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11_hex_grid.rb
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11_hex_grid.rb
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def dist(x, y)
# If move NE then SE, you end up at (1, -1).
# This requires 2 moves to get to, since there is no +1, -1 move.
# Same if we are at (-1, 1) since there is no -1, +1 move.
# Therefore:
# If both coords are same sign, distance is the maximum magnitude.
# If they are of different sign, distance is sum of magnitudes.
#
# NOTE that for my input, it was sufficient to always use max only!
# So, I never had a situation where I was [+, -] or [-, +].
x.positive? == y.positive? ? [x.abs, y.abs].max : x.abs + y.abs
end
input = (!ARGV.empty? && ARGV.first.include?(?,) ? ARGV.first : ARGF.read).split(?,).map(&:strip)
x = 0
y = 0
maxdist = 0
input.each { |i|
case i
when 'ne'
y -= 1
when 'sw'
y += 1
when 'nw'
x -= 1
when 'se'
x += 1
when 'n'
y -= 1
x -= 1
when 's'
y += 1
x += 1
else
raise "unknown #{i}"
end
maxdist = [maxdist, dist(x, y)].max
}
puts dist(x, y)
puts maxdist