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translations.json
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translations.json
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{
"": "",
"{{ hands }}-handed": "X-Handed",
"1-handed": "One-handed",
"2-handed": "Two-handed",
"ab": "AB",
"absorbs": "Absorbs",
"accessories": "Accessories",
"accessories_collapse": "Toggle accessories",
"accessories_collapse_title": "Toggle accessories",
"accessory": "Accessory",
"accessory_cost": "Cost",
"accessory_cost_placeholder": "0",
"accessory_cost_title": "Cost",
"accessory_is_equipped": "Equip",
"accessory_is_equipped_title": "Equip",
"accessory_name": "Name",
"accessory_name_placeholder": "Name",
"accessory_name_title": "Name",
"accessory_special": "Special",
"accessory_special_title": "Special",
"accessorychat_title": "Send to Chat",
"accuracy": "Accuracy",
"accuracy_bonus": "+3 bonus to all Accuracy checks",
"accuracy_bonus_title": "+3 bonus to all Accuracy checks",
"action": "Action",
"action_effect": "Effect",
"action_effect_title": "Effect",
"action_name": "Action",
"action_name_placeholder": "Action",
"action_name_title": "Action",
"admiration": "Admiration",
"affection": "Affection",
"affinity_skill_gain_absorption": "Use 2 skill per Absorption",
"affinity_skill_gain_general_vulnerability": "Gain 1 skill per vulnerability",
"affinity_skill_gain_immunity": "Use 1 skill per Immunity",
"affinity_skill_gain_physical_vulnerability": "Gain 2 skills per physical vulnerability",
"affinity_skill_gain_resistance": "Use 0.5 skill per Resistance",
"air": "Air",
"air_title": "Air Affinity",
"arcane": "Arcane",
"arcanism": "Arcanism",
"arcanism_title": "Arcanism",
"area": "Area",
"armor": "Armor",
"armor_collapse": "Toggle armor",
"armor_collapse_title": "Toggle armor",
"armor_cost": "Cost",
"armor_cost_placeholder": "0",
"armor_cost_title": "Cost",
"armor_defense": "DEF",
"armor_defense_bonus": "+DEF",
"armor_defense_bonus_placeholder": "0",
"armor_defense_bonus_title": "Defense Bonus",
"armor_defense_placeholder": "0",
"armor_defense_title": "Defense",
"armor_initiative": "Initiative",
"armor_initiative_placeholder": "0",
"armor_initiative_title": "Initiative",
"armor_is_equipped": "Equip",
"armor_is_equipped_title": "Equip",
"armor_is_martial": "Martial",
"armor_is_martial_title": "Martial",
"armor_magic_defense_bonus": "+M.DEF",
"armor_magic_defense_bonus_placeholder": "0",
"armor_magic_defense_bonus_title": "Magic Defense Bonus",
"armor_name": "Name",
"armor_name_placeholder": "Name",
"armor_name_title": "Name",
"armor_special": "Special",
"armor_special_title": "Special",
"armorchat_title": "Send to Chat",
"armors_collapse": "Toggle armors",
"armors_collapse_title": "Toggle armors",
"artifact_effect": "Details",
"artifact_effect_title": "Details",
"artifact_name": "Artifact",
"artifact_name_placeholder": "Artifact",
"artifact_name_title": "Artifact",
"artifactchat_title": "Send to Chat",
"artifacts": "Artifacts",
"artifacts_collapse": "Toggle artifacts",
"artifacts_collapse_title": "Toggle artifacts",
"attack": "Attack",
"attack_attr1": "Attr 1",
"attack_attr1_title": "Attr 1",
"attack_attr2": "Attr 2",
"attack_attr2_title": "Attr 2",
"attack_extra_damage": "Extra Damage",
"attack_extra_damage_title": "Extra Damage",
"attack_name": "Attack Name",
"attack_name_placeholder": "Attack Name",
"attack_name_title": "Attack Name",
"attack_range": "Range",
"attack_special": "Special",
"attack_special_title": "Special",
"attack_type": "Damage Type",
"attack_type_title": "Damage Type",
"automatic_mp": "Automatic MP Use",
"automatic_mp_title": "Automatically subtract MP when casting spells and rituals",
"avatar": "Despite everything, it's still you.",
"backpack": "Backpack",
"backpack_title": "Backpack",
"basic_attacks": "Basic Attacks",
"basic-attacks_collapse": "Toggle basic-attacks",
"basic-attacks_collapse_title": "Toggle basic-attacks",
"basicattack_title": "Basic Attack",
"beast": "Beast",
"bestiary": "Bestiary",
"bolt": "Bolt",
"bolt_title": "Bolt Affinity",
"bond_allegiance": "Allegiance",
"bond_approval": "Approval",
"bond_description": "Description",
"bond_fondness": "Fondness",
"bond_name": "Bond Name",
"bond1_allegiance_title": "bond1_allegiance_title",
"bond1_approval_title": "bond1_approval_title",
"bond1_description_title": "bond1_description_title",
"bond1_fondness_title": "bond1_fondness_title",
"bond1_name_placeholder": "Bond Name",
"bond1_name_title": "bond1_name_title",
"bond1chat_title": "Send to Chat",
"bond2_allegiance_title": "bond2_allegiance_title",
"bond2_approval_title": "bond2_approval_title",
"bond2_description_title": "bond2_description_title",
"bond2_fondness_title": "bond2_fondness_title",
"bond2_name_placeholder": "Bond Name",
"bond2_name_title": "bond2_name_title",
"bond2chat_title": "Send to Chat",
"bond3_allegiance_title": "bond3_allegiance_title",
"bond3_approval_title": "bond3_approval_title",
"bond3_description_title": "bond3_description_title",
"bond3_fondness_title": "bond3_fondness_title",
"bond3_name_placeholder": "Bond Name",
"bond3_name_title": "bond3_name_title",
"bond3chat_title": "Send to Chat",
"bond4_allegiance_title": "bond4_allegiance_title",
"bond4_approval_title": "bond4_approval_title",
"bond4_description_title": "bond4_description_title",
"bond4_fondness_title": "bond4_fondness_title",
"bond4_name_placeholder": "Bond Name",
"bond4_name_title": "bond4_name_title",
"bond4chat_title": "Send to Chat",
"bond5_allegiance_title": "bond5_allegiance_title",
"bond5_approval_title": "bond5_approval_title",
"bond5_description_title": "bond5_description_title",
"bond5_fondness_title": "bond5_fondness_title",
"bond5_name_placeholder": "Bond Name",
"bond5_name_title": "bond5_name_title",
"bond5chat_title": "Send to Chat",
"bond6_allegiance_title": "bond6_allegiance_title",
"bond6_approval_title": "bond6_approval_title",
"bond6_description_title": "bond6_description_title",
"bond6_fondness_title": "bond6_fondness_title",
"bond6_name_placeholder": "Bond Name",
"bond6_name_title": "bond6_name_title",
"bond6chat_title": "Send to Chat",
"bonds": "Bonds",
"bonds_collapse": "Toggle bonds",
"bonds_collapse_title": "Toggle bonds",
"bonds_title": "Bonds",
"book_title": "Book",
"bow": "Bow",
"brawling": "Brawling",
"candle_title": "Candle",
"champion": "Champion",
"champion2": "Champion (2)",
"champion3": "Champion (3)",
"champion4": "Champion (4)",
"champion5": "Champion (5)",
"champion6": "Champion (6)",
"character": "Character",
"character_name": "Name",
"character_name_placeholder": "Name",
"character_name_title": "Name",
"chat_title": "Send to Chat",
"check_anticipate": "Anticipate【DEX + INS】",
"check_anticipate_title": "Anticipating someone’s movements and catching them by surprise.",
"check_attr1": "Attr 1",
"check_attr1_title": "Attr 1",
"check_attr2": "Attr 2",
"check_attr2_title": "Attr 2",
"check_captivate": "Captivate【DEX + WLP】",
"check_captivate_title": "Moving gracefully to earn someone’s attention.",
"check_custom_title": "Roll Custom Check",
"check_description": "Custom Check",
"check_description_placeholder": "Custom Check",
"check_description_title": "Custom Check",
"check_dodge": "Dodge【DEX + INS】",
"check_dodge_title": "Avoiding a trap or finding a way to flee a collapsing building.",
"check_effort": "Effort【MIG + MIG】",
"check_effort_title": "Hard work, such as lifting a portcullis or pushing a statue.",
"check_endure": "Endure【MIG + WLP】",
"check_endure_title": "Resisting intense pain or fatigue.",
"check_interrogate": "Interrogate【INS + WLP】",
"check_interrogate_title": "Getting information from someone during a conversation.",
"check_intimidate": "Intimidate【MIG + WLP】",
"check_intimidate_title": "Intimidating someone with your strength.",
"check_persuade": "Persuade【INS + WLP】",
"check_persuade_title": "Persuading someone through authority or diplomacy.",
"check_recall": "Recall【INS + INS】",
"check_recall_title": "Remembering useful information about something.",
"check_sneak": "Sneak【DEX + DEX】",
"check_sneak_title": "Moving silently, hiding and acting unnoticed.",
"check_study": "Study【INS + INS】",
"check_study_title": "Examining or investigating someone or something.",
"check_tinker": "Tinker【DEX + INS】",
"check_tinker_title": "Completing a work of craftsmanship or repairing something.",
"check_title": "Roll Custom Check",
"chimerism": "Chimerism",
"chimerism_title": "Chimerism",
"class_benefit": "Free Benefit",
"class_benefit_title": "Free Benefit",
"class_description": "Description",
"class_description_title": "Description",
"class_heroic_skill_description": "Description",
"class_heroic_skill_description_title": "Description",
"class_heroic_skill_name": "Heroic Skill",
"class_heroic_skill_name_placeholder": "Heroic Skill",
"class_heroic_skill_name_title": "Heroic Skill",
"class_hide": "Hide",
"class_hide_title": "Hide",
"class_level": "Level",
"class_martialarmor": "Martial Armor",
"class_martialarmor_title": "Martial Armor",
"class_martialmelee": "Martial Melee",
"class_martialmelee_title": "Martial Melee",
"class_martialranged": "Martial Ranged",
"class_martialranged_title": "Martial Ranged",
"class_martialshield": "Martial Shield",
"class_martialshield_title": "Martial Shield",
"class_name": "Name",
"class_name_placeholder": "Name",
"class_name_title": "Name",
"class_skill_hide": "Hide Class Skill",
"class_skill_hide_title": "Hide Class Skill",
"class_skill1_description": "Description",
"class_skill1_description_title": "Description",
"class_skill1_level": "SL",
"class_skill1_level_placeholder": "0",
"class_skill1_level_title": "Skill Level",
"class_skill1_name": "Skill Name",
"class_skill1_name_placeholder": "Skill Name",
"class_skill1_name_title": "Skill Name",
"class_skill2_description": "Description",
"class_skill2_description_title": "Description",
"class_skill2_level": "SL",
"class_skill2_level_placeholder": "0",
"class_skill2_level_title": "Skill Level",
"class_skill2_name": "Skill Name",
"class_skill2_name_placeholder": "Skill Name",
"class_skill2_name_title": "Skill Name",
"class_skill3_description": "Description",
"class_skill3_description_title": "Description",
"class_skill3_level": "SL",
"class_skill3_level_placeholder": "0",
"class_skill3_level_title": "Skill Level",
"class_skill3_name": "Skill Name",
"class_skill3_name_placeholder": "Skill Name",
"class_skill3_name_title": "Skill Name",
"class_skill4_description": "Description",
"class_skill4_description_title": "Description",
"class_skill4_level": "SL",
"class_skill4_level_placeholder": "0",
"class_skill4_level_title": "Skill Level",
"class_skill4_name": "Skill Name",
"class_skill4_name_placeholder": "Skill Name",
"class_skill4_name_title": "Skill Name",
"class_skill5_description": "Description",
"class_skill5_description_title": "Description",
"class_skill5_level": "SL",
"class_skill5_level_placeholder": "0",
"class_skill5_level_title": "Skill Level",
"class_skill5_name": "Skill Name",
"class_skill5_name_placeholder": "Skill Name",
"class_skill5_name_title": "Skill Name",
"class_skills_taken": "Skills Taken",
"class_special": "Special",
"class_special_placeholder": "Special",
"class_special_title": "Special",
"classchat_title": "Send to Chat",
"classes": "Classes",
"classes_collapse": "Toggle classes",
"classes_collapse_title": "Toggle classes",
"classes_title": "Classes",
"click_add_to_add": "Click +Add to load data.",
"cog_title": "Cog",
"coins_title": "Gold Coins",
"collapse_title": "Collapse",
"companion": "Companion",
"companion_skill_level": "Skill Level",
"companion_skill_level_placeholder": "0",
"companion_skill_level_title": "Skill Level",
"conflict": "Conflict",
"conflict_title": "Conflict",
"construct": "Construct",
"cost": "Cost",
"createdby": "Created By",
"createdby_placeholder": "Created By",
"createdby_title": "Created By",
"creature_effect": "Details",
"creature_effect_title": "Details",
"creature_name": "Creature",
"creature_name_placeholder": "Creature",
"creature_name_title": "Creature",
"creaturechat_title": "Send to Chat",
"creatures": "Creatures",
"creatures_collapse": "Toggle creatures",
"creatures_collapse_title": "Toggle creatures",
"custom": "Custom",
"custom_checks": "Custom Checks",
"d10": "d10",
"d12": "d12",
"d6": "d6",
"d8": "d8",
"dagger": "Dagger",
"damage": "Damage",
"damage_affinities": "Damage Affinities",
"dark": "Dark",
"dark_title": "Dark Affinity",
"dazed": "Dazed",
"dazed_immunity": "Dazed",
"dazed_immunity_title": "Dazed temporarily reduces your Insight die size by one.",
"dazed_title": "Dazed temporarily reduces your Insight die size by one.",
"declare_fabula_title": "Declare & Spend Fabula Points",
"defense": "DEF",
"defense_extra": "+DEF",
"defense_extra_placeholder": "0",
"defense_extra_title": "+DEF",
"defense_full": "Defense",
"defense_quick": "Defense Quick Set",
"defense_quick_title": "Defense Quick Set",
"defenses": "Defenses",
"demon": "Demon",
"description": "Description",
"description_title": "Description",
"dexterity": "DEX",
"dexterity_boost": "DEX Up",
"dexterity_boost_title": "Temporarily increases your Dexterity die size by one.",
"dexterity_down": "DEX Down",
"dexterity_down_title": "Temporarily decreases your Dexterity die size by one.",
"dexterity_max": "DEX",
"dexterity_max_title": "Dexterity",
"dexterity_title": "Dexterity",
"dice_title": "Roll",
"disable_initiative": "Disable Initiative",
"disable_initiative_title": "Remove initiative from the game",
"discoveries": "Discoveries",
"discoveries_collapse": "Toggle discoveries",
"discoveries_collapse_title": "Toggle discoveries",
"discovery_effect": "Details",
"discovery_effect_title": "Details",
"discovery_name": "Discovery",
"discovery_name_placeholder": "Discovery",
"discovery_name_title": "Discovery",
"discoverychat_title": "Send to Chat",
"distance": "Distance",
"distance_title": "Distance",
"dmg": "DMG",
"dual_shieldbearer": "Dual Shieldbearer",
"dual_shieldbearer_title": "You can equip two shields",
"duration": "Duration",
"earth": "Earth",
"earth_title": "Earth Affinity",
"effect": "Effect",
"elemental": "Elemental",
"elementalism": "Elementalism",
"elementalism_title": "Elementalism",
"elementalshard": "Elemental Shard",
"elementalshard_effect": "One creature suffers 10 damage of a type of your choice (air, bolt, earth, fire, or ice).",
"elementalshard_title": "Elemental Shard",
"elite": "Elite",
"elixir": "Elixir",
"elixir_effect": "One creature recovers 50 Mind Points.",
"elixir_title": "Elixir",
"enable_quirks": "Enable Quirks",
"enable_quirks_title": "Enable Quirks",
"enable_zero_powers": "Enable Zero Powers",
"enable_zero_powers_title": "Enable Zero Powers",
"enraged": "Enraged",
"enraged_immunity": "Enraged",
"enraged_immunity_title": "Enraged temporarily reduces your Dexterity and Insight die sizes by one.",
"enraged_title": "Enraged temporarily reduces your Dexterity and Insight die sizes by one.",
"entropism": "Entropism",
"entropism_title": "Entropism",
"equipment": "Equipment",
"equipment_collapse": "Toggle equipment",
"equipment_collapse_title": "Toggle equipment",
"equipment_title": "Equipment",
"escape": "Escape",
"expand_title": "Expand",
"experience_automatic_five": "At the end of each session, you automatically gain 5 XP. Then:",
"experience_fabula_spent": "Gain XP equal to (Fabula Points spent by the group / number of Player Characters)",
"experience_level_up": "Finally, if you have 10 or more Experience Points, you must spend ten of those points and increase your character level by one—you keep any Experience Points in excess.",
"experience_points": "Experience Points",
"experience_points_placeholder": "0",
"experience_points_title": "Experience Points",
"experience_ultima_spent": "Gain XP equal to Ultima Points spent by Villains",
"experience-points_collapse": "Toggle experience-points",
"experience-points_collapse_title": "Toggle experience-points",
"extra": "Extra",
"extra_defense_00": "+0 Def / +0 M. Def",
"extra_defense_12": "+1 Def / +2 M. Def",
"extra_defense_21": "+2 Def / +1 M. Def",
"extra_defense_24": "+2 Def / +4 M. Def",
"extra_defense_33": "+3 Def / +3 M. Def",
"extra_defense_42": "+4 Def / +2 M. Def",
"extra_defense_null": "—",
"extra_title": "Extra",
"extreme": "Extreme",
"fabula_gain_on_fumble_check": "+1 Fabula Point when you fumble a check.",
"fabula_gain_on_session_start": "+1 Fabula Point if you have none at the start of the session.",
"fabula_gain_on_surrender": "+2 Fabula Point if you surrender at zero HP.",
"fabula_gain_on_villain_entrance": "+1 Fabula Point when a Villain makes an entrance.",
"fabula_points": "Fabula Points",
"fabula_points_placeholder": "0",
"fabula_points_title": "Fabula Points",
"fabula_spend_to_alter_the_story": "Spend 1 Fabula Point to alter the story. If you alter an existing element, you need permission from whoever introduced it.",
"fabula_spend_to_invoke_bond": "Spend 1 Fabula Point after performing a Check to invoke a bond and add its strength to the result (once per check).",
"fabula_spend_to_reroll_dice": "Spend 1 Fabula Point after performing a Check to invoke a trait to reroll one or both dice (not a fumble).",
"fabula-points_collapse": "Toggle fabula-points",
"fabula-points_collapse_title": "Toggle fabula-points",
"feature_class": "Class",
"feature_class_placeholder": "Class",
"feature_class_title": "Class",
"feature_detail1": "Feature 1",
"feature_detail1_title": "Feature 1",
"feature_detail2": "Feature 2",
"feature_detail2_title": "Feature 2",
"feature_detail3": "Feature 3",
"feature_detail3_title": "Feature 3",
"feature_hide": "Hide",
"feature_hide_title": "Hide",
"feature_name": "Class Feature",
"feature_name_placeholder": "Class Feature",
"feature_name_title": "Class Feature",
"featurechat_title": "Send to Chat",
"features": "Class Features",
"features_collapse": "Toggle features",
"features_collapse_title": "Toggle features",
"fire": "Fire",
"fire_title": "Fire Affinity",
"firearm": "Firearm",
"flail": "Flail",
"frequently_used_checks": "Frequently Used Checks",
"friend_effect": "Details",
"friend_effect_title": "Details",
"friend_name": "Character",
"friend_name_placeholder": "Character",
"friend_name_title": "Character",
"friendchat_title": "Send to Chat",
"friends": "Friends",
"friends_collapse": "Toggle friends",
"friends_collapse_title": "Toggle friends",
"hatred": "Hatred",
"heavy": "Heavy",
"hide_npc_equipment": "Hide NPC Equipment",
"hide_npc_equipment_title": "Hide NPC Equipment",
"high_roll": "HR",
"hit_points": "Hit Points (HP)",
"hp": "HP",
"hp_calculation": "(MIG x 5) + LEVEL + OTHER",
"hp_crisis": "HP Crisis",
"hp_crisis_title": "If your current HP is at or below this number, your are considered \"in Crisis\", which means you're not looking good — you're having a bad day and it shows.",
"hp_extra": "Extra HP",
"hp_extra_placeholder": "0",
"hp_extra_title": "Extra HP",
"hp_max": "HP Max",
"hp_max_title": "Hit Points",
"hp_title": "Hit Points",
"hp-control": "HP",
"hp-control_title": "Health Points",
"hr": "HR",
"HR": "HR",
"huge": "Huge",
"humanoid": "Humanoid",
"ice": "Ice",
"ice_title": "Ice Affinity",
"identity": "Identity",
"identity_placeholder": "Identity",
"identity_title": "Identity",
"im": "IM",
"immune": "Immune",
"individual": "Individual",
"inferiority": "Inferiority",
"info": "Info",
"init": "Init.",
"initiative": "Initiative",
"initiative_bonus": "+4 Initiative",
"initiative_bonus_title": "+4 Initiative",
"initiative_extra": "Extra Init.",
"initiative_extra_placeholder": "0",
"initiative_extra_title": "Extra Initiative",
"initiative_title": "Player Characters perform a【DEX+INS】 Initiative Group Check to determine which side acts first. The Difficulty Level for this Check equals the highest Initiative among their adversaries.",
"insight": "INS",
"insight_boost": "INS Up",
"insight_boost_title": "Temporarily increases your Insight die size by one.",
"insight_down": "INS Down",
"insight_down_title": "Temporarily decreases your Insight die size by one.",
"insight_max": "INS",
"insight_max_title": "Insight",
"insight_title": "Insight",
"inventory": "Inventory",
"inventory_collapse": "Toggle inventory",
"inventory_collapse_title": "Toggle inventory",
"inventory_cost": "Cost",
"inventory_cost_placeholder": "0",
"inventory_cost_title": "Cost",
"inventory_effect": "Effect",
"inventory_effect_title": "Effect",
"inventory_name": "Item",
"inventory_name_placeholder": "Item",
"inventory_name_title": "Item",
"inventory_points": "Inventory Points (IP)",
"invoke_trait": "Invoke Trait",
"ip": "IP",
"ip_calculation": "6 + OTHER",
"ip_cost": "IP Cost",
"ip_extra": "Extra IP",
"ip_extra_placeholder": "0",
"ip_extra_title": "Extra IP",
"ip_max": "IP Max",
"ip_max_title": "Inventory Points Max",
"ip_title": "Inventory Points",
"ip-control": "IP",
"ip-control_title": "Inventory Points",
"is_critical": "Critical Success!",
"is_fumble": "Critical Fumble!",
"item": "Item",
"item_effect": "Details",
"item_effect_title": "Details",
"item_name": "Item",
"item_name_placeholder": "Item",
"item_name_title": "Item",
"itemchat_title": "Send to Chat",
"items": "Other Items",
"items_collapse": "Toggle items",
"items_collapse_title": "Toggle items",
"jack_of_all_trades": "Jack of All Trades",
"journal": "Journal",
"journal_title": "Journal",
"large": "Large",
"level": "Level",
"level_placeholder": "0",
"level_title": "Level",
"light": "Light",
"light_title": "Light Affinity",
"location_effect": "Details",
"location_effect_title": "Details",
"location_name": "Location",
"location_name_placeholder": "Location",
"location_name_title": "Location",
"locationchat_title": "Send to Chat",
"locations": "Locations",
"locations_collapse": "Toggle locations",
"locations_collapse_title": "Toggle locations",
"loyalty": "Loyalty",
"lv": "Lv",
"magic": "Magic",
"magic_bonus": "+3 bonus to all Magic checks",
"magic_bonus_title": "+3 bonus to all Magic checks",
"magic_defense": "M.DEF",
"magic_defense_extra": "+M.DEF",
"magic_defense_extra_placeholder": "0",
"magic_defense_extra_title": "+M.DEF",
"magic_title": "Magic",
"magictent": "Magic Tent",
"magictent_effect": "Allows the entire group to rest in the wilderness.",
"magictent_title": "Magic Tent",
"major": "Major",
"martial_title": "Is Martial",
"may_equip": "May Equip",
"mdefense_full": "M. Defense",
"medium": "Medium",
"melee": "Melee",
"melee_title": "Melee",
"melee_weapon_mastery": "Melee Weapon Accuracy Bonus",
"melee_weapon_mastery_placeholder": "0",
"melee_weapon_mastery_title": "Set bonus to Accuracy Checks with melee weapons",
"meta": "Meta",
"meta_title": "Meta",
"might": "MIG",
"might_boost": "MIG Up",
"might_boost_title": "Temporarily increases your Might die size by one.",
"might_down": "MIG Down",
"might_down_title": "Temporarily decreases your Might die size by one.",
"might_max": "MIG",
"might_max_title": "Might",
"might_title": "Might",
"mind_points": "Mind Points (MP)",
"minor": "Minor",
"minus_title": "Subtract",
"mistrust": "Mistrust",
"mod": "MOD",
"modifier": "Modifier",
"money_name": "Currency Name",
"money_name_placeholder": "Currency Name",
"money_name_title": "Currency Name",
"money_placeholder": "0",
"money_title": "money_title",
"monster": "Monster",
"mp": "MP",
"mp_calculation": "(WLP x 5) + LEVEL + OTHER",
"mp_extra": "Extra MP",
"mp_extra_placeholder": "0",
"mp_extra_title": "Extra MP",
"mp_max": "MP Max",
"mp_max_title": "Mind Points",
"mp_title": "Mind Points",
"mp-control": "MP",
"mp-control_title": "Mind Points",
"multipart": "Multi-Part",
"multipart_placeholder": "Multi-Part",
"multipart_title": "Multi-Part",
"none": "—",
"none_accessories_repeating": "No accessories saved.",
"none_armors_repeating": "No armors saved.",
"none_artifacts_repeating": "No artifacts saved.",
"none_basic-attacks_repeating": "No basic attacks saved.",
"none_classes_repeating": "No classes saved.",
"none_creatures_repeating": "No creatures saved.",
"none_discoveries_repeating": "No discoveries saved.",
"none_features_repeating": "No features saved.",
"none_friends_repeating": "No friends saved.",
"none_inventory_repeating": "No inventory saved.",
"none_items_repeating": "No items saved.",
"none_locations_repeating": "No locations saved.",
"none_notes_repeating": "No notes saved.",
"none_other-actions_repeating": "No other actions saved.",
"none_projects_repeating": "No projects saved.",
"none_quests_repeating": "No quests saved.",
"none_rare-gears_repeating": "No rare gears saved.",
"none_rituals_repeating": "No rituals saved.",
"none_rolls_repeating": "No rolls saved.",
"none_shields_repeating": "No shields saved.",
"none_special-rules_repeating": "No special rules saved.",
"none_spells_repeating": "No spells saved.",
"none_weapons_repeating": "No weapons saved.",
"none_zero-powers_repeating": "No zero powers saved.",
"note_effect": "Details",
"note_effect_title": "Details",
"note_name": "Note",
"note_name_placeholder": "Note",
"note_name_title": "Note",
"notechat_title": "Send to Chat",
"notes": "Notes",
"notes_collapse": "Toggle notes",
"notes_collapse_title": "Toggle notes",
"off": "Off",
"offensivespell_title": "Is Offensive",
"on": "On",
"origin": "Origin",
"origin_placeholder": "Origin",
"origin_title": "Origin",
"other_actions": "Other Actions",
"other-actions_collapse": "Toggle other-actions",
"other-actions_collapse_title": "Toggle other-actions",
"otheractionchat_title": "Send to Chat",
"pc_level": "PC Level",
"pc_level_placeholder": "0",
"pc_level_title": "PC Level",
"per_trigger": "per Trigger",
"phase": "Phase",
"phases": "Phases",
"phases_placeholder": "0",
"phases_title": "Phases",
"physical": "Physical",
"physical_title": "Physical Affinity",
"plant": "Plant",
"plus_title": "Add",
"plusHP": "+5 HP",
"plusIP": "+2 IP",
"plusMP": "+5 MP",
"poison": "Poison",
"poison_title": "Poison Affinity",
"poisoned": "Poisoned",
"poisoned_immunity": "Poisoned",
"poisoned_immunity_title": "Poisoned temporarily reduces your Might and Willpower die sizes by one.",
"poisoned_title": "Poisoned temporarily reduces your Might and Willpower die sizes by one.",
"potency": "Potency",
"project_clock": "Clock",
"project_clock_placeholder": "0",
"project_clock_title": "Clock",
"project_cost": "Cost",
"project_cost_placeholder": "0",
"project_cost_title": "Cost",
"project_name": "Project",
"project_name_placeholder": "Project",
"project_name_title": "Project",
"project_special": "Details",
"project_special_title": "Details",
"projectchat_title": "Send to Chat",
"projects": "Projects",
"projects_collapse": "Toggle projects",
"projects_collapse_title": "Toggle projects",
"pronouns": "Pronouns",
"pronouns_placeholder": "Pronouns",
"pronouns_title": "Pronouns",
"quest_effect": "Details",
"quest_effect_title": "Details",
"quest_name": "Quest",
"quest_name_placeholder": "Quest",
"quest_name_title": "Quest",
"questchat_title": "Send to Chat",
"quests": "Quests",
"quests_collapse": "Toggle quests",
"quests_collapse_title": "Toggle quests",
"quirk_description": "Description",
"quirk_description_title": "Description",
"quirk_effect": "Effect",
"quirk_effect_title": "Effect",
"quirk_name": "Quirk",
"quirk_name_placeholder": "Quirk",
"quirk_name_title": "Quirk",
"quirk_type": "Quirk Type",
"quirk_type_placeholder": "Quirk Type",
"quirk_type_title": "Quirk Type",
"quirkchat_title": "Send to Chat",
"quirks": "Quirks",
"quirks_collapse": "Toggle quirks",
"quirks_collapse_title": "Toggle quirks",
"ranged_weapon_mastery": "Ranged Weapon Accuracy Bonus",
"ranged_weapon_mastery_placeholder": "0",
"ranged_weapon_mastery_title": "Set bonus to Accuracy Checks with ranged weapons",
"rank": "Rank",
"rank_title": "Rank",
"rare_gear": "rare gear",
"rare-gears_collapse": "Toggle rare-gears",
"rare-gears_collapse_title": "Toggle rare-gears",
"raregear_effect": "Effect",
"raregear_effect_title": "Effect",
"raregear_name": "Equipment",
"raregear_name_placeholder": "Equipment",
"raregear_name_title": "Equipment",
"raregearchat_title": "Send to Chat",
"recover": "Recovery",
"remedy": "Remedy",
"remedy_effect": "One creature recovers 50 Hit Points.",
"remedy_title": "Remedy",
"resistant": "Resistant",
"rest": "Rest & Recover",
"rest_title": "When a Player Character rests, they enjoy the following benefits: They recover all of their Hit Points and Mind Points. They recover from all status effects.",
"ritual_accuracy": "Accuracy",
"ritual_accuracy_placeholder": "0",
"ritual_accuracy_title": "Accuracy",
"ritual_area": "Area",
"ritual_area_title": "Area",
"ritual_attr1": "Attr 1",
"ritual_attr1_title": "Attr 1",
"ritual_attr2": "Attr 2",
"ritual_attr2_title": "Attr 2",
"ritual_difficulty": "DL",
"ritual_difficulty_title": "Difficulty Level",
"ritual_discipline": "Discipline",
"ritual_discipline_title": "Discipline",
"ritual_effect": "Effect",
"ritual_effect_title": "Effect",
"ritual_known": "Rituals Known",
"ritual_mp": "MP",
"ritual_mp_placeholder": "MP",
"ritual_mp_title": "MP",
"ritual_name": "Ritual Name",
"ritual_name_placeholder": "Ritual Name",
"ritual_name_title": "Ritual Name",
"ritual_potency": "Potency",
"ritual_potency_title": "Potency",
"ritual_title": "Ritual",
"ritualism": "Ritualism",
"ritualism_title": "Ritualism",
"rituals": "Rituals",
"rituals_collapse": "Toggle rituals",
"rituals_collapse_title": "Toggle rituals",
"roll": "Roll",
"roll_mods": "Ask for Accuracy Check Modifiers",
"roll_mods_title": "Ask for Accuracy Check Modifiers",
"rolls_collapse": "Toggle rolls",
"rolls_collapse_title": "Toggle rolls",
"rs": "RS",
"send_to_chat": "Send to Chat",
"settings": "Settings",
"settings_enable_quirks_desc": "This will enable the use of Quirks in your game.",
"settings_money_name_desc": "This will set the default currency name for all characters.",
"settings_roll_mods_desc": "This will toggle accuracy modifiers for accuracy checks.",
"shaken": "Shaken",
"shaken_immunity": "Shaken",
"shaken_immunity_title": "Shaken temporarily reduces your Willpower die size by one.",
"shaken_title": "Shaken temporarily reduces your Willpower die size by one.",
"sheet_mode": "Edit",
"sheet_mode_title": "Toggle edit mode",
"sheet_type": "Sheet Type",
"sheet_type_title": "Sheet Type",
"sheet_version": "Version",
"shield": "Shield",
"shield_collapse": "Toggle shield",
"shield_collapse_title": "Toggle shield",
"shield_cost": "Cost",
"shield_cost_placeholder": "0",
"shield_cost_title": "Cost",
"shield_defense_bonus": "+DEF",
"shield_defense_bonus_placeholder": "0",
"shield_defense_bonus_title": "Defense Bonus",
"shield_initiative": "Initiative",
"shield_initiative_placeholder": "0",
"shield_initiative_title": "Initiative",
"shield_is_equipped": "Equip",
"shield_is_equipped_title": "Equip",
"shield_is_martial": "Martial",
"shield_is_martial_title": "Martial",
"shield_magic_defense_bonus": "+M.DEF",
"shield_magic_defense_bonus_placeholder": "0",
"shield_magic_defense_bonus_title": "Magic Defense Bonus",
"shield_name": "Name",
"shield_name_placeholder": "Name",
"shield_name_title": "Name",
"shield_special": "Special",
"shield_special_title": "Special",
"shieldchat_title": "Send to Chat",
"shields_collapse": "Toggle shields",
"shields_collapse_title": "Toggle shields",
"show_global_accuracy": "Show Global Accuracy Modifier",
"show_global_accuracy_title": "Set global modifier for accuracy checks",
"show_global_damage": "Show Global Damage Modifier",
"show_global_damage_title": "Set global modifier for damage",
"show_settings": "Settings",
"show_settings_title": "Settings",
"skill1chat_title": "Send to Chat",
"skill2chat_title": "Send to Chat",
"skill3chat_title": "Send to Chat",
"skill4chat_title": "Send to Chat",
"skill5chat_title": "Send to Chat",
"slow": "Slow",
"slow_immunity": "Slow",
"slow_immunity_title": "Slow temporarily reduces your Dexterity die size by one.",
"slow_title": "Slow temporarily reduces your Dexterity die size by one.",
"small": "Small",
"soldier": "Soldier",
"spear": "Spear",
"special_effect": "Effect",
"special_effect_title": "Effect",
"special_name": "Special",
"special_name_placeholder": "Special",
"special_name_title": "Special",
"special_rules": "Special Rules",
"special-rules_collapse": "Toggle special-rules",
"special-rules_collapse_title": "Toggle special-rules",
"specialized": "Specialized",
"specialrulechat_title": "Send to Chat",
"species": "Species",
"species_title": "Species",
"spell": "Spell",
"spell_accuracy": "Accuracy",
"spell_accuracy_placeholder": "0",
"spell_accuracy_title": "Accuracy",
"spell_attr1": "Attr 1",
"spell_attr1_title": "Attr 1",
"spell_attr2": "Attr 2",
"spell_attr2_title": "Attr 2",
"spell_damage": "Damage",
"spell_damage_placeholder": "0",
"spell_damage_title": "Damage",
"spell_duration": "Duration",
"spell_duration_placeholder": "Duration",
"spell_duration_title": "Duration",
"spell_effect": "Effect",
"spell_effect_title": "Effect",
"spell_is_offensive": "Is Offensive",
"spell_is_offensive_title": "Is Offensive",
"spell_mp": "MP",
"spell_mp_placeholder": "MP",
"spell_mp_title": "MP",
"spell_name": "Spell Name",
"spell_name_placeholder": "Spell Name",
"spell_name_title": "Spell Name",
"spell_target": "Target",
"spell_target_placeholder": "Target",
"spell_target_title": "Target",
"spell_title": "Spell",
"spell_type": "Damage Type",
"spell_type_title": "Damage Type",
"spells": "Spells",
"spells_collapse": "Toggle spells",
"spells_collapse_title": "Toggle spells",
"spend_fabula_failed": "No Fabula Points to spend...",
"spend_fabula_points": "Declare and Spend Fabula Point",
"spend_fabula_points_placeholder": "Declare to chat how you wish to spend Fabula Point",
"spend_fabula_points_title": "Spend Fabula Points",
"spiritism": "Spiritism",
"spiritism_title": "Spiritism",
"standard": "Standard",
"stats": "Stats",
"stats_title": "Stats",
"status_immunities": "Status Immunities",
"study": "Study",
"study10_caption": "All the above, plus Traits, Attributes, Defense, Magic Defense, Affinities.",
"study10_title": "Study 10+ All the above, plus Traits, Attributes, Defense, Magic Defense, Affinities.",
"study13_caption": "All the above, plus basic attacks and spells.",
"study13_title": "Study 13+ All the above, plus basic attacks and spells.",
"study7_caption": "The NPCs Rank, Species, maximum HP, and maximum MP.",
"study7_title": "Study 7+ The NPCs Rank, Species, maximum HP, and maximum MP.",
"super_specialized": "Super Specialized",
"supreme": "Supreme",
"sword": "Sword",
"target": "Target",
"theme": "Theme",
"theme_placeholder": "Theme",
"theme_title": "Theme",
"thrown": "Thrown",
"toggleOff_title": "Off",
"toggleOn_title": "On",
"tonic": "Tonic",
"tonic_effect": "One creature recovers from a single status effect.",
"tonic_title": "Tonic",
"traits": "Traits",
"traits_placeholder": "Traits",
"traits_title": "Traits",
"typical_traits": "Typical Traits",
"ultima_escape": "A Villain may spend 1 Ultima Point to safely leave the scene — the Game Master describes how they do so, perhaps leaving a few henchmen behind to \"keep the heroes company\".",
"ultima_invoke_trait": "After performing a Check, a Villain may spend 1 Ultima Point to invoke one of their Traits and reroll one or both dice (this follows the same rules seen on page 46).",
"ultima_points": "Ultima Points",
"ultima_points_placeholder": "0",
"ultima_points_title": "Ultima Points",
"ultima_recovery": "A Villain may use an action and spend 1 Ultima Point to recover from all status effects and also recover 50 Mind Points.",
"undead": "Undead",
"villain": "Villain",
"villain_major": "Major Villain",
"villain_minor": "Minor Villain",
"villain_supreme": "Supreme Villain",
"villain_title": "Villain",
"vs": "vs",
"vu": "VU",
"vulnerable": "Vulnerable",
"weak": "Weak",
"weak_immunity": "Weak",
"weak_immunity_title": "Weak temporarily reduces your Might die size by one.",
"weak_title": "Weak temporarily reduces your Might die size by one.",
"weapon": "Weapon",
"weapon_accuracy": "Accuracy",
"weapon_accuracy_placeholder": "0",
"weapon_accuracy_title": "Accuracy",
"weapon_attack_accuracy": "Attack Accuracy",
"weapon_attack_accuracy_placeholder": "0",
"weapon_attack_accuracy_title": "Attack Accuracy",
"weapon_attack_damage": "Attack Damage",
"weapon_attack_damage_placeholder": "0",
"weapon_attack_damage_title": "Attack Damage",
"weapon_attack_name": "Attack Name",
"weapon_attack_name_placeholder": "Attack Name",
"weapon_attack_name_title": "Attack Name",
"weapon_attr1": "Attr 1",
"weapon_attr1_title": "Attr 1",
"weapon_attr2": "Attr 2",
"weapon_attr2_title": "Attr 2",
"weapon_category": "Category",
"weapon_category_title": "Category",
"weapon_cost": "Cost",
"weapon_cost_placeholder": "0",
"weapon_cost_title": "Cost",
"weapon_damage": "Damage",
"weapon_damage_placeholder": "0",
"weapon_damage_title": "Damage",
"weapon_extra_damage": "Extra Damage",
"weapon_extra_damage_title": "Extra Damage",
"weapon_hands": "Hands",
"weapon_hands_placeholder": "0",
"weapon_hands_title": "Hands",
"weapon_is_equipped": "Equip",
"weapon_is_equipped_title": "Equip",
"weapon_is_martial": "Martial",
"weapon_is_martial_title": "Martial",
"weapon_mastery": "Weapon Mastery",
"weapon_name": "Weapon Name",
"weapon_name_placeholder": "Weapon Name",
"weapon_name_title": "Weapon Name",
"weapon_range": "Range",
"weapon_special": "Special",
"weapon_special_title": "Special",
"weapon_type": "Damage Type",
"weapon_type_title": "Damage Type",
"weaponattack_title": "Weapon Attack",
"weaponchat_title": "Send to Chat",
"weapons": "Weapons",
"weapons_collapse": "Toggle weapons",
"weapons_collapse_title": "Toggle weapons",
"willpower": "WLP",
"willpower_boost": "WLP Up",
"willpower_boost_title": "Temporarily increases your Willpower die size by one.",
"willpower_down": "WLP Down",
"willpower_down_title": "Temporarily decreases your Willpower die size by one.",
"willpower_max": "WLP",
"willpower_max_title": "Willpower",
"willpower_title": "Willpower",
"zero_clock": "Clock",
"zero_clock_max": "Clock Max",
"zero_clock_max_placeholder": "0",
"zero_clock_max_title": "Clock Max",
"zero_clock_placeholder": "0",
"zero_clock_title": "Clock",
"zero_description": "Zero Power Description",
"zero_description_title": "Zero Power Description",