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Package isn't being pulled in at all #37

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cckelly opened this issue Jun 20, 2024 · 2 comments
Open

Package isn't being pulled in at all #37

cckelly opened this issue Jun 20, 2024 · 2 comments
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@cckelly
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cckelly commented Jun 20, 2024

NOTE: Your issue may already be reported! Please search on the issue tracker before creating one.

Describe the bug
I've installed GitDependencyResolverForUnity via the Package Manager. I have a local custom package added to my project. Inside the project's manifest I listed the dependency as so:

  "gitDependencies": {
    "com.rlabrecque.steamworks.net": "https://github.com/rlabrecque/Steamworks.NET.git?path=/com.rlabrecque.steamworks.net#20.2.0"
  }

I don't see the code pulled in anywhere, I've also tried deleting ScriptAssemblies with no luck.

To Reproduce
See bug description

Expected behavior
The package should be pulled in as expected

Screenshots
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Environment (please complete the following information):

  • Version: 2.0.0
  • Platform: Unity MacOS on Silicon
  • Unity version: 2022.3.20f1
  • Build options: N/A

Additional context
N/A

@cckelly cckelly added the bug Something isn't working label Jun 20, 2024
@mob-sakai
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#33

Is this affecting?

@cckelly
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cckelly commented Jun 20, 2024

@mob-sakai no I don't see the package anywhere, does it matter that it's a local package? Does it have to be cloned with Git or from a scoped registry?

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