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Some monster abilities stack their effects when they shouldn't! #1129

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kamronbatman opened this issue Jul 19, 2022 · 2 comments
Open

Some monster abilities stack their effects when they shouldn't! #1129

kamronbatman opened this issue Jul 19, 2022 · 2 comments

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@kamronbatman
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Some monster abilities, such as grasping claw can stack their effects since multiple creatures have this ability.
Combine the abilities into a single GraspingClaw static class. Do this for all applicable abilities.

@kamronbatman kamronbatman changed the title Some monster abilities stack their effects Some monster abilities stack their effects when they shouldn't! Jul 19, 2022
@Tranq1
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Tranq1 commented Dec 3, 2022

Would it make sense to go one step further and implement an global ability system as well as a global buff system that offer interfaces for if, when and how abilities are used, cluster different types of abilities together (i.e. single target, multiple targets, area, self) and do something similar for buffs?

@kamronbatman
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I already started this, but it is not global enough. It is only for base creatures.

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