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DelugeStorageC.nc
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DelugeStorageC.nc
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// $Id: DelugeStorageC.nc,v 1.1 2005/07/22 17:40:08 jwhui Exp $
/* tab:4
*
*
* "Copyright (c) 2000-2004 The Regents of the University of California.
* All rights reserved.
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement is
* hereby granted, provided that the above copyright notice, the following
* two paragraphs and the author appear in all copies of this software.
*
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS."
*
*/
/**
* @author Jonathan Hui <[email protected]>
*/
configuration DelugeStorageC {
provides {
interface DelugeDataRead as DataRead;
interface DelugeDataWrite as DataWrite;
interface DelugeMetadataStore as MetadataStore;
interface DelugeStorage;
}
}
implementation {
components
DelugeStorageM as Storage,
BlockStorageC,
LedsC as Leds;
DataRead = Storage;
DataWrite = Storage;
DelugeStorage = Storage;
MetadataStore = Storage;
Storage.Leds -> Leds;
Storage.BlockRead[DELUGE_VOLUME_ID_0] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_0];
Storage.BlockWrite[DELUGE_VOLUME_ID_0] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_0];
Storage.Mount[DELUGE_VOLUME_ID_0] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_0];
Storage.StorageRemap[DELUGE_VOLUME_ID_0] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_0];
#if DELUGE_NUM_IMAGES >= 2
Storage.BlockRead[DELUGE_VOLUME_ID_1] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_1];
Storage.BlockWrite[DELUGE_VOLUME_ID_1] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_1];
Storage.Mount[DELUGE_VOLUME_ID_1] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_1];
Storage.StorageRemap[DELUGE_VOLUME_ID_1] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_1];
#if DELUGE_NUM_IMAGES >= 3
Storage.BlockRead[DELUGE_VOLUME_ID_2] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_2];
Storage.BlockWrite[DELUGE_VOLUME_ID_2] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_2];
Storage.Mount[DELUGE_VOLUME_ID_2] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_2];
Storage.StorageRemap[DELUGE_VOLUME_ID_2] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_2];
#if DELUGE_NUM_IMAGES >= 4
Storage.BlockRead[DELUGE_VOLUME_ID_3] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_3];
Storage.BlockWrite[DELUGE_VOLUME_ID_3] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_3];
Storage.Mount[DELUGE_VOLUME_ID_3] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_3];
Storage.StorageRemap[DELUGE_VOLUME_ID_3] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_3];
#if DELUGE_NUM_IMAGES >= 5
Storage.BlockRead[DELUGE_VOLUME_ID_4] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_4];
Storage.BlockWrite[DELUGE_VOLUME_ID_4] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_4];
Storage.Mount[DELUGE_VOLUME_ID_4] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_4];
Storage.StorageRemap[DELUGE_VOLUME_ID_4] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_4];
#if DELUGE_NUM_IMAGES >= 6
Storage.BlockRead[DELUGE_VOLUME_ID_5] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_5];
Storage.BlockWrite[DELUGE_VOLUME_ID_5] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_5];
Storage.Mount[DELUGE_VOLUME_ID_5] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_5];
Storage.StorageRemap[DELUGE_VOLUME_ID_5] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_5];
#if DELUGE_NUM_IMAGES >= 7
Storage.BlockRead[DELUGE_VOLUME_ID_6] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_6];
Storage.BlockWrite[DELUGE_VOLUME_ID_6] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_6];
Storage.Mount[DELUGE_VOLUME_ID_6] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_6];
Storage.StorageRemap[DELUGE_VOLUME_ID_6] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_6];
#if DELUGE_NUM_IMAGES >= 8
Storage.BlockRead[DELUGE_VOLUME_ID_7] -> BlockStorageC.BlockRead[DELUGE_VOLUME_ID_7];
Storage.BlockWrite[DELUGE_VOLUME_ID_7] -> BlockStorageC.BlockWrite[DELUGE_VOLUME_ID_7];
Storage.Mount[DELUGE_VOLUME_ID_7] -> BlockStorageC.Mount[DELUGE_VOLUME_ID_7];
Storage.StorageRemap[DELUGE_VOLUME_ID_7] -> BlockStorageC.StorageRemap[DELUGE_VOLUME_ID_7];
#endif
#endif
#endif
#endif
#endif
#endif
#endif
}