/48912.html +++ b/dec/asm/48912.html @@ -42,59 +42,276 @@ + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + - - - + + + - - - + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + +
+ +
+
+Item #06. +
+
+
48912DEFB 8,5,2,2,2,1,100,5DEFB 8,5Coordinates: 8/ 5.
48914DEFB 2,2
48916DEFB 2Colour: + + +RED.
48917DEFB 1
48918DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #07. +
+
+
48919DEFB 5,5Coordinates: 5/ 5.
48921DEFB 2,2
48923DEFB 2Colour: + + +RED.
48924DEFB 1
48925DEFB 100UDG: Graphics_Chest (100).
48926DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
48927DEFB 15,17Coordinates: 15/ 17.
48929DEFB 56UDG: Graphics_Stack1 (56).
48930DEFB 4Colour: + + +GREEN.
48931DEFB 255Terminator.
48920DEFB 5,2,2,2,1,100,255,15 + +
+
+Lifts: +
+
+Lift #01. +
+
+
48932DEFB 27,18Coordinates: 27/ 18.
48934DEFB 3,3,0,255,36,3,1
48941DEFB 5Colour: + + +CYAN.
48942DEFB 19,3,3,3,0,0
+ +
+
+Lift #02. +
+
+
48928DEFB 17,56,4,255,27,18,3,348948DEFB 24,13Coordinates: 24/ 13.
48936DEFB 0,255,36,3,1,5,19,348950DEFB 3,3,0,255,36,3,1
48944DEFB 3,3,0,0,24,13,3,348957DEFB 5Colour: + + +CYAN.
48952DEFB 0,255,36,3,1,5,19,348958DEFB 19,3,3,3,0,0
48960DEFB 3,3,0,0,21,8,3,3 + +
+
+Lift #03. +
+
+
48968DEFB 0,255,36,3,1,5,19,348964DEFB 21,8Coordinates: 21/ 8.
48976DEFB 3,3,0,0,18,3,3,348966DEFB 3,3,0,255,36,3,1
48984DEFB 0,1,36,3,1,5,19,348973DEFB 5Colour: + + +CYAN.
48974DEFB 19,3,3,3,0,0
+ +
+
+Lift #04. +
+
+
48980DEFB 18,3Coordinates: 18/ 3.
48982DEFB 3,3,0,1,36,3,1
48989DEFB 5Colour: + + +CYAN.
48990DEFB 19,3,3,3,0,0
48996DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
48992DEFB 3,3,0,0,255,25548997DEFB 255Terminator.
diff --git a/dec/asm/48998.html b/dec/asm/48998.html index baccd62..86b5a34 100644 --- a/dec/asm/48998.html +++ b/dec/asm/48998.html @@ -127,185 +127,1238 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + - - - + + + + + + - - - + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
49006DEFB 33,23Start Coordinates: 33/ 23.
49008DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
49009DEFB 33,18Start Coordinates: 33/ 18.
49011DEFB 2Length: 2.
+ +
+
+Scaffold #03. +
+
+
49012DEFB 33,13Start Coordinates: 33/ 13.
49014DEFB 2Length: 2.
+ +
+
+Scaffold #04. +
+
+
49015DEFB 33,8Start Coordinates: 33/ 8.
49017DEFB 2Length: 2.
+ +
+
+Scaffold #05. +
+
+
49018DEFB 33,3Start Coordinates: 33/ 3.
49020DEFB 2Length: 2.
+ +
+
+Scaffold #06. +
+
+
49021DEFB 26,18Start Coordinates: 26/ 18.
49023DEFB 1Length: 1.
+ +
+
+Scaffold #07. +
+
+
49024DEFB 26,13Start Coordinates: 26/ 13.
49026DEFB 1Length: 1.
+ +
+
+Scaffold #08. +
+
+
49027DEFB 26,8Start Coordinates: 26/ 8.
49029DEFB 1Length: 1.
+ +
+
+Scaffold #09. +
+
+
49030DEFB 26,3Start Coordinates: 26/ 3.
49032DEFB 12Length: 12.
+ +
+
+Scaffold #10. +
+
+
49033DEFB 15,18Start Coordinates: 15/ 18.
49035DEFB 7Length: 7.
+ +
+
+Scaffold #11. +
+
+
49036DEFB 15,13Start Coordinates: 15/ 13.
49038DEFB 7Length: 7.
+ +
+
+Scaffold #12. +
+
+
49039DEFB 15,8Start Coordinates: 15/ 8.
49041DEFB 7Length: 7.
+ +
+
+Scaffold #13. +
+
+
49042DEFB 3,3Start Coordinates: 3/ 3.
49044DEFB 1Length: 1.
49045DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
49046DEFB 4,22Coordinates: 4/ 22.
49048DEFB 4Colour: + + +GREEN.
49049DEFB 7Leads to room: 7.
+ +
+
+Door #02. +
+
+
49050DEFB 10,7Coordinates: 10/ 7.
49052DEFB 4Colour: + + +GREEN.
49053DEFB 12Leads to room: 12.
49054DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
49055DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
49056DEFB 14,18Coordinates: 14/ 18.
49058DEFB 13
49059DEFB 11,1Coordinates: 11/ 1.
49061DEFB 3
+ +
+
+Key/ Door #02. +
+
+
49062DEFB 10,18Coordinates: 10/ 18.
49064DEFB 6
49065DEFB 21,2Coordinates: 21/ 2.
49067DEFB 3
+ +
+
+Key/ Door #03. +
+
+
49068DEFB 6,18Coordinates: 6/ 18.
49070DEFB 3
49071DEFB 11,3Coordinates: 11/ 3.
49073DEFB 3
+ +
+
+Key/ Door #04. +
+
+
49074DEFB 14,13Coordinates: 14/ 13.
49076DEFB 32
49077DEFB 11,4Coordinates: 11/ 4.
49079DEFB 3
+ +
+
+Key/ Door #05. +
+
+
49080DEFB 10,13Coordinates: 10/ 13.
49082DEFB 16
49083DEFB 6,5Coordinates: 6/ 5.
49085DEFB 3
49086DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
49087DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
49088DEFB 24,6Coordinates: 24/ 6.
49090DEFB 3,3,255,0,32,2,3,5
49098DEFB 1,3,0,24,6,3
49104DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
49105DEFB 9,20Coordinates: 9/ 20.
49107DEFB 2,2
49109DEFB 2Colour: + + +RED.
49110DEFB 1
49111DEFB 112UDG: Graphics_LogBook (112).
+ +
+
+Item #02. +
+
+
49112DEFB 12,15Coordinates: 12/ 15.
49114DEFB 2,2
49116DEFB 7Colour: + + +WHITE.
49117DEFB 1
49118DEFB 104UDG: Graphics_Map (104).
+ +
+
+Item #03. +
+
+
49119DEFB 4,15Coordinates: 4/ 15.
49121DEFB 2,2
49123DEFB 6Colour: + + +YELLOW.
49124DEFB 1
49006DEFB 33,23,16,33,18,2,33,1349125DEFB 116UDG: Graphics_Sextant (116).
+ +
+
+Item #04. +
+
+
49014DEFB 2,33,8,2,33,3,2,2649126DEFB 12,10Coordinates: 12/ 10.
49022DEFB 18,1,26,13,1,26,8,149128DEFB 2,2
49030DEFB 26,3,12,15,18,7,15,1349130DEFB 4Colour: + + +GREEN.
49038DEFB 7,15,8,7,3,3,1,25549131DEFB 1
49046DEFB 4,22,4,7,10,7,4,1249132DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #05. +
+
+
49054DEFB 255,255,14,18,13,11,1,349133DEFB 32,5Coordinates: 32/ 5.
49062DEFB 10,18,6,21,2,3,6,1849135DEFB 2,2
49070DEFB 3,11,3,3,14,13,32,1149137DEFB 4Colour: + + +GREEN.
49078DEFB 4,3,10,13,16,6,5,349138DEFB 1
49086DEFB 255,255,24,6,3,3,255,049139DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #06. +
+
+
49094DEFB 32,2,3,5,1,3,0,2449140DEFB 14,5Coordinates: 14/ 5.
49102DEFB 6,3,255,9,20,2,2,249142DEFB 2,2
49110DEFB 1,112,12,15,2,2,7,149144DEFB 2Colour: + + +RED.
49118DEFB 104,4,15,2,2,6,1,11649145DEFB 1
49126DEFB 12,10,2,2,4,1,100,3249146DEFB 100UDG: Graphics_Chest (100).
49134DEFB 5,2,2,4,1,100,14,549147DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
49142DEFB 2,2,2,1,100,255,24,749148DEFB 24,7Coordinates: 24/ 7.
49150DEFB 32,2,15,22,32,2,9,12DEFB 32UDG: Graphics_Barrels (32).
49151DEFB 2Colour: + + +RED.
+ +
+
+Item #02. +
+
+
49152DEFB 15,22Coordinates: 15/ 22.
49154DEFB 32UDG: Graphics_Barrels (32).
49155DEFB 2Colour: + + +RED.
+ +
+
+Item #03. +
+
+
49156DEFB 9,12Coordinates: 9/ 12.
49158DEFB 32,2,255,29,18,3,3,0DEFB 32UDG: Graphics_Barrels (32).
49159DEFB 2Colour: + + +RED.
49160DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
49161DEFB 29,18Coordinates: 29/ 18.
49163DEFB 3,3,0,255,36,3,1
49166DEFB 255,36,3,1,5,19,3,349170DEFB 5Colour: + + +CYAN.
49171DEFB 19,3,3,1,0,0
+ +
+
+Lift #02. +
+
+
49174DEFB 1,0,0,24,18,3,3,25549177DEFB 24,18Coordinates: 24/ 18.
49179DEFB 3,3,255,0,33,3,1
49182DEFB 0,33,3,1,6,24,3,1849186DEFB 6Colour: + + +YELLOW.
49187DEFB 24,3,18,3,0,0
+ +
+
+Lift #03. +
+
+
49193DEFB 18,8Coordinates: 18/ 8.
49190DEFB 3,0,0,18,8,3,3,149195DEFB 3,3,1,0,33,3,1
49198DEFB 0,33,3,1,7,24,3,1849202DEFB 7Colour: + + +WHITE.
49203DEFB 24,3,18,3,0,0
+ +
+
+Lift #04. +
+
+
49209DEFB 22,13Coordinates: 22/ 13.
49206DEFB 3,0,0,22,13,3,3,149211DEFB 3,3,1,0,33,3,1
49214DEFB 0,33,3,1,4,24,3,1849218DEFB 4Colour: + + +GREEN.
49219DEFB 24,3,18,3,0,0
49222DEFB 3,0,0,255,26,18,130,14049225DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
49226DEFB 26,18Coordinates: 26/ 18.
49228DEFB 130Width: 130.
49229DEFB 140,70,0
+ +
+
+Instance #02. +
+
+
49232DEFB 26,13Coordinates: 26/ 13.
49230DEFB 70,0,26,13,2,140,70,7049234DEFB 2Width: 2.
49235DEFB 140,70,70
+ +
+
+Instance #03. +
+
+
49238DEFB 26,8,2,140,70,0,255DEFB 26,8Coordinates: 26/ 8.
49240DEFB 2Width: 2.
49241DEFB 140,70,0
49244DEFB 255Terminator.
diff --git a/dec/asm/49245.html b/dec/asm/49245.html index 895c86e..780353a 100644 --- a/dec/asm/49245.html +++ b/dec/asm/49245.html @@ -127,155 +127,1060 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - + + + + + + + + + + - + + + + + + + - + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
49253DEFB 33,23Start Coordinates: 33/ 23.
49255DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
49256DEFB 33,18Start Coordinates: 33/ 18.
49258DEFB 11Length: 11.
+ +
+
+Scaffold #03. +
+
+
49259DEFB 33,13Start Coordinates: 33/ 13.
49261DEFB 11Length: 11.
+ +
+
+Scaffold #04. +
+
+
49262DEFB 33,8Start Coordinates: 33/ 8.
49264DEFB 11Length: 11.
+ +
+
+Scaffold #05. +
+
+
49265DEFB 5,13Start Coordinates: 5/ 13.
49267DEFB 2Length: 2.
+ +
+
+Scaffold #06. +
+
+
49268DEFB 33,3Start Coordinates: 33/ 3.
49270DEFB 11Length: 11.
+ +
+
+Scaffold #07. +
+
+
49271DEFB 5,3Start Coordinates: 5/ 3.
49273DEFB 2Length: 2.
49274DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
49275DEFB 29,17Coordinates: 29/ 17.
49277DEFB 5Colour: + + +CYAN.
49278DEFB 11Leads to room: 11.
+ +
+
+Door #02. +
+
+
49279DEFB 4,17Coordinates: 4/ 17.
49281DEFB 4Colour: + + +GREEN.
49282DEFB 4Leads to room: 4.
+ +
+
+Door #03. +
+
+
49283DEFB 15,7Coordinates: 15/ 7.
49285DEFB 4Colour: + + +GREEN.
49286DEFB 6Leads to room: 6.
49287DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
49288DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
49289DEFB 26,23Coordinates: 26/ 23.
49291DEFB 23
49292DEFB 11,1Coordinates: 11/ 1.
49294DEFB 3
+ +
+
+Key/ Door #02. +
+
+
49295DEFB 18,23Coordinates: 18/ 23.
49297DEFB 5
49298DEFB 16,2Coordinates: 16/ 2.
49300DEFB 3
+ +
+
+Key/ Door #03. +
+
+
49301DEFB 28,13Coordinates: 28/ 13.
49303DEFB 32
49304DEFB 6,3Coordinates: 6/ 3.
49306DEFB 3
+ +
+
+Key/ Door #04. +
+
+
49307DEFB 20,13Coordinates: 20/ 13.
49309DEFB 24
49310DEFB 6,4Coordinates: 6/ 4.
49312DEFB 3
+ +
+
+Key/ Door #05. +
+
+
49313DEFB 26,8Coordinates: 26/ 8.
49315DEFB 32
49316DEFB 21,5Coordinates: 21/ 5.
49318DEFB 3
+ +
+
+Key/ Door #06. +
+
+
49319DEFB 18,8Coordinates: 18/ 8.
49321DEFB 21
49322DEFB 21,6Coordinates: 21/ 6.
49324DEFB 3
49325DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
49326DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
49327DEFB 33,16Coordinates: 33/ 16.
49329DEFB 3,3,255,0,32,2,3,5
49337DEFB 1,3,0,33,16,3
+ +
+
+Pirate #02. +
+
+
49253DEFB 33,23,16,33,18,11,33,1349343DEFB 7,6Coordinates: 7/ 6.
49261DEFB 11,33,8,11,5,13,2,3349345DEFB 3,3,255,0,32,2,3,5
49269DEFB 3,11,5,3,2,255,29,1749353DEFB 1,3,0,7,6,3
49277DEFB 5,11,4,17,4,4,15,749359DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
49285DEFB 4,6,255,255,26,23,23,1149360DEFB 30,20Coordinates: 30/ 20.
49293DEFB 1,3,18,23,5,16,2,349362DEFB 2,2
49301DEFB 28,13,32,6,3,3,20,1349364DEFB 4Colour: + + +GREEN.
49309DEFB 24,6,4,3,26,8,32,2149365DEFB 1
49317DEFB 5,3,18,8,21,21,6,349366DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
49367DEFB 24,20Coordinates: 24/ 20.
49369DEFB 2,2
49325DEFB 255,255,33,16,3,3,255,049371DEFB 7Colour: + + +WHITE.
49372DEFB 1
49333DEFB 32,2,3,5,1,3,0,3349373DEFB 104UDG: Graphics_Map (104).
+ +
+
+Item #03. +
+
+
49374DEFB 18,15Coordinates: 18/ 15.
49376DEFB 2,2
49341DEFB 16,3,7,6,3,3,255,049378DEFB 5Colour: + + +CYAN.
49379DEFB 1
49349DEFB 32,2,3,5,1,3,0,749380DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #04. +
+
+
49381DEFB 26,10Coordinates: 26/ 10.
49383DEFB 2,2
49357DEFB 6,3,255,30,20,2,2,449385DEFB 3Colour: + + +MAGENTA.
49386DEFB 1
49365DEFB 1,100,24,20,2,2,7,149387DEFB 96UDG: Graphics_Pistol (96).
+ +
+
+Item #05. +
+
+
49388DEFB 31,10Coordinates: 31/ 10.
49390DEFB 2,2
49373DEFB 104,18,15,2,2,5,1,10049392DEFB 7Colour: + + +WHITE.
49393DEFB 1
49381DEFB 26,10,2,2,3,1,96,3149394DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #06. +
+
+
49395DEFB 30,5Coordinates: 30/ 5.
49397DEFB 2,2
49389DEFB 10,2,2,7,1,80,30,549399DEFB 4Colour: + + +GREEN.
49400DEFB 1
49397DEFB 2,2,4,1,108,22,5,249401DEFB 108UDG: Graphics_SpyGlass (108).
+ +
+
+Item #07. +
+
+
49402DEFB 22,5Coordinates: 22/ 5.
49404DEFB 2,2
49405DEFB 2,5,1,88,255,25,17,10449406DEFB 5Colour: + + +CYAN.
49407DEFB 1
49408DEFB 88UDG: Graphics_Swag (88).
49409DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
49410DEFB 25,17Coordinates: 25/ 17.
49412DEFB 104UDG: Graphics_Stack3 (104).
49413DEFB 4,19,12,56,3,255,11,13DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
49414DEFB 19,12Coordinates: 19/ 12.
49416DEFB 56UDG: Graphics_Stack1 (56).
49417DEFB 3Colour: + + +MAGENTA.
49418DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
49419DEFB 11,13Coordinates: 11/ 13.
49421DEFB 3,3,0,1,36,3,1,5DEFB 3,3,0,1,36,3,1
49428DEFB 5Colour: + + +CYAN.
49429DEFB 19,3,3,1,0,0,8,13DEFB 19,3,3,1,0,0
+ +
+
+Lift #02. +
+
+
49435DEFB 8,13Coordinates: 8/ 13.
49437DEFB 3,3,0,255,36,3,1,5DEFB 3,3,0,255,36,3,1
49444DEFB 5Colour: + + +CYAN.
49445DEFB 19,3,3,1,0,0,255,255DEFB 19,3,3,1,0,0
49451DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
49452DEFB 255Terminator.
diff --git a/dec/asm/49453.html b/dec/asm/49453.html index e500624..2c188f6 100644 --- a/dec/asm/49453.html +++ b/dec/asm/49453.html @@ -127,161 +127,1272 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
49461DEFB 33,23Start Coordinates: 33/ 23.
49463DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
49464DEFB 33,18Start Coordinates: 33/ 18.
49466DEFB 4Length: 4.
+ +
+
+Scaffold #03. +
+
+
49467DEFB 33,13Start Coordinates: 33/ 13.
49469DEFB 4Length: 4.
+ +
+
+Scaffold #04. +
+
+
49470DEFB 33,8Start Coordinates: 33/ 8.
49472DEFB 4Length: 4.
+ +
+
+Scaffold #05. +
+
+
49473DEFB 21,18Start Coordinates: 21/ 18.
49475DEFB 4Length: 4.
+ +
+
+Scaffold #06. +
+
+
49476DEFB 21,13Start Coordinates: 21/ 13.
49478DEFB 4Length: 4.
+ +
+
+Scaffold #07. +
+
+
49479DEFB 21,8Start Coordinates: 21/ 8.
49481DEFB 4Length: 4.
+ +
+
+Scaffold #08. +
+
+
49482DEFB 9,18Start Coordinates: 9/ 18.
49484DEFB 4Length: 4.
+ +
+
+Scaffold #09. +
+
+
49485DEFB 9,13Start Coordinates: 9/ 13.
49487DEFB 4Length: 4.
+ +
+
+Scaffold #10. +
+
+
49488DEFB 9,8Start Coordinates: 9/ 8.
49490DEFB 4Length: 4.
+ +
+
+Scaffold #11. +
+
+
49491DEFB 33,3Start Coordinates: 33/ 3.
49493DEFB 4Length: 4.
+ +
+
+Scaffold #12. +
+
+
49494DEFB 21,3Start Coordinates: 21/ 3.
49496DEFB 4Length: 4.
+ +
+
+Scaffold #13. +
+
+
49497DEFB 9,3Start Coordinates: 9/ 3.
49499DEFB 4Length: 4.
49500DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
49501DEFB 18,22Coordinates: 18/ 22.
49503DEFB 7Colour: + + +WHITE.
49504DEFB 8Leads to room: 8.
+ +
+
+Door #02. +
+
+
49505DEFB 5,12Coordinates: 5/ 12.
49507DEFB 6Colour: + + +YELLOW.
49508DEFB 3Leads to room: 3.
+ +
+
+Door #03. +
+
+
49509DEFB 29,7Coordinates: 29/ 7.
49511DEFB 2Colour: + + +RED.
49512DEFB 14Leads to room: 14.
49513DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
49514DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
49515DEFB 28,23Coordinates: 28/ 23.
49517DEFB 3
49518DEFB 21,1Coordinates: 21/ 1.
49520DEFB 3
+ +
+
+Key/ Door #02. +
+
+
49521DEFB 8,23Coordinates: 8/ 23.
49523DEFB 33
49524DEFB 11,2Coordinates: 11/ 2.
49526DEFB 3
+ +
+
+Key/ Door #03. +
+
+
49527DEFB 28,18Coordinates: 28/ 18.
49529DEFB 2
49530DEFB 16,3Coordinates: 16/ 3.
49532DEFB 3
+ +
+
+Key/ Door #04. +
+
+
49533DEFB 6,18Coordinates: 6/ 18.
49535DEFB 33
49536DEFB 21,4Coordinates: 21/ 4.
49538DEFB 3
+ +
+
+Key/ Door #05. +
+
+
49539DEFB 28,13Coordinates: 28/ 13.
49541DEFB 3
49542DEFB 6,5Coordinates: 6/ 5.
49544DEFB 3
+ +
+
+Key/ Door #06. +
+
+
49545DEFB 8,8Coordinates: 8/ 8.
49547DEFB 14
49548DEFB 11,6Coordinates: 11/ 6.
49550DEFB 3
49551DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
49552DEFB 255Terminator.
+ +
+
+Pirates: +
+
+
49553DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
49554DEFB 31,20Coordinates: 31/ 20.
49556DEFB 2,2
49558DEFB 4Colour: + + +GREEN.
49559DEFB 1
49560DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
49561DEFB 21,20Coordinates: 21/ 20.
49563DEFB 2,2
49565DEFB 5Colour: + + +CYAN.
49566DEFB 1
49567DEFB 112UDG: Graphics_LogBook (112).
+ +
+
+Item #03. +
+
+
49568DEFB 6,20Coordinates: 6/ 20.
49570DEFB 2,2
49572DEFB 4Colour: + + +GREEN.
49573DEFB 1
49574DEFB 96UDG: Graphics_Pistol (96).
+ +
+
+Item #04. +
+
+
49461DEFB 33,23,16,33,18,4,33,1349575DEFB 32,15Coordinates: 32/ 15.
49469DEFB 4,33,8,4,21,18,4,2149577DEFB 2,2
49477DEFB 13,4,21,8,4,9,18,449579DEFB 7Colour: + + +WHITE.
49485DEFB 9,13,4,9,8,4,33,349580DEFB 1
49493DEFB 4,21,3,4,9,3,4,25549581DEFB 104UDG: Graphics_Map (104).
+ +
+
+Item #05. +
+
+
49501DEFB 18,22,7,8,5,12,6,349582DEFB 15,15Coordinates: 15/ 15.
49509DEFB 29,7,2,14,255,255,28,2349584DEFB 2,2
49517DEFB 3,21,1,3,8,23,33,1149586DEFB 3Colour: + + +MAGENTA.
49525DEFB 2,3,28,18,2,16,3,349587DEFB 1
49533DEFB 6,18,33,21,4,3,28,1349588DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #06. +
+
+
49541DEFB 3,6,5,3,8,8,14,1149589DEFB 4,15Coordinates: 4/ 15.
49549DEFB 6,3,255,255,255,31,20,249591DEFB 2,2
49557DEFB 2,4,1,100,21,20,2,249593DEFB 5Colour: + + +CYAN.
49594DEFB 1
49565DEFB 5,1,112,6,20,2,2,449595DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #07. +
+
+
49596DEFB 31,10Coordinates: 31/ 10.
49598DEFB 2,2
49573DEFB 1,96,32,15,2,2,7,149600DEFB 7Colour: + + +WHITE.
49601DEFB 1
49581DEFB 104,15,15,2,2,3,1,10049602DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #08. +
+
+
49603DEFB 21,10Coordinates: 21/ 10.
49605DEFB 2,2
49589DEFB 4,15,2,2,5,1,88,3149607DEFB 5Colour: + + +CYAN.
49608DEFB 1
49597DEFB 10,2,2,7,1,80,21,1049609DEFB 108UDG: Graphics_SpyGlass (108).
+ +
+
+Item #09. +
+
+
49610DEFB 21,5Coordinates: 21/ 5.
49612DEFB 2,2
49605DEFB 2,2,5,1,108,21,5,249614DEFB 4Colour: + + +GREEN.
49615DEFB 1
49613DEFB 2,4,1,100,6,5,2,249616DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #10. +
+
+
49617DEFB 6,5Coordinates: 6/ 5.
49619DEFB 2,2
49621DEFB 7,1,84,255,21,17,32,4DEFB 7Colour: + + +WHITE.
49622DEFB 1
49623DEFB 84UDG: Graphics_Sword (84).
49624DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
49625DEFB 21,17Coordinates: 21/ 17.
49627DEFB 32UDG: Graphics_Barrels (32).
49628DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
49629DEFB 19,7,32,5,255,25,19,3DEFB 19,7Coordinates: 19/ 7.
49631DEFB 32UDG: Graphics_Barrels (32).
49632DEFB 5Colour: + + +CYAN.
49633DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
49634DEFB 25,19Coordinates: 25/ 19.
49637DEFB 1,0,255,36,4,1,5,1949636DEFB 3,1,0,255,36,4,1
49645DEFB 3,3,1,0,0,13,4,349643DEFB 5Colour: + + +CYAN.
49644DEFB 19,3,3,1,0,0
+ +
+
+Lift #02. +
+
+
49653DEFB 1,0,1,36,4,1,5,1949650DEFB 13,4Coordinates: 13/ 4.
49652DEFB 3,1,0,1,36,4,1
49661DEFB 3,3,1,0,0,255,25549659DEFB 5Colour: + + +CYAN.
49660DEFB 19,3,3,1,0,0
49666DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
49667DEFB 255Terminator.
diff --git a/dec/asm/49668.html b/dec/asm/49668.html index cc8284d..dadc9f6 100644 --- a/dec/asm/49668.html +++ b/dec/asm/49668.html @@ -127,142 +127,965 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - + + + + + + + + + + + + + + + + - - + + - + + + + + + + + + + + + + + + + - - + + - + + + + + + + + + + + + + + + + - +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
49676DEFB 33,23Start Coordinates: 33/ 23.
49678DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
49679DEFB 33,3Start Coordinates: 33/ 3.
49681DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
49682DEFB 33,18Start Coordinates: 33/ 18.
49684DEFB 4Length: 4.
+ +
+
+Scaffold #04. +
+
+
49685DEFB 33,13Start Coordinates: 33/ 13.
49687DEFB 4Length: 4.
+ +
+
+Scaffold #05. +
+
+
49688DEFB 33,8Start Coordinates: 33/ 8.
49690DEFB 4Length: 4.
+ +
+
+Scaffold #06. +
+
+
49691DEFB 9,18Start Coordinates: 9/ 18.
49693DEFB 4Length: 4.
+ +
+
+Scaffold #07. +
+
+
49694DEFB 9,13Start Coordinates: 9/ 13.
49696DEFB 4Length: 4.
+ +
+
+Scaffold #08. +
+
+
49697DEFB 9,8Start Coordinates: 9/ 8.
49699DEFB 4Length: 4.
49700DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
49701DEFB 16,17Coordinates: 16/ 17.
49703DEFB 5Colour: + + +CYAN.
49704DEFB 9Leads to room: 9.
+ +
+
+Door #02. +
+
+
49705DEFB 8,17Coordinates: 8/ 17.
49707DEFB 4Colour: + + +GREEN.
49708DEFB 2Leads to room: 2.
+ +
+
+Door #03. +
+
+
49709DEFB 29,7Coordinates: 29/ 7.
49711DEFB 2Colour: + + +RED.
49712DEFB 15Leads to room: 15.
49713DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
49714DEFB 4,18Coordinates: 4/ 18.
+ +
+
+Ladder #02. +
+
+
49716DEFB 32,13Coordinates: 32/ 13.
+ +
+
+Ladder #03. +
+
+
49718DEFB 4,8Coordinates: 4/ 8.
49720DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+
49721DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
49722DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
49723DEFB 33,6Coordinates: 33/ 6.
49725DEFB 3,3,255,0,32,2,3,6
49733DEFB 1,3,0,33,6,3
49739DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
49740DEFB 33,20Coordinates: 33/ 20.
49742DEFB 2,2
49744DEFB 4Colour: + + +GREEN.
49745DEFB 1
49746DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
49747DEFB 7,20Coordinates: 7/ 20.
49749DEFB 2,2
49751DEFB 6Colour: + + +YELLOW.
49676DEFB 33,23,16,33,3,16,33,1849752DEFB 1
49684DEFB 4,33,13,4,33,8,4,949753DEFB 92UDG: Graphics_Vase (92).
+ +
+
+Item #03. +
+
+
49692DEFB 18,4,9,13,4,9,8,449754DEFB 30,15Coordinates: 30/ 15.
49700DEFB 255,16,17,5,9,8,17,449756DEFB 2,2
49708DEFB 2,29,7,2,15,255,4,1849758DEFB 7Colour: + + +WHITE.
49716DEFB 32,13,4,8,255,255,255,3349759DEFB 1
49724DEFB 6,3,3,255,0,32,2,349760DEFB 108UDG: Graphics_SpyGlass (108).
+ +
+
+Item #04. +
+
+
49761DEFB 29,10Coordinates: 29/ 10.
49763DEFB 2,2
49732DEFB 6,1,3,0,33,6,3,25549765DEFB 3Colour: + + +MAGENTA.
49766DEFB 1
49740DEFB 33,20,2,2,4,1,100,749767DEFB 112UDG: Graphics_LogBook (112).
+ +
+
+Item #05. +
+
+
49768DEFB 6,10Coordinates: 6/ 10.
49770DEFB 2,2
49748DEFB 20,2,2,6,1,92,30,1549772DEFB 5Colour: + + +CYAN.
49773DEFB 1
49756DEFB 2,2,7,1,108,29,10,249774DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #06. +
+
+
49775DEFB 19,5Coordinates: 19/ 5.
49777DEFB 2,2
49764DEFB 2,3,1,112,6,10,2,249779DEFB 4Colour: + + +GREEN.
49780DEFB 1
49772DEFB 5,1,88,19,5,2,2,449781DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #07. +
+
+
49782DEFB 9,5Coordinates: 9/ 5.
49784DEFB 2,2
49780DEFB 1,100,9,5,2,2,4,149786DEFB 4Colour: + + +GREEN.
49787DEFB 1
49788DEFB 100,255,25,7,104,4,17,7DEFB 100UDG: Graphics_Chest (100).
49789DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
49790DEFB 25,7Coordinates: 25/ 7.
49792DEFB 104UDG: Graphics_Stack3 (104).
49793DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
49794DEFB 17,7Coordinates: 17/ 7.
49796DEFB 56,4,31,22,80,5,255,25DEFB 56UDG: Graphics_Stack1 (56).
49797DEFB 4Colour: + + +GREEN.
+ +
+
+Item #03. +
+
+
49798DEFB 31,22Coordinates: 31/ 22.
49800DEFB 80UDG: Graphics_Stack2 (80).
49801DEFB 5Colour: + + +CYAN.
49802DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
49803DEFB 25,18Coordinates: 25/ 18.
49804DEFB 18,3,3,255,0,33,3,149805DEFB 3,3,255,0,33,3,1
49812DEFB 6,25,3,12,3,0,0,12DEFB 6Colour: + + +YELLOW.
49813DEFB 25,3,12,3,0,0
+ +
+
+Lift #02. +
+
+
49819DEFB 12,13Coordinates: 12/ 13.
49820DEFB 13,3,3,1,0,33,3,149821DEFB 3,3,1,0,33,3,1
49828DEFB 6,25,3,12,3,0,0,25DEFB 6Colour: + + +YELLOW.
49829DEFB 25,3,12,3,0,0
+ +
+
+Lift #03. +
+
+
49835DEFB 25,8Coordinates: 25/ 8.
49836DEFB 8,3,3,255,0,33,3,149837DEFB 3,3,255,0,33,3,1
49844DEFB 6,25,3,12,3,0,0,255DEFB 6Colour: + + +YELLOW.
49845DEFB 25,3,12,3,0,0
49851DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
49852 DEFB 255Terminator.
diff --git a/dec/asm/49853.html b/dec/asm/49853.html index 0e4b28a..76219c9 100644 --- a/dec/asm/49853.html +++ b/dec/asm/49853.html @@ -127,142 +127,1072 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + - - + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
49861DEFB 33,23Start Coordinates: 33/ 23.
49863DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
49864DEFB 33,18Start Coordinates: 33/ 18.
49866DEFB 5Length: 5.
+ +
+
+Scaffold #03. +
+
+
49867DEFB 33,13Start Coordinates: 33/ 13.
49869DEFB 5Length: 5.
+ +
+
+Scaffold #04. +
+
+
49870DEFB 33,8Start Coordinates: 33/ 8.
49872DEFB 5Length: 5.
+ +
+
+Scaffold #05. +
+
+
49873DEFB 19,18Start Coordinates: 19/ 18.
49875DEFB 9Length: 9.
+ +
+
+Scaffold #06. +
+
+
49876DEFB 19,13Start Coordinates: 19/ 13.
49878DEFB 9Length: 9.
+ +
+
+Scaffold #07. +
+
+
49879DEFB 19,8Start Coordinates: 19/ 8.
49881DEFB 9Length: 9.
+ +
+
+Scaffold #08. +
+
+
49882DEFB 33,3Start Coordinates: 33/ 3.
49884DEFB 5Length: 5.
+ +
+
+Scaffold #09. +
+
+
49885DEFB 19,3Start Coordinates: 19/ 3.
49887DEFB 9Length: 9.
49888DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
49889DEFB 5,22Coordinates: 5/ 22.
49891DEFB 5Colour: + + +CYAN.
49892DEFB 9Leads to room: 9.
+ +
+
+Door #02. +
+
+
49893DEFB 32,17Coordinates: 32/ 17.
49895DEFB 2Colour: + + +RED.
49896DEFB 10Leads to room: 10.
+ +
+
+Door #03. +
+
+
49897DEFB 28,7Coordinates: 28/ 7.
49899DEFB 5Colour: + + +CYAN.
49900DEFB 5Leads to room: 5.
49901DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
49902DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
49903DEFB 16,18Coordinates: 16/ 18.
49905DEFB 32
49906DEFB 11,1Coordinates: 11/ 1.
49908DEFB 3
+ +
+
+Key/ Door #02. +
+
+
49909DEFB 8,18Coordinates: 8/ 18.
49911DEFB 3
49912DEFB 6,2Coordinates: 6/ 2.
49914DEFB 3
+ +
+
+Key/ Door #03. +
+
+
49915DEFB 26,13Coordinates: 26/ 13.
49917DEFB 18
49918DEFB 16,3Coordinates: 16/ 3.
49920DEFB 3
+ +
+
+Key/ Door #04. +
+
+
49921DEFB 16,13Coordinates: 16/ 13.
49923DEFB 32
49924DEFB 21,4Coordinates: 21/ 4.
49926DEFB 3
+ +
+
+Key/ Door #05. +
+
+
49927DEFB 10,8Coordinates: 10/ 8.
49929DEFB 15
49930DEFB 11,5Coordinates: 11/ 5.
49932DEFB 3
49933DEFB 255Terminator.
+ +
+
+Portholes: +
+
+Porthole #01. +
+
+
49934DEFB 28,17Coordinates: 28/ 17.
49936DEFB 32UDG: Graphics_Porthole (32).
+ +
+
+Porthole #02. +
+
+
49937DEFB 13,17Coordinates: 13/ 17.
49939DEFB 48UDG: 37580 (48).
49940DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
49941DEFB 33,6Coordinates: 33/ 6.
49861DEFB 33,23,16,33,18,5,33,1349943DEFB 3,3,255,0,32,2,3,7
49869DEFB 5,33,8,5,19,18,9,1949951DEFB 1,3,0,33,6,3
49877DEFB 13,9,19,8,9,33,3,549957DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
49885DEFB 19,3,9,255,5,22,5,949958DEFB 29,20Coordinates: 29/ 20.
49893DEFB 32,17,2,10,28,7,5,549960DEFB 2,2
49901DEFB 255,255,16,18,32,11,1,349962DEFB 6Colour: + + +YELLOW.
49909DEFB 8,18,3,6,2,3,26,1349963DEFB 1
49917DEFB 18,16,3,3,16,13,32,2149964DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #02. +
+
+
49965DEFB 7,20Coordinates: 7/ 20.
49925DEFB 4,3,10,8,15,11,5,349967DEFB 2,2
49933DEFB 255,28,17,32,13,17,48,25549969DEFB 4Colour: + + +GREEN.
49970DEFB 1
49941DEFB 33,6,3,3,255,0,32,249971DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #03. +
+
+
49972DEFB 6,15Coordinates: 6/ 15.
49974DEFB 2,2
49949DEFB 3,7,1,3,0,33,6,349976DEFB 5Colour: + + +CYAN.
49977DEFB 1
49957DEFB 255,29,20,2,2,6,1,8049978DEFB 108UDG: Graphics_SpyGlass (108).
+ +
+
+Item #04. +
+
+
49979DEFB 30,10Coordinates: 30/ 10.
49981DEFB 2,2
49965DEFB 7,20,2,2,4,1,100,649983DEFB 4Colour: + + +GREEN.
49984DEFB 1
49973DEFB 15,2,2,5,1,108,30,1049985DEFB 112UDG: Graphics_LogBook (112).
+ +
+
+Item #05. +
+
+
49986DEFB 5,10Coordinates: 5/ 10.
49988DEFB 2,2
49981DEFB 2,2,4,1,112,5,10,249990DEFB 2Colour: + + +RED.
49991DEFB 1
49989DEFB 2,2,1,100,18,5,2,249992DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #06. +
+
+
49993DEFB 18,5Coordinates: 18/ 5.
49995DEFB 2,2
49997DEFB 7,1,104,7,5,2,2,3DEFB 7Colour: + + +WHITE.
49998DEFB 1
50005DEFB 1,96,255,19,22,32,4,1349999DEFB 104UDG: Graphics_Map (104).
+ +
+
+Item #07. +
+
+
50000DEFB 7,5Coordinates: 7/ 5.
50002DEFB 2,2
50013DEFB 22,56,4,11,12,56,5,25550004DEFB 3Colour: + + +MAGENTA.
50005DEFB 1
50006DEFB 96UDG: Graphics_Pistol (96).
50007DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
50008DEFB 19,22Coordinates: 19/ 22.
50010DEFB 32UDG: Graphics_Barrels (32).
50011DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
50012DEFB 13,22Coordinates: 13/ 22.
50014DEFB 56UDG: Graphics_Stack1 (56).
50015DEFB 4Colour: + + +GREEN.
+ +
+
+Item #03. +
+
+
50016DEFB 11,12Coordinates: 11/ 12.
50018DEFB 56UDG: Graphics_Stack1 (56).
50019DEFB 5Colour: + + +CYAN.
50020DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
50021DEFB 23,18,3,3,0,255,36,4DEFB 23,18Coordinates: 23/ 18.
50023DEFB 3,3,0,255,36,4,1
50029DEFB 1,5,19,3,3,1,0,050030DEFB 5Colour: + + +CYAN.
50031DEFB 19,3,3,1,0,0
50037DEFB 255,255DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
50038DEFB 255Terminator.
diff --git a/dec/asm/50039.html b/dec/asm/50039.html index 35abe2e..c3c4831 100644 --- a/dec/asm/50039.html +++ b/dec/asm/50039.html @@ -127,161 +127,935 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + - - + + + + + + + + - - + + + + + + + + + + + - - + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
50047DEFB 33,23Start Coordinates: 33/ 23.
50049DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
50050DEFB 33,18Start Coordinates: 33/ 18.
50052DEFB 8Length: 8.
+ +
+
+Scaffold #03. +
+
+
50053DEFB 13,18Start Coordinates: 13/ 18.
50055DEFB 6Length: 6.
+ +
+
+Scaffold #04. +
+
+
50056DEFB 33,13Start Coordinates: 33/ 13.
50058DEFB 8Length: 8.
+ +
+
+Scaffold #05. +
+
+
50059DEFB 13,13Start Coordinates: 13/ 13.
50061DEFB 2Length: 2.
+ +
+
+Scaffold #06. +
+
+
50062DEFB 5,13Start Coordinates: 5/ 13.
50064DEFB 2Length: 2.
+ +
+
+Scaffold #07. +
+
+
50065DEFB 33,8Start Coordinates: 33/ 8.
50067DEFB 6Length: 6.
+ +
+
+Scaffold #08. +
+
+
50068DEFB 15,8Start Coordinates: 15/ 8.
50070DEFB 3Length: 3.
+ +
+
+Scaffold #09. +
+
+
50071DEFB 5,8Start Coordinates: 5/ 8.
50073DEFB 2Length: 2.
+ +
+
+Scaffold #10. +
+
+
50074DEFB 33,3Start Coordinates: 33/ 3.
50076DEFB 16Length: 16.
50077DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
50078DEFB 26,17Coordinates: 26/ 17.
50080DEFB 4Colour: + + +GREEN.
50081DEFB 6Leads to room: 6.
+ +
+
+Door #02. +
+
+
50082DEFB 26,12Coordinates: 26/ 12.
50084DEFB 4Colour: + + +GREEN.
50085DEFB 8Leads to room: 8.
+ +
+
+Door #03. +
+
+
50086DEFB 10,7Coordinates: 10/ 7.
50088DEFB 3Colour: + + +MAGENTA.
50089DEFB 17Leads to room: 17.
50090DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
50091DEFB 13,8Coordinates: 13/ 8.
50093DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
50094DEFB 7,23Coordinates: 7/ 23.
50096DEFB 29
50097DEFB 11,1Coordinates: 11/ 1.
50099DEFB 3
+ +
+
+Key/ Door #02. +
+
+
50100DEFB 20,18Coordinates: 20/ 18.
50102DEFB 3
50103DEFB 16,2Coordinates: 16/ 2.
50105DEFB 3
+ +
+
+Key/ Door #03. +
+
+
50047DEFB 33,23,16,33,18,8,13,1850106DEFB 24,8Coordinates: 24/ 8.
50055DEFB 6,33,13,8,13,13,2,550108DEFB 29
50063DEFB 13,2,33,8,6,15,8,350109DEFB 16,3Coordinates: 16/ 3.
50071DEFB 5,8,2,33,3,16,255,2650111DEFB 3
50079DEFB 17,4,6,26,12,4,8,1050112DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
50113DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
50114DEFB 33,21Coordinates: 33/ 21.
50087DEFB 7,3,17,255,13,8,255,750116DEFB 3,3,255,0,32,2,3,7
50095DEFB 23,29,11,1,3,20,18,350124DEFB 1,3,0,33,21,3
+ +
+
+Pirate #02. +
+
+
50103DEFB 16,2,3,24,8,29,16,350130DEFB 33,6Coordinates: 33/ 6.
50132DEFB 3,3,255,0,32,2,3,5
50111DEFB 3,255,255,33,21,3,3,25550140DEFB 1,3,0,33,6,3
+ +
+
+Pirate #03. +
+
+
50146DEFB 33,11Coordinates: 33/ 11.
50119DEFB 0,32,2,3,7,1,3,050148DEFB 3,3,255,0,32,2,3,6
50127DEFB 33,21,3,33,6,3,3,25550156DEFB 1,3,0,33,11,3
50135DEFB 0,32,2,3,5,1,3,050162DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
50163DEFB 29,20Coordinates: 29/ 20.
50165DEFB 2,2
50143DEFB 33,6,3,33,11,3,3,25550167DEFB 3Colour: + + +MAGENTA.
50168DEFB 1
50151DEFB 0,32,2,3,6,1,3,050169DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
50170DEFB 5,20Coordinates: 5/ 20.
50172DEFB 2,2
50159DEFB 33,11,3,255,29,20,2,250174DEFB 6Colour: + + +YELLOW.
50175DEFB 1
50167DEFB 3,1,100,5,20,2,2,650176DEFB 116UDG: Graphics_Sextant (116).
+ +
+
+Item #03. +
+
+
50177DEFB 4,10Coordinates: 4/ 10.
50179DEFB 2,2
50175DEFB 1,116,4,10,2,2,5,150181DEFB 5Colour: + + +CYAN.
50182DEFB 1
50183DEFB 88,29,5,2,2,7,1,104DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #04. +
+
+
50184DEFB 29,5Coordinates: 29/ 5.
50186DEFB 2,2
50191DEFB 255,255,17,18,3,3,0,25550188DEFB 7Colour: + + +WHITE.
50189DEFB 1
50199DEFB 36,4,1,5,19,3,13,350190DEFB 104UDG: Graphics_Map (104).
50191DEFB 255Terminator.
+ +
+
+Furniture: +
+
+
50192DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
50193DEFB 17,18Coordinates: 17/ 18.
50195DEFB 3,3,0,255,36,4,1
50207DEFB 0,0,9,8,3,3,0,150202DEFB 5Colour: + + +CYAN.
50203DEFB 19,3,13,3,0,0
+ +
+
+Lift #02. +
+
+
50215DEFB 36,4,1,5,14,3,8,350209DEFB 9,8Coordinates: 9/ 8.
50211DEFB 3,3,0,1,36,4,1
50223DEFB 0,0,21,8,3,3,255,050218DEFB 5Colour: + + +CYAN.
50219DEFB 14,3,8,3,0,0
+ +
+
+Lift #03. +
+
+
50225DEFB 21,8Coordinates: 21/ 8.
50231DEFB 33,3,1,4,21,3,18,350227DEFB 3,3,255,0,33,3,1
50239DEFB 0,0,255,11,18,4,50,7550234DEFB 4Colour: + + +GREEN.
50235DEFB 21,3,18,3,0,0
50247DEFB 0,25550241DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
50242DEFB 11,18Coordinates: 11/ 18.
50244DEFB 4Width: 4.
50245DEFB 50,75,0
50248DEFB 255Terminator.
diff --git a/dec/asm/50249.html b/dec/asm/50249.html index 05703cf..c75be4d 100644 --- a/dec/asm/50249.html +++ b/dec/asm/50249.html @@ -127,131 +127,996 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + - + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
50257DEFB 33,23Start Coordinates: 33/ 23.
50259DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
50260DEFB 33,18Start Coordinates: 33/ 18.
50262DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
50263DEFB 33,13Start Coordinates: 33/ 13.
50265DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
50266DEFB 33,8Start Coordinates: 33/ 8.
50268DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
50269DEFB 33,3Start Coordinates: 33/ 3.
50271DEFB 16Length: 16.
50272DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
50273DEFB 16,22Coordinates: 16/ 22.
50275DEFB 4Colour: + + +GREEN.
50276DEFB 5Leads to room: 5.
+ +
+
+Door #02. +
+
+
50277DEFB 29,17Coordinates: 29/ 17.
50279DEFB 3Colour: + + +MAGENTA.
50280DEFB 16Leads to room: 16.
+ +
+
+Door #03. +
+
+
50281DEFB 6,7Coordinates: 6/ 7.
50283DEFB 4Colour: + + +GREEN.
50284DEFB 1Leads to room: 1.
50285DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
50286DEFB 8,18Coordinates: 8/ 18.
+ +
+
+Ladder #02. +
+
+
50288DEFB 32,13Coordinates: 32/ 13.
+ +
+
+Ladder #03. +
+
+
50290DEFB 10,8Coordinates: 10/ 8.
50292DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
50293DEFB 22,23Coordinates: 22/ 23.
50295DEFB 3
50296DEFB 16,1Coordinates: 16/ 1.
50298DEFB 3
+ +
+
+Key/ Door #02. +
+
+
50299DEFB 10,23Coordinates: 10/ 23.
50301DEFB 20
50302DEFB 21,2Coordinates: 21/ 2.
50304DEFB 3
+ +
+
+Key/ Door #03. +
+
+
50305DEFB 22,18Coordinates: 22/ 18.
50307DEFB 7
50308DEFB 6,3Coordinates: 6/ 3.
50310DEFB 3
+ +
+
+Key/ Door #04. +
+
+
50311DEFB 14,18Coordinates: 14/ 18.
50313DEFB 32
50314DEFB 6,4Coordinates: 6/ 4.
50316DEFB 3
+ +
+
+Key/ Door #05. +
+
+
50317DEFB 24,8Coordinates: 24/ 8.
50319DEFB 20
50320DEFB 16,5Coordinates: 16/ 5.
50322DEFB 3
+ +
+
+Key/ Door #06. +
+
+
50323DEFB 18,8Coordinates: 18/ 8.
50325DEFB 24
50326DEFB 16,6Coordinates: 16/ 6.
50328DEFB 3
50329DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
50330DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
50331DEFB 8,16Coordinates: 8/ 16.
50257DEFB 33,23,16,33,18,16,33,1350333DEFB 3,3,255,0,32,2,3,7
50265DEFB 16,33,8,16,33,3,16,25550341DEFB 1,3,0,8,16,3
50273DEFB 16,22,4,5,29,17,3,1650347DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
50281DEFB 6,7,4,1,255,8,18,3250348DEFB 25,20Coordinates: 25/ 20.
50289DEFB 13,10,8,255,22,23,3,1650350DEFB 2,2
50297DEFB 1,3,10,23,20,21,2,350352DEFB 7Colour: + + +WHITE.
50305DEFB 22,18,7,6,3,3,14,1850353DEFB 1
50313DEFB 32,6,4,3,24,8,20,1650354DEFB 108UDG: Graphics_SpyGlass (108).
+ +
+
+Item #02. +
+
+
50355DEFB 5,20Coordinates: 5/ 20.
50321DEFB 5,3,18,8,24,16,6,350357DEFB 2,2
50329DEFB 255,255,8,16,3,3,255,050359DEFB 6Colour: + + +YELLOW.
50360DEFB 1
50337DEFB 32,2,3,7,1,3,0,850361DEFB 120UDG: Graphics_Bell (120).
+ +
+
+Item #03. +
+
+
50362DEFB 18,15Coordinates: 18/ 15.
50364DEFB 2,2
50345DEFB 16,3,255,25,20,2,2,750366DEFB 6Colour: + + +YELLOW.
50367DEFB 1
50353DEFB 1,108,5,20,2,2,6,150368DEFB 116UDG: Graphics_Sextant (116).
+ +
+
+Item #04. +
+
+
50369DEFB 11,15Coordinates: 11/ 15.
50371DEFB 2,2
50361DEFB 120,18,15,2,2,6,1,11650373DEFB 4Colour: + + +GREEN.
50374DEFB 1
50369DEFB 11,15,2,2,4,1,100,2950375DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #05. +
+
+
50376DEFB 29,5Coordinates: 29/ 5.
50378DEFB 2,2
50377DEFB 5,2,2,7,1,92,21,550380DEFB 7Colour: + + +WHITE.
50381DEFB 1
50382DEFB 92UDG: Graphics_Vase (92).
+ +
+
+Item #06. +
+
+
50383DEFB 21,5Coordinates: 21/ 5.
50385DEFB 2,2,6,1,84,255,32,22DEFB 2,2
50393DEFB 104,5,7,12,80,3,255,25550387DEFB 6Colour: + + +YELLOW.
50388DEFB 1
50389DEFB 84UDG: Graphics_Sword (84).
50390DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
50391DEFB 32,22Coordinates: 32/ 22.
50393DEFB 104UDG: Graphics_Stack3 (104).
50394DEFB 5Colour: + + +CYAN.
+ +
+
+Item #02. +
+
+
50395DEFB 7,12Coordinates: 7/ 12.
50397DEFB 80UDG: Graphics_Stack2 (80).
50398DEFB 3Colour: + + +MAGENTA.
50399DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
50400DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
50401DEFB 29,8,4,50,50,0,23,8DEFB 29,8Coordinates: 29/ 8.
50403DEFB 4Width: 4.
50404DEFB 50,50,0
+ +
+
+Instance #02. +
+
+
50407DEFB 23,8Coordinates: 23/ 8.
50409DEFB 5,45,55,0,16,8,4,40DEFB 5Width: 5.
50410DEFB 45,55,0
+ +
+
+Instance #03. +
+
+
50413DEFB 16,8Coordinates: 16/ 8.
50415DEFB 4Width: 4.
50417DEFB 60,0,25550416DEFB 40,60,0
50419DEFB 255Terminator.
diff --git a/dec/asm/50420.html b/dec/asm/50420.html index a18ea13..0229d52 100644 --- a/dec/asm/50420.html +++ b/dec/asm/50420.html @@ -127,131 +127,1010 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
50428DEFB 33,23Start Coordinates: 33/ 23.
50430DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
50431DEFB 33,18Start Coordinates: 33/ 18.
50433DEFB 5Length: 5.
+ +
+
+Scaffold #03. +
+
+
50434DEFB 33,13Start Coordinates: 33/ 13.
50436DEFB 5Length: 5.
+ +
+
+Scaffold #04. +
+
+
50437DEFB 33,8Start Coordinates: 33/ 8.
50439DEFB 5Length: 5.
+ +
+
+Scaffold #05. +
+
+
50440DEFB 11,18Start Coordinates: 11/ 18.
50442DEFB 5Length: 5.
+ +
+
+Scaffold #06. +
+
+
50443DEFB 11,13Start Coordinates: 11/ 13.
50445DEFB 5Length: 5.
+ +
+
+Scaffold #07. +
+
+
50446DEFB 11,8Start Coordinates: 11/ 8.
50448DEFB 5Length: 5.
+ +
+
+Scaffold #08. +
+
+
50449DEFB 33,3Start Coordinates: 33/ 3.
50451DEFB 5Length: 5.
+ +
+
+Scaffold #09. +
+
+
50452DEFB 11,3Start Coordinates: 11/ 3.
50454DEFB 5Length: 5.
+ +
+
+Scaffold #10. +
+
+
50455DEFB 20,3Start Coordinates: 20/ 3.
50457DEFB 3Length: 3.
50458DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
50459DEFB 32,17Coordinates: 32/ 17.
50461DEFB 2Colour: + + +RED.
50462DEFB 13Leads to room: 13.
+ +
+
+Door #02. +
+
+
50463DEFB 29,12Coordinates: 29/ 12.
50465DEFB 4Colour: + + +GREEN.
50466DEFB 4Leads to room: 4.
+ +
+
+Door #03. +
+
+
50467DEFB 17,7Coordinates: 17/ 7.
50469DEFB 5Colour: + + +CYAN.
50470DEFB 21Leads to room: 21.
+ +
+
+Door #04. +
+
+
50471DEFB 4,7Coordinates: 4/ 7.
50473DEFB 4Colour: + + +GREEN.
50474DEFB 19Leads to room: 19.
50475DEFB 255Terminator.
+ +
+
+Ladders: +
+
+
50476DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
50477DEFB 26,23Coordinates: 26/ 23.
50479DEFB 3
50480DEFB 21,1Coordinates: 21/ 1.
50482DEFB 3
+ +
+
+Key/ Door #02. +
+
+
50483DEFB 8,23Coordinates: 8/ 23.
50485DEFB 32
50486DEFB 11,2Coordinates: 11/ 2.
50488DEFB 3
+ +
+
+Key/ Door #03. +
+
+
50489DEFB 8,18Coordinates: 8/ 18.
50491DEFB 29
50492DEFB 16,3Coordinates: 16/ 3.
50494DEFB 3
+ +
+
+Key/ Door #04. +
+
+
50495DEFB 8,13Coordinates: 8/ 13.
50497DEFB 32
50498DEFB 6,4Coordinates: 6/ 4.
50500DEFB 3
+ +
+
+Key/ Door #05. +
+
+
50501DEFB 30,8Coordinates: 30/ 8.
50503DEFB 5
50428DEFB 33,23,16,33,18,5,33,1350504DEFB 16,5Coordinates: 16/ 5.
50436DEFB 5,33,8,5,11,18,5,1150506DEFB 3
+ +
+
+Key/ Door #06. +
+
+
50444DEFB 13,5,11,8,5,33,3,550507DEFB 8,8Coordinates: 8/ 8.
50452DEFB 11,3,5,20,3,3,255,3250509DEFB 32
50460DEFB 17,2,13,29,12,4,4,1750510DEFB 21,6Coordinates: 21/ 6.
50468DEFB 7,5,21,4,7,4,19,25550512DEFB 3
50476DEFB 255,26,23,3,21,1,3,850513DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
50514DEFB 255Terminator.
+ +
+
+Pirates: +
+
+
50515DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
50516DEFB 30,20Coordinates: 30/ 20.
50518DEFB 2,2
50484DEFB 23,32,11,2,3,8,18,2950520DEFB 2Colour: + + +RED.
50521DEFB 1
50492DEFB 16,3,3,8,13,32,6,450522DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
50523DEFB 6,20Coordinates: 6/ 20.
50525DEFB 2,2
50500DEFB 3,30,8,5,16,5,3,850527DEFB 4Colour: + + +GREEN.
50528DEFB 1
50508DEFB 8,32,21,6,3,255,255,25550529DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #03. +
+
+
50530DEFB 26,15Coordinates: 26/ 15.
50532DEFB 2,2
50516DEFB 30,20,2,2,2,1,100,650534DEFB 6Colour: + + +YELLOW.
50535DEFB 1
50524DEFB 20,2,2,4,1,100,26,1550536DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #04. +
+
+
50537DEFB 25,10Coordinates: 25/ 10.
50539DEFB 2,2
50532DEFB 2,2,6,1,84,25,10,250541DEFB 6Colour: + + +YELLOW.
50542DEFB 1
50540DEFB 2,6,1,116,19,5,2,250543DEFB 116UDG: Graphics_Sextant (116).
+ +
+
+Item #05. +
+
+
50544DEFB 19,5Coordinates: 19/ 5.
50546DEFB 2,2
50548DEFB 7,1,88,7,5,2,2,6DEFB 7Colour: + + +WHITE.
50549DEFB 1
50550DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #06. +
+
+
50551DEFB 7,5Coordinates: 7/ 5.
50553DEFB 2,2
50555DEFB 6Colour: + + +YELLOW.
50556DEFB 1,92,255,255,23,18,3,3DEFB 1
50564DEFB 0,255,36,3,1,5,19,350557DEFB 92UDG: Graphics_Vase (92).
50558DEFB 255Terminator.
+ +
+
+Furniture: +
+
+
50559DEFB 255Terminator.
+ +
+
+Lifts: +
+
+Lift #01. +
+
+
50560DEFB 23,18Coordinates: 23/ 18.
50562DEFB 3,3,0,255,36,3,1
50572DEFB 3,1,0,0,14,18,3,350569DEFB 5Colour: + + +CYAN.
50570DEFB 19,3,3,1,0,0
+ +
+
+Lift #02. +
+
+
50576DEFB 14,18Coordinates: 14/ 18.
50580DEFB 0,255,36,3,1,5,19,350578DEFB 3,3,0,255,36,3,1
50588DEFB 3,1,0,0,255,25550585DEFB 5Colour: + + +CYAN.
50586DEFB 19,3,3,1,0,0
50592DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
50593DEFB 255Terminator.
diff --git a/dec/asm/50594.html b/dec/asm/50594.html index e5da07b..90ee0b3 100644 --- a/dec/asm/50594.html +++ b/dec/asm/50594.html @@ -127,106 +127,774 @@ + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + - + + + + + + + - - + + + + + - + + + + + + + - - + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
50602DEFB 33,23,16,33,18,16,33,13DEFB 33,23Start Coordinates: 33/ 23.
50604DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
50605DEFB 33,18Start Coordinates: 33/ 18.
50607DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
50608DEFB 33,13Start Coordinates: 33/ 13.
50610DEFB 4,33,8,4,17,13,8,17DEFB 4Length: 4.
+ +
+
+Scaffold #04. +
+
+
50618DEFB 8,8,33,3,16,255,32,2250611DEFB 33,8Start Coordinates: 33/ 8.
50613DEFB 4Length: 4.
+ +
+
+Scaffold #05. +
+
+
50614DEFB 17,13Start Coordinates: 17/ 13.
50616DEFB 8Length: 8.
+ +
+
+Scaffold #06. +
+
+
50617DEFB 17,8Start Coordinates: 17/ 8.
50619DEFB 8Length: 8.
+ +
+
+Scaffold #07. +
+
+
50620DEFB 33,3Start Coordinates: 33/ 3.
50622DEFB 16Length: 16.
50623DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
50624DEFB 32,22Coordinates: 32/ 22.
50626DEFB 4,18,5,22,5,13,16,17DEFB 4Colour: + + +GREEN.
50627DEFB 18Leads to room: 18.
+ +
+
+Door #02. +
+
+
50628DEFB 5,22Coordinates: 5/ 22.
50630DEFB 5Colour: + + +CYAN.
50631DEFB 13Leads to room: 13.
+ +
+
+Door #03. +
+
+
50632DEFB 16,17Coordinates: 16/ 17.
50634DEFB 5,14,255,28,18,32,13,28DEFB 5Colour: + + +CYAN.
50642DEFB 8,4,13,8,8,255,255,25550635DEFB 14Leads to room: 14.
50636DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
50637DEFB 28,18Coordinates: 28/ 18.
+ +
+
+Ladder #02. +
+
+
50639DEFB 32,13Coordinates: 32/ 13.
+ +
+
+Ladder #03. +
+
+
50641DEFB 28,8Coordinates: 28/ 8.
+ +
+
+Ladder #04. +
+
+
50643DEFB 4,13Coordinates: 4/ 13.
+ +
+
+Ladder #05. +
+
+
50645DEFB 8,8Coordinates: 8/ 8.
50647DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+
50648DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
50649DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
50650DEFB 9,21,3,3,255,0,32,2DEFB 9,21Coordinates: 9/ 21.
50652DEFB 3,3,255,0,32,2,3,7
50658DEFB 3,7,1,3,0,9,21,350660DEFB 1,3,0,9,21,3
+ +
+
+Pirate #02. +
+
+
50666DEFB 33,6,3,3,255,0,32,2DEFB 33,6Coordinates: 33/ 6.
50668DEFB 3,3,255,0,32,2,3,7
50674DEFB 3,7,1,3,0,33,6,350676DEFB 1,3,0,33,6,3
+ +
+
+Pirate #03. +
+
+
50682DEFB 16,11,3,3,255,0,32,2DEFB 16,11Coordinates: 16/ 11.
50684DEFB 3,3,255,0,32,2,3,7
50690DEFB 3,7,1,3,0,16,11,350692DEFB 1,3,0,16,11,3
50698DEFB 255,12,10,2,2,2,1,100DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
50699DEFB 12,10Coordinates: 12/ 10.
50701DEFB 2,2
50703DEFB 2Colour: + + +RED.
50704DEFB 1
50705DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
50706DEFB 17,5,2,2,4,1,100,255DEFB 17,5Coordinates: 17/ 5.
50708DEFB 2,2
50714DEFB 23,7,56,4,29,22,32,250710DEFB 4Colour: + + +GREEN.
50711DEFB 1
50712DEFB 100UDG: Graphics_Chest (100).
50713DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
50714DEFB 23,7Coordinates: 23/ 7.
50716DEFB 56UDG: Graphics_Stack1 (56).
50717DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
50718DEFB 29,22Coordinates: 29/ 22.
50720DEFB 32UDG: Graphics_Barrels (32).
50721DEFB 2Colour: + + +RED.
+ +
+
+Item #03. +
+
+
50722DEFB 23,22,32,2,17,22,32,2DEFB 23,22Coordinates: 23/ 22.
50724DEFB 32UDG: Graphics_Barrels (32).
50725DEFB 2Colour: + + +RED.
+ +
+
+Item #04. +
+
+
50726DEFB 17,22Coordinates: 17/ 22.
50728DEFB 32UDG: Graphics_Barrels (32).
50729DEFB 2Colour: + + +RED.
+ +
+
+Item #05. +
+
+
50730DEFB 11,22,32,2,255,255,255DEFB 11,22Coordinates: 11/ 22.
50732DEFB 32UDG: Graphics_Barrels (32).
50733DEFB 2Colour: + + +RED.
50734DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
50735DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
50736DEFB 255Terminator.
diff --git a/dec/asm/50737.html b/dec/asm/50737.html index 8703be1..f788c71 100644 --- a/dec/asm/50737.html +++ b/dec/asm/50737.html @@ -127,125 +127,1078 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + - + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
50745DEFB 33,23Start Coordinates: 33/ 23.
50747DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
50748DEFB 33,18Start Coordinates: 33/ 18.
50750DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
50751DEFB 33,13Start Coordinates: 33/ 13.
50753DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
50754DEFB 33,8Start Coordinates: 33/ 8.
50756DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
50757DEFB 33,3Start Coordinates: 33/ 3.
50759DEFB 16Length: 16.
50760DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
50761DEFB 18,22Coordinates: 18/ 22.
50763DEFB 4Colour: + + +GREEN.
50764DEFB 15Leads to room: 15.
+ +
+
+Door #02. +
+
+
50765DEFB 26,12Coordinates: 26/ 12.
50767DEFB 4Colour: + + +GREEN.
50768DEFB 12Leads to room: 12.
+ +
+
+Door #03. +
+
+
50769DEFB 5,7Coordinates: 5/ 7.
50771DEFB 4Colour: + + +GREEN.
50772DEFB 20Leads to room: 20.
50773DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
50774DEFB 32,18Coordinates: 32/ 18.
+ +
+
+Ladder #02. +
+
+
50776DEFB 4,13Coordinates: 4/ 13.
+ +
+
+Ladder #03. +
+
+
50778DEFB 32,8Coordinates: 32/ 8.
50780DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
50781DEFB 22,23Coordinates: 22/ 23.
50783DEFB 20
50784DEFB 21,1Coordinates: 21/ 1.
50786DEFB 3
+ +
+
+Key/ Door #02. +
+
+
50787DEFB 12,23Coordinates: 12/ 23.
50789DEFB 25
50790DEFB 21,2Coordinates: 21/ 2.
50792DEFB 3
+ +
+
+Key/ Door #03. +
+
+
50793DEFB 22,18Coordinates: 22/ 18.
50795DEFB 5
50796DEFB 21,3Coordinates: 21/ 3.
50798DEFB 3
+ +
+
+Key/ Door #04. +
+
+
50799DEFB 20,13Coordinates: 20/ 13.
50801DEFB 8
50802DEFB 6,4Coordinates: 6/ 4.
50804DEFB 3
+ +
+
+Key/ Door #05. +
+
+
50805DEFB 12,13Coordinates: 12/ 13.
50807DEFB 15
50808DEFB 11,5Coordinates: 11/ 5.
50810DEFB 3
+ +
+
+Key/ Door #06. +
+
+
50811DEFB 12,8Coordinates: 12/ 8.
50813DEFB 22
50814DEFB 11,6Coordinates: 11/ 6.
50816DEFB 3
50817DEFB 255Terminator.
+ +
+
+Portholes: +
+
+Porthole #01. +
+
+
50818DEFB 30,17Coordinates: 30/ 17.
50820DEFB 32UDG: Graphics_Porthole (32).
+ +
+
+Porthole #02. +
+
+
50821DEFB 25,17Coordinates: 25/ 17.
50823DEFB 36UDG: 37484 (36).
+ +
+
+Porthole #03. +
+
+
50824DEFB 20,17Coordinates: 20/ 17.
50826DEFB 40UDG: 37516 (40).
+ +
+
+Porthole #04. +
+
+
50827DEFB 15,17Coordinates: 15/ 17.
50829DEFB 44UDG: 37548 (44).
+ +
+
+Porthole #05. +
+
+
50830DEFB 10,17Coordinates: 10/ 17.
50832DEFB 48UDG: 37580 (48).
+ +
+
+Porthole #06. +
+
+
50833DEFB 5,17Coordinates: 5/ 17.
50835DEFB 52UDG: 37612 (52).
50836DEFB 255Terminator.
+ +
+
+Pirates: +
+
+
50745DEFB 33,23,16,33,18,16,33,1350837DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
50753DEFB 16,33,8,16,33,3,16,25550838DEFB 29,20Coordinates: 29/ 20.
50761DEFB 18,22,4,15,26,12,4,1250840DEFB 2,2
50769DEFB 5,7,4,20,255,32,18,450842DEFB 6Colour: + + +YELLOW.
50777DEFB 13,32,8,255,22,23,20,2150843DEFB 1
50785DEFB 1,3,12,23,25,21,2,350844DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #02. +
+
+
50793DEFB 22,18,5,21,3,3,20,1350845DEFB 4,20Coordinates: 4/ 20.
50847DEFB 2,2
50801DEFB 8,6,4,3,12,13,15,1150849DEFB 6Colour: + + +YELLOW.
50850DEFB 1
50809DEFB 5,3,12,8,22,11,6,350851DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #03. +
+
+
50852DEFB 27,15Coordinates: 27/ 15.
50854DEFB 2,2
50817DEFB 255,30,17,32,25,17,36,2050856DEFB 6Colour: + + +YELLOW.
50857DEFB 1
50825DEFB 17,40,15,17,44,10,17,4850858DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #04. +
+
+
50859DEFB 6,15Coordinates: 6/ 15.
50861DEFB 2,2
50833DEFB 5,17,52,255,255,29,20,250863DEFB 7Colour: + + +WHITE.
50864DEFB 1
50841DEFB 2,6,1,80,4,20,2,250865DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #05. +
+
+
50866DEFB 18,10Coordinates: 18/ 10.
50868DEFB 2,2
50849DEFB 6,1,80,27,15,2,2,650870DEFB 7Colour: + + +WHITE.
50871DEFB 1
50857DEFB 1,80,6,15,2,2,7,150872DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #06. +
+
+
50873DEFB 9,10Coordinates: 9/ 10.
50875DEFB 2,2
50865DEFB 80,18,10,2,2,7,1,8050877DEFB 6Colour: + + +YELLOW.
50878DEFB 1
50873DEFB 9,10,2,2,6,1,80,2550879DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #07. +
+
+
50880DEFB 25,5Coordinates: 25/ 5.
50882DEFB 2,2
50881DEFB 5,2,2,5,1,80,10,550884DEFB 5Colour: + + +CYAN.
50885DEFB 1
50886DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #08. +
+
+
50887DEFB 10,5Coordinates: 10/ 5.
50889DEFB 2,2,7,1,80,255,20,7DEFB 2,2
50897DEFB 104,2,255,255,25550891DEFB 7Colour: + + +WHITE.
50892DEFB 1
50893DEFB 80UDG: Graphics_CandleStick (80).
50894DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
50895DEFB 20,7Coordinates: 20/ 7.
50897DEFB 104UDG: Graphics_Stack3 (104).
50898DEFB 2Colour: + + +RED.
50899DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
50900DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
50901DEFB 255Terminator.
diff --git a/dec/asm/50902.html b/dec/asm/50902.html index 8669da9..793340f 100644 --- a/dec/asm/50902.html +++ b/dec/asm/50902.html @@ -127,130 +127,1054 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + + + + + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
50910DEFB 33,23Start Coordinates: 33/ 23.
50912DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
50913DEFB 33,18Start Coordinates: 33/ 18.
50915DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
50916DEFB 33,13Start Coordinates: 33/ 13.
50918DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
50919DEFB 33,8Start Coordinates: 33/ 8.
50921DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
50922DEFB 33,3Start Coordinates: 33/ 3.
50924DEFB 16Length: 16.
50925DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
50926DEFB 4,22Coordinates: 4/ 22.
50928DEFB 4Colour: + + +GREEN.
50929DEFB 17Leads to room: 17.
+ +
+
+Door #02. +
+
+
50930DEFB 24,17Coordinates: 24/ 17.
50932DEFB 4Colour: + + +GREEN.
50933DEFB 20Leads to room: 20.
+ +
+
+Door #03. +
+
+
50934DEFB 30,12Coordinates: 30/ 12.
50936DEFB 6Colour: + + +YELLOW.
50937DEFB 1Leads to room: 1.
50938DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
50939DEFB 13,18Coordinates: 13/ 18.
+ +
+
+Ladder #02. +
+
+
50941DEFB 21,13Coordinates: 21/ 13.
+ +
+
+Ladder #03. +
+
+
50943DEFB 32,8Coordinates: 32/ 8.
50945DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
50946DEFB 26,23Coordinates: 26/ 23.
50948DEFB 32
50949DEFB 16,1Coordinates: 16/ 1.
50951DEFB 3
+ +
+
+Key/ Door #02. +
+
+
50952DEFB 26,18Coordinates: 26/ 18.
50954DEFB 3
50955DEFB 6,2Coordinates: 6/ 2.
50957DEFB 3
+ +
+
+Key/ Door #03. +
+
+
50958DEFB 8,18Coordinates: 8/ 18.
50960DEFB 24
50961DEFB 21,3Coordinates: 21/ 3.
50963DEFB 3
+ +
+
+Key/ Door #04. +
+
+
50964DEFB 16,13Coordinates: 16/ 13.
50966DEFB 10
50967DEFB 6,4Coordinates: 6/ 4.
50969DEFB 3
+ +
+
+Key/ Door #05. +
+
+
50970DEFB 16,8Coordinates: 16/ 8.
50972DEFB 18
50973DEFB 11,5Coordinates: 11/ 5.
50975DEFB 3
+ +
+
+Key/ Door #06. +
+
+
50976DEFB 8,8Coordinates: 8/ 8.
50978DEFB 3
50979DEFB 11,6Coordinates: 11/ 6.
50981DEFB 3
50982DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
50983DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
50984DEFB 12,16Coordinates: 12/ 16.
50986DEFB 3,3,255,0,32,2,3,6
50994DEFB 1,3,0,12,16,3
51000DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
51001DEFB 31,20Coordinates: 31/ 20.
51003DEFB 2,2
51005DEFB 7Colour: + + +WHITE.
51006DEFB 1
51007DEFB 104UDG: Graphics_Map (104).
+ +
+
+Item #02. +
+
+
50910DEFB 33,23,16,33,18,16,33,1351008DEFB 30,15Coordinates: 30/ 15.
50918DEFB 16,33,8,16,33,3,16,25551010DEFB 2,2
50926DEFB 4,22,4,17,24,17,4,2051012DEFB 5Colour: + + +CYAN.
50934DEFB 30,12,6,1,255,13,18,2151013DEFB 1
50942DEFB 13,32,8,255,26,23,32,1651014DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #03. +
+
+
50950DEFB 1,3,26,18,3,6,2,351015DEFB 6,15Coordinates: 6/ 15.
50958DEFB 8,18,24,21,3,3,16,1351017DEFB 2,2
50966DEFB 10,6,4,3,16,8,18,1151019DEFB 5Colour: + + +CYAN.
50974DEFB 5,3,8,8,3,11,6,351020DEFB 1
50982DEFB 255,255,12,16,3,3,255,051021DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #04. +
+
+
51022DEFB 12,10Coordinates: 12/ 10.
50990DEFB 32,2,3,6,1,3,0,1251024DEFB 2,2
50998DEFB 16,3,255,31,20,2,2,751026DEFB 5Colour: + + +CYAN.
51027DEFB 1
51006DEFB 1,104,30,15,2,2,5,151028DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #05. +
+
+
51029DEFB 7,10Coordinates: 7/ 10.
51031DEFB 2,2
51014DEFB 88,6,15,2,2,5,1,8851033DEFB 6Colour: + + +YELLOW.
51034DEFB 1
51022DEFB 12,10,2,2,5,1,88,751035DEFB 92UDG: Graphics_Vase (92).
+ +
+
+Item #06. +
+
+
51036DEFB 13,5Coordinates: 13/ 5.
51038DEFB 2,2
51030DEFB 10,2,2,6,1,92,13,551040DEFB 6Colour: + + +YELLOW.
51041DEFB 1
51038DEFB 2,2,6,1,80,6,5,251042DEFB 80UDG: Graphics_CandleStick (80).
+ +
+
+Item #07. +
+
+
51043DEFB 6,5Coordinates: 6/ 5.
51045DEFB 2,2
51046DEFB 2,7,1,84,255,23,7,5651047DEFB 7Colour: + + +WHITE.
51048DEFB 1
51049DEFB 84UDG: Graphics_Sword (84).
51050DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
51051DEFB 23,7Coordinates: 23/ 7.
51053DEFB 56UDG: Graphics_Stack1 (56).
51054DEFB 2,29,7,80,2,23,22,80DEFB 2Colour: + + +RED.
+ +
+
+Item #02. +
+
+
51055DEFB 29,7Coordinates: 29/ 7.
51057DEFB 80UDG: Graphics_Stack2 (80).
51058DEFB 2Colour: + + +RED.
+ +
+
+Item #03. +
+
+
51059DEFB 23,22Coordinates: 23/ 22.
51061DEFB 80UDG: Graphics_Stack2 (80).
51062DEFB 4,17,22,104,4,11,22,80DEFB 4Colour: + + +GREEN.
+ +
+
+Item #04. +
+
+
51063DEFB 17,22Coordinates: 17/ 22.
51065DEFB 104UDG: Graphics_Stack3 (104).
51066DEFB 4Colour: + + +GREEN.
+ +
+
+Item #05. +
+
+
51067DEFB 11,22Coordinates: 11/ 22.
51069DEFB 80UDG: Graphics_Stack2 (80).
51070DEFB 4,255,255,255DEFB 4Colour: + + +GREEN.
51071DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
51072DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
51073DEFB 255Terminator.
diff --git a/dec/asm/51074.html b/dec/asm/51074.html index e6ebc20..14609af 100644 --- a/dec/asm/51074.html +++ b/dec/asm/51074.html @@ -127,106 +127,848 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
51082DEFB 33,23Start Coordinates: 33/ 23.
51084DEFB 2Length: 2.
+ +
+
+Scaffold #02. +
+
+
51085DEFB 19,23Start Coordinates: 19/ 23.
51087DEFB 9Length: 9.
+ +
+
+Scaffold #03. +
+
+
51088DEFB 15,18Start Coordinates: 15/ 18.
51090DEFB 7Length: 7.
+ +
+
+Scaffold #04. +
+
+
51091DEFB 15,13Start Coordinates: 15/ 13.
51093DEFB 7Length: 7.
+ +
+
+Scaffold #05. +
+
+
51094DEFB 15,8Start Coordinates: 15/ 8.
51096DEFB 7Length: 7.
+ +
+
+Scaffold #06. +
+
+
51097DEFB 33,3Start Coordinates: 33/ 3.
51099DEFB 16Length: 16.
+ +
+
+Scaffold #07. +
+
+
51100DEFB 29,13Start Coordinates: 29/ 13.
51102DEFB 5Length: 5.
51103DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
51104DEFB 26,17Coordinates: 26/ 17.
51106DEFB 4Colour: + + +GREEN.
51107DEFB 12Leads to room: 12.
+ +
+
+Door #02. +
+
+
51108DEFB 15,17Coordinates: 15/ 17.
51110DEFB 4Colour: + + +GREEN.
51111DEFB 4Leads to room: 4.
+ +
+
+Door #03. +
+
+
51112DEFB 15,7Coordinates: 15/ 7.
51114DEFB 4Colour: + + +GREEN.
51115DEFB 16Leads to room: 16.
51116DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
51117DEFB 4,18Coordinates: 4/ 18.
+ +
+
+Ladder #02. +
+
+
51119DEFB 6,13Coordinates: 6/ 13.
+ +
+
+Ladder #03. +
+
+
51121DEFB 11,8Coordinates: 11/ 8.
51123DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
51124DEFB 10,23Coordinates: 10/ 23.
51126DEFB 11
51127DEFB 16,1Coordinates: 16/ 1.
51129DEFB 3
+ +
+
+Key/ Door #02. +
+
+
51130DEFB 8,13Coordinates: 8/ 13.
51132DEFB 3
51133DEFB 6,2Coordinates: 6/ 2.
51135DEFB 3
+ +
+
+Key/ Door #03. +
+
+
51082DEFB 33,23,2,19,23,9,15,1851136DEFB 8,8Coordinates: 8/ 8.
51090DEFB 7,15,13,7,15,8,7,3351138DEFB 14
51098DEFB 3,16,29,13,5,255,26,1751139DEFB 11,3Coordinates: 11/ 3.
51106DEFB 4,12,15,17,4,4,15,751141DEFB 3
51114DEFB 4,16,255,4,18,6,13,1151142DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
51143DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
51144DEFB 19,6Coordinates: 19/ 6.
51146DEFB 3,3,255,0,32,2,3,7
51122DEFB 8,255,10,23,11,16,1,351154DEFB 1,3,0,19,6,3
51130DEFB 8,13,3,6,2,3,8,851160DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
51161DEFB 14,20Coordinates: 14/ 20.
51163DEFB 2,2
51138DEFB 14,11,3,3,255,255,19,651165DEFB 2Colour: + + +RED.
51166DEFB 1
51146DEFB 3,3,255,0,32,2,3,751167DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
51168DEFB 4,20Coordinates: 4/ 20.
51170DEFB 2,2
51154DEFB 1,3,0,19,6,3,255,1451172DEFB 2Colour: + + +RED.
51173DEFB 1
51162DEFB 20,2,2,2,1,100,4,2051174DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #03. +
+
+
51175DEFB 23,15Coordinates: 23/ 15.
51177DEFB 2,2
51170DEFB 2,2,2,1,100,23,15,251179DEFB 6Colour: + + +YELLOW.
51180DEFB 1
51178DEFB 2,6,1,116,4,10,2,251181DEFB 116UDG: Graphics_Sextant (116).
+ +
+
+Item #04. +
+
+
51182DEFB 4,10Coordinates: 4/ 10.
51184DEFB 2,2
51186DEFB 5,1,108,6,5,2,2,7DEFB 5Colour: + + +CYAN.
51187DEFB 1
51194DEFB 1,104,255,33,7,32,2,2751188DEFB 108UDG: Graphics_SpyGlass (108).
+ +
+
+Item #05. +
+
+
51189DEFB 6,5Coordinates: 6/ 5.
51191DEFB 2,2
51202DEFB 7,32,2,21,7,32,2,25551193DEFB 7Colour: + + +WHITE.
51194DEFB 1
51195DEFB 104UDG: Graphics_Map (104).
51196DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
51197DEFB 33,7Coordinates: 33/ 7.
51199DEFB 32UDG: Graphics_Barrels (32).
51200DEFB 2Colour: + + +RED.
+ +
+
+Item #02. +
+
+
51201DEFB 27,7Coordinates: 27/ 7.
51203DEFB 32UDG: Graphics_Barrels (32).
51204DEFB 2Colour: + + +RED.
+ +
+
+Item #03. +
+
+
51205DEFB 21,7Coordinates: 21/ 7.
51207DEFB 32UDG: Graphics_Barrels (32).
51208DEFB 2Colour: + + +RED.
51209DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
51210DEFB 255,255DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
51211DEFB 255Terminator.
diff --git a/dec/asm/51212.html b/dec/asm/51212.html index a855083..2050ab4 100644 --- a/dec/asm/51212.html +++ b/dec/asm/51212.html @@ -127,119 +127,1024 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
51220DEFB 33,23Start Coordinates: 33/ 23.
51222DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
51223DEFB 33,18Start Coordinates: 33/ 18.
51225DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
51226DEFB 33,13Start Coordinates: 33/ 13.
51228DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
51229DEFB 33,8Start Coordinates: 33/ 8.
51231DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
51232DEFB 33,3Start Coordinates: 33/ 3.
51234DEFB 16Length: 16.
51235DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
51236DEFB 16,22Coordinates: 16/ 22.
51238DEFB 3Colour: + + +MAGENTA.
51239DEFB 11Leads to room: 11.
+ +
+
+Door #02. +
+
+
51240DEFB 5,17Coordinates: 5/ 17.
51242DEFB 3Colour: + + +MAGENTA.
51243DEFB 18Leads to room: 18.
+ +
+
+Door #03. +
+
+
51244DEFB 28,7Coordinates: 28/ 7.
51246DEFB 5Colour: + + +CYAN.
51247DEFB 13Leads to room: 13.
51248DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
51249DEFB 9,18Coordinates: 9/ 18.
+ +
+
+Ladder #02. +
+
+
51251DEFB 27,13Coordinates: 27/ 13.
+ +
+
+Ladder #03. +
+
+
51253DEFB 25,8Coordinates: 25/ 8.
51255DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
51256DEFB 24,23Coordinates: 24/ 23.
51258DEFB 20
51259DEFB 16,1Coordinates: 16/ 1.
51261DEFB 3
+ +
+
+Key/ Door #02. +
+
+
51262DEFB 6,23Coordinates: 6/ 23.
51264DEFB 6
51265DEFB 11,2Coordinates: 11/ 2.
51267DEFB 3
+ +
+
+Key/ Door #03. +
+
+
51268DEFB 28,18Coordinates: 28/ 18.
51270DEFB 29
51271DEFB 6,3Coordinates: 6/ 3.
51273DEFB 3
+ +
+
+Key/ Door #04. +
+
+
51274DEFB 22,18Coordinates: 22/ 18.
51276DEFB 32
51277DEFB 21,4Coordinates: 21/ 4.
51279DEFB 3
+ +
+
+Key/ Door #05. +
+
+
51280DEFB 12,13Coordinates: 12/ 13.
51282DEFB 2
51283DEFB 16,5Coordinates: 16/ 5.
51285DEFB 3
+ +
+
+Key/ Door #06. +
+
+
51286DEFB 12,8Coordinates: 12/ 8.
51288DEFB 2
51289DEFB 21,6Coordinates: 21/ 6.
51291DEFB 3
51292DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
51293DEFB 255Terminator.
+ +
+
+Pirates: +
+
+
51294DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
51295DEFB 22,20Coordinates: 22/ 20.
51297DEFB 2,2
51299DEFB 6Colour: + + +YELLOW.
51300DEFB 1
51301DEFB 120UDG: Graphics_Bell (120).
+ +
+
+Item #02. +
+
+
51220DEFB 33,23,16,33,18,16,33,1351302DEFB 5,20Coordinates: 5/ 20.
51228DEFB 16,33,8,16,33,3,16,25551304DEFB 2,2
51236DEFB 16,22,3,11,5,17,3,1851306DEFB 6Colour: + + +YELLOW.
51244DEFB 28,7,5,13,255,9,18,2751307DEFB 1
51252DEFB 13,25,8,255,24,23,20,1651308DEFB 116UDG: Graphics_Sextant (116).
+ +
+
+Item #03. +
+
+
51260DEFB 1,3,6,23,6,11,2,351309DEFB 32,10Coordinates: 32/ 10.
51268DEFB 28,18,29,6,3,3,22,1851311DEFB 2,2
51276DEFB 32,21,4,3,12,13,2,1651313DEFB 5Colour: + + +CYAN.
51314DEFB 1
51284DEFB 5,3,12,8,2,21,6,351315DEFB 96UDG: Graphics_Pistol (96).
+ +
+
+Item #04. +
+
+
51316DEFB 10,5Coordinates: 10/ 5.
51318DEFB 2,2
51292DEFB 255,255,255,22,20,2,2,651320DEFB 7Colour: + + +WHITE.
51321DEFB 1
51300DEFB 1,120,5,20,2,2,6,151322DEFB 104UDG: Graphics_Map (104).
+ +
+
+Item #05. +
+
+
51323DEFB 32,15Coordinates: 32/ 15.
51325DEFB 2,2
51308DEFB 116,32,10,2,2,5,1,9651327DEFB 6Colour: + + +YELLOW.
51328DEFB 1
51316DEFB 10,5,2,2,7,1,104,3251329DEFB 92UDG: Graphics_Vase (92).
+ +
+
+Item #06. +
+
+
51330DEFB 25,15Coordinates: 25/ 15.
51332DEFB 2,2
51324DEFB 15,2,2,6,1,92,25,1551334DEFB 6Colour: + + +YELLOW.
51335DEFB 1
51332DEFB 2,2,6,1,92,19,15,251336DEFB 92UDG: Graphics_Vase (92).
+ +
+
+Item #07. +
+
+
51337DEFB 19,15Coordinates: 19/ 15.
51339DEFB 2,2
51340DEFB 2,6,1,92,255,30,22,5651341DEFB 6Colour: + + +YELLOW.
51342DEFB 1
51343DEFB 92UDG: Graphics_Vase (92).
51344DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
51345DEFB 30,22Coordinates: 30/ 22.
51347DEFB 56UDG: Graphics_Stack1 (56).
51348DEFB 4,15,17,56,4,23,12,56DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
51349DEFB 15,17Coordinates: 15/ 17.
51351DEFB 56UDG: Graphics_Stack1 (56).
51352DEFB 4Colour: + + +GREEN.
+ +
+
+Item #03. +
+
+
51353DEFB 23,12Coordinates: 23/ 12.
51355DEFB 56UDG: Graphics_Stack1 (56).
51356DEFB 3,7,7,56,5,255,255,17DEFB 3Colour: + + +MAGENTA.
+ +
+
+Item #04. +
+
+
51357DEFB 7,7Coordinates: 7/ 7.
51359DEFB 56UDG: Graphics_Stack1 (56).
51360DEFB 5Colour: + + +CYAN.
51361DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
51362DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+Instance #01. +
+
+
51363DEFB 17,8Coordinates: 17/ 8.
51364DEFB 8,5,40,100,0,25551365DEFB 5Width: 5.
51366DEFB 40,100,0
51369DEFB 255Terminator.
diff --git a/dec/asm/51370.html b/dec/asm/51370.html index a47b095..4eb3dee 100644 --- a/dec/asm/51370.html +++ b/dec/asm/51370.html @@ -127,148 +127,1134 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
51378DEFB 33,23Start Coordinates: 33/ 23.
51380DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
51381DEFB 33,18Start Coordinates: 33/ 18.
51383DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
51384DEFB 33,13Start Coordinates: 33/ 13.
51386DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
51387DEFB 33,8Start Coordinates: 33/ 8.
51389DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
51390DEFB 33,3Start Coordinates: 33/ 3.
51392DEFB 16Length: 16.
51393DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
51394DEFB 15,17Coordinates: 15/ 17.
51396DEFB 4Colour: + + +GREEN.
51397DEFB 6Leads to room: 6.
+ +
+
+Door #02. +
+
+
51398DEFB 4,17Coordinates: 4/ 17.
51400DEFB 4Colour: + + +GREEN.
51401DEFB 16Leads to room: 16.
+ +
+
+Door #03. +
+
+
51402DEFB 29,12Coordinates: 29/ 12.
51404DEFB 4Colour: + + +GREEN.
51405DEFB 10Leads to room: 10.
51406DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
51407DEFB 24,18Coordinates: 24/ 18.
+ +
+
+Ladder #02. +
+
+
51409DEFB 26,13Coordinates: 26/ 13.
+ +
+
+Ladder #03. +
+
+
51411DEFB 9,13Coordinates: 9/ 13.
+ +
+
+Ladder #04. +
+
+
51413DEFB 17,8Coordinates: 17/ 8.
51415DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
51416DEFB 20,23Coordinates: 20/ 23.
51418DEFB 32
51419DEFB 11,1Coordinates: 11/ 1.
51421DEFB 3
+ +
+
+Key/ Door #02. +
+
+
51422DEFB 12,23Coordinates: 12/ 23.
51424DEFB 5
51425DEFB 16,2Coordinates: 16/ 2.
51427DEFB 3
+ +
+
+Key/ Door #03. +
+
+
51428DEFB 10,18Coordinates: 10/ 18.
51430DEFB 32
51431DEFB 6,3Coordinates: 6/ 3.
51433DEFB 3
+ +
+
+Key/ Door #04. +
+
+
51434DEFB 22,13Coordinates: 22/ 13.
51436DEFB 18
51437DEFB 21,4Coordinates: 21/ 4.
51439DEFB 3
+ +
+
+Key/ Door #05. +
+
+
51440DEFB 22,8Coordinates: 22/ 8.
51442DEFB 3
51443DEFB 11,5Coordinates: 11/ 5.
51445DEFB 3
+ +
+
+Key/ Door #06. +
+
+
51446DEFB 6,8Coordinates: 6/ 8.
51448DEFB 3
51449DEFB 21,6Coordinates: 21/ 6.
51451DEFB 3
51452DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
51453DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
51454DEFB 15,11Coordinates: 15/ 11.
51456DEFB 3,3,255,0,32,2,3,7
51464DEFB 1,3,0,15,11,3
+ +
+
+Pirate #02. +
+
+
51470DEFB 15,21Coordinates: 15/ 21.
51472DEFB 3,3,255,0,32,2,3,7
51480DEFB 1,3,0,15,21,3
51486DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
51487DEFB 24,20Coordinates: 24/ 20.
51489DEFB 2,2
51491DEFB 7Colour: + + +WHITE.
51492DEFB 1
51493DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #02. +
+
+
51494DEFB 8,20Coordinates: 8/ 20.
51496DEFB 2,2
51498DEFB 6Colour: + + +YELLOW.
51378DEFB 33,23,16,33,18,16,33,1351499DEFB 1
51386DEFB 16,33,8,16,33,3,16,25551500DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #03. +
+
+
51394DEFB 15,17,4,6,4,17,4,1651501DEFB 29,15Coordinates: 29/ 15.
51402DEFB 29,12,4,10,255,24,18,2651503DEFB 2,2
51410DEFB 13,9,13,17,8,255,20,2351505DEFB 7Colour: + + +WHITE.
51418DEFB 32,11,1,3,12,23,5,1651506DEFB 1
51426DEFB 2,3,10,18,32,6,3,351507DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #04. +
+
+
51434DEFB 22,13,18,21,4,3,22,851508DEFB 19,15Coordinates: 19/ 15.
51442DEFB 3,11,5,3,6,8,3,2151510DEFB 2,2
51450DEFB 6,3,255,255,15,11,3,351512DEFB 6Colour: + + +YELLOW.
51458DEFB 255,0,32,2,3,7,1,351513DEFB 1
51466DEFB 0,15,11,3,15,21,3,351514DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #05. +
+
+
51515DEFB 8,15Coordinates: 8/ 15.
51517DEFB 2,2
51474DEFB 255,0,32,2,3,7,1,351519DEFB 5Colour: + + +CYAN.
51520DEFB 1
51482DEFB 0,15,21,3,255,24,20,251521DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #06. +
+
+
51522DEFB 31,10Coordinates: 31/ 10.
51524DEFB 2,2
51490DEFB 2,7,1,84,8,20,2,251526DEFB 7Colour: + + +WHITE.
51527DEFB 1
51498DEFB 6,1,84,29,15,2,2,751528DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #07. +
+
+
51529DEFB 20,10Coordinates: 20/ 10.
51531DEFB 2,2
51506DEFB 1,84,19,15,2,2,6,151533DEFB 6Colour: + + +YELLOW.
51534DEFB 1
51514DEFB 84,8,15,2,2,5,1,8451535DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #08. +
+
+
51536DEFB 25,5Coordinates: 25/ 5.
51538DEFB 2,2
51522DEFB 31,10,2,2,7,1,84,2051540DEFB 5Colour: + + +CYAN.
51541DEFB 1
51530DEFB 10,2,2,6,1,84,25,551542DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #09. +
+
+
51543DEFB 13,5Coordinates: 13/ 5.
51545DEFB 2,2
51538DEFB 2,2,5,1,84,13,5,251547DEFB 6Colour: + + +YELLOW.
51548DEFB 1
51546DEFB 2,6,1,84,4,5,2,251549DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #10. +
+
+
51550DEFB 4,5Coordinates: 4/ 5.
51552DEFB 2,2
51554DEFB 2,1,84,255,33,22,80,4DEFB 2Colour: + + +RED.
51555DEFB 1
51556DEFB 84UDG: Graphics_Sword (84).
51557DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
51558DEFB 33,22Coordinates: 33/ 22.
51560DEFB 80UDG: Graphics_Stack2 (80).
51561DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
51562DEFB 15,12,80,4,255,255,255DEFB 15,12Coordinates: 15/ 12.
51564DEFB 80UDG: Graphics_Stack2 (80).
51565DEFB 4Colour: + + +GREEN.
51566DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
51567DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
51568DEFB 255Terminator.
diff --git a/dec/asm/51569.html b/dec/asm/51569.html index 90e4524..6b1df7d 100644 --- a/dec/asm/51569.html +++ b/dec/asm/51569.html @@ -127,124 +127,964 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
51577DEFB 33,23Start Coordinates: 33/ 23.
51579DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
51580DEFB 33,18Start Coordinates: 33/ 18.
51582DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
51583DEFB 33,13Start Coordinates: 33/ 13.
51585DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
51586DEFB 33,8Start Coordinates: 33/ 8.
51588DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
51589DEFB 33,3Start Coordinates: 33/ 3.
51591DEFB 16Length: 16.
51592DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
51593DEFB 32,17Coordinates: 32/ 17.
51595DEFB 7Colour: + + +WHITE.
51596DEFB 17Leads to room: 17.
+ +
+
+Door #02. +
+
+
51597DEFB 5,12Coordinates: 5/ 12.
51599DEFB 6Colour: + + +YELLOW.
51600DEFB 15Leads to room: 15.
+ +
+
+Door #03. +
+
+
51601DEFB 20,7Coordinates: 20/ 7.
51603DEFB 3Colour: + + +MAGENTA.
51604DEFB 19Leads to room: 19.
51605DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
51606DEFB 24,18Coordinates: 24/ 18.
+ +
+
+Ladder #02. +
+
+
51608DEFB 14,13Coordinates: 14/ 13.
+ +
+
+Ladder #03. +
+
+
51610DEFB 12,8Coordinates: 12/ 8.
51612DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
51613DEFB 26,23Coordinates: 26/ 23.
51615DEFB 32
51616DEFB 6,1Coordinates: 6/ 1.
51618DEFB 3
+ +
+
+Key/ Door #02. +
+
+
51619DEFB 10,23Coordinates: 10/ 23.
51621DEFB 7
51622DEFB 11,2Coordinates: 11/ 2.
51624DEFB 3
+ +
+
+Key/ Door #03. +
+
+
51625DEFB 26,18Coordinates: 26/ 18.
51627DEFB 12
51628DEFB 21,3Coordinates: 21/ 3.
51630DEFB 3
+ +
+
+Key/ Door #04. +
+
+
51631DEFB 8,18Coordinates: 8/ 18.
51633DEFB 3
51634DEFB 21,4Coordinates: 21/ 4.
51636DEFB 3
+ +
+
+Key/ Door #05. +
+
+
51637DEFB 18,13Coordinates: 18/ 13.
51639DEFB 32
51640DEFB 21,5Coordinates: 21/ 5.
51642DEFB 3
+ +
+
+Key/ Door #06. +
+
+
51643DEFB 23,8Coordinates: 23/ 8.
51645DEFB 4
51646DEFB 16,6Coordinates: 16/ 6.
51648DEFB 3
+ +
+
+Key/ Door #07. +
+
+
51577DEFB 33,23,16,33,18,16,33,1351649DEFB 16,8Coordinates: 16/ 8.
51585DEFB 16,33,8,16,33,3,16,25551651DEFB 29
51593DEFB 32,17,7,17,5,12,6,1551652DEFB 16,7Coordinates: 16/ 7.
51601DEFB 20,7,3,19,255,24,18,1451654DEFB 3
51609DEFB 13,12,8,255,26,23,32,651655DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
51656DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
51657DEFB 33,16Coordinates: 33/ 16.
51659DEFB 3,3,255,0,32,2,3,6
51617DEFB 1,3,10,23,7,11,2,351667DEFB 1,3,0,33,16,3
51625DEFB 26,18,12,21,3,3,8,1851673DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
51674DEFB 29,20Coordinates: 29/ 20.
51676DEFB 2,2
51633DEFB 3,21,4,3,18,13,32,2151678DEFB 5Colour: + + +CYAN.
51679DEFB 1
51641DEFB 5,3,23,8,4,16,6,351680DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #02. +
+
+
51681DEFB 15,20Coordinates: 15/ 20.
51683DEFB 2,2
51649DEFB 16,8,29,16,7,3,255,25551685DEFB 5Colour: + + +CYAN.
51686DEFB 1
51657DEFB 33,16,3,3,255,0,32,251687DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #03. +
+
+
51688DEFB 7,15Coordinates: 7/ 15.
51690DEFB 2,2
51665DEFB 3,6,1,3,0,33,16,351692DEFB 4Colour: + + +GREEN.
51693DEFB 1
51673DEFB 255,29,20,2,2,5,1,10051694DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #04. +
+
+
51695DEFB 25,10Coordinates: 25/ 10.
51697DEFB 2,2
51681DEFB 15,20,2,2,5,1,100,751699DEFB 4Colour: + + +GREEN.
51700DEFB 1
51689DEFB 15,2,2,4,1,100,25,1051701DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #05. +
+
+
51702DEFB 10,10Coordinates: 10/ 10.
51704DEFB 2,2
51697DEFB 2,2,4,1,100,10,10,251706DEFB 6Colour: + + +YELLOW.
51707DEFB 1
51705DEFB 2,6,1,100,30,5,2,251708DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #06. +
+
+
51709DEFB 30,5Coordinates: 30/ 5.
51711DEFB 2,2
51713DEFB 7,1,100,14,5,2,2,2DEFB 7Colour: + + +WHITE.
51714DEFB 1
51715DEFB 100UDG: Graphics_Chest (100).
+ +
+
+Item #07. +
+
+
51716DEFB 14,5Coordinates: 14/ 5.
51718DEFB 2,2
51720DEFB 2Colour: + + +RED.
51721DEFB 1,100,255,22,22,56,3,255DEFB 1
51722DEFB 100UDG: Graphics_Chest (100).
51723DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
51724DEFB 22,22Coordinates: 22/ 22.
51726DEFB 56UDG: Graphics_Stack1 (56).
51727DEFB 3Colour: + + +MAGENTA.
51728DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
51729DEFB 255,255DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
51730DEFB 255Terminator.
diff --git a/dec/asm/51731.html b/dec/asm/51731.html index 9007823..38e1fb8 100644 --- a/dec/asm/51731.html +++ b/dec/asm/51731.html @@ -127,149 +127,1126 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
51739DEFB 33,23Start Coordinates: 33/ 23.
51741DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
51742DEFB 33,18Start Coordinates: 33/ 18.
51744DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
51745DEFB 33,8Start Coordinates: 33/ 8.
51747DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
51748DEFB 33,3Start Coordinates: 33/ 3.
51750DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
51751DEFB 33,13Start Coordinates: 33/ 13.
51753DEFB 16Length: 16.
51754DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
51755DEFB 7,22Coordinates: 7/ 22.
51757DEFB 4Colour: + + +GREEN.
51758DEFB 1Leads to room: 1.
+ +
+
+Door #02. +
+
+
51759DEFB 8,17Coordinates: 8/ 17.
51761DEFB 4Colour: + + +GREEN.
51762DEFB 14Leads to room: 14.
+ +
+
+Door #03. +
+
+
51763DEFB 14,7Coordinates: 14/ 7.
51765DEFB 2Colour: + + +RED.
51766DEFB 18Leads to room: 18.
51767DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
51768DEFB 13,18Coordinates: 13/ 18.
+ +
+
+Ladder #02. +
+
+
51770DEFB 32,18Coordinates: 32/ 18.
+ +
+
+Ladder #03. +
+
+
51772DEFB 24,13Coordinates: 24/ 13.
+ +
+
+Ladder #04. +
+
+
51774DEFB 4,8Coordinates: 4/ 8.
51776DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
51777DEFB 26,23Coordinates: 26/ 23.
51779DEFB 32
51780DEFB 6,1Coordinates: 6/ 1.
51782DEFB 3
+ +
+
+Key/ Door #02. +
+
+
51783DEFB 10,23Coordinates: 10/ 23.
51785DEFB 2
51786DEFB 21,2Coordinates: 21/ 2.
51788DEFB 3
+ +
+
+Key/ Door #03. +
+
+
51789DEFB 26,18Coordinates: 26/ 18.
51791DEFB 6
51792DEFB 6,3Coordinates: 6/ 3.
51794DEFB 3
+ +
+
+Key/ Door #04. +
+
+
51795DEFB 16,18Coordinates: 16/ 18.
51797DEFB 22
51798DEFB 21,4Coordinates: 21/ 4.
51800DEFB 3
+ +
+
+Key/ Door #05. +
+
+
51801DEFB 18,13Coordinates: 18/ 13.
51803DEFB 2
51804DEFB 16,5Coordinates: 16/ 5.
51806DEFB 3
+ +
+
+Key/ Door #06. +
+
+
51807DEFB 26,8Coordinates: 26/ 8.
51809DEFB 24
51810DEFB 21,6Coordinates: 21/ 6.
51812DEFB 3
+ +
+
+Key/ Door #07. +
+
+
51813DEFB 10,8Coordinates: 10/ 8.
51815DEFB 24
51816DEFB 6,7Coordinates: 6/ 7.
51818DEFB 3
51819DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
51820DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
51821DEFB 21,16Coordinates: 21/ 16.
51823DEFB 3,3,255,0,32,2,3,7
51831DEFB 1,3,0,21,16,3
+ +
+
+Pirate #02. +
+
+
51837DEFB 33,11Coordinates: 33/ 11.
51839DEFB 3,3,255,0,32,2,3,7
51847DEFB 1,3,0,33,11,3
51853DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
51854DEFB 29,20Coordinates: 29/ 20.
51856DEFB 2,2
51858DEFB 5Colour: + + +CYAN.
51859DEFB 1
51860DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #02. +
+
+
51739DEFB 33,23,16,33,18,16,33,851861DEFB 14,20Coordinates: 14/ 20.
51747DEFB 16,33,3,16,33,13,16,25551863DEFB 2,2
51755DEFB 7,22,4,1,8,17,4,1451865DEFB 5Colour: + + +CYAN.
51763DEFB 14,7,2,18,255,13,18,3251866DEFB 1
51771DEFB 18,24,13,4,8,255,26,2351867DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #03. +
+
+
51779DEFB 32,6,1,3,10,23,2,2151868DEFB 4,20Coordinates: 4/ 20.
51787DEFB 2,3,26,18,6,6,3,351870DEFB 2,2
51795DEFB 16,18,22,21,4,3,18,1351872DEFB 6Colour: + + +YELLOW.
51803DEFB 2,16,5,3,26,8,24,2151873DEFB 1
51811DEFB 6,3,10,8,24,6,7,351874DEFB 92UDG: Graphics_Vase (92).
+ +
+
+Item #04. +
+
+
51819DEFB 255,255,21,16,3,3,255,051875DEFB 19,15Coordinates: 19/ 15.
51827DEFB 32,2,3,7,1,3,0,2151877DEFB 2,2
51835DEFB 16,3,33,11,3,3,255,051879DEFB 6Colour: + + +YELLOW.
51843DEFB 32,2,3,7,1,3,0,3351880DEFB 1
51851DEFB 11,3,255,29,20,2,2,551881DEFB 116UDG: Graphics_Sextant (116).
+ +
+
+Item #05. +
+
+
51882DEFB 5,15Coordinates: 5/ 15.
51884DEFB 2,2
51859DEFB 1,88,14,20,2,2,5,151886DEFB 5Colour: + + +CYAN.
51887DEFB 1
51867DEFB 88,4,20,2,2,6,1,9251888DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #06. +
+
+
51889DEFB 31,10Coordinates: 31/ 10.
51891DEFB 2,2
51875DEFB 19,15,2,2,6,1,116,551893DEFB 5Colour: + + +CYAN.
51894DEFB 1
51883DEFB 15,2,2,5,1,88,31,1051895DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #07. +
+
+
51896DEFB 14,10Coordinates: 14/ 10.
51898DEFB 2,2
51891DEFB 2,2,5,1,88,14,10,251900DEFB 5Colour: + + +CYAN.
51901DEFB 1
51899DEFB 2,5,1,88,29,5,2,251902DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #08. +
+
+
51903DEFB 29,5Coordinates: 29/ 5.
51905DEFB 2,2
51907DEFB 5,1,88,22,5,2,2,5DEFB 5Colour: + + +CYAN.
51908DEFB 1
51915DEFB 1,88,255,20,22,104,4,951909DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #09. +
+
+
51910DEFB 22,5Coordinates: 22/ 5.
51912DEFB 2,2
51923DEFB 12,80,5,255,255,25551914DEFB 5Colour: + + +CYAN.
51915DEFB 1
51916DEFB 88UDG: Graphics_Swag (88).
51917DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
51918DEFB 20,22Coordinates: 20/ 22.
51920DEFB 104UDG: Graphics_Stack3 (104).
51921DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
51922DEFB 9,12Coordinates: 9/ 12.
51924DEFB 80UDG: Graphics_Stack2 (80).
51925DEFB 5Colour: + + +CYAN.
51926DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
51927DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
51928DEFB 255Terminator.
diff --git a/dec/asm/51929.html b/dec/asm/51929.html index b86934b..7eec84c 100644 --- a/dec/asm/51929.html +++ b/dec/asm/51929.html @@ -127,142 +127,1057 @@ + + + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - + + + - - + + - - + + - - - + + + + + + - - - + + + - - + + - - - + + + - - + + - - - + + + + + + - - + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - - + + + + + + + + + + + + + + + + + - - + + + + + + + + - + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - + + + + + + + + + + + + + + + + + + + + + + + + + +
Terminator.
+ +
+
+Room scaffolding: +
+
+Scaffold #01. +
+
+
51937DEFB 33,23,16,33,18,16,33,13DEFB 33,23Start Coordinates: 33/ 23.
51939DEFB 16Length: 16.
+ +
+
+Scaffold #02. +
+
+
51940DEFB 33,18Start Coordinates: 33/ 18.
51942DEFB 16Length: 16.
+ +
+
+Scaffold #03. +
+
+
51943DEFB 33,13Start Coordinates: 33/ 13.
51945DEFB 16Length: 16.
+ +
+
+Scaffold #04. +
+
+
51946DEFB 33,8Start Coordinates: 33/ 8.
51948DEFB 16Length: 16.
+ +
+
+Scaffold #05. +
+
+
51949DEFB 33,3Start Coordinates: 33/ 3.
51951DEFB 16Length: 16.
51952DEFB 255Terminator.
+ +
+
+Doors: +
+
+Door #01. +
+
+
51953DEFB 7,22Coordinates: 7/ 22.
51955DEFB 4Colour: + + +GREEN.
51956DEFB 2Leads to room: 2.
+ +
+
+Door #02. +
+
+
51957DEFB 6,7Coordinates: 6/ 7.
51959DEFB 4Colour: + + +GREEN.
51960DEFB 11Leads to room: 11.
+ +
+
+Door #03. +
+
+
51961DEFB 30,12Coordinates: 30/ 12.
51963DEFB 5Colour: + + +CYAN.
51964DEFB 7Leads to room: 7.
51965DEFB 255Terminator.
+ +
+
+Ladders: +
+
+Ladder #01. +
+
+
51966DEFB 16,18Coordinates: 16/ 18.
+ +
+
+Ladder #02. +
+
+
51968DEFB 20,13Coordinates: 20/ 13.
+ +
+
+Ladder #03. +
+
+
51970DEFB 16,8Coordinates: 16/ 8.
51972DEFB 255Terminator.
+ +
+
+Keys and locked doors. +
+
+Key/ Door #01. +
+
+
51973DEFB 12,23Coordinates: 12/ 23.
51975DEFB 14
51976DEFB 6,2Coordinates: 6/ 2.
51978DEFB 3
+ +
+
+Key/ Door #02. +
+
+
51979DEFB 22,23Coordinates: 22/ 23.
51981DEFB 8
51982DEFB 11,1Coordinates: 11/ 1.
51984DEFB 3
+ +
+
+Key/ Door #03. +
+
+
51985DEFB 22,18Coordinates: 22/ 18.
51987DEFB 32
51988DEFB 11,3Coordinates: 11/ 3.
51990DEFB 3
+ +
+
+Key/ Door #04. +
+
+
51991DEFB 12,18Coordinates: 12/ 18.
51993DEFB 19
51994DEFB 21,4Coordinates: 21/ 4.
51996DEFB 3
+ +
+
+Key/ Door #05. +
+
+
51997DEFB 24,13Coordinates: 24/ 13.
51999DEFB 32
52000DEFB 6,5Coordinates: 6/ 5.
52002DEFB 3
+ +
+
+Key/ Door #06. +
+
+
52003DEFB 12,13Coordinates: 12/ 13.
52005DEFB 22
52006DEFB 11,6Coordinates: 11/ 6.
52008DEFB 3
+ +
+
+Key/ Door #07. +
+
+
52009DEFB 22,8Coordinates: 22/ 8.
52011DEFB 19
52012DEFB 16,7Coordinates: 16/ 7.
52014DEFB 3
+ +
+
+Key/ Door #08. +
+
+
52015DEFB 12,8Coordinates: 12/ 8.
52017DEFB 27
52018DEFB 21,8Coordinates: 21/ 8.
52020DEFB 3
52021DEFB 255Terminator.
+ +
+
+Portholes: +
+
+
52022DEFB 255Terminator.
+ +
+
+Pirates: +
+
+Pirate #01. +
+
+
52023DEFB 33,6Coordinates: 33/ 6.
52025DEFB 3,3,255,0,32,2,3,7
52033DEFB 1,3,0,33,6,3
+ +
+
+Pirate #02. +
+
+
51945DEFB 16,33,8,16,33,3,16,25552039DEFB 10,11Coordinates: 10/ 11.
51953DEFB 7,22,4,2,6,7,4,1152041DEFB 3,3,255,0,32,2,3,6
51961DEFB 30,12,5,7,255,16,18,2052049DEFB 1,3,0,10,11,3
51969DEFB 13,16,8,255,12,23,14,652055DEFB 255Terminator.
+ +
+
+Items: +
+
+Item #01. +
+
+
51977DEFB 2,3,22,23,8,11,1,352056DEFB 6,15Coordinates: 6/ 15.
51985DEFB 22,18,32,11,3,3,12,1852058DEFB 2,2
51993DEFB 19,21,4,3,24,13,32,652060DEFB 5Colour: + + +CYAN.
52001DEFB 5,3,12,13,22,11,6,352061DEFB 1
52009DEFB 22,8,19,16,7,3,12,852062DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #02. +
+
+
52017DEFB 27,21,8,3,255,255,33,652063DEFB 31,20Coordinates: 31/ 20.
52065DEFB 2,2
52025DEFB 3,3,255,0,32,2,3,752067DEFB 6Colour: + + +YELLOW.
52068DEFB 1
52033DEFB 1,3,0,33,6,3,10,1152069DEFB 120UDG: Graphics_Bell (120).
+ +
+
+Item #03. +
+
+
52070DEFB 32,15Coordinates: 32/ 15.
52072DEFB 2,2
52041DEFB 3,3,255,0,32,2,3,652074DEFB 7Colour: + + +WHITE.
52075DEFB 1
52049DEFB 1,3,0,10,11,3,255,652076DEFB 84UDG: Graphics_Sword (84).
+ +
+
+Item #04. +
+
+
52077DEFB 27,10Coordinates: 27/ 10.
52079DEFB 2,2
52057DEFB 15,2,2,5,1,88,31,2052081DEFB 5Colour: + + +CYAN.
52082DEFB 1
52065DEFB 2,2,6,1,120,32,15,252083DEFB 88UDG: Graphics_Swag (88).
+ +
+
+Item #05. +
+
+
52084DEFB 20,5Coordinates: 20/ 5.
52086DEFB 2,2
52073DEFB 2,7,1,84,27,10,2,252088DEFB 6Colour: + + +YELLOW.
52089DEFB 1
52081DEFB 5,1,88,20,5,2,2,652090DEFB 92UDG: Graphics_Vase (92).
+ +
+
+Item #06. +
+
+
52091DEFB 25,5Coordinates: 25/ 5.
52093DEFB 2,2
52089DEFB 1,92,25,5,2,2,3,152095DEFB 3Colour: + + +MAGENTA.
52096DEFB 1
52097DEFB 96,8,5,2,2,2,1,100DEFB 96UDG: Graphics_Pistol (96).
+ +
+
+Item #07. +
+
+
52098DEFB 8,5Coordinates: 8/ 5.
52100DEFB 2,2
52105DEFB 255,18,12,104,4,29,17,5652102DEFB 2Colour: + + +RED.
52103DEFB 1
52104DEFB 100UDG: Graphics_Chest (100).
52105DEFB 255Terminator.
+ +
+
+Furniture: +
+
+Item #01. +
+
+
52106DEFB 18,12Coordinates: 18/ 12.
52108DEFB 104UDG: Graphics_Stack3 (104).
52109DEFB 4Colour: + + +GREEN.
+ +
+
+Item #02. +
+
+
52110DEFB 29,17Coordinates: 29/ 17.
52112DEFB 56UDG: Graphics_Stack1 (56).
52113DEFB 6,255,255,255DEFB 6Colour: + + +YELLOW.
52114DEFB 255Terminator.
+ +
+
+Lifts: +
+
+
52115DEFB 255Terminator.
+ +
+
+Disappearing floors: +
+
+
52116DEFB 255Terminator.
diff --git a/dec/asm/52500.html b/dec/asm/52500.html index a650b4b..e7c51f7 100644 --- a/dec/asm/52500.html +++ b/dec/asm/52500.html @@ -186,7 +186,7 @@ - + diff --git a/dec/asm/63048.html b/dec/asm/63048.html index 1a02c7a..d95431e 100644 --- a/dec/asm/63048.html +++ b/dec/asm/63048.html @@ -33,111 +33,144 @@
52545 LD HL,64000Write 64000 to *65529.Write MelodyData_ThemeTune to *MusicPointerThemeMusic.
-
63048: Routine at F648
+
63048: Play Note
+ + + + + + + + + + + + + + + + + - + + + - + + diff --git a/dec/asm/63195.html b/dec/asm/63195.html index 7318c69..b5b3cec 100644 --- a/dec/asm/63195.html +++ b/dec/asm/63195.html @@ -33,7 +33,7 @@
-Used by the routines at 63195, 63426 and 63501. +Used by the routines at MusicThemeTune, 63426 and 63501.
+ + + + + + + + + + + + +
Input
BC
DEDuration?
PlayNote 63048 PUSH BC Stash BC on the stack.
63049 LD A,(23504) A=*Active_BorderColour.
63052 LD BC,65534 BC=65534.
63055 OUT (C),A Send A to port *C.
63057 POP BC Restore BC from the stack.
63058 PUSH BC Stash BC on the stack.
63059 CALL 63680 Call 63680.
63062 LD A,(23504) A=*Active_BorderColour.
63065 LD BC,65534 BC=65534.
63068 OR %00010000 Set bit 4.
63070 OUT (C),A Send A to port *C.
63072 POP BC Restore BC from the stack.
63073 PUSH BC Stash BC on the stack.
63074 CALL 63680 Call 63680.
63077 POP BC Restore BC from the stack.
63078 DEC DE Decrease DE by one.
63079 LD A,EJump to 63048 until DE is zero.Jump to PlayNote until DE is zero.
63080 OR D
63081JR NZ,63048JR NZ,PlayNote
63083 RET Return.
-
63195: Routine at F6DB
+
63195: Music: Theme Tune
+ - + + + - + + + - + + + + + + - - + + + + + + - + + - + + + + + + + - + + - + + - + + + + - + + + + - + + + + - + + - + - + + + - + + - - + + + - + + + + + + + + + + + + + + - + + + - - + +
@@ -45,212 +45,278 @@
MusicThemeTune 63195 LD A,(65528)Jump to 63250 if *MusicOnOff is equal to 0.Jump to MusicThemeTune_Housekeeping if *MusicOnOff is equal to 0.
63198 CP 0
63200JR Z,63250JR Z,MusicThemeTune_Housekeeping
63202 PUSH BC Stash BC on the stack.
63203 LD A,(65160)C=*65160.C=*InterruptCounter.
63206 LD C,A
63207 LD A,(65527) A=*65527.
63210 AND C Merge the bits from C.
63211 POP BC Restore BC from the stack.
63212JR NZ,63250Jump to 63250 if {} is not zero.JR NZ,MusicThemeTune_HousekeepingJump to MusicThemeTune_Housekeeping if {} is not zero.
63214 PUSH BC Stash BC, DE and HL on the stack.
63215 PUSH DE
63216 PUSH HL
63217 LD HL,(65529)HL=*65529.HL=*MusicPointerThemeMusic.
63220 LD A,(HL)Jump to 63259 if *HL is equal to 255.Fetch a byte of music data and store it in A.
+ +
+
+Are we at the end? +
+
+
63221 CP 255Jump to MusicResetThemeTune if the termination character (255) has been reached.
63223JP Z,63259JP Z,MusicResetThemeTune
63226 LD E,AE=A.E=the music data byte from A.
63227 INC HLIncrement HL by one.Increment the music data pointer by one.
63228 LD A,(HL) D=*HL.
63229 LD D,A
63230 INC HLIncrement HL by one.Increment music data pointer by one.
63231 LD A,(HL) C=*HL.
63232 LD C,A
63233 INC HLIncrement HL by one.Increment music data pointer by one.
63234 LD A,(HL) B=*HL.
63235 LD B,A
63236 INC HLIncrement HL by one.Increment the music data pointer by one and write it to *MusicPointerThemeMusic ready for the next interrupt generation.
63237 LD (65529),HLWrite HL to *65529.
63240 LD A,EJump to 63247 if DE is zero.Jump to MusicThemeTune_NoNote if DE is zero.
63241 OR D
63242JR Z,63247JR Z,MusicThemeTune_NoNote
63244CALL 63048Call 63048.CALL PlayNoteCall PlayNote.
MusicThemeTune_NoNote 63247 POP HLRestore HL, DE, BC, AF and AF from the stack.Restore HL, DE and BC from the stack.
63248 POP DE
63249 POP BC
MusicThemeTune_Housekeeping 63250 POP AFRestore AF and AF from the stack.
63251 POP AF
63252 CALL 56 Call MASK_INT.
63255 POP IY Restore IY from the stack.
63257 EI Enable interrupts.
63258 RET Return.
+ +
+
+Resets the theme tune pointer back to the beginning of the data. +
+
+
MusicResetThemeTune 63259 LD HL,64000Write 64000 to *65529.Write MelodyData_ThemeTune to *MusicPointerThemeMusic.
63262 LD (65529),HL
63265JR 63247Jump to 63247.JR MusicThemeTune_NoNoteJump to MusicThemeTune_NoNote.
diff --git a/dec/asm/63426.html b/dec/asm/63426.html index fed4351..abef748 100644 --- a/dec/asm/63426.html +++ b/dec/asm/63426.html @@ -56,8 +56,8 @@ - - + + diff --git a/dec/asm/63448.html b/dec/asm/63448.html index 7dd8ddc..435d879 100644 --- a/dec/asm/63448.html +++ b/dec/asm/63448.html @@ -56,7 +56,7 @@ - + diff --git a/dec/asm/63501.html b/dec/asm/63501.html index 081f99f..558001d 100644 --- a/dec/asm/63501.html +++ b/dec/asm/63501.html @@ -47,12 +47,11 @@ - + - @@ -61,7 +60,7 @@ - + @@ -70,7 +69,7 @@ - + @@ -107,8 +106,8 @@ - - + + @@ -154,7 +153,7 @@ - + @@ -187,8 +186,8 @@ - - + + diff --git a/dec/asm/63680.html b/dec/asm/63680.html index cc12dac..1d18d67 100644 --- a/dec/asm/63680.html +++ b/dec/asm/63680.html @@ -39,7 +39,7 @@ diff --git a/dec/asm/64000.html b/dec/asm/64000.html index 4d5cfe6..716591f 100644 --- a/dec/asm/64000.html +++ b/dec/asm/64000.html @@ -29,11 +29,11 @@
63432CALL 63048Call 63048.CALL PlayNoteCall PlayNote.
63435
63450 LD A,(65160)A=*65160.A=*InterruptCounter.
63453
63501 LD A,(65535)A=*65535.Return if *65535 is equal to 0.
63504 CP 0Return if A is equal to 0.
63506
63507 CP 2Jump to 63543 if A is equal to 2.Jump to 63543 if *65535 is equal to 2.
63509
63512 LD A,(65160)A=*65160.A=*InterruptCounter.
63515
63528CALL 63048Call 63048.CALL PlayNoteCall PlayNote.
63531
63543 LD A,(65160)A=*65160.A=*InterruptCounter.
63546
63559CALL 63048Call 63048.CALL PlayNoteCall PlayNote.
63562
-Used by the routines at 63048, 63084, 63119 and 63157. +Used by the routines at PlayNote, 63084, 63119 and 63157.
Up: Map -Next: 65129 +Next: 64533
-
64000: Data block at FA00
+
64000: Melody Data: Theme Tune
+ - - + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + - - - - - - - - - - - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + + - - - + + + +
@@ -42,714 +42,808 @@
MelodyData_ThemeTune 64000DEFB 38,0,43,0,34,0,48,0DEFB 38,0,43,0Note: 1.
64008DEFB 38,0,43,0,0,0,0,0
64016DEFB 22,0,73,0,0,0,0,0
64024DEFB 22,0,73,0,0,0,0,0
64032DEFB 34,0,48,0,30,0,53,0
64040DEFB 28,0,58,0,46,0,35,0
64048DEFB 46,0,35,0,43,0,38,0
64056DEFB 46,0,35,0,0,0,0,064004DEFB 34,0,48,0Note: 2.
64064DEFB 53,0,30,0,46,0,35,0
64072DEFB 53,0,30,0,0,0,0,0
64080DEFB 25,0,65,0,0,0,0,064008DEFB 38,0,43,0Note: 3.
64088DEFB 25,0,65,0,0,0,0,064012DEFB 0,0,0,0Note: 4.
64096DEFB 25,0,65,0,22,0,73,064016DEFB 22,0,73,0Note: 5.
64104DEFB 21,0,78,0,34,0,48,064020DEFB 0,0,0,0Note: 6.
64112DEFB 34,0,48,0,32,0,50,064024DEFB 22,0,73,0Note: 7.
64120DEFB 34,0,48,0,0,0,0,064028DEFB 0,0,0,0Note: 8.
64128DEFB 38,0,43,0,43,0,38,064032DEFB 34,0,48,0Note: 9.
64136DEFB 46,0,35,0,43,0,38,064036DEFB 30,0,53,0Note: 10.
64144DEFB 38,0,43,0,34,0,48,064040DEFB 28,0,58,0Note: 11.
64152DEFB 38,0,43,0,34,0,48,064044DEFB 46,0,35,0Note: 12.
64160DEFB 30,0,53,0,28,0,58,064048DEFB 46,0,35,0Note: 13.
64168DEFB 30,0,53,0,28,0,58,064052DEFB 43,0,38,0Note: 14.
64176DEFB 25,0,65,0,22,0,73,064056DEFB 46,0,35,0Note: 15.
64184DEFB 22,0,73,0,20,0,80,064060DEFB 0,0,0,0Note: 16.
64192DEFB 18,0,90,0,16,0,103,064064DEFB 53,0,30,0Note: 17.
64200DEFB 0,0,0,0,18,0,90,064068DEFB 46,0,35,0Note: 18.
64208DEFB 22,0,73,0,21,0,78,064072DEFB 53,0,30,0Note: 19.
64216DEFB 25,0,65,0,22,0,73,064076DEFB 0,0,0,0Note: 20.
64224DEFB 28,0,58,0,25,0,65,064080DEFB 25,0,65,0Note: 21.
64232DEFB 30,0,53,0,28,0,58,064084DEFB 0,0,0,0Note: 22.
64240DEFB 0,0,0,0,22,0,73,064088DEFB 25,0,65,0Note: 23.
64248DEFB 0,0,0,0,22,0,73,064092DEFB 0,0,0,0Note: 24.
64256DEFB 0,0,0,0,0,0,0,064096DEFB 25,0,65,0Note: 25.
64264DEFB 34,0,48,0,30,0,53,064100DEFB 22,0,73,0Note: 26.
64272DEFB 28,0,58,0,46,0,35,064104DEFB 21,0,78,0Note: 27.
64280DEFB 46,0,35,0,34,0,48,064108DEFB 34,0,48,0Note: 28.
64288DEFB 28,0,58,0,46,0,35,064112DEFB 34,0,48,0Note: 29.
64296DEFB 46,0,35,0,34,0,48,064116DEFB 32,0,50,0Note: 30.
64304DEFB 38,0,43,0,0,0,0,064120DEFB 34,0,48,0Note: 31.
64312DEFB 29,0,55,0,0,0,0,064124DEFB 0,0,0,0Note: 32.
64320DEFB 29,0,55,0,0,0,0,064128DEFB 38,0,43,0Note: 33.
64328DEFB 38,0,43,0,34,0,48,064132DEFB 43,0,38,0Note: 34.
64336DEFB 29,0,55,0,53,0,30,064136DEFB 46,0,35,0Note: 35.
64344DEFB 53,0,30,0,38,0,43,064140DEFB 43,0,38,0Note: 36.
64352DEFB 29,0,55,0,53,0,30,064144DEFB 38,0,43,0Note: 37.
64360DEFB 53,0,30,0,38,0,43,064148DEFB 34,0,48,0Note: 38.
64368DEFB 43,0,38,0,0,0,0,064152DEFB 38,0,43,0Note: 39.
64376DEFB 34,0,48,0,0,0,0,064156DEFB 34,0,48,0Note: 40.
64384DEFB 34,0,48,0,0,0,0,064160DEFB 30,0,53,0Note: 41.
64392DEFB 38,0,43,0,43,0,38,064164DEFB 28,0,58,0Note: 42.
64400DEFB 46,0,35,0,43,0,38,064168DEFB 30,0,53,0Note: 43.
64408DEFB 38,0,43,0,34,0,48,064172DEFB 28,0,58,0Note: 44.
64416DEFB 38,0,43,0,34,0,48,064176DEFB 25,0,65,0Note: 45.
64424DEFB 30,0,53,0,28,0,58,064180DEFB 22,0,73,0Note: 46.
64432DEFB 30,0,53,0,28,0,58,064184DEFB 22,0,73,0Note: 47.
64440DEFB 25,0,65,0,22,0,73,064188DEFB 20,0,80,0Note: 48.
64448DEFB 22,0,73,0,20,0,80,064192DEFB 18,0,90,0Note: 49.
64456DEFB 18,0,90,0,16,0,103,064196DEFB 16,0,103,0Note: 50.
64464DEFB 0,0,0,0,18,0,90,064200DEFB 0,0,0,0Note: 51.
64472DEFB 22,0,73,0,21,0,78,064204DEFB 18,0,90,0Note: 52.
64480DEFB 25,0,65,0,22,0,73,064208DEFB 22,0,73,0Note: 53.
64488DEFB 28,0,58,0,25,0,65,064212DEFB 21,0,78,0Note: 54.
64496DEFB 30,0,53,0,28,0,58,064216DEFB 25,0,65,0Note: 55.
64504DEFB 0,0,0,0,22,0,73,064220DEFB 22,0,73,0Note: 56.
64512DEFB 0,0,0,0,22,0,73,064224DEFB 28,0,58,0Note: 57.
64520DEFB 0,0,0,0,0,0,0,064228DEFB 25,0,65,0Note: 58.
64528DEFB 255,255,255,255,255,0,0,064232DEFB 30,0,53,0Note: 59.
64536DEFB 0,0,0,0,0,0,0,064236DEFB 28,0,58,0Note: 60.
64544DEFB 0,0,0,0,0,0,0,064240DEFB 0,0,0,0Note: 61.
64552DEFB 0,0,0,0,0,0,0,064244DEFB 22,0,73,0Note: 62.
64560DEFB 0,0,0,0,0,0,0,064248DEFB 0,0,0,0Note: 63.
64568DEFB 0,0,0,0,0,0,0,064252DEFB 22,0,73,0Note: 64.
64576DEFB 0,0,0,0,0,0,0,064256DEFB 0,0,0,0Note: 65.
64584DEFB 0,0,0,0,0,0,0,064260DEFB 0,0,0,0Note: 66.
64592DEFB 0,0,0,0,0,0,0,064264DEFB 34,0,48,0Note: 67.
64600DEFB 0,0,0,0,0,0,0,064268DEFB 30,0,53,0Note: 68.
64608DEFB 0,0,0,0,0,0,0,064272DEFB 28,0,58,0Note: 69.
64616DEFB 0,0,0,0,0,0,0,064276DEFB 46,0,35,0Note: 70.
64624DEFB 0,0,0,0,0,0,0,064280DEFB 46,0,35,0Note: 71.
64632DEFB 0,0,0,0,0,0,0,064284DEFB 34,0,48,0Note: 72.
64640DEFB 0,0,0,0,0,0,0,064288DEFB 28,0,58,0Note: 73.
64648DEFB 0,0,0,0,0,0,0,064292DEFB 46,0,35,0Note: 74.
64656DEFB 0,0,0,0,0,0,0,064296DEFB 46,0,35,0Note: 75.
64664DEFB 0,0,0,0,0,0,0,064300DEFB 34,0,48,0Note: 76.
64672DEFB 0,0,0,0,0,0,0,064304DEFB 38,0,43,0Note: 77.
64680DEFB 0,0,0,0,0,0,0,064308DEFB 0,0,0,0Note: 78.
64688DEFB 0,0,0,0,0,0,0,064312DEFB 29,0,55,0Note: 79.
64696DEFB 0,0,0,0,0,0,0,064316DEFB 0,0,0,0Note: 80.
64704DEFB 0,0,0,0,0,0,0,064320DEFB 29,0,55,0Note: 81.
64712DEFB 0,0,0,0,0,0,0,064324DEFB 0,0,0,0Note: 82.
64720DEFB 0,0,0,0,0,0,0,064328DEFB 38,0,43,0Note: 83.
64728DEFB 0,0,0,0,0,0,0,064332DEFB 34,0,48,0Note: 84.
64736DEFB 0,0,0,0,0,0,0,064336DEFB 29,0,55,0Note: 85.
64744DEFB 0,0,0,0,0,0,0,064340DEFB 53,0,30,0Note: 86.
64752DEFB 0,0,0,0,0,0,0,064344DEFB 53,0,30,0Note: 87.
64760DEFB 0,0,0,0,0,0,0,064348DEFB 38,0,43,0Note: 88.
64768DEFB 0,0,0,0,0,0,0,064352DEFB 29,0,55,0Note: 89.
64776DEFB 0,0,0,0,0,0,0,064356DEFB 53,0,30,0Note: 90.
64784DEFB 0,0,0,0,0,0,0,064360DEFB 53,0,30,0Note: 91.
64792DEFB 0,0,0,0,0,0,0,064364DEFB 38,0,43,0Note: 92.
64800DEFB 0,0,0,0,0,0,0,064368DEFB 43,0,38,0Note: 93.
64808DEFB 0,0,0,0,0,0,0,064372DEFB 0,0,0,0Note: 94.
64816DEFB 0,0,0,0,0,0,0,064376DEFB 34,0,48,0Note: 95.
64824DEFB 0,0,0,0,0,0,0,064380DEFB 0,0,0,0Note: 96.
64832DEFB 0,0,0,0,0,0,0,064384DEFB 34,0,48,0Note: 97.
64840DEFB 0,0,0,0,0,0,0,064388DEFB 0,0,0,0Note: 98.
64848DEFB 0,0,0,0,0,0,0,064392DEFB 38,0,43,0Note: 99.
64856DEFB 0,0,0,0,0,0,0,064396DEFB 43,0,38,0Note: 100.
64864DEFB 0,0,0,0,0,0,0,064400DEFB 46,0,35,0Note: 101.
64872DEFB 0,0,0,0,0,0,0,064404DEFB 43,0,38,0Note: 102.
64880DEFB 0,0,0,0,0,0,0,064408DEFB 38,0,43,0Note: 103.
64888DEFB 0,0,0,0,0,0,0,064412DEFB 34,0,48,0Note: 104.
64896DEFB 0,0,0,0,0,0,0,064416DEFB 38,0,43,0Note: 105.
64904DEFB 0,0,0,0,0,0,0,064420DEFB 34,0,48,0Note: 106.
64912DEFB 0,0,0,0,0,0,0,064424DEFB 30,0,53,0Note: 107.
64920DEFB 0,0,0,0,0,0,0,064428DEFB 28,0,58,0Note: 108.
64928DEFB 0,0,0,0,0,0,0,064432DEFB 30,0,53,0Note: 109.
64936DEFB 0,0,0,0,0,0,0,064436DEFB 28,0,58,0Note: 110.
64944DEFB 0,0,0,0,0,0,0,064440DEFB 25,0,65,0Note: 111.
64952DEFB 0,0,0,0,0,0,0,064444DEFB 22,0,73,0Note: 112.
64960DEFB 0,0,0,0,0,0,0,064448DEFB 22,0,73,0Note: 113.
64968DEFB 0,0,0,0,0,0,0,064452DEFB 20,0,80,0Note: 114.
64976DEFB 0,0,0,0,0,0,0,064456DEFB 18,0,90,0Note: 115.
64984DEFB 0,0,0,0,0,0,0,064460DEFB 16,0,103,0Note: 116.
64992DEFB 0,0,0,0,0,0,0,064464DEFB 0,0,0,0Note: 117.
65000DEFB 0,0,0,0,0,0,0,064468DEFB 18,0,90,0Note: 118.
65008DEFB 0,0,0,0,0,0,0,064472DEFB 22,0,73,0Note: 119.
65016DEFB 0,0,0,0,0,0,0,064476DEFB 21,0,78,0Note: 120.
65024DEFB 0,0,0,0,0,0,0,064480DEFB 25,0,65,0Note: 121.
65032DEFB 0,0,0,0,0,0,0,064484DEFB 22,0,73,0Note: 122.
65040DEFB 0,0,0,0,0,0,0,064488DEFB 28,0,58,0Note: 123.
65048DEFB 0,0,0,0,0,0,0,064492DEFB 25,0,65,0Note: 124.
65056DEFB 0,0,0,0,0,0,0,064496DEFB 30,0,53,0Note: 125.
65064DEFB 0,0,0,0,0,0,0,064500DEFB 28,0,58,0Note: 126.
65072DEFB 0,0,0,0,0,0,0,064504DEFB 0,0,0,0Note: 127.
65080DEFB 0,0,0,0,0,0,0,064508DEFB 22,0,73,0Note: 128.
65088DEFB 0,0,0,0,0,0,0,064512DEFB 0,0,0,0Note: 129.
65096DEFB 0,0,0,0,0,0,0,064516DEFB 22,0,73,0Note: 130.
65104DEFB 0,0,0,0,0,0,0,064520DEFB 0,0,0,0Note: 131.
65112DEFB 0,0,0,0,0,0,0,064524DEFB 0,0,0,0Note: 132.
65120DEFB 0,0,0,0,0,0,0,064528DEFB 255,255,255,255Terminator.
65128DEFB 064532DEFB 255Extra terminator (just in case).
@@ -759,7 +853,7 @@
Up: Map -Next: 65129 +Next: 64533
diff --git a/dec/asm/64533.html b/dec/asm/64533.html new file mode 100644 index 0000000..379c5ee --- /dev/null +++ b/dec/asm/64533.html @@ -0,0 +1,439 @@ + + + +Booty: Data at 64533 + + + + + + + + + + + + + + +
+ + + + + + +
+Prev: 64000 +Up: Map +Next: 65129 +
+
64533: Data block at FC15
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+
+
64533DEFB 0,0,0,0,0,0,0,0
64541DEFB 0,0,0,0,0,0,0,0
64549DEFB 0,0,0,0,0,0,0,0
64557DEFB 0,0,0,0,0,0,0,0
64565DEFB 0,0,0,0,0,0,0,0
64573DEFB 0,0,0,0,0,0,0,0
64581DEFB 0,0,0,0,0,0,0,0
64589DEFB 0,0,0,0,0,0,0,0
64597DEFB 0,0,0,0,0,0,0,0
64605DEFB 0,0,0,0,0,0,0,0
64613DEFB 0,0,0,0,0,0,0,0
64621DEFB 0,0,0,0,0,0,0,0
64629DEFB 0,0,0,0,0,0,0,0
64637DEFB 0,0,0,0,0,0,0,0
64645DEFB 0,0,0,0,0,0,0,0
64653DEFB 0,0,0,0,0,0,0,0
64661DEFB 0,0,0,0,0,0,0,0
64669DEFB 0,0,0,0,0,0,0,0
64677DEFB 0,0,0,0,0,0,0,0
64685DEFB 0,0,0,0,0,0,0,0
64693DEFB 0,0,0,0,0,0,0,0
64701DEFB 0,0,0,0,0,0,0,0
64709DEFB 0,0,0,0,0,0,0,0
64717DEFB 0,0,0,0,0,0,0,0
64725DEFB 0,0,0,0,0,0,0,0
64733DEFB 0,0,0,0,0,0,0,0
64741DEFB 0,0,0,0,0,0,0,0
64749DEFB 0,0,0,0,0,0,0,0
64757DEFB 0,0,0,0,0,0,0,0
64765DEFB 0,0,0,0,0,0,0,0
64773DEFB 0,0,0,0,0,0,0,0
64781DEFB 0,0,0,0,0,0,0,0
64789DEFB 0,0,0,0,0,0,0,0
64797DEFB 0,0,0,0,0,0,0,0
64805DEFB 0,0,0,0,0,0,0,0
64813DEFB 0,0,0,0,0,0,0,0
64821DEFB 0,0,0,0,0,0,0,0
64829DEFB 0,0,0,0,0,0,0,0
64837DEFB 0,0,0,0,0,0,0,0
64845DEFB 0,0,0,0,0,0,0,0
64853DEFB 0,0,0,0,0,0,0,0
64861DEFB 0,0,0,0,0,0,0,0
64869DEFB 0,0,0,0,0,0,0,0
64877DEFB 0,0,0,0,0,0,0,0
64885DEFB 0,0,0,0,0,0,0,0
64893DEFB 0,0,0,0,0,0,0,0
64901DEFB 0,0,0,0,0,0,0,0
64909DEFB 0,0,0,0,0,0,0,0
64917DEFB 0,0,0,0,0,0,0,0
64925DEFB 0,0,0,0,0,0,0,0
64933DEFB 0,0,0,0,0,0,0,0
64941DEFB 0,0,0,0,0,0,0,0
64949DEFB 0,0,0,0,0,0,0,0
64957DEFB 0,0,0,0,0,0,0,0
64965DEFB 0,0,0,0,0,0,0,0
64973DEFB 0,0,0,0,0,0,0,0
64981DEFB 0,0,0,0,0,0,0,0
64989DEFB 0,0,0,0,0,0,0,0
64997DEFB 0,0,0,0,0,0,0,0
65005DEFB 0,0,0,0,0,0,0,0
65013DEFB 0,0,0,0,0,0,0,0
65021DEFB 0,0,0,0,0,0,0,0
65029DEFB 0,0,0,0,0,0,0,0
65037DEFB 0,0,0,0,0,0,0,0
65045DEFB 0,0,0,0,0,0,0,0
65053DEFB 0,0,0,0,0,0,0,0
65061DEFB 0,0,0,0,0,0,0,0
65069DEFB 0,0,0,0,0,0,0,0
65077DEFB 0,0,0,0,0,0,0,0
65085DEFB 0,0,0,0,0,0,0,0
65093DEFB 0,0,0,0,0,0,0,0
65101DEFB 0,0,0,0,0,0,0,0
65109DEFB 0,0,0,0,0,0,0,0
65117DEFB 0,0,0,0,0,0,0,0
65125DEFB 0,0,0,0
+ + + + + + +
+Prev: 64000 +Up: Map +Next: 65129 +
+ + + \ No newline at end of file diff --git a/dec/asm/65129.html b/dec/asm/65129.html index 4c3e43f..6c35c9d 100644 --- a/dec/asm/65129.html +++ b/dec/asm/65129.html @@ -25,7 +25,7 @@ - + @@ -105,14 +105,14 @@ - - + +
-Prev: 64000 +Prev: 64533 Up: Map @@ -66,7 +66,7 @@ 65136 LD A,(65160)Increment *65160 by one.Increment *InterruptCounter by one.
65155CALL 63195Call 63195.CALL MusicThemeTuneCall MusicThemeTune.
-Prev: 64000 +Prev: 64533 Up: Map diff --git a/dec/asm/65160.html b/dec/asm/65160.html index b82c690..5335248 100644 --- a/dec/asm/65160.html +++ b/dec/asm/65160.html @@ -33,15 +33,19 @@
-
65160: Game status buffer entry at FE88
+
65160: Interrupt Counter
+ diff --git a/dec/asm/65529.html b/dec/asm/65529.html index b023ca8..5147d52 100644 --- a/dec/asm/65529.html +++ b/dec/asm/65529.html @@ -33,17 +33,21 @@
+
+Increments by one on every generated interrupt. +
InterruptCounter 65160 DEFB 0
-
65529: Game status buffer entry at FFF9
+
65529: Music: Theme Tune Pointer
+ - +
+
+Keep track of the current position of the music data. This is important as the theme tune uses interrupts to play, so it needs to know where to resume playing from. +
MusicPointerThemeMusic 65529DEFW 64000DEFW MelodyData_ThemeTune
diff --git a/dec/buffers/gbuffer.html b/dec/buffers/gbuffer.html index b064da9..054cbe3 100644 --- a/dec/buffers/gbuffer.html +++ b/dec/buffers/gbuffer.html @@ -510,7 +510,7 @@
Data: Room #21
-Note; although this room is present in code, it's unreachable and fairly "broken". See Room #21. +See Room #21.
@@ -1050,8 +1050,11 @@ 65160 1 -
Game status buffer entry at FE88
+
Interrupt Counter
+
+Increments by one on every generated interrupt. +
@@ -1077,8 +1080,11 @@ 65529 2 -
Game status buffer entry at FFF9
+
Music: Theme Tune Pointer
+
+Keep track of the current position of the music data. This is important as the theme tune uses interrupts to play, so it needs to know where to resume playing from. +
diff --git a/dec/maps/all.html b/dec/maps/all.html index e1f0f12..7291546 100644 --- a/dec/maps/all.html +++ b/dec/maps/all.html @@ -2203,7 +2203,7 @@ 72 63048 -
Routine at F648
+
Play Note
@@ -2235,7 +2235,7 @@ 219 63195 -
Routine at F6DB
+
Music: Theme Tune
@@ -2371,7 +2371,15 @@ 0 64000 -
Data block at FA00
+
Melody Data: Theme Tune
+ + + +252 +21 +64533 + +
Data block at FC15
@@ -2395,7 +2403,7 @@ 136 65160 -
Game status buffer entry at FE88
+
Interrupt Counter
@@ -2459,7 +2467,7 @@ 249 65529 -
Game status buffer entry at FFF9
+
Music: Theme Tune Pointer
diff --git a/dec/maps/data.html b/dec/maps/data.html index 267a3c7..4e403d4 100644 --- a/dec/maps/data.html +++ b/dec/maps/data.html @@ -363,7 +363,15 @@ 0 64000 -
Data block at FA00
+
Melody Data: Theme Tune
+ + + +252 +21 +64533 + +
Data block at FC15
diff --git a/dec/maps/routines.html b/dec/maps/routines.html index b3d9fe6..0698bc2 100644 --- a/dec/maps/routines.html +++ b/dec/maps/routines.html @@ -673,7 +673,7 @@ 63048 -
Routine at F648
+
Play Note
@@ -697,7 +697,7 @@ 63195 -
Routine at F6DB
+
Music: Theme Tune
diff --git a/dec/sound/sound.html b/dec/sound/sound.html index 16e51d9..48e09cf 100644 --- a/dec/sound/sound.html +++ b/dec/sound/sound.html @@ -24,6 +24,7 @@