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While working on Amplitude PS2 (ark v2) modification I discovered compressed texture files are missing from the visible/extractable contents in ArchiveExplorer.
The culprit appears to be this line which skips any files that do not have a zero for the final part of the file entry. However Pikmin's notes say that this just means it's a gzip-compressed file.
For example this file should be present at arenas/constructo/gen/backdrop01.bmp.gz (not to be confused with the uncompressed arenas/constructo/backdrop01.bmp which is an actual Windows bitmap, possibly the source file included by mistake?)
I have not yet checked to see if any other Ark versions such as GH1/2/80s have these kinds of files.
The text was updated successfully, but these errors were encountered:
I have not yet checked to see if any other Ark versions such as GH1/2/80s have these kinds of files.
I know for a fact EyeToy: AntiGrav uses that reserved field. However, the game instead uses .z extension (zlib compression) for related entries. It's also on ark v2.
While working on Amplitude PS2 (ark v2) modification I discovered compressed texture files are missing from the visible/extractable contents in ArchiveExplorer.
The culprit appears to be this line which skips any files that do not have a zero for the final part of the file entry. However Pikmin's notes say that this just means it's a gzip-compressed file.
For example this file should be present at
arenas/constructo/gen/backdrop01.bmp.gz
(not to be confused with the uncompressedarenas/constructo/backdrop01.bmp
which is an actual Windows bitmap, possibly the source file included by mistake?)I have not yet checked to see if any other Ark versions such as GH1/2/80s have these kinds of files.
The text was updated successfully, but these errors were encountered: