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Discussed with @zepumph. Things to do for GatedVisibilityProperty:
Generalize for use with any boolean and rename GatedBooleanProperty. For example, I've wanted to use this with enabledProperty.
Move to axon. It does not belong in scenery.
The text was updated successfully, but these errors were encountered:
zepumph
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Discussed with @zepumph. Things to do for GatedVisibilityProperty:
Generalize for use with any boolean and rename GatedBooleanProperty. For example, I've wanted to use this with enabledProperty.
Move to axon. It does not belong in scenery.
The text was updated successfully, but these errors were encountered: