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Surfgrad-Framework-Unity-Shadergraph
Surfgrad-Framework-Unity-Shadergraph PublicThis is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping framework. This is a new framework which allows you to do la…
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surfgrad-bump-standalone-demo
surfgrad-bump-standalone-demo PublicThis demo shows how to use the surface gradient based framework to do compositing of bump maps in both simple and complex scenarios.
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MikkTSpace
MikkTSpace PublicA common standard for tangent space used in baking tools to produce normal maps.
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