From aec6b652256b356f2a2e18431bffcebdca2b2bd4 Mon Sep 17 00:00:00 2001 From: AnimatedMannequin Date: Sun, 31 Mar 2024 18:09:08 +0000 Subject: [PATCH] Automatically updated locales --- source/locales/ar/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/bg/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/bn/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/ca/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/cak/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/cs/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/cy/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/da/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/de/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/el/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/eo/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/es/LC_MESSAGES/overte-docs.po | 195 ++++++++--- source/locales/et/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/eu/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/fa/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/fi/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/fr/LC_MESSAGES/overte-docs.po | 264 ++++++++++++--- source/locales/he/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/hi/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/hr/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/hu/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/id/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/it/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/ja/LC_MESSAGES/overte-docs.po | 212 +++++++++--- source/locales/ko/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/lt/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/lv/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/mk/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- .../locales/nb_NO/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/ne/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/nl/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/pl/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/pt/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- .../locales/pt_BR/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- .../locales/pt_PT/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/ro/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/ru/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/si/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/sk/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/sl/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/sq/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/sr/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- .../sr@latin/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/sv/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/ta/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/te/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/tr/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- .../locales/uk_UA/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/ur/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- source/locales/vi/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- .../locales/zh_CH/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- .../locales/zh_TW/LC_MESSAGES/overte-docs.po | 308 +++++++++++++++--- 52 files changed, 13421 insertions(+), 2342 deletions(-) diff --git a/source/locales/ar/LC_MESSAGES/overte-docs.po b/source/locales/ar/LC_MESSAGES/overte-docs.po index da7554b9..c67cef58 100644 --- a/source/locales/ar/LC_MESSAGES/overte-docs.po +++ b/source/locales/ar/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: ar\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/bg/LC_MESSAGES/overte-docs.po b/source/locales/bg/LC_MESSAGES/overte-docs.po index e8a204f9..3b5d192d 100644 --- a/source/locales/bg/LC_MESSAGES/overte-docs.po +++ b/source/locales/bg/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: bg\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/bn/LC_MESSAGES/overte-docs.po b/source/locales/bn/LC_MESSAGES/overte-docs.po index 3ae960a6..63fa2c34 100644 --- a/source/locales/bn/LC_MESSAGES/overte-docs.po +++ b/source/locales/bn/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: bn\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/ca/LC_MESSAGES/overte-docs.po b/source/locales/ca/LC_MESSAGES/overte-docs.po index 73d99a5d..7167cdad 100644 --- a/source/locales/ca/LC_MESSAGES/overte-docs.po +++ b/source/locales/ca/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: ca\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/cak/LC_MESSAGES/overte-docs.po b/source/locales/cak/LC_MESSAGES/overte-docs.po index cdebe816..8c05f2e5 100644 --- a/source/locales/cak/LC_MESSAGES/overte-docs.po +++ b/source/locales/cak/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: cak\n" @@ -4780,14 +4780,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4821,13 +4821,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4846,7 +4846,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4937,7 +4937,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4948,7 +4948,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5652,7 +5652,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5930,7 +5930,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6109,7 +6112,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6134,11 +6137,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6147,9 +6150,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7480,12 +7483,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7550,7 +7547,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15047,7 +15044,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15392,8 +15389,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15444,8 +15441,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15486,8 +15483,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15890,8 +15887,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25058,13 +25055,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28213,7 +28209,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28937,7 +28933,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28951,7 +28947,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28969,7 +28965,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28988,7 +28984,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28998,7 +28994,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29334,3 +29330,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/cs/LC_MESSAGES/overte-docs.po b/source/locales/cs/LC_MESSAGES/overte-docs.po index ec9597b8..7f2e9e53 100644 --- a/source/locales/cs/LC_MESSAGES/overte-docs.po +++ b/source/locales/cs/LC_MESSAGES/overte-docs.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2024-03-30 15:20+0000\n" "Last-Translator: rampa_3 \n" "Language: cs\n" @@ -5008,14 +5008,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -5049,13 +5049,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -5074,7 +5074,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -5165,7 +5165,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -5176,7 +5176,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5880,7 +5880,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -6158,7 +6158,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6337,7 +6340,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6362,11 +6365,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6375,9 +6378,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7708,12 +7711,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7778,7 +7775,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15275,7 +15272,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15620,8 +15617,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15672,8 +15669,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15714,8 +15711,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -16118,8 +16115,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25286,13 +25283,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28441,7 +28437,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -29165,7 +29161,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -29179,7 +29175,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -29197,7 +29193,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -29216,7 +29212,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29226,7 +29222,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29562,3 +29558,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/cy/LC_MESSAGES/overte-docs.po b/source/locales/cy/LC_MESSAGES/overte-docs.po index 6af97444..3a199819 100644 --- a/source/locales/cy/LC_MESSAGES/overte-docs.po +++ b/source/locales/cy/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: cy\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/da/LC_MESSAGES/overte-docs.po b/source/locales/da/LC_MESSAGES/overte-docs.po index bd037378..ef8d1b6d 100644 --- a/source/locales/da/LC_MESSAGES/overte-docs.po +++ b/source/locales/da/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: da\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/de/LC_MESSAGES/overte-docs.po b/source/locales/de/LC_MESSAGES/overte-docs.po index 1194fa4b..a48896ce 100644 --- a/source/locales/de/LC_MESSAGES/overte-docs.po +++ b/source/locales/de/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Vircadia Docs\n" "Report-Msgid-Bugs-To: julian.gro@overte.org\n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2023-06-09 17:02+0000\n" "Last-Translator: Julian Groß \n" "Language: de\n" @@ -5130,14 +5130,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -5171,13 +5171,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -5196,7 +5196,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -5287,7 +5287,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -5298,7 +5298,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -6003,7 +6003,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -6283,7 +6283,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6462,7 +6465,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6487,11 +6490,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6500,9 +6503,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7842,12 +7845,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7912,7 +7909,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15651,7 +15648,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15997,8 +15994,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -16049,8 +16046,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -16092,8 +16089,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -16506,8 +16503,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25822,13 +25819,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28984,7 +28980,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -29718,7 +29714,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -29732,7 +29728,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -29750,7 +29746,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -29769,7 +29765,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29779,7 +29775,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -33542,3 +33538,225 @@ msgstr "Sitzungs-UUID des Metaversum" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/el/LC_MESSAGES/overte-docs.po b/source/locales/el/LC_MESSAGES/overte-docs.po index d123b023..aaeca11e 100644 --- a/source/locales/el/LC_MESSAGES/overte-docs.po +++ b/source/locales/el/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: el\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/eo/LC_MESSAGES/overte-docs.po b/source/locales/eo/LC_MESSAGES/overte-docs.po index b9d8308b..fb6a1ecf 100644 --- a/source/locales/eo/LC_MESSAGES/overte-docs.po +++ b/source/locales/eo/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: eo\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/es/LC_MESSAGES/overte-docs.po b/source/locales/es/LC_MESSAGES/overte-docs.po index b3e1ed1c..9d15b9d8 100644 --- a/source/locales/es/LC_MESSAGES/overte-docs.po +++ b/source/locales/es/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Vircadia Docs\n" "Report-Msgid-Bugs-To: julian.gro@overte.org\n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2024-03-30 15:20+0000\n" "Last-Translator: Julian Groß \n" "Language: es\n" @@ -6022,8 +6022,9 @@ msgid "[Add a cube entity](create-entities) to your domain." msgstr "[Agrega una entidad de cubo](create-entities) a tu dominio." #: ../../source/create/entities/add-sounds.md:16 +#, fuzzy msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" "[Cambia el tamaño de la entidad](entity-appearance.html#set-the-size-of-" @@ -6031,9 +6032,10 @@ msgstr "" "profundidad (X: 10, Y: 10, Z: 1)." #: ../../source/create/entities/add-sounds.md:17 +#, fuzzy msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" "Crea una pelota [agregando una entidad de esfera](create-entities) a tu " @@ -6083,16 +6085,18 @@ msgstr "" "y el sonido debería reproducirse." #: ../../source/create/entities/add-sounds.md:26 +#, fuzzy msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" "[Establecer el Comportamiento de la Entidad en caso de Colisión](entity-" "behavior.html#set-entity-behavior-on-collision)" #: ../../source/create/entities/add-sounds.md:27 +#, fuzzy msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" "[Establecer Cómo se Mueve una Entidad en un campo Gravitacional](entity-" @@ -6120,9 +6124,10 @@ msgstr "" "los objetos sean manipulables, activables o dinámicos." #: ../../source/create/entities/avatar-interactions.md:6 +#, fuzzy msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" "[Controlar las Interacciones con las Entidades mediante Scripts" "](#control-interactions-with-entities-using-Scripts)" @@ -6248,9 +6253,10 @@ msgstr "" " gafas o sombreros." #: ../../source/create/entities/avatar-interactions.md:46 +#, fuzzy msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -6266,8 +6272,9 @@ msgstr "" "entidades de avatar." #: ../../source/create/entities/avatar-interactions.md:49 +#, fuzzy msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -7189,7 +7196,8 @@ msgstr "" " existentes en otras entidades y avatars." #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +#, fuzzy +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "[La Aplicación de Creación](../tools.html#the-create-app)" #: ../../source/create/entities/create-entities.md:39 @@ -7514,8 +7522,11 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" -msgstr "[Prerrequisitos](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" +msgstr "[Prerrequisitos](#prerequisites)" #: ../../source/create/entities/create-spotlight.md:8 msgid "" @@ -7736,7 +7747,8 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "[Crear una Entidad Web](#create-a-web-entity)" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +#, fuzzy +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" "[Mostrar el Canal de YouTube de Vircadia](#display-vircadia-s-youtube-" "channel)" @@ -7769,11 +7781,13 @@ msgstr "" "una entidad web siempre muestra la página principal de Overte." #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +#, fuzzy +msgid "Display Overte's YouTube Channel" msgstr "Mostrar el Canal de YouTube de Vircadia" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +#, fuzzy +msgid "You can make the web entity display Overte's YouTube channel." msgstr "Puedes hacer que la entidad web muestre el canal de YouTube de Vircadia." #: ../../source/create/entities/display-youtube.md:37 @@ -7781,10 +7795,11 @@ msgid "Select your web entity and go to the 'Properties' tab." msgstr "Selecciona tu entidad web y ve a la pestaña \"Properties\"." #: ../../source/create/entities/display-youtube.md:38 +#, fuzzy msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" "Desplázate hacia abajo hasta que veas la opción \"Source URL\". Entra al " "canal de Youtube de Vircadia, URL: https://www.youtube.com/channel" @@ -9511,12 +9526,6 @@ msgstr "" "usar estos portales para viajar a un dominio que visites con frecuencia " "en lugar de usar la aplicación **GoTo** en tu HUD o tableta." -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "[Prerrequisitos](#prerequisites)" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "[Escribe un Script para el Portal](#write-a-script-for-the-portal)" @@ -9596,9 +9605,10 @@ msgid "Create and Edit an Entity to Use as a Portal" msgstr "Crear y Editar una Entidad para Usar como Portal" #: ../../source/create/entities/portal-tutorial.md:39 +#, fuzzy msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" "Cualquier entidad que creas para ser utilizada como portal tiene que ser " @@ -18881,7 +18891,7 @@ msgstr "" #, fuzzy msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" "Al crear tus propias entidades, puedes [establecer la propiedad de " @@ -19387,8 +19397,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 #, fuzzy msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" "[Usa las instrucciones anteriores](#install-an-app) para instalar la " "apliación Spectator Camera." @@ -19463,8 +19473,8 @@ msgstr "Finger Painting" #, fuzzy msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" "La aplicación Fingerpaint te permite pintar tu entorno, tu propio avatar " "o incluso el avatar de otro usuario. [Utiliza las instrucciones " @@ -19524,8 +19534,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 #, fuzzy msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" "[Usa las instrucciones anteriores]](#install-an-app) para instalar la " "aplicación Text to Speech." @@ -20112,8 +20122,8 @@ msgstr "Visitar a un Amigo" #: ../../source/explore/travel.md:34 #, fuzzy msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" "Una vez que hayas [hecho un amigo](socialize.html#make-connections-and-" "friends), puedes ver dónde están e incluso teletransportarte directamente" @@ -31055,13 +31065,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -34287,7 +34296,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -35019,7 +35028,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -35033,7 +35042,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -35051,7 +35060,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -35070,7 +35079,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -35079,10 +35088,11 @@ msgid "" msgstr "" #: ../../source/script/write-scripts.md:77 +#, fuzzy msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" -msgstr "" +msgstr "[Primeros pasos con Scripting](primeros-pasos-con-scripting)" #: ../../source/script/write-scripts.md:78 msgid "[Interface Scripts](interface-scripts)" @@ -38169,3 +38179,94 @@ msgstr "UUID de sesión en Metaverso" #~ " low performance)" #~ msgstr "" +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "[Prerrequisitos](#prerequisities)" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/et/LC_MESSAGES/overte-docs.po b/source/locales/et/LC_MESSAGES/overte-docs.po index ab88276f..a0b858bc 100644 --- a/source/locales/et/LC_MESSAGES/overte-docs.po +++ b/source/locales/et/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: et\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/eu/LC_MESSAGES/overte-docs.po b/source/locales/eu/LC_MESSAGES/overte-docs.po index b4e42247..165bd5c0 100644 --- a/source/locales/eu/LC_MESSAGES/overte-docs.po +++ b/source/locales/eu/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: eu\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/fa/LC_MESSAGES/overte-docs.po b/source/locales/fa/LC_MESSAGES/overte-docs.po index 7dd293df..344b04ad 100644 --- a/source/locales/fa/LC_MESSAGES/overte-docs.po +++ b/source/locales/fa/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: fa\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/fi/LC_MESSAGES/overte-docs.po b/source/locales/fi/LC_MESSAGES/overte-docs.po index deb36e54..ca4901d4 100644 --- a/source/locales/fi/LC_MESSAGES/overte-docs.po +++ b/source/locales/fi/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: fi\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/fr/LC_MESSAGES/overte-docs.po b/source/locales/fr/LC_MESSAGES/overte-docs.po index 1b531dd2..647afa3e 100644 --- a/source/locales/fr/LC_MESSAGES/overte-docs.po +++ b/source/locales/fr/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Vircadia Docs\n" "Report-Msgid-Bugs-To: julian.gro@overte.org\n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2023-08-18 22:17+0000\n" "Last-Translator: Melany Fonseca \n" "Language: fr\n" @@ -5189,14 +5189,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -5230,13 +5230,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -5255,7 +5255,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -5347,7 +5347,7 @@ msgstr "" #, fuzzy msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -5361,7 +5361,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -6074,7 +6074,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -6356,7 +6356,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6537,7 +6540,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6562,11 +6565,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6575,9 +6578,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7917,12 +7920,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7988,7 +7985,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -16344,9 +16341,10 @@ msgstr "" "activées selon que vous pouvez ou non les traverser." #: ../../source/explore/interact.md:34 +#, fuzzy msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" "Lorsque vous créez vos propres entités, vous pouvez [définir la propriété" @@ -16800,8 +16798,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 #, fuzzy msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" "Suivez les instructions ci-dessus pour installer l'application Caméra de " "Spectateur." @@ -16875,8 +16873,8 @@ msgstr "Peinture au Doigt" #, fuzzy msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" "L'application Peinture au Doigt (Fingerpaint) vous permet de peindre " "votre environnement, votre propre avatar, ou même celui d'un autre " @@ -16935,8 +16933,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 #, fuzzy msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" "Suivez les instructions ci-dessus pour installer l'application Text to " "Speech." @@ -17490,8 +17488,8 @@ msgstr "Visiter un Ami" #: ../../source/explore/travel.md:34 #, fuzzy msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" "Une fois que vous vous êtes fait un ami, vous pouvez voir où il se trouve" " et même vous téléporter directement vers lui." @@ -26895,13 +26893,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -30060,7 +30057,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -30794,7 +30791,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -30808,7 +30805,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -30826,7 +30823,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -30845,7 +30842,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -30855,7 +30852,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -37365,3 +37362,180 @@ msgstr "Séance de métaverse UUID" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/he/LC_MESSAGES/overte-docs.po b/source/locales/he/LC_MESSAGES/overte-docs.po index e4e4db12..a0daee3a 100644 --- a/source/locales/he/LC_MESSAGES/overte-docs.po +++ b/source/locales/he/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: he\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/hi/LC_MESSAGES/overte-docs.po b/source/locales/hi/LC_MESSAGES/overte-docs.po index 48829ec3..3057d541 100644 --- a/source/locales/hi/LC_MESSAGES/overte-docs.po +++ b/source/locales/hi/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: hi\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/hr/LC_MESSAGES/overte-docs.po b/source/locales/hr/LC_MESSAGES/overte-docs.po index 9cfce4e4..88941b0f 100644 --- a/source/locales/hr/LC_MESSAGES/overte-docs.po +++ b/source/locales/hr/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: hr\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/hu/LC_MESSAGES/overte-docs.po b/source/locales/hu/LC_MESSAGES/overte-docs.po index bf2accc2..b4aec57a 100644 --- a/source/locales/hu/LC_MESSAGES/overte-docs.po +++ b/source/locales/hu/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: hu\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/id/LC_MESSAGES/overte-docs.po b/source/locales/id/LC_MESSAGES/overte-docs.po index a15b7645..869fed61 100644 --- a/source/locales/id/LC_MESSAGES/overte-docs.po +++ b/source/locales/id/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: id\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/it/LC_MESSAGES/overte-docs.po b/source/locales/it/LC_MESSAGES/overte-docs.po index c5d8a656..e5c21f9c 100644 --- a/source/locales/it/LC_MESSAGES/overte-docs.po +++ b/source/locales/it/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: it\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/ja/LC_MESSAGES/overte-docs.po b/source/locales/ja/LC_MESSAGES/overte-docs.po index d1460ba6..a9dd68b5 100644 --- a/source/locales/ja/LC_MESSAGES/overte-docs.po +++ b/source/locales/ja/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs\n" "Report-Msgid-Bugs-To: julian.gro@overte.org\n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2024-03-30 15:20+0000\n" "Last-Translator: 川音リオ \n" "Language: ja\n" @@ -5634,14 +5634,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -5675,13 +5675,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -5700,7 +5700,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -5791,7 +5791,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -5802,7 +5802,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -6510,7 +6510,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -6790,7 +6790,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6969,7 +6972,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6994,11 +6997,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -7007,9 +7010,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -8350,12 +8353,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -8420,7 +8417,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -16525,7 +16522,7 @@ msgstr "この衝突のプロパティを設定しないと、オブジェクト #, fuzzy msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" "独自のエンティティを作成する場合、 [Collisionプロパティ](../create/entities/entity-" @@ -16958,8 +16955,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 #, fuzzy msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "[上記の手順を使用](#install-an-app) を使用して、Spectator Cameraアプリをインストールします。" #: ../../source/explore/personalize/install-apps.md:64 @@ -17022,8 +17019,8 @@ msgstr "Finger Painting" #, fuzzy msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" "Fingerpaintアプリは、自分の環境、自分のアバター、他のユーザーのアバターなどをペイントすることができます。 [上記の手順" "](#install-an-app) でFingerpaintアプリをインストールしてください。" @@ -17076,8 +17073,8 @@ msgstr "テキスト読み上げアプリは、入力したテキストを音声 #: ../../source/explore/personalize/install-apps.md:87 #, fuzzy msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "[上記の手順を使用](#install-an-app)を使用して、テキスト読み上げアプリをインストールします。" #: ../../source/explore/personalize/install-apps.md:94 @@ -17572,8 +17569,8 @@ msgstr "友人を訪ねる" #: ../../source/explore/travel.md:34 #, fuzzy msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" "一度 [友達になると](socialize.html#make-connections-and-friends) " "、相手の居場所を確認でき、直接テレポートすることも可能です。" @@ -27588,13 +27585,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -30923,7 +30919,7 @@ msgstr "" #, fuzzy msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" "[インターフェイスのスクリプトコンソール](get-started-with-scripting.html#scripting-" @@ -31821,7 +31817,7 @@ msgstr "デバッグウィンドウへの出力" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" "これは[インターフェイススクリプト](interface-" @@ -31841,7 +31837,7 @@ msgstr "これをコピーして`testScript.js`ファイルに貼り付け、コ #: ../../source/script/write-scripts.md:26 #, fuzzy msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -31867,7 +31863,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 #, fuzzy msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -31894,7 +31890,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 #, fuzzy msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -31908,7 +31904,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 #, fuzzy msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "[スクリプトの読み込みと実行](get-started-with-scripting.html#load-and-run-a-script)" @@ -35538,3 +35534,129 @@ msgstr "メタバースセッションUUID" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + diff --git a/source/locales/ko/LC_MESSAGES/overte-docs.po b/source/locales/ko/LC_MESSAGES/overte-docs.po index 56dd763b..9db57444 100644 --- a/source/locales/ko/LC_MESSAGES/overte-docs.po +++ b/source/locales/ko/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Vircadia Docs\n" "Report-Msgid-Bugs-To: julian.gro@overte.org\n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2023-06-09 17:43+0000\n" "Last-Translator: Julian Groß \n" "Language: ko\n" @@ -4891,14 +4891,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4932,13 +4932,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4957,7 +4957,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -5048,7 +5048,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -5059,7 +5059,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5763,7 +5763,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -6043,7 +6043,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6222,7 +6225,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6247,11 +6250,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6260,9 +6263,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7601,12 +7604,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7671,7 +7668,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15235,7 +15232,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15580,8 +15577,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15632,8 +15629,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15675,8 +15672,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -16087,8 +16084,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25287,13 +25284,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28447,7 +28443,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -29175,7 +29171,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -29189,7 +29185,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -29207,7 +29203,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -29226,7 +29222,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29236,7 +29232,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -33199,3 +33195,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/lt/LC_MESSAGES/overte-docs.po b/source/locales/lt/LC_MESSAGES/overte-docs.po index 05d5d066..48b6166a 100644 --- a/source/locales/lt/LC_MESSAGES/overte-docs.po +++ b/source/locales/lt/LC_MESSAGES/overte-docs.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2023-07-08 23:17+0000\n" "Last-Translator: Bliffykins \n" "Language: lt\n" @@ -4783,14 +4783,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4824,13 +4824,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4849,7 +4849,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4940,7 +4940,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4951,7 +4951,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5655,7 +5655,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5933,7 +5933,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6112,7 +6115,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6137,11 +6140,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6150,9 +6153,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7483,12 +7486,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7553,7 +7550,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15050,7 +15047,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15395,8 +15392,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15447,8 +15444,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15489,8 +15486,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15893,8 +15890,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25061,13 +25058,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28216,7 +28212,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28940,7 +28936,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28954,7 +28950,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28972,7 +28968,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28991,7 +28987,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29001,7 +28997,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29337,3 +29333,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/lv/LC_MESSAGES/overte-docs.po b/source/locales/lv/LC_MESSAGES/overte-docs.po index 72d31493..d99f1287 100644 --- a/source/locales/lv/LC_MESSAGES/overte-docs.po +++ b/source/locales/lv/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: lv\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/mk/LC_MESSAGES/overte-docs.po b/source/locales/mk/LC_MESSAGES/overte-docs.po index 8ace6906..f9bab1ce 100644 --- a/source/locales/mk/LC_MESSAGES/overte-docs.po +++ b/source/locales/mk/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: mk\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/nb_NO/LC_MESSAGES/overte-docs.po b/source/locales/nb_NO/LC_MESSAGES/overte-docs.po index b47331df..36c04777 100644 --- a/source/locales/nb_NO/LC_MESSAGES/overte-docs.po +++ b/source/locales/nb_NO/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: nb_NO\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/ne/LC_MESSAGES/overte-docs.po b/source/locales/ne/LC_MESSAGES/overte-docs.po index 84a923e5..0b0fb7fb 100644 --- a/source/locales/ne/LC_MESSAGES/overte-docs.po +++ b/source/locales/ne/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: ne\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/nl/LC_MESSAGES/overte-docs.po b/source/locales/nl/LC_MESSAGES/overte-docs.po index 65507904..e5ae5dc3 100644 --- a/source/locales/nl/LC_MESSAGES/overte-docs.po +++ b/source/locales/nl/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: nl\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/pl/LC_MESSAGES/overte-docs.po b/source/locales/pl/LC_MESSAGES/overte-docs.po index f1a794e4..761f6cae 100644 --- a/source/locales/pl/LC_MESSAGES/overte-docs.po +++ b/source/locales/pl/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: pl\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/pt/LC_MESSAGES/overte-docs.po b/source/locales/pt/LC_MESSAGES/overte-docs.po index 87d39c29..0c0bbec9 100644 --- a/source/locales/pt/LC_MESSAGES/overte-docs.po +++ b/source/locales/pt/LC_MESSAGES/overte-docs.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2023-10-16 00:18+0000\n" "Last-Translator: DEIVITI COSTA SILVA \n" "Language: pt\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/pt_BR/LC_MESSAGES/overte-docs.po b/source/locales/pt_BR/LC_MESSAGES/overte-docs.po index 455d9e1c..3b2d30c7 100644 --- a/source/locales/pt_BR/LC_MESSAGES/overte-docs.po +++ b/source/locales/pt_BR/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: pt_BR\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/pt_PT/LC_MESSAGES/overte-docs.po b/source/locales/pt_PT/LC_MESSAGES/overte-docs.po index 1b1b5c51..61654d63 100644 --- a/source/locales/pt_PT/LC_MESSAGES/overte-docs.po +++ b/source/locales/pt_PT/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: pt_PT\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/ro/LC_MESSAGES/overte-docs.po b/source/locales/ro/LC_MESSAGES/overte-docs.po index 63ca74f6..80fc4f7e 100644 --- a/source/locales/ro/LC_MESSAGES/overte-docs.po +++ b/source/locales/ro/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: ro\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/ru/LC_MESSAGES/overte-docs.po b/source/locales/ru/LC_MESSAGES/overte-docs.po index a39d7f24..96e26927 100644 --- a/source/locales/ru/LC_MESSAGES/overte-docs.po +++ b/source/locales/ru/LC_MESSAGES/overte-docs.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2024-03-04 06:20+0000\n" "Last-Translator: GREAT DNG \n" "Language: ru\n" @@ -4804,14 +4804,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4845,13 +4845,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4870,7 +4870,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4961,7 +4961,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4972,7 +4972,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5676,7 +5676,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5954,7 +5954,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6133,7 +6136,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6158,11 +6161,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6171,9 +6174,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7504,12 +7507,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7574,7 +7571,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15071,7 +15068,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15416,8 +15413,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15468,8 +15465,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15510,8 +15507,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15914,8 +15911,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25082,13 +25079,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28237,7 +28233,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28961,7 +28957,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28975,7 +28971,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28993,7 +28989,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -29012,7 +29008,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29022,7 +29018,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29358,3 +29354,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/si/LC_MESSAGES/overte-docs.po b/source/locales/si/LC_MESSAGES/overte-docs.po index 077d0829..a7ed34fc 100644 --- a/source/locales/si/LC_MESSAGES/overte-docs.po +++ b/source/locales/si/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: si\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/sk/LC_MESSAGES/overte-docs.po b/source/locales/sk/LC_MESSAGES/overte-docs.po index cfef1420..9edd9894 100644 --- a/source/locales/sk/LC_MESSAGES/overte-docs.po +++ b/source/locales/sk/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: sk\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/sl/LC_MESSAGES/overte-docs.po b/source/locales/sl/LC_MESSAGES/overte-docs.po index 6f1bf92b..a54760fb 100644 --- a/source/locales/sl/LC_MESSAGES/overte-docs.po +++ b/source/locales/sl/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: sl\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/sq/LC_MESSAGES/overte-docs.po b/source/locales/sq/LC_MESSAGES/overte-docs.po index c39bda62..db24aaab 100644 --- a/source/locales/sq/LC_MESSAGES/overte-docs.po +++ b/source/locales/sq/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: sq\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/sr/LC_MESSAGES/overte-docs.po b/source/locales/sr/LC_MESSAGES/overte-docs.po index 36051ee5..ef16c294 100644 --- a/source/locales/sr/LC_MESSAGES/overte-docs.po +++ b/source/locales/sr/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: sr\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/sr@latin/LC_MESSAGES/overte-docs.po b/source/locales/sr@latin/LC_MESSAGES/overte-docs.po index b0076fd7..42871559 100644 --- a/source/locales/sr@latin/LC_MESSAGES/overte-docs.po +++ b/source/locales/sr@latin/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: sr@latin\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/sv/LC_MESSAGES/overte-docs.po b/source/locales/sv/LC_MESSAGES/overte-docs.po index fd415c26..9aaebd4c 100644 --- a/source/locales/sv/LC_MESSAGES/overte-docs.po +++ b/source/locales/sv/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: sv\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/ta/LC_MESSAGES/overte-docs.po b/source/locales/ta/LC_MESSAGES/overte-docs.po index c58899d1..91b93206 100644 --- a/source/locales/ta/LC_MESSAGES/overte-docs.po +++ b/source/locales/ta/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: ta\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/te/LC_MESSAGES/overte-docs.po b/source/locales/te/LC_MESSAGES/overte-docs.po index 88cf2290..dd936d3b 100644 --- a/source/locales/te/LC_MESSAGES/overte-docs.po +++ b/source/locales/te/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: te\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/tr/LC_MESSAGES/overte-docs.po b/source/locales/tr/LC_MESSAGES/overte-docs.po index ceaf2871..7ba61eb8 100644 --- a/source/locales/tr/LC_MESSAGES/overte-docs.po +++ b/source/locales/tr/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: tr\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/uk_UA/LC_MESSAGES/overte-docs.po b/source/locales/uk_UA/LC_MESSAGES/overte-docs.po index 807f9edd..f3429536 100644 --- a/source/locales/uk_UA/LC_MESSAGES/overte-docs.po +++ b/source/locales/uk_UA/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: uk_UA\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/ur/LC_MESSAGES/overte-docs.po b/source/locales/ur/LC_MESSAGES/overte-docs.po index ce225e4f..1ec2edf6 100644 --- a/source/locales/ur/LC_MESSAGES/overte-docs.po +++ b/source/locales/ur/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: ur\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/vi/LC_MESSAGES/overte-docs.po b/source/locales/vi/LC_MESSAGES/overte-docs.po index 6e640fc1..1de8e8ce 100644 --- a/source/locales/vi/LC_MESSAGES/overte-docs.po +++ b/source/locales/vi/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: vi\n" @@ -4781,14 +4781,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4822,13 +4822,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4847,7 +4847,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4938,7 +4938,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4949,7 +4949,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5653,7 +5653,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5931,7 +5931,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6110,7 +6113,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6135,11 +6138,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6148,9 +6151,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7481,12 +7484,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7551,7 +7548,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15048,7 +15045,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15393,8 +15390,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15445,8 +15442,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15487,8 +15484,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15891,8 +15888,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25059,13 +25056,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28214,7 +28210,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28938,7 +28934,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28952,7 +28948,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28970,7 +28966,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28989,7 +28985,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28999,7 +28995,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29335,3 +29331,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/zh_CH/LC_MESSAGES/overte-docs.po b/source/locales/zh_CH/LC_MESSAGES/overte-docs.po index 1cf094a6..2d92a111 100644 --- a/source/locales/zh_CH/LC_MESSAGES/overte-docs.po +++ b/source/locales/zh_CH/LC_MESSAGES/overte-docs.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs \n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language: zh_CH\n" @@ -4780,14 +4780,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4821,13 +4821,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4846,7 +4846,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4937,7 +4937,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4948,7 +4948,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5652,7 +5652,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5930,7 +5930,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6109,7 +6112,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6134,11 +6137,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6147,9 +6150,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7480,12 +7483,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7550,7 +7547,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15047,7 +15044,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15392,8 +15389,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15444,8 +15441,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15486,8 +15483,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15890,8 +15887,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25058,13 +25055,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28213,7 +28209,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28937,7 +28933,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28951,7 +28947,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28969,7 +28965,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28988,7 +28984,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -28998,7 +28994,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29334,3 +29330,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" + diff --git a/source/locales/zh_TW/LC_MESSAGES/overte-docs.po b/source/locales/zh_TW/LC_MESSAGES/overte-docs.po index 240a6cd2..b5fec043 100644 --- a/source/locales/zh_TW/LC_MESSAGES/overte-docs.po +++ b/source/locales/zh_TW/LC_MESSAGES/overte-docs.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Overte Docs\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-03-31 10:42+0000\n" +"POT-Creation-Date: 2024-03-31 18:07+0000\n" "PO-Revision-Date: 2023-04-04 21:16+0000\n" "Last-Translator: Yan-K \n" "Language: zh_TW\n" @@ -4782,14 +4782,14 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:16 msgid "" -"[Resize the entity](entity-appearance.html#set-the-size-of-an-entity) to " +"[Resize the entity](entity-appearance.rst#set-the-size-of-an-entity) to " "approximately 10m wide, 10m high and 1m deep (X:10, Y:10, Z:1)." msgstr "" #: ../../source/create/entities/add-sounds.md:17 msgid "" "Create a ball by [adding a sphere entity](create-entities) to your " -"domain. Optionally, [change the color](entity-appearance.html#change-the-" +"domain. Optionally, [change the color](entity-appearance.rst#change-the-" "color-of-an-entity) of your ball, so that it is different than your wall." msgstr "" @@ -4823,13 +4823,13 @@ msgstr "" #: ../../source/create/entities/add-sounds.md:26 msgid "" -"[Set Entity Behavior on Collision](entity-behavior.html#set-entity-" +"[Set Entity Behavior on Collision](entity-behavior.rst#set-entity-" "behavior-on-collision)" msgstr "" #: ../../source/create/entities/add-sounds.md:27 msgid "" -"[Set How an Entity Moves in a Gravitational Field](entity-physics.html" +"[Set How an Entity Moves in a Gravitational Field](entity-physics.rst" "#set-how-an-entity-moves-in-a-gravitational-field)" msgstr "" @@ -4848,7 +4848,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:6 msgid "" "[Control Interactions with Entities using Scripts](#control-interactions-" -"with-entities-using-Scripts)" +"with-entities-using-scripts)" msgstr "" #: ../../source/create/entities/avatar-interactions.md:7 @@ -4939,7 +4939,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:46 msgid "" "Avatar entities live on the [Avatar Mixer](../../explore/get-" -"started/architecture.html#assignment-clients), so they are connected to " +"started/architecture.rst#assignment-clients), so they are connected to " "(and move with) your avatar. We've listed the ways you can create avatar " "entities with some examples:" msgstr "" @@ -4950,7 +4950,7 @@ msgstr "" #: ../../source/create/entities/avatar-interactions.md:49 msgid "" -"[Clone as an avatar entity:](entity-behavior.html#make-an-entity-" +"[Clone as an avatar entity:](entity-behavior.rst#make-an-entity-" "cloneable) When you clone an entity as an avatar entity, you make a copy " "of the entity and attach it to your avatar. Every copy of that entity " "will now leave with the avatar when they leave the domain. For example, " @@ -5654,7 +5654,7 @@ msgid "" msgstr "" #: ../../source/create/entities/create-entities.md:38 -msgid "[The Create App](../tools.html#the-create-app)" +msgid "[The Create App](../tools.rst#the-create-app)" msgstr "" #: ../../source/create/entities/create-entities.md:39 @@ -5932,7 +5932,10 @@ msgstr "" #: ../../source/create/entities/create-spotlight.md:7 #: ../../source/create/entities/display-youtube.md:7 -msgid "[Prerequisites](#prerequisities)" +#: ../../source/create/entities/portal-tutorial.md:12 +#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 +#: ../../source/create/entities/zone-tutorial.md:14 +msgid "[Prerequisites](#prerequisites)" msgstr "" #: ../../source/create/entities/create-spotlight.md:8 @@ -6111,7 +6114,7 @@ msgid "[Create a Web Entity](#create-a-web-entity)" msgstr "" #: ../../source/create/entities/display-youtube.md:9 -msgid "[Display Vircadia's YouTube Channel](#display-vircadia-s-youtube-channel)" +msgid "[Display Overte's YouTube Channel](#display-overtes-youtube-channel)" msgstr "" #: ../../source/create/entities/display-youtube.md:18 @@ -6136,11 +6139,11 @@ msgid "" msgstr "" #: ../../source/create/entities/display-youtube.md:32 -msgid "Display Vircadia's YouTube Channel" +msgid "Display Overte's YouTube Channel" msgstr "" #: ../../source/create/entities/display-youtube.md:34 -msgid "You can make the web entity display Vircadia's YouTube channel." +msgid "You can make the web entity display Overte's YouTube channel." msgstr "" #: ../../source/create/entities/display-youtube.md:37 @@ -6149,9 +6152,9 @@ msgstr "" #: ../../source/create/entities/display-youtube.md:38 msgid "" -"Scroll down until you see the 'Source URL' option. Enter the Vircadia " -"YouTube channel URL: https://www.youtube.com/channel/UC5gVObAP0ANbXr-" -"lNCjP3xg. You should see the new page as soon as you hit 'Enter'." +"Scroll down until you see the 'Source URL' option. Enter the Overte " +"YouTube channel URL: https://www.youtube.com/@Overte-ru3ey. You should " +"see the new page as soon as you hit 'Enter'." msgstr "" #: ../../source/create/entities/display-youtube.md:40 @@ -7482,12 +7485,6 @@ msgid "" "using the **GoTo** app on your HUD or Tablet." msgstr "" -#: ../../source/create/entities/portal-tutorial.md:12 -#: ../../source/create/entities/primitive-painting-set-tutorial.md:7 -#: ../../source/create/entities/zone-tutorial.md:14 -msgid "[Prerequisites](#prerequisites)" -msgstr "" - #: ../../source/create/entities/portal-tutorial.md:13 msgid "[Write a Script for the Portal](#write-a-script-for-the-portal)" msgstr "" @@ -7552,7 +7549,7 @@ msgstr "" #: ../../source/create/entities/portal-tutorial.md:39 msgid "" "Any entity you create to be used as a portal has to be [collisionless" -"](entity-behavior.html#set-entity-behavior-on-collision) so that the " +"](entity-behavior.rst#set-entity-behavior-on-collision) so that the " "script can detect when you walk into the entity." msgstr "" @@ -15049,7 +15046,7 @@ msgstr "" #: ../../source/explore/interact.md:34 msgid "" "When creating your own entities, you can [set the Collision " -"property](../create/entities/entity-behavior.html#entity-collision-" +"property](../create/entities/entity-behavior.rst#entity-collision-" "behavior) to turn on or off collisions." msgstr "" @@ -15394,8 +15391,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:57 msgid "" -"[Use the instructions above](#install-an-app) to install the Spectator " -"Camera app." +"[Use the instructions above](#install-tablet-apps) to install the " +"Spectator Camera app." msgstr "" #: ../../source/explore/personalize/install-apps.md:64 @@ -15446,8 +15443,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:74 msgid "" "The Fingerpaint app lets your paint your environment, your own avatar, or" -" even another user's avatar. [Use the instructions above](#install-an-" -"app) to install the Fingerpaint app." +" even another user's avatar. [Use the instructions above](#install-" +"tablet-apps) to install the Fingerpaint app." msgstr "" #: ../../source/explore/personalize/install-apps.md:76 @@ -15488,8 +15485,8 @@ msgstr "" #: ../../source/explore/personalize/install-apps.md:87 msgid "" -"[Use the instructions above](#install-an-app) to install the Text to " -"Speech app." +"[Use the instructions above](#install-tablet-apps) to install the Text to" +" Speech app." msgstr "" #: ../../source/explore/personalize/install-apps.md:94 @@ -15892,8 +15889,8 @@ msgstr "" #: ../../source/explore/travel.md:34 msgid "" -"Once you've [made a friend](socialize.html#make-connections-and-friends)," -" you can see where they are and even teleport directly to them." +"Once you've [made a friend](socialize.rst#make-connections-and-friends), " +"you can see where they are and even teleport directly to them." msgstr "" #: ../../source/explore/travel.md:36 @@ -25060,13 +25057,12 @@ msgid "" " a single domain. For example, someone can buy a single tree, then rez it" " multiple times to create a forest. When submitting an item to the " "Marketplace, content creators control whether or not an item can be " -"rezz'd multiple times in the JSON file ([Read documentation here](../sell" -"/add-item.html#unlimited-rezzing-of-your-item)). Coming in future " -"releases: We'll make it easier to mark which items can be rezz'd multiple" -" times, along with visual indications of these items in your inventory. " -"(Canny request: [http://roadmap.highfidelity.com/feature-requests/p" -"/allow-marketplace-items-to-specify-the-number-of-copies-or-infinite-a" -"-buyer-can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" +"rezz'd multiple times in the JSON file. Coming in future releases: We'll " +"make it easier to mark which items can be rezz'd multiple times, along " +"with visual indications of these items in your inventory. (Canny request:" +" [http://roadmap.highfidelity.com/feature-requests/p/allow-marketplace-" +"items-to-specify-the-number-of-copies-or-infinite-a-buyer-" +"can-](http://roadmap.highfidelity.com/feature-requests/p/allow-" "marketplace-items-to-specify-the-number-of-copies-or-infinite-a-buyer-" "can-))" msgstr "" @@ -28215,7 +28211,7 @@ msgstr "" #: ../../source/script/js-tips.md:5 msgid "" "You can use the [Scripting Console in Interface](get-started-with-" -"scripting.html#scripting-console) to try out the examples on this page. " +"scripting.rst#scripting-console) to try out the examples on this page. " "The output will be visible in the console itself." msgstr "" @@ -28939,7 +28935,7 @@ msgstr "" msgid "" "This is an example of an [interface script](interface-scripts) and cannot" " be attached to an entity. It shows you how to print something to the " -"[debug window ](get-started-with-scripting.html#debug-window). In this " +"[debug window ](get-started-with-scripting.rst#debug-window). In this " "example, we'll start with a simple \"Hello, World\" script." msgstr "" @@ -28953,7 +28949,7 @@ msgstr "" #: ../../source/script/write-scripts.md:26 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will write the words \"Hello, World\" to the 'Debug" " Window' in Overte. ![](_images/hello-world.png)" msgstr "" @@ -28971,7 +28967,7 @@ msgstr "" #: ../../source/script/write-scripts.md:46 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print a " "line to the 'Debug Window'. In this case, the entity will be a red box. " @@ -28990,7 +28986,7 @@ msgstr "" #: ../../source/script/write-scripts.md:69 msgid "" -"When you [load and run this script](get-started-with-scripting.html#load-" +"When you [load and run this script](get-started-with-scripting.rst#load-" "and-run-a-script), it will locate your avatar in the domain, create a new" " entity based on the customized properties that you set, then print the " "color of that entity to the 'Debug Window'. Then, the script changes the " @@ -29000,7 +28996,7 @@ msgstr "" #: ../../source/script/write-scripts.md:77 msgid "" -"[Load and Run a Script](get-started-with-scripting.html#load-and-" +"[Load and Run a Script](get-started-with-scripting.rst#load-and-" "run-a-script)" msgstr "" @@ -29336,3 +29332,225 @@ msgstr "" #~ " low performance)" #~ msgstr "" +#~ msgid "" +#~ "[Resize the entity](entity-appearance.html#set-" +#~ "the-size-of-an-entity) to " +#~ "approximately 10m wide, 10m high and " +#~ "1m deep (X:10, Y:10, Z:1)." +#~ msgstr "" + +#~ msgid "" +#~ "Create a ball by [adding a sphere" +#~ " entity](create-entities) to your domain." +#~ " Optionally, [change the color](entity-" +#~ "appearance.html#change-the-color-of-an-" +#~ "entity) of your ball, so that it" +#~ " is different than your wall." +#~ msgstr "" + +#~ msgid "" +#~ "[Set Entity Behavior on Collision](entity-" +#~ "behavior.html#set-entity-behavior-on-" +#~ "collision)" +#~ msgstr "" + +#~ msgid "" +#~ "[Set How an Entity Moves in a " +#~ "Gravitational Field](entity-physics.html#set-how-" +#~ "an-entity-moves-in-a-gravitational-field)" +#~ msgstr "" + +#~ msgid "" +#~ "[Control Interactions with Entities using " +#~ "Scripts](#control-interactions-with-entities-" +#~ "using-Scripts)" +#~ msgstr "" + +#~ msgid "" +#~ "Avatar entities live on the [Avatar " +#~ "Mixer](../../explore/get-started/architecture.html" +#~ "#assignment-clients), so they are connected" +#~ " to (and move with) your avatar. " +#~ "We've listed the ways you can " +#~ "create avatar entities with some " +#~ "examples:" +#~ msgstr "" + +#~ msgid "" +#~ "[Clone as an avatar entity:](entity-" +#~ "behavior.html#make-an-entity-cloneable) When" +#~ " you clone an entity as an " +#~ "avatar entity, you make a copy of" +#~ " the entity and attach it to " +#~ "your avatar. Every copy of that " +#~ "entity will now leave with the " +#~ "avatar when they leave the domain. " +#~ "For example, if you have a coffee" +#~ " shop in your domain, you can " +#~ "set all coffee cups to be cloned" +#~ " as avatar entities. Any user who " +#~ "clones a coffee cup will take the" +#~ " avatar entity with them when they" +#~ " exit the domain. You can keep " +#~ "your domain free of clutter using " +#~ "this property." +#~ msgstr "" + +#~ msgid "[The Create App](../tools.html#the-create-app)" +#~ msgstr "" + +#~ msgid "[Prerequisites](#prerequisities)" +#~ msgstr "" + +#~ msgid "" +#~ "[Display Vircadia's YouTube Channel](#display-" +#~ "vircadia-s-youtube-channel)" +#~ msgstr "" + +#~ msgid "Display Vircadia's YouTube Channel" +#~ msgstr "" + +#~ msgid "You can make the web entity display Vircadia's YouTube channel." +#~ msgstr "" + +#~ msgid "" +#~ "Scroll down until you see the " +#~ "'Source URL' option. Enter the Vircadia" +#~ " YouTube channel URL: " +#~ "https://www.youtube.com/channel/UC5gVObAP0ANbXr-lNCjP3xg. " +#~ "You should see the new page as " +#~ "soon as you hit 'Enter'." +#~ msgstr "" + +#~ msgid "" +#~ "Any entity you create to be used" +#~ " as a portal has to be " +#~ "[collisionless](entity-behavior.html#set-entity-" +#~ "behavior-on-collision) so that the " +#~ "script can detect when you walk " +#~ "into the entity." +#~ msgstr "" + +#~ msgid "" +#~ "When creating your own entities, you " +#~ "can [set the Collision " +#~ "property](../create/entities/entity-behavior.html#entity-" +#~ "collision-behavior) to turn on or off" +#~ " collisions." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Spectator Camera " +#~ "app." +#~ msgstr "" + +#~ msgid "" +#~ "The Fingerpaint app lets your paint " +#~ "your environment, your own avatar, or" +#~ " even another user's avatar. [Use the" +#~ " instructions above](#install-an-app) to" +#~ " install the Fingerpaint app." +#~ msgstr "" + +#~ msgid "" +#~ "[Use the instructions above](#install-an-" +#~ "app) to install the Text to Speech" +#~ " app." +#~ msgstr "" + +#~ msgid "" +#~ "Once you've [made a friend](socialize.html" +#~ "#make-connections-and-friends), you can " +#~ "see where they are and even " +#~ "teleport directly to them." +#~ msgstr "" + +#~ msgid "" +#~ "Marketplace items now have the ability" +#~ " to be rezz'd multiple times within" +#~ " a single domain. For example, " +#~ "someone can buy a single tree, " +#~ "then rez it multiple times to " +#~ "create a forest. When submitting an " +#~ "item to the Marketplace, content " +#~ "creators control whether or not an " +#~ "item can be rezz'd multiple times " +#~ "in the JSON file ([Read documentation" +#~ " here](../sell/add-item.html#unlimited-rezzing-" +#~ "of-your-item)). Coming in future " +#~ "releases: We'll make it easier to " +#~ "mark which items can be rezz'd " +#~ "multiple times, along with visual " +#~ "indications of these items in your " +#~ "inventory. (Canny request: " +#~ "[http://roadmap.highfidelity.com/feature-requests/p/allow-" +#~ "marketplace-items-to-specify-the-number-" +#~ "of-copies-or-infinite-a-buyer-" +#~ "can-](http://roadmap.highfidelity.com/feature-requests/p" +#~ "/allow-marketplace-items-to-specify-the-" +#~ "number-of-copies-or-infinite-a-buyer-" +#~ "can-))" +#~ msgstr "" + +#~ msgid "" +#~ "You can use the [Scripting Console " +#~ "in Interface](get-started-with-scripting.html" +#~ "#scripting-console) to try out the " +#~ "examples on this page. The output " +#~ "will be visible in the console " +#~ "itself." +#~ msgstr "" + +#~ msgid "" +#~ "This is an example of an " +#~ "[interface script](interface-scripts) and " +#~ "cannot be attached to an entity. " +#~ "It shows you how to print " +#~ "something to the [debug window ](get-" +#~ "started-with-scripting.html#debug-window). In" +#~ " this example, we'll start with a " +#~ "simple \"Hello, World\" script." +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will write the words" +#~ " \"Hello, World\" to the 'Debug " +#~ "Window' in Overte. ![](_images/hello-" +#~ "world.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "a line to the 'Debug Window'. In" +#~ " this case, the entity will be " +#~ "a red box. ![](_images/add-entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "When you [load and run this script" +#~ "](get-started-with-scripting.html#load-and-" +#~ "run-a-script), it will locate your " +#~ "avatar in the domain, create a new" +#~ " entity based on the customized " +#~ "properties that you set, then print " +#~ "the color of that entity to the" +#~ " 'Debug Window'. Then, the script " +#~ "changes the color of the entity to" +#~ " red, and prints the new color " +#~ "in the 'Debug Window'. ![](_images/edit-" +#~ "entity.png)" +#~ msgstr "" + +#~ msgid "" +#~ "[Load and Run a Script](get-started-" +#~ "with-scripting.html#load-and-run-a-script)" +#~ msgstr "" +