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There're DXT3 textures on the distribution (errata: on the fillesystem - errata's errata: is really on the distribution), but KSP likes DXT1 and DXT5 only #18
Comments
Hypothesis
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From the user's log, I found:
But I didn't found anything like that on the logs I get from my test beds. Absolutely weird... |
Yep, mine is working fine:
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Hummm... WAIT! I found PNG and DDS for some textures on the KAX 2.8.1.0 distribution package! I removed the PNG files, leaving the DDS. But still they loaded fine again. So I'm not the source of the borkage. |
Yes, there's another explanation - I borked the second test without being aware. |
The duplicated textures are already fixed on the DEV branch, so this is something that was already tackled down. Found the commit: 7fbbafe |
Hummm.... KSPCF is installed, and I know it optimizes the textures for quicker loading... It worth a try. |
YES, IT WAS KSPCF!!! Found this on my KSP.log from my KSPCF test bed:
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So, this is what's happening:
Next KAX release will not have duplicated textures, so I hope this problem will not be triggered again by KAX - but KSPCF clearly have a bug, and they should not be overwritting 3rd party assets! |
Closing this so. |
WRONG I indeed shoved DXT3 DDSs in the distribution. |
This is a bug, being masked silently by how KSP (stock) load things. KSPCF was the messenger that I ended up shooting by mistake. |
Fixed on commit 9d9c10b. |
On a (hopefully) final note, thanks for the KSPCF guys for (properly) diagnosing the problem, and my apologies for shooting the messenger. On the bright side, a change request on KSPCF were create to prevent further mishaps like this one. |
Fellow Kerbonaut Nophallus reported on Forum:
MODLIST
Evidences
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