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add Being.Damaged event #39

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mmacy opened this issue May 24, 2020 · 0 comments
Open

add Being.Damaged event #39

mmacy opened this issue May 24, 2020 · 0 comments
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enhancement New feature or request

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@mmacy
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mmacy commented May 24, 2020

GameAction.PerformAction calls Being.ApplyDamage, which should in turn raise a new Being.Damaged event on that Being.

The Being.ApplyDamage method should also have a GameAction param added to its method signature so that Being.Damaged subscribers can determine what damaged it.

@mmacy mmacy added the enhancement New feature or request label May 24, 2020
@mmacy mmacy changed the title add IGamePiece.Damaged event add Being.Damaged event Jun 4, 2020
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