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Interoperability with noflo-three #14

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automata opened this issue May 3, 2014 · 1 comment
Open

Interoperability with noflo-three #14

automata opened this issue May 3, 2014 · 1 comment

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@automata
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automata commented May 3, 2014

We are supposed to create 2d shapes using a WebGL render: http://jabtunes.com/labs/3d/vector/

Is this a valid use case?

canvas/MakeRectangle RECTANGLE -> ITEMS canvas/Fill
canvas/Fill FILL -> COMMANDS three/Draw

Or should we choose between the desired 2d/3d render on canvas/Draw? In this way we can go for canvas/MakeCube, right?

@forresto
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forresto commented May 4, 2014

I'd go for a totally new three/ library with similar semantics. Maybe with just the components that would be different: MakePoint3D, Draw3D.

@automata automata changed the title Interoperability with node-three Interoperability with noflo-three May 7, 2014
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