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EABase.h
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EABase.h
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#ifndef __EABase_H
#define __EABase_H
#include "EABase_Object.h"
#if ARDUINO >= 100
#include "Arduino.h"
#else
#include "WProgram.h"
#endif
#define EABase_PINDATA uint64_t
#define EABase_PINNO uint8_t
class EABase
{
public:
EABase()
{
}
void add(EABase_Object *obj)
{
if (classListFirst == NULL)
{
classListFirst = obj;
classListLast = obj;
}
else
{
classListLast->classListNext = obj;
classListLast = obj;
}
}
void setup()
{
EABase_Object *obj = classListFirst;
while (obj != NULL)
{
obj->setup();
obj = obj->classListNext;
}
}
void loop()
{
EABase_Object *obj = classListFirst;
while (obj != NULL)
{
obj->loop();
obj = obj->classListNext;
}
}
private:
EABase_Object *classListFirst = NULL;
EABase_Object *classListLast = NULL;
};
#endif