- assets/
- images and sounds etc.
- qml/
- common/
- common things used across the whole project
- entities/
- character, enemy and booster entities
- scenes/
- game scene, menu scene
- Main.qml
- common/
- Aleksandra Knapińska
- Level design
- Sounds, images, animations
- Game services
- Ozan Tepe
- Scenes and project structure
- Entity system, timers
- Signals, base types
- Both
- Mostly everything
- Controls, coliders
- Layouts and positioning
- Achievements
- Achievements
- Visual improvement