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MOAIImage:fillRect() is incorrect when using (0, 0, 0, 0) color #1057

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Vavius opened this issue Dec 29, 2014 · 1 comment
Open

MOAIImage:fillRect() is incorrect when using (0, 0, 0, 0) color #1057

Vavius opened this issue Dec 29, 2014 · 1 comment
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@Vavius
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Vavius commented Dec 29, 2014

Can be reproduced with samples/image-fillRect/ - change fill color from yellow to blank (0, 0, 0, 0) and you'll see that wrong rect is being cleared. Something is wrong with ZLBitBuffer::Clear.

@halfnelson
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can still repro ( i think ) with 1.7 build here : http://moaiforge.com/samples/sample-browser/player/index.html#image-fillRect

@halfnelson halfnelson added the Bug label Apr 29, 2016
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