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Support Strict mode and memoize node view components #142
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The primary goal of these changes is to allow a single node view component to re-render in isolation without affecting the correctness of the view descriptor tree.
Previously, it was required that the entire ProseMirror component tree re-render on every document update in order to maintain the view descriptor tree. The trees are built from the leaves up in
useLayoutEffects
, and the tree was built from scratch on each render cycle.Now, the view descriptors are maintained in refs across renders, and mutated as needed, rather than built from scratch. This fixes an issue with strict mode (#128), since strict mode will render each component twice when it's first mounted. It also allows us to wrap each view component in
React.memo
, which quite dramatically improves the performance of the editor on very long documents. As a case study, working on an editor with the entire contents of Moby Dick in it:Before these changes, each update took over 100ms.
After these changes, an update at the very end of the document takes less than 10ms. An update at the very beginning of the document takes less than 30ms.
Updates at the beginning of the document still take longer than updates at the end. This is because the new
ChildElement
(not a great name, will workshop) needs to re-render whenever its node's offset into its parent has changed, which happens each time the document is modified before its node. It seems there ought to be a way to avoid this, since the offset is only necessary to update a ref used for thegetPos
prop, but I haven't figured out a way to do it cleanly yet.On that note, in order to migrate from the
pos
prop to the newgetPos
prop, and in particular to keep thegetPos
reference stable across renders, I had to introduce a few new layers of components inChildNodeViews
. They just encapsulate logic that was in loops before, and add some useRef calls to maintain stable refs togetPos
functions.For some reason the tests are timing out in CI, even though they're passing locally. I'll try to see if I can figure out what's going on there.