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setup.py
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setup.py
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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import sys
from io import open
import os.path as osp
from setuptools import setup
HERE = osp.abspath(osp.dirname(__file__))
sys.path.insert(0, HERE)
import pibooth_sound_effects as plugin # nopep8 : import shall be done after adding setup to paths
def main():
setup(
name=plugin.__name__,
version=plugin.__version__,
description=plugin.__doc__,
long_description=open(osp.join(HERE, 'README.rst'), encoding='utf-8').read(),
long_description_content_type='text/x-rst',
classifiers=[
'Development Status :: 5 - Production/Stable',
'Environment :: Plugins',
'Intended Audience :: Developers',
'Intended Audience :: End Users/Desktop',
'License :: OSI Approved :: GNU Affero General Public License v3',
'Natural Language :: English',
'Operating System :: POSIX :: Linux',
'Programming Language :: Python :: 3.6',
'Programming Language :: Python :: 3.7',
'Programming Language :: Python :: 3.8',
'Programming Language :: Python :: 3.9',
'Topic :: Multimedia :: Graphics :: Capture :: Digital Camera',
],
author="Vincent Verdeil, Antoine Rousseaux",
url="https://github.com/pibooth/pibooth-sound-effects",
download_url="https://github.com/pibooth/pibooth-sound-effects/archive/{}.tar.gz".format(plugin.__version__),
license='GPLv3',
platforms=['unix', 'linux'],
keywords=[
'Raspberry Pi',
'camera',
'photobooth',
'pygame'
],
packages=['pibooth_sound_effects'],
python_requires=">=3.6",
install_requires=[
'pibooth>=2.0.0',
],
include_package_data=True,
zip_safe=True, # Don't install the lib as an .egg zipfile
entry_points={'pibooth': ["pibooth_sound_effects = pibooth_sound_effects.plugin"]},
)
if __name__ == '__main__':
main()