Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bump babylonjs from 5.57.1 to 6.15.0 #1087

Closed
wants to merge 1 commit into from

Conversation

dependabot[bot]
Copy link

@dependabot dependabot bot commented on behalf of github Aug 3, 2023

Bumps babylonjs from 5.57.1 to 6.15.0.

Release notes

Sourced from babylonjs's releases.

6.14.1

Changes:

  • #14099: Document parameter ranges of HSVtoRGBToRef()
  • #14094: Make wireframes of MeshDebugPluginMaterial unshaded
  • #14096: Enable texture float rendering in native engine
  • #14095: A more stable vis-test startup in our CI
  • #14093: Fix inertia view of parented bodies
  • #14092: Effect renderer: Restore the right values for the depth and stencil states

This list of changes was auto generated.

6.14.0

Changes:

  • #14088: Add extra conditions for outParams declarations in PBR block shaders
  • #14087: overlay needs to be a part of the client object
  • #14085: Delete what's new.md
  • #14072: Making data Nullable for RawTexture3D and RawTexture2DArray
  • #14073: preparation for NOTICE changes in public packages
  • #14075: Improved quaternion application
  • #14081: DomManagement avoid unneeded object imports
  • #14080: SpotLight: Fix projection texture matrix not computed in world space
  • #14079: NME: Generate code for "mode" property
  • #14077: introduce DISABLE_DEV_OVERLAY flag
  • #14078: fix imports
  • #14071: Change throw to log for native update RTT samples
  • #14070: Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation
  • #14068: AnimationGroup: add enableBlending method
  • #14061: Physics spring constraint
  • #14067: PBR: Fix doc for the metallicReflectanceColor property

This list of changes was auto generated.

6.13.0

Changes:

  • #14065: FreeCameraMouseInput: Reset Active pointerId when detaching controls
  • #14062: AnimationGroup: Add MergeAnimationGroups method
  • #14055: Basic native support of MSAA for render targets
  • #14052: Animations: Add support for animatable and animation group ordering
  • #14060: Bump word-wrap from 1.2.3 to 1.2.4

... (truncated)

Changelog

Sourced from babylonjs's changelog.

Changelog

6.14.1

Core

  • Document parameter ranges of HSVtoRGBToRef() - by Atsutakemura (#14099)
  • Make wireframes of MeshDebugPluginMaterial unshaded - by alexchuber (#14094)
  • Enable texture float rendering in native engine - by bghgary (#14096)
  • Fix inertia view of parented bodies - [Bug Fix] by carolhmj (#14093)
  • Effect renderer: Restore the right values for the depth and stencil states - [Bug Fix] by Popov72 (#14092)

6.14.0

Core

  • Making data Nullable for RawTexture3D and RawTexture2DArray - by christianphalv (#14072)
  • Improved quaternion application - by infusion (#14075)
  • SpotLight: Fix projection texture matrix not computed in world space - [Bug Fix] by Popov72 (#14080)
  • NME: Generate code for "mode" property - by Popov72 (#14079)
  • fix imports - by RaananW (#14078)
  • Change throw to log for native update RTT samples - by bghgary (#14071)
  • Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation - by Popov72 (#14070)
  • AnimationGroup: add enableBlending method - by Popov72 (#14068)
  • Physics spring constraint - [New Feature] by carolhmj (#14061)

GUI

GUI Editor

Node Editor

Playground

Viewer

6.13.0

... (truncated)

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

Bumps [babylonjs](https://github.com/BabylonJS/Babylon.js) from 5.57.1 to 6.15.0.
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](https://github.com/BabylonJS/Babylon.js/commits)

---
updated-dependencies:
- dependency-name: babylonjs
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot requested a review from a team as a code owner August 3, 2023 13:40
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Aug 3, 2023
@dependabot @github
Copy link
Author

dependabot bot commented on behalf of github Aug 11, 2023

Superseded by #1094.

@dependabot dependabot bot closed this Aug 11, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/babylonjs-6.15.0 branch August 11, 2023 13:59
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
dependencies Pull requests that update a dependency file
Projects
None yet
Development

Successfully merging this pull request may close these issues.

0 participants